Fixed a bug where the library inadvertently skipped over the sound

data.
Pass an extra parameter to the compression library.
This commit is contained in:
Sjoerd Mullender 1993-01-26 09:24:37 +00:00
parent 3ad7fc70cc
commit 93f0740073

View file

@ -398,7 +398,8 @@ class Aifc_read():
pass
else:
raise Error, 'unrecognized chunk type '+chunk.chunkname
chunk.skip()
if formlength > 0:
chunk.skip()
if not self._comm_chunk_read or not self._ssnd_chunk:
raise Error, 'COMM chunk and/or SSND chunk missing'
if self._aifc and self._decomp:
@ -500,7 +501,8 @@ class Aifc_read():
size = size / 2
data = self._ssnd_chunk.read(size)
if self._decomp and data:
params = [CL.FRAME_BUFFER_SIZE, len(data) * 2]
params = [CL.FRAME_BUFFER_SIZE, len(data) * 2, \
CL.COMPRESSED_BUFFER_SIZE, len(data)]
self._decomp.SetParams(params)
data = self._decomp.Decompress(len(data) / self._nchannels, data)
self._soundpos = self._soundpos + len(data) / (self._nchannels * self._sampwidth)