Whitespace normalization, via reindent.py.

This commit is contained in:
Tim Peters 2004-07-18 06:16:08 +00:00
parent e6ddc8b20b
commit 182b5aca27
453 changed files with 31318 additions and 31452 deletions

View file

@ -1,8 +1,8 @@
from Tkinter import *
# This file shows how to trap the killing of a window
# This file shows how to trap the killing of a window
# when the user uses window manager menus (typ. upper left hand corner
# menu in the decoration border).
# menu in the decoration border).
### ******* this isn't really called -- read the comments
@ -11,31 +11,31 @@ def my_delete_callback():
class Test(Frame):
def deathHandler(self, event):
print self, "is now getting nuked. performing some save here...."
print self, "is now getting nuked. performing some save here...."
def createWidgets(self):
# a hello button
self.hi_there = Button(self, text='Hello')
self.hi_there.pack(side=LEFT)
# a hello button
self.hi_there = Button(self, text='Hello')
self.hi_there.pack(side=LEFT)
def __init__(self, master=None):
Frame.__init__(self, master)
Pack.config(self)
self.createWidgets()
Frame.__init__(self, master)
Pack.config(self)
self.createWidgets()
###
### PREVENT WM kills from happening
###
###
### PREVENT WM kills from happening
###
# the docs would have you do this:
# the docs would have you do this:
# self.master.protocol("WM_DELETE_WINDOW", my_delete_callback)
# self.master.protocol("WM_DELETE_WINDOW", my_delete_callback)
# unfortunately, some window managers will not send this request to a window.
# the "protocol" function seems incapable of trapping these "aggressive" window kills.
# this line of code catches everything, tho. The window is deleted, but you have a chance
# of cleaning up first.
self.bind_all("<Destroy>", self.deathHandler)
# unfortunately, some window managers will not send this request to a window.
# the "protocol" function seems incapable of trapping these "aggressive" window kills.
# this line of code catches everything, tho. The window is deleted, but you have a chance
# of cleaning up first.
self.bind_all("<Destroy>", self.deathHandler)
test = Test()