Use output from h2py.

This commit is contained in:
Guido van Rossum 1992-01-24 12:54:01 +00:00
parent 27060c004e
commit bd7fd1a225
4 changed files with 1170 additions and 1204 deletions

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@ -1,33 +1,17 @@
#/**************************************************************************
# * *
# * Copyright (C) 1984, Silicon Graphics, Inc. *
# * *
# * These coded instructions, statements, and computer programs contain *
# * unpublished proprietary information of Silicon Graphics, Inc., and *
# * are protected by Federal copyright law. They may not be disclosed *
# * to third parties or copied or duplicated in any form, in whole or *
# * in part, without the prior written consent of Silicon Graphics, Inc. *
# * *
# **************************************************************************/
#/* file with device definitions (see /usr/include/device.h) */
NULLDEV = 0 NULLDEV = 0
BUTOFFSET = 1 BUTOFFSET = 1
VALOFFSET = 256 VALOFFSET = 256
PSEUDOFFSET = 512
BUT2OFFSET = 3840
TIMOFFSET = 515 TIMOFFSET = 515
XKBDOFFSET = 143 XKBDOFFSET = 143
INOFFSET = 1024 BUTCOUNT = 255
OUTOFFSET = 1033 VALCOUNT = 256
BUTCOUNT = 190
VALCOUNT = 27
TIMCOUNT = 4 TIMCOUNT = 4
XKBDCOUNT = 28 XKBDCOUNT = 28
INCOUNT = 8 USERBUTOFFSET = 4096
OUTCOUNT = 8 USERVALOFFSET = 12288
# USERPSEUDOFFSET = 16384
#
#
#
BUT0 = 1 BUT0 = 1
BUT1 = 2 BUT1 = 2
BUT2 = 3 BUT2 = 3
@ -115,6 +99,13 @@ MAXKBDBUT = 83
BUT100 = 101 BUT100 = 101
BUT101 = 102 BUT101 = 102
BUT102 = 103 BUT102 = 103
BUT103 = 104
BUT104 = 105
BUT105 = 106
BUT106 = 107
BUT107 = 108
BUT108 = 109
BUT109 = 110
BUT110 = 111 BUT110 = 111
BUT111 = 112 BUT111 = 112
BUT112 = 113 BUT112 = 113
@ -383,41 +374,26 @@ TIMER3 = 518
KEYBD = 513 KEYBD = 513
RAWKEYBD = 514 RAWKEYBD = 514
VALMARK = 523 VALMARK = 523
GERROR = 524
REDRAW = 528 REDRAW = 528
WMSEND = 529
WMREPLY = 530
WMGFCLOSE = 531
WMTXCLOSE = 532
MODECHANGE = 533
INPUTCHANGE = 534 INPUTCHANGE = 534
QFULL = 535 QFULL = 535
PIECECHANGE = 536
WINCLOSE = 537
QREADERROR = 538 QREADERROR = 538
WINFREEZE = 539 WINFREEZE = 539
WINTHAW = 540 WINTHAW = 540
REDRAWICONIC = 541 REDRAWICONIC = 541
WINQUIT = 542 WINQUIT = 542
DEPTHCHANGE = 543 DEPTHCHANGE = 543
WINSHUT = 546
DRAWOVERLAY = 547
MENUBUTTON = RIGHTMOUSE
WINCLOSE = 537
KEYBDFNAMES = 544 KEYBDFNAMES = 544
KEYBDFSTRINGS = 545 KEYBDFSTRINGS = 545
WINSHUT = 546
INPUT0 = 1024
INPUT1 = 1025
INPUT2 = 1026
INPUT3 = 1027
INPUT4 = 1028
INPUT5 = 1029
INPUT6 = 1030
INPUT7 = 1032
OUTPUT0 = 1033
OUTPUT1 = 1034
OUTPUT2 = 1035
OUTPUT3 = 1036
OUTPUT4 = 1037
OUTPUT5 = 1038
OUTPUT6 = 1039
OUTPUT7 = 1040
MAXSGIDEVICE = 20000 MAXSGIDEVICE = 20000
MENUBUTTON = RIGHTMOUSE GERROR = 524
WMSEND = 529
WMREPLY = 530
WMGFCLOSE = 531
WMTXCLOSE = 532
MODECHANGE = 533
PIECECHANGE = 536

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@ -1,43 +1,12 @@
# Constants defined in <gl.h> NULL = 0
#**************************************************************************
#* *
#* Copyright (C) 1984, Silicon Graphics, Inc. *
#* *
#* These coded instructions, statements, and computer programs contain *
#* unpublished proprietary information of Silicon Graphics, Inc., and *
#* are protected by Federal copyright law. They may not be disclosed *
#* to third parties or copied or duplicated in any form, in whole or *
#* in part, without the prior written consent of Silicon Graphics, Inc. *
#* *
#**************************************************************************
# Graphics Libary constants
# Booleans
TRUE = 1
FALSE = 0 FALSE = 0
TRUE = 1
# maximum X and Y screen coordinates
XMAXSCREEN = 1279
YMAXSCREEN = 1023
XMAXMEDIUM = 1023 # max for medium res monitor
YMAXMEDIUM = 767
XMAX170 = 645 # max for RS-170
YMAX170 = 484
XMAXPAL = 779 # max for PAL
YMAXPAL = 574
# various hardware/software limits
ATTRIBSTACKDEPTH = 10 ATTRIBSTACKDEPTH = 10
VPSTACKDEPTH = 8 VPSTACKDEPTH = 8
MATRIXSTACKDEPTH = 32 MATRIXSTACKDEPTH = 32
NAMESTACKDEPTH = 1025 NAMESTACKDEPTH = 1025
STARTTAG = -2 STARTTAG = -2
ENDTAG = -3 ENDTAG = -3
CPOSX_INVALID = -(2*XMAXSCREEN)
# names for colors in color map loaded by greset
BLACK = 0 BLACK = 0
RED = 1 RED = 1
GREEN = 2 GREEN = 2
@ -46,30 +15,22 @@ BLUE = 4
MAGENTA = 5 MAGENTA = 5
CYAN = 6 CYAN = 6
WHITE = 7 WHITE = 7
# popup colors
PUP_CLEAR = 0 PUP_CLEAR = 0
PUP_COLOR = 1 PUP_COLOR = 1
PUP_BLACK = 2 PUP_BLACK = 2
PUP_WHITE = 3 PUP_WHITE = 3
NORMALDRAW = 0x010
# defines for drawmode PUPDRAW = 0x020
NORMALDRAW = 0 OVERDRAW = 0x040
PUPDRAW = 1 UNDERDRAW = 0x080
OVERDRAW = 2 CURSORDRAW = 0x100
UNDERDRAW = 3 DUALDRAW = 0x200
CURSORDRAW = 4
# defines for defpattern
PATTERN_16 = 16 PATTERN_16 = 16
PATTERN_32 = 32 PATTERN_32 = 32
PATTERN_64 = 64 PATTERN_64 = 64
PATTERN_16_SIZE = 16 PATTERN_16_SIZE = 16
PATTERN_32_SIZE = 64 PATTERN_32_SIZE = 64
PATTERN_64_SIZE = 256 PATTERN_64_SIZE = 256
# defines for readsource
SRC_AUTO = 0 SRC_AUTO = 0
SRC_FRONT = 1 SRC_FRONT = 1
SRC_BACK = 2 SRC_BACK = 2
@ -78,8 +39,6 @@ SRC_PUP = 4
SRC_OVER = 5 SRC_OVER = 5
SRC_UNDER = 6 SRC_UNDER = 6
SRC_FRAMEGRABBER = 7 SRC_FRAMEGRABBER = 7
# defines for blendfunction
BF_ZERO = 0 BF_ZERO = 0
BF_ONE = 1 BF_ONE = 1
BF_DC = 2 BF_DC = 2
@ -90,8 +49,15 @@ BF_SA = 4
BF_MSA = 5 BF_MSA = 5
BF_DA = 6 BF_DA = 6
BF_MDA = 7 BF_MDA = 7
BF_MIN_SA_MDA = 8
# defines for zfunction AF_NEVER = 0
AF_LESS = 1
AF_EQUAL = 2
AF_LEQUAL = 3
AF_GREATER = 4
AF_NOTEQUAL = 5
AF_GEQUAL = 6
AF_ALWAYS = 7
ZF_NEVER = 0 ZF_NEVER = 0
ZF_LESS = 1 ZF_LESS = 1
ZF_EQUAL = 2 ZF_EQUAL = 2
@ -100,39 +66,43 @@ ZF_GREATER = 4
ZF_NOTEQUAL = 5 ZF_NOTEQUAL = 5
ZF_GEQUAL = 6 ZF_GEQUAL = 6
ZF_ALWAYS = 7 ZF_ALWAYS = 7
# defines for zsource
ZSRC_DEPTH = 0 ZSRC_DEPTH = 0
ZSRC_COLOR = 1 ZSRC_COLOR = 1
SMP_OFF = 0x0
# defines for pntsmooth SMP_ON = 0x1
SMP_OFF = 0 SMP_SMOOTHER = 0x2
SMP_ON = 1 SML_OFF = 0x0
SML_ON = 0x1
# defines for linesmooth SML_SMOOTHER = 0x2
SML_OFF = 0 SML_END_CORRECT = 0x4
SML_ON = 1 PYSM_OFF = 0
PYSM_ON = 1
# defines for setpup PYSM_SHRINK = 2
DT_OFF = 0
DT_ON = 1
PUP_NONE = 0 PUP_NONE = 0
PUP_GREY = 1 PUP_GREY = 0x1
PUP_BOX = 0x2
# defines for glcompat PUP_CHECK = 0x4
GLC_OLDPOLYGON = 0 GLC_OLDPOLYGON = 0
GLC_ZRANGEMAP = 1 GLC_ZRANGEMAP = 1
GLC_MQUEUERATE = 2
# defines for curstype GLC_SOFTATTACH = 3
GLC_MANAGEBG = 4
GLC_SLOWMAPCOLORS = 5
GLC_INPUTCHANGEBUG = 6
GLC_NOBORDERBUG = 7
GLC_SET_VSYNC = 8
GLC_GET_VSYNC = 9
GLC_VSYNC_SLEEP = 10
GLC_COMPATRATE = 15
C16X1 = 0 C16X1 = 0
C16X2 = 1 C16X2 = 1
C32X1 = 2 C32X1 = 2
C32X2 = 3 C32X2 = 3
CCROSS = 4 CCROSS = 4
# defines for shademodel
FLAT = 0 FLAT = 0
GOURAUD = 1 GOURAUD = 1
# defines for logicop
LO_ZERO = 0x0 LO_ZERO = 0x0
LO_AND = 0x1 LO_AND = 0x1
LO_ANDR = 0x2 LO_ANDR = 0x2
@ -149,8 +119,37 @@ LO_NSRC = 0xc
LO_ORI = 0xd LO_ORI = 0xd
LO_NAND = 0xe LO_NAND = 0xe
LO_ONE = 0xf LO_ONE = 0xf
INFOCUSSCRN = -2
# defines for pixmode ST_KEEP = 0
ST_ZERO = 1
ST_REPLACE = 2
ST_INCR = 3
ST_DECR = 4
ST_INVERT = 5
SF_NEVER = 0
SF_LESS = 1
SF_EQUAL = 2
SF_LEQUAL = 3
SF_GREATER = 4
SF_NOTEQUAL = 5
SF_GEQUAL = 6
SF_ALWAYS = 7
SS_OFF = 0
SS_DEPTH = 1
PYM_FILL = 1
PYM_POINT = 2
PYM_LINE = 3
PYM_HOLLOW = 4
PYM_LINE_FAST = 5
FG_OFF = 0
FG_ON = 1
FG_DEFINE = 2
FG_VTX_EXP = 2
FG_VTX_LIN = 3
FG_PIX_EXP = 4
FG_PIX_LIN = 5
FG_VTX_EXP2 = 6
FG_PIX_EXP2 = 7
PM_SHIFT = 0 PM_SHIFT = 0
PM_EXPAND = 1 PM_EXPAND = 1
PM_C0 = 2 PM_C0 = 2
@ -169,13 +168,27 @@ PM_CDX = 14
PM_CDY = 15 PM_CDY = 15
PM_XSTART = 16 PM_XSTART = 16
PM_YSTART = 17 PM_YSTART = 17
PM_VO1 = 1000 # internal use only PM_VO1 = 1000
NAUTO = 0
NNORMALIZE = 1
# AC_CLEAR = 0
# START defines for getgdesc AC_ACCUMULATE = 1
# AC_CLEAR_ACCUMULATE = 2
AC_RETURN = 3
AC_MULT = 4
AC_ADD = 5
CP_OFF = 0
CP_ON = 1
CP_DEFINE = 2
SB_RESET = 0
SB_TRACK = 1
SB_HOLD = 2
RD_FREEZE = 0x00000001
RD_ALPHAONE = 0x00000002
RD_IGNORE_UNDERLAY = 0x00000004
RD_IGNORE_OVERLAY = 0x00000008
RD_IGNORE_PUP = 0x00000010
RD_OFFSCREEN = 0x00000020
GD_XPMAX = 0 GD_XPMAX = 0
GD_YPMAX = 1 GD_YPMAX = 1
GD_XMMAX = 2 GD_XMMAX = 2
@ -243,28 +256,14 @@ GD_POLYMODE = 77
GD_POLYSMOOTH = 78 GD_POLYSMOOTH = 78
GD_SCRBOX = 79 GD_SCRBOX = 79
GD_TEXTURE = 80 GD_TEXTURE = 80
GD_FOGPIXEL = 81
# return value for inquiries when there is no limit GD_TEXTURE_PERSP = 82
GD_NOLIMIT = 2 GD_MUXPIPES = 83
GD_NOLIMIT = -2
# return values for GD_WSYS
GD_WSYS_NONE = 0 GD_WSYS_NONE = 0
GD_WSYS_4S = 1 GD_WSYS_4S = 1
# return values for GD_SCRNTYPE
GD_SCRNTYPE_WM = 0 GD_SCRNTYPE_WM = 0
GD_SCRNTYPE_NOWM = 1 GD_SCRNTYPE_NOWM = 1
#
# END defines for getgdesc
#
#
# START NURBS interface definitions
#
# NURBS Rendering Properties
N_PIXEL_TOLERANCE = 1 N_PIXEL_TOLERANCE = 1
N_CULLING = 2 N_CULLING = 2
N_DISPLAY = 3 N_DISPLAY = 3
@ -273,60 +272,39 @@ N_SUBDIVISIONS = 5
N_S_STEPS = 6 N_S_STEPS = 6
N_T_STEPS = 7 N_T_STEPS = 7
N_TILES = 8 N_TILES = 8
N_TMP1 = 9
N_SHADED = 1.0 N_TMP2 = 10
N_TMP3 = 11
# --------------------------------------------------------------------------- N_TMP4 = 12
# FLAGS FOR NURBS SURFACES AND CURVES N_TMP5 = 13
# N_TMP6 = 14
# Bit: 9876 5432 1 0 N_FILL = 1.0
# |tttt|nnnn|f|r| : r - 1 bit = 1 if rational coordinate exists N_OUTLINE_POLY = 2.0
# : f - 1 bit = 1 if rational coordinate is before rest N_OUTLINE_PATCH = 5.0
# : = 0 if rational coordinate is after rest N_ISOLINE_S = 12.0
# : nnnn - 4 bits for number of coordinates N_ST = 0x8
# : tttt - 4 bits for type of data (color, position, etc.) N_STW = 0xd
# N_XYZ = 0x4c
# NURBS data type N_XYZW = 0x51
# N_T_ST 0 parametric space data N_TEX = 0x88
# N_T_XYZ 1 model space data N_TEXW = 0x8d
# N_RGBA = 0xd0
# rational or non-rational data and position in memory N_RGBAW = 0xd5
# N_NONRATIONAL 0 non-rational data N_P2D = 0x8
# N_RATAFTER 1 rational data with rat coord after rest N_P2DR = 0xd
# N_RATBEFORE 3 rational data with rat coord before rest N_V3D = 0x4c
# N_V3DR = 0x51
# N_MKFLAG(a,b,c) ((a<<6) | (b<<2) | c) N_T2D = 0x88
# N_T2DR = 0x8d
# --------------------------------------------------------------------------- N_C4D = 0xd0
# N_C4DR = 0xd5
N_ST = 0x8 # N_MKFLAG( N_T_ST, 2, N_NONRATIONAL )
N_STW = 0xd # N_MKFLAG( N_T_ST, 3, N_RATAFTER )
N_WST = 0xf # N_MKFLAG( N_T_ST, 3, N_RATBEFORE )
N_XYZ = 0x4c # N_MKFLAG( N_T_XYZ, 3, N_NONRATIONAL )
N_XYZW = 0x51 # N_MKFLAG( N_T_XYZ, 4, N_RATAFTER )
N_WXYZ = 0x53 # N_MKFLAG( N_T_XYZ, 4, N_RATBEFORE )
#
# END NURBS interface definitions
#
#
# START lighting model defines
#
LMNULL = 0.0 LMNULL = 0.0
# MATRIX modes
MSINGLE = 0 MSINGLE = 0
MPROJECTION = 1 MPROJECTION = 1
MVIEWING = 2 MVIEWING = 2
MTEXTURE = 3
# LIGHT constants
MAXLIGHTS = 8 MAXLIGHTS = 8
MAXRESTRICTIONS = 4 MAXRESTRICTIONS = 4
# MATERIAL properties
DEFMATERIAL = 0 DEFMATERIAL = 0
EMISSION = 1 EMISSION = 1
AMBIENT = 2 AMBIENT = 2
@ -335,19 +313,18 @@ SPECULAR = 4
SHININESS = 5 SHININESS = 5
COLORINDEXES = 6 COLORINDEXES = 6
ALPHA = 7 ALPHA = 7
# LIGHT properties
DEFLIGHT = 100 DEFLIGHT = 100
LCOLOR = 101 LCOLOR = 101
POSITION = 102 POSITION = 102
SPOTDIRECTION = 103
# LIGHTINGMODEL properties SPOTLIGHT = 104
DEFLMODEL = 200 DEFLMODEL = 200
LOCALVIEWER = 201 LOCALVIEWER = 201
ATTENUATION = 202 ATTENUATION = 202
ATTENUATION2 = 203
# TARGET constants TWOSIDE = 204
MATERIAL = 1000 MATERIAL = 1000
BACKMATERIAL = 1001
LIGHT0 = 1100 LIGHT0 = 1100
LIGHT1 = 1101 LIGHT1 = 1101
LIGHT2 = 1102 LIGHT2 = 1102
@ -357,8 +334,6 @@ LIGHT5 = 1105
LIGHT6 = 1106 LIGHT6 = 1106
LIGHT7 = 1107 LIGHT7 = 1107
LMODEL = 1200 LMODEL = 1200
# lmcolor modes
LMC_COLOR = 0 LMC_COLOR = 0
LMC_EMISSION = 1 LMC_EMISSION = 1
LMC_AMBIENT = 2 LMC_AMBIENT = 2
@ -366,21 +341,53 @@ LMC_DIFFUSE = 3
LMC_SPECULAR = 4 LMC_SPECULAR = 4
LMC_AD = 5 LMC_AD = 5
LMC_NULL = 6 LMC_NULL = 6
TX_MINFILTER = 0x100
# TX_MAGFILTER = 0x200
# END lighting model defines TX_WRAP = 0x300
# TX_WRAP_S = 0x310
TX_WRAP_T = 0x320
TX_TILE = 0x400
# TX_BORDER = 0x500
# START distributed graphics library defines TX_NULL = 0x000
# TX_POINT = 0x110
TX_BILINEAR = 0x220
DGLSINK = 0 # sink connection TX_MIPMAP = 0x120
DGLLOCAL = 1 # local connection TX_MIPMAP_POINT = 0x121
DGLTSOCKET = 2 # tcp socket connection TX_MIPMAP_LINEAR = 0x122
DGL4DDN = 3 # 4DDN (DECnet) TX_MIPMAP_BILINEAR = 0x123
TX_MIPMAP_TRILINEAR = 0x124
# TX_REPEAT = 0x301
# END distributed graphics library defines TX_CLAMP = 0x302
# TX_SELECT = 0x303
TX_TEXTURE_0 = 0
TV_MODULATE = 0x101
TV_BLEND = 0x102
TV_DECAL = 0x103
TV_COLOR = 0x200
TV_NULL = 0x000
TV_ENV0 = 0
TX_S = 0
TX_T = 1
TG_OFF = 0
TG_ON = 1
TG_CONTOUR = 2
TG_LINEAR = 3
TG_SPHEREMAP = 4
TG_REFRACTMAP = 5
DGLSINK = 0
DGLLOCAL = 1
DGLTSOCKET = 2
DGL4DDN = 3
PUP_CURSOR = PUP_COLOR
FATAL = 1
WARNING = 2
ASK_CONT = 3
ASK_RESTART = 4
XMAXSCREEN = 1279
YMAXSCREEN = 1023
XMAXMEDIUM = 1023
YMAXMEDIUM = 767
XMAX170 = 645
YMAX170 = 484
XMAXPAL = 779
YMAXPAL = 574

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@ -1,33 +1,17 @@
#/**************************************************************************
# * *
# * Copyright (C) 1984, Silicon Graphics, Inc. *
# * *
# * These coded instructions, statements, and computer programs contain *
# * unpublished proprietary information of Silicon Graphics, Inc., and *
# * are protected by Federal copyright law. They may not be disclosed *
# * to third parties or copied or duplicated in any form, in whole or *
# * in part, without the prior written consent of Silicon Graphics, Inc. *
# * *
# **************************************************************************/
#/* file with device definitions (see /usr/include/device.h) */
NULLDEV = 0 NULLDEV = 0
BUTOFFSET = 1 BUTOFFSET = 1
VALOFFSET = 256 VALOFFSET = 256
PSEUDOFFSET = 512
BUT2OFFSET = 3840
TIMOFFSET = 515 TIMOFFSET = 515
XKBDOFFSET = 143 XKBDOFFSET = 143
INOFFSET = 1024 BUTCOUNT = 255
OUTOFFSET = 1033 VALCOUNT = 256
BUTCOUNT = 190
VALCOUNT = 27
TIMCOUNT = 4 TIMCOUNT = 4
XKBDCOUNT = 28 XKBDCOUNT = 28
INCOUNT = 8 USERBUTOFFSET = 4096
OUTCOUNT = 8 USERVALOFFSET = 12288
# USERPSEUDOFFSET = 16384
#
#
#
BUT0 = 1 BUT0 = 1
BUT1 = 2 BUT1 = 2
BUT2 = 3 BUT2 = 3
@ -115,6 +99,13 @@ MAXKBDBUT = 83
BUT100 = 101 BUT100 = 101
BUT101 = 102 BUT101 = 102
BUT102 = 103 BUT102 = 103
BUT103 = 104
BUT104 = 105
BUT105 = 106
BUT106 = 107
BUT107 = 108
BUT108 = 109
BUT109 = 110
BUT110 = 111 BUT110 = 111
BUT111 = 112 BUT111 = 112
BUT112 = 113 BUT112 = 113
@ -383,41 +374,26 @@ TIMER3 = 518
KEYBD = 513 KEYBD = 513
RAWKEYBD = 514 RAWKEYBD = 514
VALMARK = 523 VALMARK = 523
GERROR = 524
REDRAW = 528 REDRAW = 528
WMSEND = 529
WMREPLY = 530
WMGFCLOSE = 531
WMTXCLOSE = 532
MODECHANGE = 533
INPUTCHANGE = 534 INPUTCHANGE = 534
QFULL = 535 QFULL = 535
PIECECHANGE = 536
WINCLOSE = 537
QREADERROR = 538 QREADERROR = 538
WINFREEZE = 539 WINFREEZE = 539
WINTHAW = 540 WINTHAW = 540
REDRAWICONIC = 541 REDRAWICONIC = 541
WINQUIT = 542 WINQUIT = 542
DEPTHCHANGE = 543 DEPTHCHANGE = 543
WINSHUT = 546
DRAWOVERLAY = 547
MENUBUTTON = RIGHTMOUSE
WINCLOSE = 537
KEYBDFNAMES = 544 KEYBDFNAMES = 544
KEYBDFSTRINGS = 545 KEYBDFSTRINGS = 545
WINSHUT = 546
INPUT0 = 1024
INPUT1 = 1025
INPUT2 = 1026
INPUT3 = 1027
INPUT4 = 1028
INPUT5 = 1029
INPUT6 = 1030
INPUT7 = 1032
OUTPUT0 = 1033
OUTPUT1 = 1034
OUTPUT2 = 1035
OUTPUT3 = 1036
OUTPUT4 = 1037
OUTPUT5 = 1038
OUTPUT6 = 1039
OUTPUT7 = 1040
MAXSGIDEVICE = 20000 MAXSGIDEVICE = 20000
MENUBUTTON = RIGHTMOUSE GERROR = 524
WMSEND = 529
WMREPLY = 530
WMGFCLOSE = 531
WMTXCLOSE = 532
MODECHANGE = 533
PIECECHANGE = 536

View file

@ -1,43 +1,12 @@
# Constants defined in <gl.h> NULL = 0
#**************************************************************************
#* *
#* Copyright (C) 1984, Silicon Graphics, Inc. *
#* *
#* These coded instructions, statements, and computer programs contain *
#* unpublished proprietary information of Silicon Graphics, Inc., and *
#* are protected by Federal copyright law. They may not be disclosed *
#* to third parties or copied or duplicated in any form, in whole or *
#* in part, without the prior written consent of Silicon Graphics, Inc. *
#* *
#**************************************************************************
# Graphics Libary constants
# Booleans
TRUE = 1
FALSE = 0 FALSE = 0
TRUE = 1
# maximum X and Y screen coordinates
XMAXSCREEN = 1279
YMAXSCREEN = 1023
XMAXMEDIUM = 1023 # max for medium res monitor
YMAXMEDIUM = 767
XMAX170 = 645 # max for RS-170
YMAX170 = 484
XMAXPAL = 779 # max for PAL
YMAXPAL = 574
# various hardware/software limits
ATTRIBSTACKDEPTH = 10 ATTRIBSTACKDEPTH = 10
VPSTACKDEPTH = 8 VPSTACKDEPTH = 8
MATRIXSTACKDEPTH = 32 MATRIXSTACKDEPTH = 32
NAMESTACKDEPTH = 1025 NAMESTACKDEPTH = 1025
STARTTAG = -2 STARTTAG = -2
ENDTAG = -3 ENDTAG = -3
CPOSX_INVALID = -(2*XMAXSCREEN)
# names for colors in color map loaded by greset
BLACK = 0 BLACK = 0
RED = 1 RED = 1
GREEN = 2 GREEN = 2
@ -46,30 +15,22 @@ BLUE = 4
MAGENTA = 5 MAGENTA = 5
CYAN = 6 CYAN = 6
WHITE = 7 WHITE = 7
# popup colors
PUP_CLEAR = 0 PUP_CLEAR = 0
PUP_COLOR = 1 PUP_COLOR = 1
PUP_BLACK = 2 PUP_BLACK = 2
PUP_WHITE = 3 PUP_WHITE = 3
NORMALDRAW = 0x010
# defines for drawmode PUPDRAW = 0x020
NORMALDRAW = 0 OVERDRAW = 0x040
PUPDRAW = 1 UNDERDRAW = 0x080
OVERDRAW = 2 CURSORDRAW = 0x100
UNDERDRAW = 3 DUALDRAW = 0x200
CURSORDRAW = 4
# defines for defpattern
PATTERN_16 = 16 PATTERN_16 = 16
PATTERN_32 = 32 PATTERN_32 = 32
PATTERN_64 = 64 PATTERN_64 = 64
PATTERN_16_SIZE = 16 PATTERN_16_SIZE = 16
PATTERN_32_SIZE = 64 PATTERN_32_SIZE = 64
PATTERN_64_SIZE = 256 PATTERN_64_SIZE = 256
# defines for readsource
SRC_AUTO = 0 SRC_AUTO = 0
SRC_FRONT = 1 SRC_FRONT = 1
SRC_BACK = 2 SRC_BACK = 2
@ -78,8 +39,6 @@ SRC_PUP = 4
SRC_OVER = 5 SRC_OVER = 5
SRC_UNDER = 6 SRC_UNDER = 6
SRC_FRAMEGRABBER = 7 SRC_FRAMEGRABBER = 7
# defines for blendfunction
BF_ZERO = 0 BF_ZERO = 0
BF_ONE = 1 BF_ONE = 1
BF_DC = 2 BF_DC = 2
@ -90,8 +49,15 @@ BF_SA = 4
BF_MSA = 5 BF_MSA = 5
BF_DA = 6 BF_DA = 6
BF_MDA = 7 BF_MDA = 7
BF_MIN_SA_MDA = 8
# defines for zfunction AF_NEVER = 0
AF_LESS = 1
AF_EQUAL = 2
AF_LEQUAL = 3
AF_GREATER = 4
AF_NOTEQUAL = 5
AF_GEQUAL = 6
AF_ALWAYS = 7
ZF_NEVER = 0 ZF_NEVER = 0
ZF_LESS = 1 ZF_LESS = 1
ZF_EQUAL = 2 ZF_EQUAL = 2
@ -100,39 +66,43 @@ ZF_GREATER = 4
ZF_NOTEQUAL = 5 ZF_NOTEQUAL = 5
ZF_GEQUAL = 6 ZF_GEQUAL = 6
ZF_ALWAYS = 7 ZF_ALWAYS = 7
# defines for zsource
ZSRC_DEPTH = 0 ZSRC_DEPTH = 0
ZSRC_COLOR = 1 ZSRC_COLOR = 1
SMP_OFF = 0x0
# defines for pntsmooth SMP_ON = 0x1
SMP_OFF = 0 SMP_SMOOTHER = 0x2
SMP_ON = 1 SML_OFF = 0x0
SML_ON = 0x1
# defines for linesmooth SML_SMOOTHER = 0x2
SML_OFF = 0 SML_END_CORRECT = 0x4
SML_ON = 1 PYSM_OFF = 0
PYSM_ON = 1
# defines for setpup PYSM_SHRINK = 2
DT_OFF = 0
DT_ON = 1
PUP_NONE = 0 PUP_NONE = 0
PUP_GREY = 1 PUP_GREY = 0x1
PUP_BOX = 0x2
# defines for glcompat PUP_CHECK = 0x4
GLC_OLDPOLYGON = 0 GLC_OLDPOLYGON = 0
GLC_ZRANGEMAP = 1 GLC_ZRANGEMAP = 1
GLC_MQUEUERATE = 2
# defines for curstype GLC_SOFTATTACH = 3
GLC_MANAGEBG = 4
GLC_SLOWMAPCOLORS = 5
GLC_INPUTCHANGEBUG = 6
GLC_NOBORDERBUG = 7
GLC_SET_VSYNC = 8
GLC_GET_VSYNC = 9
GLC_VSYNC_SLEEP = 10
GLC_COMPATRATE = 15
C16X1 = 0 C16X1 = 0
C16X2 = 1 C16X2 = 1
C32X1 = 2 C32X1 = 2
C32X2 = 3 C32X2 = 3
CCROSS = 4 CCROSS = 4
# defines for shademodel
FLAT = 0 FLAT = 0
GOURAUD = 1 GOURAUD = 1
# defines for logicop
LO_ZERO = 0x0 LO_ZERO = 0x0
LO_AND = 0x1 LO_AND = 0x1
LO_ANDR = 0x2 LO_ANDR = 0x2
@ -149,8 +119,37 @@ LO_NSRC = 0xc
LO_ORI = 0xd LO_ORI = 0xd
LO_NAND = 0xe LO_NAND = 0xe
LO_ONE = 0xf LO_ONE = 0xf
INFOCUSSCRN = -2
# defines for pixmode ST_KEEP = 0
ST_ZERO = 1
ST_REPLACE = 2
ST_INCR = 3
ST_DECR = 4
ST_INVERT = 5
SF_NEVER = 0
SF_LESS = 1
SF_EQUAL = 2
SF_LEQUAL = 3
SF_GREATER = 4
SF_NOTEQUAL = 5
SF_GEQUAL = 6
SF_ALWAYS = 7
SS_OFF = 0
SS_DEPTH = 1
PYM_FILL = 1
PYM_POINT = 2
PYM_LINE = 3
PYM_HOLLOW = 4
PYM_LINE_FAST = 5
FG_OFF = 0
FG_ON = 1
FG_DEFINE = 2
FG_VTX_EXP = 2
FG_VTX_LIN = 3
FG_PIX_EXP = 4
FG_PIX_LIN = 5
FG_VTX_EXP2 = 6
FG_PIX_EXP2 = 7
PM_SHIFT = 0 PM_SHIFT = 0
PM_EXPAND = 1 PM_EXPAND = 1
PM_C0 = 2 PM_C0 = 2
@ -169,13 +168,27 @@ PM_CDX = 14
PM_CDY = 15 PM_CDY = 15
PM_XSTART = 16 PM_XSTART = 16
PM_YSTART = 17 PM_YSTART = 17
PM_VO1 = 1000 # internal use only PM_VO1 = 1000
NAUTO = 0
NNORMALIZE = 1
# AC_CLEAR = 0
# START defines for getgdesc AC_ACCUMULATE = 1
# AC_CLEAR_ACCUMULATE = 2
AC_RETURN = 3
AC_MULT = 4
AC_ADD = 5
CP_OFF = 0
CP_ON = 1
CP_DEFINE = 2
SB_RESET = 0
SB_TRACK = 1
SB_HOLD = 2
RD_FREEZE = 0x00000001
RD_ALPHAONE = 0x00000002
RD_IGNORE_UNDERLAY = 0x00000004
RD_IGNORE_OVERLAY = 0x00000008
RD_IGNORE_PUP = 0x00000010
RD_OFFSCREEN = 0x00000020
GD_XPMAX = 0 GD_XPMAX = 0
GD_YPMAX = 1 GD_YPMAX = 1
GD_XMMAX = 2 GD_XMMAX = 2
@ -243,28 +256,14 @@ GD_POLYMODE = 77
GD_POLYSMOOTH = 78 GD_POLYSMOOTH = 78
GD_SCRBOX = 79 GD_SCRBOX = 79
GD_TEXTURE = 80 GD_TEXTURE = 80
GD_FOGPIXEL = 81
# return value for inquiries when there is no limit GD_TEXTURE_PERSP = 82
GD_NOLIMIT = 2 GD_MUXPIPES = 83
GD_NOLIMIT = -2
# return values for GD_WSYS
GD_WSYS_NONE = 0 GD_WSYS_NONE = 0
GD_WSYS_4S = 1 GD_WSYS_4S = 1
# return values for GD_SCRNTYPE
GD_SCRNTYPE_WM = 0 GD_SCRNTYPE_WM = 0
GD_SCRNTYPE_NOWM = 1 GD_SCRNTYPE_NOWM = 1
#
# END defines for getgdesc
#
#
# START NURBS interface definitions
#
# NURBS Rendering Properties
N_PIXEL_TOLERANCE = 1 N_PIXEL_TOLERANCE = 1
N_CULLING = 2 N_CULLING = 2
N_DISPLAY = 3 N_DISPLAY = 3
@ -273,60 +272,39 @@ N_SUBDIVISIONS = 5
N_S_STEPS = 6 N_S_STEPS = 6
N_T_STEPS = 7 N_T_STEPS = 7
N_TILES = 8 N_TILES = 8
N_TMP1 = 9
N_SHADED = 1.0 N_TMP2 = 10
N_TMP3 = 11
# --------------------------------------------------------------------------- N_TMP4 = 12
# FLAGS FOR NURBS SURFACES AND CURVES N_TMP5 = 13
# N_TMP6 = 14
# Bit: 9876 5432 1 0 N_FILL = 1.0
# |tttt|nnnn|f|r| : r - 1 bit = 1 if rational coordinate exists N_OUTLINE_POLY = 2.0
# : f - 1 bit = 1 if rational coordinate is before rest N_OUTLINE_PATCH = 5.0
# : = 0 if rational coordinate is after rest N_ISOLINE_S = 12.0
# : nnnn - 4 bits for number of coordinates N_ST = 0x8
# : tttt - 4 bits for type of data (color, position, etc.) N_STW = 0xd
# N_XYZ = 0x4c
# NURBS data type N_XYZW = 0x51
# N_T_ST 0 parametric space data N_TEX = 0x88
# N_T_XYZ 1 model space data N_TEXW = 0x8d
# N_RGBA = 0xd0
# rational or non-rational data and position in memory N_RGBAW = 0xd5
# N_NONRATIONAL 0 non-rational data N_P2D = 0x8
# N_RATAFTER 1 rational data with rat coord after rest N_P2DR = 0xd
# N_RATBEFORE 3 rational data with rat coord before rest N_V3D = 0x4c
# N_V3DR = 0x51
# N_MKFLAG(a,b,c) ((a<<6) | (b<<2) | c) N_T2D = 0x88
# N_T2DR = 0x8d
# --------------------------------------------------------------------------- N_C4D = 0xd0
# N_C4DR = 0xd5
N_ST = 0x8 # N_MKFLAG( N_T_ST, 2, N_NONRATIONAL )
N_STW = 0xd # N_MKFLAG( N_T_ST, 3, N_RATAFTER )
N_WST = 0xf # N_MKFLAG( N_T_ST, 3, N_RATBEFORE )
N_XYZ = 0x4c # N_MKFLAG( N_T_XYZ, 3, N_NONRATIONAL )
N_XYZW = 0x51 # N_MKFLAG( N_T_XYZ, 4, N_RATAFTER )
N_WXYZ = 0x53 # N_MKFLAG( N_T_XYZ, 4, N_RATBEFORE )
#
# END NURBS interface definitions
#
#
# START lighting model defines
#
LMNULL = 0.0 LMNULL = 0.0
# MATRIX modes
MSINGLE = 0 MSINGLE = 0
MPROJECTION = 1 MPROJECTION = 1
MVIEWING = 2 MVIEWING = 2
MTEXTURE = 3
# LIGHT constants
MAXLIGHTS = 8 MAXLIGHTS = 8
MAXRESTRICTIONS = 4 MAXRESTRICTIONS = 4
# MATERIAL properties
DEFMATERIAL = 0 DEFMATERIAL = 0
EMISSION = 1 EMISSION = 1
AMBIENT = 2 AMBIENT = 2
@ -335,19 +313,18 @@ SPECULAR = 4
SHININESS = 5 SHININESS = 5
COLORINDEXES = 6 COLORINDEXES = 6
ALPHA = 7 ALPHA = 7
# LIGHT properties
DEFLIGHT = 100 DEFLIGHT = 100
LCOLOR = 101 LCOLOR = 101
POSITION = 102 POSITION = 102
SPOTDIRECTION = 103
# LIGHTINGMODEL properties SPOTLIGHT = 104
DEFLMODEL = 200 DEFLMODEL = 200
LOCALVIEWER = 201 LOCALVIEWER = 201
ATTENUATION = 202 ATTENUATION = 202
ATTENUATION2 = 203
# TARGET constants TWOSIDE = 204
MATERIAL = 1000 MATERIAL = 1000
BACKMATERIAL = 1001
LIGHT0 = 1100 LIGHT0 = 1100
LIGHT1 = 1101 LIGHT1 = 1101
LIGHT2 = 1102 LIGHT2 = 1102
@ -357,8 +334,6 @@ LIGHT5 = 1105
LIGHT6 = 1106 LIGHT6 = 1106
LIGHT7 = 1107 LIGHT7 = 1107
LMODEL = 1200 LMODEL = 1200
# lmcolor modes
LMC_COLOR = 0 LMC_COLOR = 0
LMC_EMISSION = 1 LMC_EMISSION = 1
LMC_AMBIENT = 2 LMC_AMBIENT = 2
@ -366,21 +341,53 @@ LMC_DIFFUSE = 3
LMC_SPECULAR = 4 LMC_SPECULAR = 4
LMC_AD = 5 LMC_AD = 5
LMC_NULL = 6 LMC_NULL = 6
TX_MINFILTER = 0x100
# TX_MAGFILTER = 0x200
# END lighting model defines TX_WRAP = 0x300
# TX_WRAP_S = 0x310
TX_WRAP_T = 0x320
TX_TILE = 0x400
# TX_BORDER = 0x500
# START distributed graphics library defines TX_NULL = 0x000
# TX_POINT = 0x110
TX_BILINEAR = 0x220
DGLSINK = 0 # sink connection TX_MIPMAP = 0x120
DGLLOCAL = 1 # local connection TX_MIPMAP_POINT = 0x121
DGLTSOCKET = 2 # tcp socket connection TX_MIPMAP_LINEAR = 0x122
DGL4DDN = 3 # 4DDN (DECnet) TX_MIPMAP_BILINEAR = 0x123
TX_MIPMAP_TRILINEAR = 0x124
# TX_REPEAT = 0x301
# END distributed graphics library defines TX_CLAMP = 0x302
# TX_SELECT = 0x303
TX_TEXTURE_0 = 0
TV_MODULATE = 0x101
TV_BLEND = 0x102
TV_DECAL = 0x103
TV_COLOR = 0x200
TV_NULL = 0x000
TV_ENV0 = 0
TX_S = 0
TX_T = 1
TG_OFF = 0
TG_ON = 1
TG_CONTOUR = 2
TG_LINEAR = 3
TG_SPHEREMAP = 4
TG_REFRACTMAP = 5
DGLSINK = 0
DGLLOCAL = 1
DGLTSOCKET = 2
DGL4DDN = 3
PUP_CURSOR = PUP_COLOR
FATAL = 1
WARNING = 2
ASK_CONT = 3
ASK_RESTART = 4
XMAXSCREEN = 1279
YMAXSCREEN = 1023
XMAXMEDIUM = 1023
YMAXMEDIUM = 767
XMAX170 = 645
YMAX170 = 484
XMAXPAL = 779
YMAXPAL = 574