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Added routine DlgObj_ConvertToWindow().
GetDialogWindow() returns an existing window. Added a comment that the methodchain Dialogs->Windows is suspect under Carbon/MacOSX, but we need it under Carbon. No solution yet:-(
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3 changed files with 43 additions and 2 deletions
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@ -91,6 +91,10 @@ class MyScanner(Scanner):
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[("ExistingDialogPtr", "*", "*")]),
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([("DialogRef", "*", "OutMode")],
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[("ExistingDialogPtr", "*", "*")]),
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([("WindowPtr", "*", "OutMode")],
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[("ExistingWindowPtr", "*", "*")]),
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([("WindowPtr", "*", "ReturnMode")],
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[("ExistingWindowPtr", "*", "*")]),
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]
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def writeinitialdefs(self):
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