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58
Lib/lib-stdwin/TextEdit.py
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58
Lib/lib-stdwin/TextEdit.py
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# Text editing widget
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from stdwinevents import *
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class TextEdit():
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#
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def create(self, (parent, (cols, rows))):
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parent.addchild(self)
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self.parent = parent
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self.cols = cols
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self.rows = rows
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self.text = ''
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# Creation of the editor is done in realize()
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self.editor = 0
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return self
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#
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# Downcalls from parent to child
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#
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def destroy(self):
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del self.parent
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del self.editor
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del self.window
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#
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def minsize(self, m):
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return self.cols*m.textwidth('n'), self.rows*m.lineheight()
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def setbounds(self, bounds):
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self.bounds = bounds
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if self.editor:
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self.editor.move(bounds)
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def getbounds(self, bounds):
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if self.editor:
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return self.editor.getrect()
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else:
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return self.bounds
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def realize(self):
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self.window = self.parent.getwindow()
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self.editor = self.window.textcreate(self.bounds)
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self.editor.replace(self.text)
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self.parent.need_mouse(self)
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self.parent.need_keybd(self)
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self.parent.need_altdraw(self)
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def draw(self, (d, area)):
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pass
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def altdraw(self, area):
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self.editor.draw(area)
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#
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# Event downcalls
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#
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def mouse_down(self, detail):
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x = self.editor.event(WE_MOUSE_DOWN, self.window, detail)
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def mouse_move(self, detail):
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x = self.editor.event(WE_MOUSE_MOVE, self.window, detail)
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def mouse_up(self, detail):
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x = self.editor.event(WE_MOUSE_UP, self.window, detail)
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#
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def keybd(self, (type, detail)):
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x = self.editor.event(type, self.window, detail)
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#
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