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Whitespace normalization, via reindent.py.
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453 changed files with 31318 additions and 31452 deletions
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@ -25,88 +25,88 @@ Python %s
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%s
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See: <http://www.python.org/> for information and documentation."""
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flauwekul = [ "Goodday, Bruce.",
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"What's new?",
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"Nudge, nudge, say no more!",
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"No, no sir, it's not dead. It's resting.",
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"Albatros!",
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"It's . . .",
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"Is your name not Bruce, then?",
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"""But Mr F.G. Superman has a secret identity . . .
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when trouble strikes at any time . . .
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at any place . . . he is ready to become . . .
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flauwekul = [ "Goodday, Bruce.",
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"What's new?",
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"Nudge, nudge, say no more!",
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"No, no sir, it's not dead. It's resting.",
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"Albatros!",
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"It's . . .",
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"Is your name not Bruce, then?",
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"""But Mr F.G. Superman has a secret identity . . .
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when trouble strikes at any time . . .
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at any place . . . he is ready to become . . .
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Bicycle Repair Man!"""
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]
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]
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def skipdoublereturns(text):
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return string.replace(text, '\n\n', '\n')
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return string.replace(text, '\n\n', '\n')
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def nl2return(text):
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return string.replace(text, '\n', '\r')
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return string.replace(text, '\n', '\r')
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def UpdateSplash(drawdialog = 0, what = 0):
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if drawdialog:
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splash.DrawDialog()
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drawtext(what)
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splash.GetDialogWindow().ValidWindowRect(splash.GetDialogPort().GetPortBounds())
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splash.GetDialogWindow().GetWindowPort().QDFlushPortBuffer(None)
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if drawdialog:
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splash.DrawDialog()
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drawtext(what)
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splash.GetDialogWindow().ValidWindowRect(splash.GetDialogPort().GetPortBounds())
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splash.GetDialogWindow().GetWindowPort().QDFlushPortBuffer(None)
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def drawtext(what = 0):
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Qd.SetPort(splash)
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fontID = Fm.GetFNum("Python-Sans")
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if not fontID:
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fontID = geneva
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Qd.TextFont(fontID)
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Qd.TextSize(9)
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rect = (10, 115, _about_width - 10, _about_height - 30)
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if not what:
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import __main__
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abouttxt = nl2return(abouttext1 % (
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__main__.__version__, sys.version, skipdoublereturns(sys.copyright)))
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else:
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import random
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abouttxt = nl2return(random.choice(flauwekul))
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TE.TETextBox(abouttxt, rect, teJustCenter)
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Qd.SetPort(splash)
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fontID = Fm.GetFNum("Python-Sans")
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if not fontID:
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fontID = geneva
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Qd.TextFont(fontID)
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Qd.TextSize(9)
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rect = (10, 115, _about_width - 10, _about_height - 30)
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if not what:
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import __main__
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abouttxt = nl2return(abouttext1 % (
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__main__.__version__, sys.version, skipdoublereturns(sys.copyright)))
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else:
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import random
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abouttxt = nl2return(random.choice(flauwekul))
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TE.TETextBox(abouttxt, rect, teJustCenter)
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UpdateSplash(1)
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def wait():
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from Carbon import Evt
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from Carbon import Events
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global splash
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try:
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splash
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except NameError:
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return
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Qd.InitCursor()
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time = Evt.TickCount()
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whattext = 0
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drawtext(whattext)
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while _keepsplashscreenopen:
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ok, event = Evt.EventAvail(Events.highLevelEventMask)
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if ok:
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# got apple event, back to mainloop
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break
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ok, event = Evt.EventAvail(Events.mDownMask | Events.keyDownMask | Events.updateMask)
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if ok:
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ok, event = Evt.WaitNextEvent(Events.mDownMask | Events.keyDownMask | Events.updateMask, 30)
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if ok:
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(what, message, when, where, modifiers) = event
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if what == Events.updateEvt:
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if Win.WhichWindow(message) == splash:
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UpdateSplash(1, whattext)
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else:
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break
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if Evt.TickCount() - time > 360:
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whattext = not whattext
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drawtext(whattext)
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time = Evt.TickCount()
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del splash
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from Carbon import Evt
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from Carbon import Events
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global splash
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try:
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splash
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except NameError:
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return
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Qd.InitCursor()
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time = Evt.TickCount()
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whattext = 0
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drawtext(whattext)
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while _keepsplashscreenopen:
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ok, event = Evt.EventAvail(Events.highLevelEventMask)
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if ok:
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# got apple event, back to mainloop
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break
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ok, event = Evt.EventAvail(Events.mDownMask | Events.keyDownMask | Events.updateMask)
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if ok:
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ok, event = Evt.WaitNextEvent(Events.mDownMask | Events.keyDownMask | Events.updateMask, 30)
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if ok:
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(what, message, when, where, modifiers) = event
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if what == Events.updateEvt:
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if Win.WhichWindow(message) == splash:
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UpdateSplash(1, whattext)
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else:
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break
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if Evt.TickCount() - time > 360:
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whattext = not whattext
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drawtext(whattext)
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time = Evt.TickCount()
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del splash
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def about():
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global splash, splashresfile, _keepsplashscreenopen
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_keepsplashscreenopen = 1
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splash = Dlg.GetNewDialog(468, -1)
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splash.DrawDialog()
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wait()
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global splash, splashresfile, _keepsplashscreenopen
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_keepsplashscreenopen = 1
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splash = Dlg.GetNewDialog(468, -1)
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splash.DrawDialog()
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wait()
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