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ProgressBar crashed when you tried to drag it. Fixed. Thanks go to Alfonso Baciero.
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@ -277,7 +277,7 @@ class ProgressBar:
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raise KeyboardInterrupt, ev
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raise KeyboardInterrupt, ev
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else:
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else:
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if part == 4: # inDrag
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if part == 4: # inDrag
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self.d.DragWindow(where, screenbounds)
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self.w.DragWindow(where, screenbounds)
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else:
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else:
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MacOS.HandleEvent(ev)
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MacOS.HandleEvent(ev)
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