Debugger was tracing through rpc.py when IDLEfork was not started

from its source directory.  Generalize the "workaround" (though
the latter seems a reasonable solution?) to handle this.
This commit is contained in:
Kurt B. Kaiser 2003-01-01 00:26:41 +00:00
parent 7cca3d8ef0
commit 38f11101d8

View file

@ -15,7 +15,7 @@ class Idb(bdb.Bdb):
def user_line(self, frame):
co_filename = frame.f_code.co_filename
co_name = frame.f_code.co_name
## co_name = frame.f_code.co_name
## print>>sys.__stderr__, "*function: ", frame.f_code.co_name
## print>>sys.__stderr__, "*file: ", frame.f_code.co_filename
@ -23,28 +23,26 @@ class Idb(bdb.Bdb):
## print>>sys.__stderr__, "*name: ", co_name
## print>>sys.__stderr__, "*function: ", frame.f_locals.get(co_name,None)
try:
# XXX 12 Dec 2002 CGT TO DO: Find way to get a reference to the
# XXX currently running function. If the function has an
# attribute called "DebuggerStepThrough", prevent the debugger
# from stepping through Idle code. The following doesn't work
# in instance methods. Hard coded some workarounds.
func = frame.f_locals[co_name]
if getattr(func, "DebuggerStepThrough", 0):
print "XXXX DEBUGGER STEPPING THROUGH"
self.set_step()
return
except:
pass
## try:
## # XXX 12 Dec 2002 CGT TO DO: Find way to get a reference to the
## # XXX currently running function. If the function has an
## # attribute called "DebuggerStepThrough", prevent the debugger
## # from stepping through Idle code. The following doesn't work
## # in instance methods. Hard coded some workarounds.
## func = frame.f_locals[co_name]
## if getattr(func, "DebuggerStepThrough", 0):
## print "XXXX DEBUGGER STEPPING THROUGH"
## self.set_step()
## return
## except:
## pass
# workaround for the problem above
if co_filename in (r'.\rpc.py', 'rpc.py','<string>'):
self.set_step()
return
if co_filename.endswith('threading.py'):
self.set_step()
return
exclude = ('rpc.py', 'threading.py', '<string>')
for rpcfile in exclude:
if co_filename.count(rpcfile):
self.set_step()
return
message = self.__frame2message(frame)
self.gui.interaction(message, frame)