-- use charset bitmaps where appropriate. this gives a 5-10%

speedup for some tests, including the python tokenizer.

-- added support for an optional charset anchor to the engine
   (currently unused by the code generator).

-- removed workaround for array module bug.
This commit is contained in:
Fredrik Lundh 2000-07-02 12:00:07 +00:00
parent c13222cdff
commit 3562f11764
5 changed files with 182 additions and 63 deletions

View file

@ -16,12 +16,71 @@ import _sre
from sre_constants import *
# find an array type code that matches the engine's code size
for WORDSIZE in "BHil":
for WORDSIZE in "Hil":
if len(array.array(WORDSIZE, [0]).tostring()) == _sre.getcodesize():
break
else:
raise RuntimeError, "cannot find a useable array type"
MAXCODE = 65535
def _charset(charset, fixup):
# internal: optimize character set
out = []
charmap = [0]*256
try:
for op, av in charset:
if op is NEGATE:
out.append((op, av))
elif op is LITERAL:
charmap[fixup(av)] = 1
elif op is RANGE:
for i in range(fixup(av[0]), fixup(av[1])+1):
charmap[i] = 1
elif op is CATEGORY:
# FIXME: could append to charmap tail
return charset # cannot compress
except IndexError:
# unicode
return charset
# compress character map
i = p = n = 0
runs = []
for c in charmap:
if c:
if n == 0:
p = i
n = n + 1
elif n:
runs.append((p, n))
n = 0
i = i + 1
if n:
runs.append((p, n))
if len(runs) <= 2:
# use literal/range
for p, n in runs:
if n == 1:
out.append((LITERAL, p))
else:
out.append((RANGE, (p, p+n-1)))
if len(out) < len(charset):
return out
else:
# use bitmap
data = []
m = 1; v = 0
for c in charmap:
if c:
v = v + m
m = m << 1
if m > MAXCODE:
data.append(v)
m = 1; v = 0
out.append((CHARSET, data))
return out
return charset
def _compile(code, pattern, flags):
# internal: compile a (sub)pattern
emit = code.append
@ -41,7 +100,7 @@ def _compile(code, pattern, flags):
emit(OPCODES[op])
fixup = lambda x: x
skip = len(code); emit(0)
for op, av in av:
for op, av in _charset(av, fixup):
emit(OPCODES[op])
if op is NEGATE:
pass
@ -50,6 +109,8 @@ def _compile(code, pattern, flags):
elif op is RANGE:
emit(fixup(av[0]))
emit(fixup(av[1]))
elif op is CHARSET:
code.extend(av)
elif op is CATEGORY:
if flags & SRE_FLAG_LOCALE:
emit(CHCODES[CH_LOCALE[av]])
@ -155,13 +216,14 @@ def _compile(code, pattern, flags):
def _compile_info(code, pattern, flags):
# internal: compile an info block. in the current version,
# this contains min/max pattern width and a literal prefix,
# if any
# this contains min/max pattern width, and an optional literal
# prefix or a character map
lo, hi = pattern.getwidth()
if lo == 0:
return # not worth it
# look for a literal prefix
prefix = []
charset = [] # not used
if not (flags & SRE_FLAG_IGNORECASE):
for op, av in pattern.data:
if op is LITERAL:
@ -174,26 +236,40 @@ def _compile_info(code, pattern, flags):
skip = len(code); emit(0)
# literal flag
mask = 0
if len(prefix) == len(pattern.data):
mask = 1
if prefix:
mask = SRE_INFO_PREFIX
if len(prefix) == len(pattern.data):
mask = mask + SRE_INFO_LITERAL
elif charset:
mask = mask + SRE_INFO_CHARSET
emit(mask)
# pattern length
emit(lo)
if hi < 32768:
if lo < MAXCODE:
emit(lo)
else:
emit(MAXCODE)
prefix = prefix[:MAXCODE]
if hi < MAXCODE:
emit(hi)
else:
emit(0)
# add literal prefix
emit(len(prefix))
if prefix:
code.extend(prefix)
# generate overlap table
table = [-1] + ([0]*len(prefix))
for i in range(len(prefix)):
table[i+1] = table[i]+1
while table[i+1] > 0 and prefix[i] != prefix[table[i+1]-1]:
table[i+1] = table[table[i+1]-1]+1
code.extend(table[1:]) # don't store first entry
emit(len(prefix))
if prefix:
code.extend(prefix)
# generate overlap table
table = [-1] + ([0]*len(prefix))
for i in range(len(prefix)):
table[i+1] = table[i]+1
while table[i+1] > 0 and prefix[i] != prefix[table[i+1]-1]:
table[i+1] = table[table[i+1]-1]+1
code.extend(table[1:]) # don't store first entry
elif charset:
for char in charset:
emit(OPCODES[LITERAL])
emit(char)
emit(OPCODES[FAILURE])
code[skip] = len(code) - skip
def compile(p, flags=0):