Fix most trivially-findable print statements.

There's one major and one minor category still unfixed:
doctests are the major category (and I hope to be able to augment the
refactoring tool to refactor bona fide doctests soon);
other code generating print statements in strings is the minor category.

(Oh, and I don't know if the compiler package works.)
This commit is contained in:
Guido van Rossum 2007-02-09 05:37:30 +00:00
parent 452bf519a7
commit be19ed77dd
331 changed files with 2567 additions and 2648 deletions

View file

@ -250,7 +250,7 @@ class Application:
if window in self._windows:
self._windows[window].do_itemhit(item, event)
else:
print 'Dialog event for unknown dialog'
print('Dialog event for unknown dialog')
return 1
return 0
@ -323,14 +323,14 @@ class Application:
def do_unknownpartcode(self, partcode, window, event):
(what, message, when, where, modifiers) = event
if DEBUG: print "Mouse down at global:", where
if DEBUG: print "\tUnknown part code:", partcode
if DEBUG: print "\tEvent:", self.printevent(event)
if DEBUG: print("Mouse down at global:", where)
if DEBUG: print("\tUnknown part code:", partcode)
if DEBUG: print("\tEvent:", self.printevent(event))
if hasattr(MacOS, 'HandleEvent'):
MacOS.HandleEvent(event)
def do_unknownwindow(self, partcode, window, event):
if DEBUG: print 'Unknown window:', window
if DEBUG: print('Unknown window:', window)
if hasattr(MacOS, 'HandleEvent'):
MacOS.HandleEvent(event)
@ -373,7 +373,7 @@ class Application:
# else it wasn't for us, sigh...
def do_char(self, c, event):
if DEBUG: print "Character", repr(c)
if DEBUG: print("Character", repr(c))
def do_updateEvt(self, event):
(what, message, when, where, modifiers) = event
@ -402,7 +402,7 @@ class Application:
self.do_suspendresume(event)
else:
if DEBUG:
print 'unknown osEvt:',
print('unknown osEvt:', end=' ')
self.printevent(event)
def do_suspendresume(self, event):
@ -415,7 +415,7 @@ class Application:
def do_kHighLevelEvent(self, event):
(what, message, when, where, modifiers) = event
if DEBUG:
print "High Level Event:",
print("High Level Event:", end=' ')
self.printevent(event)
try:
AEProcessAppleEvent(event)
@ -426,7 +426,7 @@ class Application:
def do_unknownevent(self, event):
if DEBUG:
print "Unhandled event:",
print("Unhandled event:", end=' ')
self.printevent(event)
def printevent(self, event):
@ -434,13 +434,13 @@ class Application:
nicewhat = repr(what)
if what in eventname:
nicewhat = eventname[what]
print nicewhat,
print(nicewhat, end=' ')
if what == kHighLevelEvent:
h, v = where
print repr(ostypecode(message)), hex(when), repr(ostypecode(h | (v<<16))),
print(repr(ostypecode(message)), hex(when), repr(ostypecode(h | (v<<16))), end=' ')
else:
print hex(message), hex(when), where,
print hex(modifiers)
print(hex(message), hex(when), where, end=' ')
print(hex(modifiers))
class MenuBar:
@ -477,7 +477,7 @@ class MenuBar:
def addmenu(self, title, after = 0, id=None):
if id == None:
id = self.getnextid()
if DEBUG: print 'Newmenu', title, id # XXXX
if DEBUG: print('Newmenu', title, id) # XXXX
m = NewMenu(id, title)
m.InsertMenu(after)
if after >= 0:
@ -488,7 +488,7 @@ class MenuBar:
return id, m
def delmenu(self, id):
if DEBUG: print 'Delmenu', id # XXXX
if DEBUG: print('Delmenu', id) # XXXX
DeleteMenu(id)
def addpopup(self, title = ''):
@ -531,8 +531,8 @@ class MenuBar:
if id in self.menus:
self.menus[id].dispatch(id, item, window, event)
else:
if DEBUG: print "MenuBar.dispatch(%d, %d, %s, %s)" % \
(id, item, window, event)
if DEBUG: print("MenuBar.dispatch(%d, %d, %s, %s)" % \
(id, item, window, event))
# XXX Need a way to get menus as resources and bind them to callbacks
@ -837,10 +837,10 @@ class Window:
def do_contentclick(self, local, modifiers, event):
if DEBUG:
print 'Click in contents at %s, modifiers %s'%(local, modifiers)
print('Click in contents at %s, modifiers %s'%(local, modifiers))
def do_rawupdate(self, window, event):
if DEBUG: print "raw update for", window
if DEBUG: print("raw update for", window)
SetPort(window)
window.BeginUpdate()
self.do_update(window, event)
@ -857,12 +857,12 @@ class Window:
EraseRgn(window.GetWindowPort().visRgn)
def do_activate(self, activate, event):
if DEBUG: print 'Activate %d for %s'%(activate, self.wid)
if DEBUG: print('Activate %d for %s'%(activate, self.wid))
class ControlsWindow(Window):
def do_rawupdate(self, window, event):
if DEBUG: print "raw update for", window
if DEBUG: print("raw update for", window)
SetPort(window)
window.BeginUpdate()
self.do_update(window, event)
@ -872,7 +872,7 @@ class ControlsWindow(Window):
window.EndUpdate()
def do_controlhit(self, window, control, pcode, event):
if DEBUG: print "control hit in", window, "on", control, "; pcode =", pcode
if DEBUG: print("control hit in", window, "on", control, "; pcode =", pcode)
def do_inContent(self, partcode, window, event):
if MyFrontWindow() != window:
@ -885,8 +885,8 @@ class ControlsWindow(Window):
if pcode and control:
self.do_rawcontrolhit(window, control, pcode, local, event)
else:
if DEBUG: print "FindControl(%s, %s) -> (%s, %s)" % \
(local, window, pcode, control)
if DEBUG: print("FindControl(%s, %s) -> (%s, %s)" % \
(local, window, pcode, control))
self.do_contentclick(local, modifiers, event)
def do_rawcontrolhit(self, window, control, pcode, local, event):
@ -975,11 +975,11 @@ class ScrolledWindow(ControlsWindow):
pcode = control.TrackControl(local)
if pcode == inThumb:
value = control.GetControlValue()
print 'setbars', which, value #DBG
print('setbars', which, value) #DBG
self.scrollbar_callback(which, 'set', value)
self.updatescrollbars()
else:
print 'funny part', pcode #DBG
print('funny part', pcode) #DBG
return 1
def do_controltrack(self, control, pcode):
@ -1045,7 +1045,7 @@ class ScrolledWindow(ControlsWindow):
return 0, 0
def scrollbar_callback(self, which, what, value):
print 'scroll', which, what, value
print('scroll', which, what, value)
class DialogWindow(Window):
"""A modeless dialog window"""
@ -1063,7 +1063,7 @@ class DialogWindow(Window):
Window.do_postclose(self)
def do_itemhit(self, item, event):
print 'Dialog %s, item %d hit'%(self.dlg, item)
print('Dialog %s, item %d hit'%(self.dlg, item))
def do_rawupdate(self, window, event):
pass
@ -1096,7 +1096,7 @@ class TestApp(Application):
self.quititem = MenuItem(m, "Quit", "Q", self.quit)
def save(self, *args):
print "Save"
print("Save")
def quit(self, *args):
raise self
@ -1106,7 +1106,7 @@ class TestApp(Application):
self.nohelpitem = MenuItem(hm, "There isn't any", None, self.nohelp)
def nohelp(self, *args):
print "I told you there isn't any!"
print("I told you there isn't any!")
def debug(self, *args):
import pdb