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Some code tidying; use curses.wrapper
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commit
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1 changed files with 59 additions and 65 deletions
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@ -44,14 +44,15 @@ class LifeBoard:
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scr -- curses screen object to use for display
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char -- character used to render live cells (default: '*')
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"""
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self.state={} ; self.scr=scr
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self.state = {}
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self.scr = scr
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Y, X = self.scr.getmaxyx()
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self.X, self.Y = X-2, Y-2-1
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self.char = char
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self.scr.clear()
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# Draw a border around the board
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border_line='+'+(self.X*'-')+'+'
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border_line = '+'+(self.X*'-')+'+'
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self.scr.addstr(0, 0, border_line)
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self.scr.addstr(self.Y+1,0, border_line)
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for y in range(0, self.Y):
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@ -73,16 +74,16 @@ class LifeBoard:
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del self.state[x,y]
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self.scr.addch(y+1, x+1, ' ')
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else:
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self.state[x,y]=1
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self.state[x,y] = 1
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self.scr.addch(y+1, x+1, self.char)
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self.scr.refresh()
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def erase(self):
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"""Clear the entire board and update the board display"""
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self.state={}
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self.display(update_board=0)
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self.state = {}
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self.display(update_board=False)
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def display(self, update_board=1):
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def display(self, update_board=True):
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"""Display the whole board, optionally computing one generation"""
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M,N = self.X, self.Y
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if not update_board:
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@ -95,42 +96,46 @@ class LifeBoard:
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self.scr.refresh()
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return
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d={} ; self.boring=1
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d = {}
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self.boring = 1
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for i in range(0, M):
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L=range( max(0, i-1), min(M, i+2) )
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L = range( max(0, i-1), min(M, i+2) )
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for j in range(0, N):
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s=0
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live=self.state.has_key( (i,j) )
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s = 0
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live = self.state.has_key( (i,j) )
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for k in range( max(0, j-1), min(N, j+2) ):
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for l in L:
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if self.state.has_key( (l,k) ):
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s=s+1
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s=s-live
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if s==3:
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s += 1
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s -= live
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if s == 3:
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# Birth
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d[i,j]=1
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d[i,j] = 1
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self.scr.addch(j+1, i+1, self.char)
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if not live: self.boring=0
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elif s==2 and live: d[i,j]=1 # Survival
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if not live: self.boring = 0
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elif s == 2 and live: d[i,j] = 1 # Survival
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elif live:
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# Death
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self.scr.addch(j+1, i+1, ' ')
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self.boring=0
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self.state=d
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self.boring = 0
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self.state = d
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self.scr.refresh()
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def makeRandom(self):
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"Fill the board with a random pattern"
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self.state={}
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self.state = {}
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for i in range(0, self.X):
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for j in range(0, self.Y):
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if random.random() > 0.5: self.set(j,i)
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if random.random() > 0.5:
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self.set(j,i)
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def erase_menu(stdscr, menu_y):
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"Clear the space where the menu resides"
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stdscr.move(menu_y, 0) ; stdscr.clrtoeol()
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stdscr.move(menu_y+1, 0) ; stdscr.clrtoeol()
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stdscr.move(menu_y, 0)
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stdscr.clrtoeol()
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stdscr.move(menu_y+1, 0)
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stdscr.clrtoeol()
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def display_menu(stdscr, menu_y):
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"Display the menu of possible keystroke commands"
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@ -140,18 +145,17 @@ def display_menu(stdscr, menu_y):
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stdscr.addstr(menu_y+1, 4,
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'E)rase the board, R)andom fill, S)tep once or C)ontinuously, Q)uit')
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def main(stdscr):
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def keyloop(stdscr):
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# Clear the screen and display the menu of keys
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stdscr.clear()
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stdscr_y, stdscr_x = stdscr.getmaxyx()
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menu_y=(stdscr_y-3)-1
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menu_y = (stdscr_y-3)-1
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display_menu(stdscr, menu_y)
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# Allocate a subwindow for the Life board and create the board object
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subwin=stdscr.subwin(stdscr_y-3, stdscr_x, 0, 0)
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board=LifeBoard(subwin, char=ord('*'))
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board.display(update_board=0)
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subwin = stdscr.subwin(stdscr_y-3, stdscr_x, 0, 0)
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board = LifeBoard(subwin, char=ord('*'))
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board.display(update_board=False)
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# xpos, ypos are the cursor's position
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xpos, ypos = board.X/2, board.Y/2
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@ -159,9 +163,9 @@ def main(stdscr):
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# Main loop:
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while (1):
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stdscr.move(1+ypos, 1+xpos) # Move the cursor
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c=stdscr.getch() # Get a keystroke
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c = stdscr.getch() # Get a keystroke
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if 0<c<256:
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c=chr(c)
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c = chr(c)
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if c in ' \n':
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board.toggle(ypos, xpos)
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elif c in 'Cc':
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@ -173,50 +177,40 @@ def main(stdscr):
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# if no keystroke is available, instead of waiting.
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stdscr.nodelay(1)
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while (1):
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c=stdscr.getch()
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if c!=-1: break
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stdscr.addstr(0,0, '/'); stdscr.refresh()
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c = stdscr.getch()
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if c != -1:
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break
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stdscr.addstr(0,0, '/')
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stdscr.refresh()
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board.display()
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stdscr.addstr(0,0, '+'); stdscr.refresh()
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stdscr.addstr(0,0, '+')
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stdscr.refresh()
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stdscr.nodelay(0) # Disable nodelay mode
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display_menu(stdscr, menu_y)
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elif c in 'Ee': board.erase()
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elif c in 'Qq': break
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elif c in 'Ee':
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board.erase()
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elif c in 'Qq':
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break
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elif c in 'Rr':
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board.makeRandom()
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board.display(update_board=0)
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board.display(update_board=False)
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elif c in 'Ss':
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board.display()
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else: pass # Ignore incorrect keys
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elif c==curses.KEY_UP and ypos>0: ypos=ypos-1
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elif c==curses.KEY_DOWN and ypos<board.Y-1: ypos=ypos+1
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elif c==curses.KEY_LEFT and xpos>0: xpos=xpos-1
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elif c==curses.KEY_RIGHT and xpos<board.X-1: xpos=xpos+1
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else: pass # Ignore incorrect keys
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elif c == curses.KEY_UP and ypos>0: ypos -= 1
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elif c == curses.KEY_DOWN and ypos<board.Y-1: ypos += 1
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elif c == curses.KEY_LEFT and xpos>0: xpos -= 1
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elif c == curses.KEY_RIGHT and xpos<board.X-1: xpos += 1
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else:
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# Ignore incorrect keys
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pass
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if __name__=='__main__':
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try:
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# Initialize curses
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stdscr=curses.initscr()
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# Turn off echoing of keys, and enter cbreak mode,
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# where no buffering is performed on keyboard input
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curses.noecho() ; curses.cbreak()
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# In keypad mode, escape sequences for special keys
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# (like the cursor keys) will be interpreted and
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# a special value like curses.KEY_LEFT will be returned
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stdscr.keypad(1)
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main(stdscr) # Enter the main loop
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# Set everything back to normal
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stdscr.keypad(0)
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curses.echo() ; curses.nocbreak()
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curses.endwin() # Terminate curses
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except:
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# In the event of an error, restore the terminal
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# to a sane state.
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stdscr.keypad(0)
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curses.echo() ; curses.nocbreak()
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curses.endwin()
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traceback.print_exc() # Print the exception
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def main(stdscr):
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keyloop(stdscr) # Enter the main loop
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if __name__ == '__main__':
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curses.wrapper(main)
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