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Trying again to check it in. Changes to:
- Use Universal Headers as input - Change addpack calls to not depend on Guido's disklayout - Checkge testprograms to use new names for some functions
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31 changed files with 1231 additions and 599 deletions
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@ -3,6 +3,9 @@
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# It execs the file sndgen.py which contain the function definitions
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# (sndgen.py was generated by sndscan.py, scanning the <Sound.h> header file).
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import addpack
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addpack.addpack(':Tools:bgen:bgen')
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from macsupport import *
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@ -71,8 +74,10 @@ class SndCallBackType(InputOnlyType):
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IndentLevel()
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SndCallBackProcPtr = SndCallBackType()
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SndCallBackUPP = SndCallBackProcPtr
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SndCompletionProcPtr = FakeType('(SndCompletionProcPtr)0') # XXX
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SndCompletionUPP = SndCompletionProcPtr
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NumVersion = OpaqueByValueType('NumVersion', 'NumVer')
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@ -81,9 +86,11 @@ InOutBuf128 = FixedInputOutputBufferType(128)
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AudioSelectionPtr = FakeType('0') # XXX
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ProcPtr = FakeType('0') # XXX
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FilePlayCompletionUPP = FakeType('0') # XXX
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SCStatus = StructOutputBufferType('SCStatus')
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SMStatus = StructOutputBufferType('SMStatus')
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CompressionInfo = StructOutputBufferType('CompressionInfo')
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includestuff = includestuff + """
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#include <OSUtils.h> /* for Set(Current)A5 */
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