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Whitespace normalization, via reindent.py.
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@ -1,59 +1,59 @@
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from Tkinter import *
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# This example program creates a scroling canvas, and demonstrates
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# This example program creates a scroling canvas, and demonstrates
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# how to tie scrollbars and canvses together. The mechanism
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# is analogus for listboxes and other widgets with
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# "xscroll" and "yscroll" configuration options.
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class Test(Frame):
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def printit(self):
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print "hi"
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print "hi"
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def createWidgets(self):
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self.question = Label(self, text="Can Find The BLUE Square??????")
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self.question.pack()
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self.question = Label(self, text="Can Find The BLUE Square??????")
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self.question.pack()
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self.QUIT = Button(self, text='QUIT', background='red',
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height=3, command=self.quit)
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self.QUIT.pack(side=BOTTOM, fill=BOTH)
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spacer = Frame(self, height="0.25i")
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spacer.pack(side=BOTTOM)
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self.QUIT = Button(self, text='QUIT', background='red',
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height=3, command=self.quit)
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self.QUIT.pack(side=BOTTOM, fill=BOTH)
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spacer = Frame(self, height="0.25i")
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spacer.pack(side=BOTTOM)
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# notice that the scroll region (20" x 20") is larger than
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# displayed size of the widget (5" x 5")
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self.draw = Canvas(self, width="5i", height="5i",
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background="white",
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scrollregion=(0, 0, "20i", "20i"))
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# notice that the scroll region (20" x 20") is larger than
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# displayed size of the widget (5" x 5")
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self.draw = Canvas(self, width="5i", height="5i",
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background="white",
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scrollregion=(0, 0, "20i", "20i"))
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self.draw.scrollX = Scrollbar(self, orient=HORIZONTAL)
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self.draw.scrollY = Scrollbar(self, orient=VERTICAL)
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self.draw.scrollX = Scrollbar(self, orient=HORIZONTAL)
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self.draw.scrollY = Scrollbar(self, orient=VERTICAL)
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# now tie the three together. This is standard boilerplate text
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self.draw['xscrollcommand'] = self.draw.scrollX.set
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self.draw['yscrollcommand'] = self.draw.scrollY.set
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self.draw.scrollX['command'] = self.draw.xview
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self.draw.scrollY['command'] = self.draw.yview
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# now tie the three together. This is standard boilerplate text
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self.draw['xscrollcommand'] = self.draw.scrollX.set
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self.draw['yscrollcommand'] = self.draw.scrollY.set
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self.draw.scrollX['command'] = self.draw.xview
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self.draw.scrollY['command'] = self.draw.yview
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# draw something. Note that the first square
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# is visible, but you need to scroll to see the second one.
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self.draw.create_rectangle(0, 0, "3.5i", "3.5i", fill="black")
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self.draw.create_rectangle("10i", "10i", "13.5i", "13.5i", fill="blue")
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# draw something. Note that the first square
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# is visible, but you need to scroll to see the second one.
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self.draw.create_rectangle(0, 0, "3.5i", "3.5i", fill="black")
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self.draw.create_rectangle("10i", "10i", "13.5i", "13.5i", fill="blue")
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# pack 'em up
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self.draw.scrollX.pack(side=BOTTOM, fill=X)
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self.draw.scrollY.pack(side=RIGHT, fill=Y)
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self.draw.pack(side=LEFT)
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# pack 'em up
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self.draw.scrollX.pack(side=BOTTOM, fill=X)
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self.draw.scrollY.pack(side=RIGHT, fill=Y)
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self.draw.pack(side=LEFT)
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def scrollCanvasX(self, *args):
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print "scrolling", args
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print self.draw.scrollX.get()
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def scrollCanvasX(self, *args):
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print "scrolling", args
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print self.draw.scrollX.get()
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def __init__(self, master=None):
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Frame.__init__(self, master)
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Pack.config(self)
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self.createWidgets()
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Frame.__init__(self, master)
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Pack.config(self)
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self.createWidgets()
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test = Test()
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