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Patch #812378: Normalize white space.
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commit
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10 changed files with 203 additions and 204 deletions
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@ -35,7 +35,7 @@ proc setcolor {canv colors} {
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set i 1
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foreach c $colors {
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$canv itemconfigure $i -fill $c -outline $c
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incr i
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incr i
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}
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}
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'''
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@ -54,9 +54,9 @@ def constant(numchips):
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start = 0.0
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seq = []
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while numchips > 0:
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seq.append(int(start))
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start = start + step
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numchips = numchips - 1
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seq.append(int(start))
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start = start + step
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numchips = numchips - 1
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return seq
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# red variations, green+blue = cyan constant
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@ -99,61 +99,61 @@ class LeftArrow:
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_TAG = ('leftarrow',)
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def __init__(self, canvas, x):
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self._canvas = canvas
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self.__arrow, self.__text = self._create(x)
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self.move_to(x)
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self._canvas = canvas
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self.__arrow, self.__text = self._create(x)
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self.move_to(x)
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def _create(self, x):
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arrow = self._canvas.create_line(
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x, self._ARROWHEIGHT + self._YOFFSET,
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x, self._YOFFSET,
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x + self._ARROWWIDTH, self._YOFFSET,
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arrow='first',
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width=3.0,
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tags=self._TAG)
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text = self._canvas.create_text(
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x + self._ARROWWIDTH + 13,
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self._ARROWHEIGHT - self._TEXTYOFFSET,
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tags=self._TAG,
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text='128')
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return arrow, text
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arrow = self._canvas.create_line(
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x, self._ARROWHEIGHT + self._YOFFSET,
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x, self._YOFFSET,
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x + self._ARROWWIDTH, self._YOFFSET,
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arrow='first',
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width=3.0,
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tags=self._TAG)
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text = self._canvas.create_text(
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x + self._ARROWWIDTH + 13,
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self._ARROWHEIGHT - self._TEXTYOFFSET,
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tags=self._TAG,
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text='128')
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return arrow, text
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def _x(self):
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coords = self._canvas.coords(self._TAG)
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assert coords
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return coords[0]
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coords = self._canvas.coords(self._TAG)
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assert coords
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return coords[0]
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def move_to(self, x):
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deltax = x - self._x()
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self._canvas.move(self._TAG, deltax, 0)
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deltax = x - self._x()
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self._canvas.move(self._TAG, deltax, 0)
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def set_text(self, text):
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self._canvas.itemconfigure(self.__text, text=text)
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self._canvas.itemconfigure(self.__text, text=text)
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class RightArrow(LeftArrow):
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_TAG = ('rightarrow',)
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def _create(self, x):
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arrow = self._canvas.create_line(
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x, self._YOFFSET,
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x + self._ARROWWIDTH, self._YOFFSET,
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x + self._ARROWWIDTH, self._ARROWHEIGHT + self._YOFFSET,
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arrow='last',
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width=3.0,
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tags=self._TAG)
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text = self._canvas.create_text(
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x - self._ARROWWIDTH + 15, # BAW: kludge
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self._ARROWHEIGHT - self._TEXTYOFFSET,
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arrow = self._canvas.create_line(
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x, self._YOFFSET,
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x + self._ARROWWIDTH, self._YOFFSET,
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x + self._ARROWWIDTH, self._ARROWHEIGHT + self._YOFFSET,
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arrow='last',
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width=3.0,
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tags=self._TAG)
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text = self._canvas.create_text(
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x - self._ARROWWIDTH + 15, # BAW: kludge
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self._ARROWHEIGHT - self._TEXTYOFFSET,
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justify=RIGHT,
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text='128',
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tags=self._TAG)
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return arrow, text
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text='128',
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tags=self._TAG)
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return arrow, text
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def _x(self):
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coords = self._canvas.bbox(self._TAG)
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assert coords
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return coords[2] - 6 # BAW: kludge
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coords = self._canvas.bbox(self._TAG)
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assert coords
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return coords[2] - 6 # BAW: kludge
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@ -173,68 +173,68 @@ class StripWidget:
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uwdvar = None,
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hexvar = None):
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# instance variables
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self.__generator = generator
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self.__axis = axis
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self.__generator = generator
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self.__axis = axis
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self.__numchips = numchips
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assert self.__axis in (0, 1, 2)
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self.__uwd = uwdvar
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assert self.__axis in (0, 1, 2)
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self.__uwd = uwdvar
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self.__hexp = hexvar
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# the last chip selected
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self.__lastchip = None
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self.__sb = switchboard
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canvaswidth = numchips * (chipwidth + 1)
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canvasheight = chipheight + 43 # BAW: Kludge
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canvaswidth = numchips * (chipwidth + 1)
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canvasheight = chipheight + 43 # BAW: Kludge
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# create the canvas and pack it
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canvas = self.__canvas = Canvas(master,
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# create the canvas and pack it
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canvas = self.__canvas = Canvas(master,
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width=canvaswidth,
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height=canvasheight,
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## borderwidth=2,
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## relief=GROOVE
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)
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canvas.pack()
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canvas.bind('<ButtonPress-1>', self.__select_chip)
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canvas.bind('<ButtonRelease-1>', self.__select_chip)
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canvas.bind('<B1-Motion>', self.__select_chip)
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canvas.pack()
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canvas.bind('<ButtonPress-1>', self.__select_chip)
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canvas.bind('<ButtonRelease-1>', self.__select_chip)
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canvas.bind('<B1-Motion>', self.__select_chip)
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# Load a proc into the Tcl interpreter. This is used in the
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# set_color() method to speed up setting the chip colors.
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canvas.tk.eval(TCLPROC)
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# Load a proc into the Tcl interpreter. This is used in the
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# set_color() method to speed up setting the chip colors.
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canvas.tk.eval(TCLPROC)
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# create the color strip
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chips = self.__chips = []
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x = 1
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y = 30
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tags = ('chip',)
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for c in range(self.__numchips):
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color = 'grey'
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canvas.create_rectangle(
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x, y, x+chipwidth, y+chipheight,
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fill=color, outline=color,
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tags=tags)
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x = x + chipwidth + 1 # for outline
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chips.append(color)
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# create the color strip
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chips = self.__chips = []
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x = 1
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y = 30
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tags = ('chip',)
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for c in range(self.__numchips):
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color = 'grey'
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canvas.create_rectangle(
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x, y, x+chipwidth, y+chipheight,
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fill=color, outline=color,
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tags=tags)
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x = x + chipwidth + 1 # for outline
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chips.append(color)
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# create the strip label
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self.__label = canvas.create_text(
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3, y + chipheight + 8,
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text=label,
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anchor=W)
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# create the strip label
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self.__label = canvas.create_text(
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3, y + chipheight + 8,
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text=label,
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anchor=W)
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# create the arrow and text item
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chipx = self.__arrow_x(0)
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self.__leftarrow = LeftArrow(canvas, chipx)
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# create the arrow and text item
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chipx = self.__arrow_x(0)
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self.__leftarrow = LeftArrow(canvas, chipx)
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chipx = self.__arrow_x(len(chips) - 1)
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self.__rightarrow = RightArrow(canvas, chipx)
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chipx = self.__arrow_x(len(chips) - 1)
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self.__rightarrow = RightArrow(canvas, chipx)
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def __arrow_x(self, chipnum):
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coords = self.__canvas.coords(chipnum+1)
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assert coords
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x0, y0, x1, y1 = coords
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return (x1 + x0) / 2.0
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coords = self.__canvas.coords(chipnum+1)
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assert coords
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x0, y0, x1, y1 = coords
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return (x1 + x0) / 2.0
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# Invoked when one of the chips is clicked. This should just tell the
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# switchboard to set the color on all the output components
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@ -260,40 +260,40 @@ class StripWidget:
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color = self.__canvas.itemcget(self.__lastchip, 'fill')
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self.__canvas.itemconfigure(self.__lastchip, outline=color)
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self.__lastchip = chip
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# get the arrow's text
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coloraxis = rgbtuple[self.__axis]
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# get the arrow's text
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coloraxis = rgbtuple[self.__axis]
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if self.__hexp.get():
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# hex
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text = hex(coloraxis)
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else:
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# decimal
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text = repr(coloraxis)
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# move the arrow, and set it's text
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if coloraxis <= 128:
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# use the left arrow
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self.__leftarrow.set_text(text)
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self.__leftarrow.move_to(self.__arrow_x(chip-1))
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self.__rightarrow.move_to(-100)
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else:
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# use the right arrow
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self.__rightarrow.set_text(text)
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self.__rightarrow.move_to(self.__arrow_x(chip-1))
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self.__leftarrow.move_to(-100)
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# and set the chip's outline
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# move the arrow, and set it's text
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if coloraxis <= 128:
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# use the left arrow
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self.__leftarrow.set_text(text)
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self.__leftarrow.move_to(self.__arrow_x(chip-1))
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self.__rightarrow.move_to(-100)
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else:
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# use the right arrow
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self.__rightarrow.set_text(text)
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self.__rightarrow.move_to(self.__arrow_x(chip-1))
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self.__leftarrow.move_to(-100)
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# and set the chip's outline
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brightness = ColorDB.triplet_to_brightness(rgbtuple)
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if brightness <= 128:
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outline = 'white'
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else:
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outline = 'black'
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self.__canvas.itemconfigure(chip, outline=outline)
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if brightness <= 128:
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outline = 'white'
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else:
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outline = 'black'
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self.__canvas.itemconfigure(chip, outline=outline)
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def update_yourself(self, red, green, blue):
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assert self.__generator
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i = 1
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chip = 0
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chips = self.__chips = []
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tk = self.__canvas.tk
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assert self.__generator
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i = 1
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chip = 0
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chips = self.__chips = []
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tk = self.__canvas.tk
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# get the red, green, and blue components for all chips
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for t in self.__generator(self.__numchips, red, green, blue):
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rrggbb = ColorDB.triplet_to_rrggbb(t)
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