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Killed the <> operator. You must now use !=.
Opportunistically also fixed one or two places where '<> None' should be 'is not None' and where 'type(x) <> y' should be 'not isinstance(x, y)'.
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parent
01c77c6628
commit
b053cd8f40
36 changed files with 171 additions and 178 deletions
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@ -602,7 +602,7 @@ class Menu:
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def dispatch(self, id, item, window, event):
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title, shortcut, callback, mtype = self.items[item-1]
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if callback:
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if not self.bar.parent or type(callback) <> types.StringType:
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if not self.bar.parent or not isinstance(callback, str):
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menuhandler = callback
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else:
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# callback is string
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@ -748,7 +748,7 @@ class Window:
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self.parent = parent
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def open(self, bounds=(40, 40, 400, 400), resid=None):
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if resid <> None:
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if resid is not None:
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self.wid = GetNewWindow(resid, -1)
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else:
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self.wid = NewWindow(bounds, self.__class__.__name__, 1,
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@ -826,7 +826,7 @@ class Window:
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# If we're not frontmost, select ourselves and wait for
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# the activate event.
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#
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if MyFrontWindow() <> window:
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if MyFrontWindow() != window:
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window.SelectWindow()
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return
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# We are. Handle the event.
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@ -875,7 +875,7 @@ class ControlsWindow(Window):
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if DEBUG: print "control hit in", window, "on", control, "; pcode =", pcode
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def do_inContent(self, partcode, window, event):
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if MyFrontWindow() <> window:
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if MyFrontWindow() != window:
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window.SelectWindow()
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return
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(what, message, when, where, modifiers) = event
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