Sleep() turns out to be win32 specific.

The timezone etc. overrides are win16 specific.
Hope I got this right now...
This commit is contained in:
Guido van Rossum 1996-09-07 00:47:35 +00:00
parent c8adefef70
commit b2fb36498d

View file

@ -61,14 +61,13 @@ OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#else
#ifdef MS_WINDOWS
#include <windows.h>
#ifdef MS_WIN16
/* These overrides not needed for Win32 */
#define timezone _timezone
#ifndef tzname
#define tzname _tzname
#endif
#ifndef daylight
#define daylight _daylight
#endif
#define altzone _altzone
#endif /* MS_WIN16 */
#endif /* MS_WINDOWS */
#endif /* !__WATCOMC__ */
@ -473,13 +472,13 @@ floatsleep(secs)
break;
}
#else /* !MSDOS */
#ifdef MS_WINDOWS
#ifdef MS_WIN32
/* XXX Can't interrupt this sleep */
Sleep((int)(secs*1000));
#else /* !MS_WINDOWS */
#else /* !MS_WIN32 */
/* XXX Can't interrupt this sleep */
sleep((int)secs);
#endif /* !MS_WINDOWS */
#endif /* !MS_WIN32 */
#endif /* !MSDOS */
#endif /* !__WATCOMC__ */
#endif /* !macintosh */