Add recipe for a version of random() with a larger population (GH-22664) (GH-22684)

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@ -391,8 +391,8 @@ change across Python versions, but two aspects are guaranteed not to change:
.. _random-examples:
Examples and Recipes
--------------------
Examples
--------
Basic examples::
@ -516,6 +516,52 @@ Simulation of arrival times and service deliveries for a multiserver queue::
print(f'Mean wait: {mean(waits):.1f}. Stdev wait: {stdev(waits):.1f}.')
print(f'Median wait: {median(waits):.1f}. Max wait: {max(waits):.1f}.')
Recipes
-------
The default :func:`.random` returns multiples of 2⁻⁵³ in the range
*0.0 ≤ x < 1.0*. All such numbers are evenly spaced and exactly
representable as Python floats. However, many floats in that interval
are not possible selections. For example, ``0.05954861408025609``
isn't an integer multiple of 2⁻⁵³.
The following recipe takes a different approach. All floats in the
interval are possible selections. Conceptually it works by choosing
from evenly spaced multiples of 2⁻¹⁰⁷⁴ and then rounding down to the
nearest representable float.
For efficiency, the actual mechanics involve calling
:func:`~math.ldexp` to construct a representable float. The mantissa
comes from a uniform distribution of integers in the range *2⁵² ≤
mantissa < 2⁵³*. The exponent comes from a geometric distribution
where exponents smaller than *-53* occur half as often as the next
larger exponent.
::
from random import Random
from math import ldexp
class FullRandom(Random):
def random(self):
mantissa = 0x10_0000_0000_0000 | self.getrandbits(52)
exponent = -53
x = 0
while not x:
x = self.getrandbits(32)
exponent += x.bit_length() - 32
return ldexp(mantissa, exponent)
All of the real valued distributions will use the new method::
>>> fr = FullRandom()
>>> fr.random()
0.05954861408025609
>>> fr.expovariate(0.25)
8.87925541791544
.. seealso::
`Statistics for Hackers <https://www.youtube.com/watch?v=Iq9DzN6mvYA>`_
@ -536,3 +582,8 @@ Simulation of arrival times and service deliveries for a multiserver queue::
a tutorial by `Peter Norvig <http://norvig.com/bio.html>`_ covering
the basics of probability theory, how to write simulations, and
how to perform data analysis using Python.
`Generating Pseudo-random Floating-Point Values
<https://allendowney.com/research/rand/downey07randfloat.pdf>`_ a
paper by Allen B. Downey describing ways to generate more
fine-grained floats than normally generated by :func:`.random`.