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Matt's examples
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Demo/tkinter/matt/canvas-moving-or-creating.py
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Demo/tkinter/matt/canvas-moving-or-creating.py
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from Tkinter import *
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# this file demonstrates a more sophisticated movement --
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# move dots or create new ones if you click outside the dots
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class Test(Frame):
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###################################################################
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###### Event callbacks for THE CANVAS (not the stuff drawn on it)
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###################################################################
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def mouseDown(self, event):
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# see if we're inside a dot. If we are, it
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# gets tagged as "current" for free by tk.
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if not event.widget.find_withtag("current"):
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# there is no dot here, so we can make one,
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# and bind some interesting behavior to it.
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# ------
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# create a dot, and mark it as current
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fred = self.draw.create_oval(event.x - 10, event.y -10, event.x +10, event.y + 10,
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{"fill" : "green", "tag" : "current"})
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self.draw.bind(fred, "<Any-Enter>", self.mouseEnter)
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self.draw.bind(fred, "<Any-Leave>", self.mouseLeave)
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self.lastx = event.x
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self.lasty = event.y
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def mouseMove(self, event):
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self.draw.move("current", event.x - self.lastx, event.y - self.lasty)
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self.lastx = event.x
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self.lasty = event.y
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###################################################################
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###### Event callbacks for canvas ITEMS (stuff drawn on the canvas)
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###################################################################
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def mouseEnter(self, event):
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# the "current" tag is applied to the object the cursor is over.
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# this happens automatically.
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self.draw.itemconfig("current", {"fill" : "red"})
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def mouseLeave(self, event):
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# the "current" tag is applied to the object the cursor is over.
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# this happens automatically.
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self.draw.itemconfig("current", {"fill" : "blue"})
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def createWidgets(self):
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self.QUIT = Button(self, {'text': 'QUIT',
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'fg': 'red',
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'command': self.quit})
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self.QUIT.pack({'side': 'left', 'fill': 'both'})
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self.draw = Canvas(self, {"width" : "5i", "height" : "5i"})
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self.draw.pack({'side': 'left'})
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Widget.bind(self.draw, "<1>", self.mouseDown)
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Widget.bind(self.draw, "<B1-Motion>", self.mouseMove)
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def __init__(self, master=None):
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Frame.__init__(self, master)
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Pack.config(self)
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self.createWidgets()
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test = Test()
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test.mainloop()
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