Uniformly replaced init() functions by __init__() constructors.

A few simple things seem to work, I haven't tested it thouroughly
though...
This commit is contained in:
Guido van Rossum 1993-12-17 15:11:41 +00:00
parent 96b608cf6d
commit 21a3ff9d5d
27 changed files with 86 additions and 95 deletions

View file

@ -119,10 +119,9 @@ def main():
gl.qdevice(DEVICE.WINTHAW)
width, height = gl.getsize()
lvo = LiveVideoOut.LiveVideoOut().init(wid, width, height, vtype)
lvo = LiveVideoOut.LiveVideoOut(wid, width, height, vtype)
lvi = DisplayVideoIn.DisplayVideoIn().init(pktmax, \
width, height, vtype)
lvi = DisplayVideoIn.DisplayVideoIn(pktmax, width, height, vtype)
if xpos or ypos:
lvi.positionvideo(xpos, ypos)