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Closes #15367: Corrected computation of include locations for source builds on Windows. Thanks to Richard Oudkerk for the bug report and patch.
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1 changed files with 5 additions and 1 deletions
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@ -8,6 +8,7 @@ import sys, os, re
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from distutils.core import Command
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from distutils.core import Command
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from distutils.errors import *
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from distutils.errors import *
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from distutils.sysconfig import customize_compiler, get_python_version
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from distutils.sysconfig import customize_compiler, get_python_version
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from distutils.sysconfig import get_config_h_filename
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from distutils.dep_util import newer_group
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from distutils.dep_util import newer_group
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from distutils.extension import Extension
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from distutils.extension import Extension
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from distutils.util import get_platform
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from distutils.util import get_platform
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@ -196,7 +197,10 @@ class build_ext(Command):
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# Append the source distribution include and library directories,
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# Append the source distribution include and library directories,
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# this allows distutils on windows to work in the source tree
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# this allows distutils on windows to work in the source tree
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self.include_dirs.append(os.path.join(sys.exec_prefix, 'PC'))
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self.include_dirs.append(os.path.dirname(get_config_h_filename()))
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_sys_home = getattr(sys, '_home', None)
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if _sys_home:
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self.library_dirs.append(_sys_home)
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if MSVC_VERSION >= 9:
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if MSVC_VERSION >= 9:
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# Use the .lib files for the correct architecture
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# Use the .lib files for the correct architecture
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if self.plat_name == 'win32':
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if self.plat_name == 'win32':
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