Whitespace normalization, via reindent.py.

This commit is contained in:
Tim Peters 2004-07-18 06:16:08 +00:00
parent e6ddc8b20b
commit 182b5aca27
453 changed files with 31318 additions and 31452 deletions

View file

@ -12,12 +12,12 @@ here and hope that the person who requested it sees this!
All this does is put up a canvas and draw a smooth black line
whenever you have the mouse button down, but hopefully it will
be enough to start with.. It would be easy enough to add some
be enough to start with.. It would be easy enough to add some
options like other shapes or colors...
yours,
dave mitchell
davem@magnet.com
yours,
dave mitchell
davem@magnet.com
"""
from Tkinter import *
@ -28,33 +28,33 @@ b1 = "up"
xold, yold = None, None
def main():
root = Tk()
drawing_area = Canvas(root)
drawing_area.pack()
drawing_area.bind("<Motion>", motion)
drawing_area.bind("<ButtonPress-1>", b1down)
drawing_area.bind("<ButtonRelease-1>", b1up)
root.mainloop()
root = Tk()
drawing_area = Canvas(root)
drawing_area.pack()
drawing_area.bind("<Motion>", motion)
drawing_area.bind("<ButtonPress-1>", b1down)
drawing_area.bind("<ButtonRelease-1>", b1up)
root.mainloop()
def b1down(event):
global b1
b1 = "down" # you only want to draw when the button is down
# because "Motion" events happen -all the time-
global b1
b1 = "down" # you only want to draw when the button is down
# because "Motion" events happen -all the time-
def b1up(event):
global b1, xold, yold
b1 = "up"
xold = None # reset the line when you let go of the button
yold = None
global b1, xold, yold
b1 = "up"
xold = None # reset the line when you let go of the button
yold = None
def motion(event):
if b1 == "down":
global xold, yold
if xold != None and yold != None:
event.widget.create_line(xold,yold,event.x,event.y,smooth=TRUE)
# here's where you draw it. smooth. neat.
xold = event.x
yold = event.y
if b1 == "down":
global xold, yold
if xold != None and yold != None:
event.widget.create_line(xold,yold,event.x,event.y,smooth=TRUE)
# here's where you draw it. smooth. neat.
xold = event.x
yold = event.y
if __name__ == "__main__":
main()
main()