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* bltinmodule.c: added built-in function cmp(a, b)
* flmodule.c: added {do,check}_only_forms to fl's list of functions; and don't print a message when an unknown object is returned. * pythonrun.c: catch SIGHUP and SIGTERM to do essential cleanup. * Made jpegmodule.c smaller by using getargs() and mkvalue() consistently. * Increased parser stack size to 500 in parser.h. * Implemented custom allocation of stack frames to frameobject.c and added dynamic stack overflow checks (value stack only) to ceval.c. (There seems to be a bug left: sometimes stack traces don't make sense.)
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7 changed files with 150 additions and 19 deletions
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@ -51,6 +51,29 @@ frame_getattr(f, name)
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return getmember((char *)f, frame_memberlist, name);
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}
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/* Stack frames are allocated and deallocated at a considerable rate.
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In an attempt to improve the speed of function calls, we maintain a
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separate free list of stack frames (just like integers are
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allocated in a special way -- see intobject.c). When a stack frame
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is on the free list, only the following members have a meaning:
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ob_type == &Frametype
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f_back next item on free list, or NULL
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f_nvalues size of f_valuestack
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f_valuestack array of (f_nvalues+1) object pointers, or NULL
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f_nblocks size of f_blockstack
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f_blockstack array of (f_nblocks+1) blocks, or NULL
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Note that the value and block stacks are preserved -- this can save
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another malloc() call or two (and two free() calls as well!).
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Also note that, unlike for integers, each frame object is a
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malloc'ed object in its own right -- it is only the actual calls to
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malloc() that we are trying to save here, not the administration.
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After all, while a typical program may make millions of calls, a
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call depth of more than 20 or 30 is probably already exceptional
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unless the program contains run-away recursion. I hope.
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*/
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static frameobject *free_list = NULL;
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static void
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frame_dealloc(f)
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frameobject *f;
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@ -59,9 +82,8 @@ frame_dealloc(f)
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XDECREF(f->f_code);
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XDECREF(f->f_globals);
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XDECREF(f->f_locals);
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XDEL(f->f_valuestack);
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XDEL(f->f_blockstack);
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DEL(f);
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f->f_back = free_list;
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free_list = f;
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}
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typeobject Frametype = {
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@ -99,7 +121,17 @@ newframeobject(back, code, globals, locals, nvalues, nblocks)
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err_badcall();
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return NULL;
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}
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f = NEWOBJ(frameobject, &Frametype);
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if (free_list == NULL) {
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f = NEWOBJ(frameobject, &Frametype);
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f->f_nvalues = f->f_nblocks = 0;
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f->f_valuestack = NULL;
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f->f_blockstack = NULL;
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}
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else {
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f = free_list;
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free_list = free_list->f_back;
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NEWREF(f);
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}
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if (f != NULL) {
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if (back)
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INCREF(back);
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@ -110,22 +142,45 @@ newframeobject(back, code, globals, locals, nvalues, nblocks)
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f->f_globals = globals;
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INCREF(locals);
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f->f_locals = locals;
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f->f_valuestack = NEW(object *, nvalues+1);
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f->f_blockstack = NEW(block, nblocks+1);
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f->f_nvalues = nvalues;
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f->f_nblocks = nblocks;
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if (nvalues > f->f_nvalues || f->f_valuestack == NULL) {
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XDEL(f->f_valuestack);
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f->f_valuestack = NEW(object *, nvalues+1);
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f->f_nvalues = nvalues;
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}
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if (nblocks > f->f_nblocks || f->f_blockstack == NULL) {
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XDEL(f->f_blockstack);
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f->f_blockstack = NEW(block, nblocks+1);
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f->f_nblocks = nblocks;
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}
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f->f_iblock = 0;
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f->f_lasti = 0;
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f->f_lineno = -1;
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if (f->f_valuestack == NULL || f->f_blockstack == NULL) {
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err_nomem();
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DECREF(f);
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f = NULL;
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}
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f->f_lasti = 0;
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f->f_lineno = -1;
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}
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return f;
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}
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object **
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extend_stack(f, level, incr)
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frameobject *f;
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int level;
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int incr;
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{
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f->f_nvalues = level + incr + 10;
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f->f_valuestack =
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(object **) realloc((ANY *)f->f_valuestack,
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sizeof(object *) * (f->f_nvalues + 1));
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if (f->f_valuestack == NULL) {
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err_nomem();
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return NULL;
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}
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return f->f_valuestack + level;
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}
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/* Block management */
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void
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