Initial revision

This commit is contained in:
Guido van Rossum 1990-10-13 19:23:40 +00:00
parent df79a1ee19
commit c636014c43
47 changed files with 5492 additions and 0 deletions

14
Lib/lib-stdwin/anywin.py Normal file
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# Module 'anywin'
# Open a file or directory in a window
import dirwin
import filewin
import path
def open(name):
print 'opening', name, '...'
if path.isdir(name):
w = dirwin.open(name)
else:
w = filewin.open(name)
return w

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Lib/lib-stdwin/dirwin.py Normal file
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# Module 'dirwin'
# Directory windows, a subclass of listwin
import gwin
import listwin
import anywin
import path
import dircache
def action(w, string, i, detail):
(h, v), clicks, button, mask = detail
if clicks = 2:
name = path.cat(w.name, string)
try:
w = anywin.open(name)
except posix.error, why:
stdwin.message('Can\'t open ' + name + ': ' + why[1])
def open(name):
name = path.cat(name, '')
list = dircache.opendir(name)[:]
list.sort()
dircache.annotate(name, list)
w = listwin.open(name, list)
w.name = name
w.action = action
return w

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Lib/lib-stdwin/filewin.py Normal file
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# Module 'filewin'
# File windows, a subclass of textwin (which is a subclass of gwin)
import stdwin
import textwin
import path
builtin_open = open
def readfile(fn): # Return a string containing the file's contents
fp = builtin_open(fn, 'r')
a = ''
n = 8096
while 1:
b = fp.read(n)
if not b: break
a = a + b
return a
# FILE WINDOW
def open_readonly(fn): # Open a file window
w = textwin.open_readonly(fn, readfile(fn))
w.fn = fn
return w
def open(fn): # Open a file window
w = textwin.open(fn, readfile(fn))
w.fn = fn
return w

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Lib/lib-stdwin/gwin.py Normal file
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# Module 'gwin'
# Generic stdwin windows
# This is used as a base class from which to derive other window types.
# The mainloop() function here is an event dispatcher for all window types.
import stdwin
import stdwinsupport
S = stdwinsupport # Shorthand
windows = [] # List of open windows
# Open a window
def open(title): # Open a generic window
w = stdwin.open(title)
stdwin.setdefwinsize(0, 0)
# Set default event handlers
w.draw = nop
w.char = nop
w.mdown = nop
w.mmove = nop
w.mup = nop
w.m2down = m2down
w.m2up = m2up
w.size = nop
w.move = nop
w.activate = w.deactivate = nop
w.timer = nop
# default command handlers
w.close = close
w.tab = tab
w.enter = enter
w.backspace = backspace
w.arrow = arrow
w.kleft = w.kup = w.kright = w.kdown = nop
windows.append(w)
return w
# Generic event dispatching
def mainloop(): # Handle events until no windows left
while windows:
treatevent(stdwin.getevent())
def treatevent(e): # Handle a stdwin event
type, w, detail = e
if type = S.we_draw:
w.draw(w, detail)
elif type = S.we_menu:
m, item = detail
m.action[item](w, m, item)
elif type = S.we_command:
treatcommand(w, detail)
elif type = S.we_char:
w.char(w, detail)
elif type = S.we_mouse_down:
if detail[1] > 1: w.m2down(w, detail)
else: w.mdown(w, detail)
elif type = S.we_mouse_move:
w.mmove(w, detail)
elif type = S.we_mouse_up:
if detail[1] > 1: w.m2up(w, detail)
else: w.mup(w, detail)
elif type = S.we_size:
w.size(w, w.getwinsize())
elif type = S.we_activate:
w.activate(w)
elif type = S.we_deactivate:
w.deactivate(w)
elif type = S.we_move:
w.move(w)
elif type = S.we_timer:
w.timer(w)
def treatcommand(w, type): # Handle a we_command event
if type = S.wc_close:
w.close(w)
elif type = S.wc_return:
w.enter(w)
elif type = S.wc_tab:
w.tab(w)
elif type = S.wc_backspace:
w.backspace(w)
elif type in (S.wc_left, S.wc_up, S.wc_right, S.wc_down):
w.arrow(w, type)
# Methods
def close(w): # Close method
for i in range(len(windows)):
if windows[i] is w:
del windows[i]
break
def arrow(w, detail): # Arrow key method
if detail = S.wc_left:
w.kleft(w)
elif detail = S.wc_up:
w.kup(w)
elif detail = S.wc_right:
w.kright(w)
elif detail = S.wc_down:
w.kdown(w)
# Trivial methods
def tab(w): w.char(w, '\t')
def enter(w): w.char(w, '\n') # 'return' is a Python reserved word
def backspace(w): w.char(w, '\b')
def m2down(w, detail): w.mdown(w, detail)
def m2up(w, detail): w.mup(w, detail)
def nop(args): pass

47
Lib/lib-stdwin/listwin.py Normal file
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# Module 'listwin'
# List windows, a subclass of gwin
import gwin
import stdwin
def maxlinewidth(a): # Compute maximum textwidth of lines in a sequence
max = 0
for line in a:
width = stdwin.textwidth(line)
if width > max: max = width
return max
def action(w, string, i, detail): # Default item selection method
pass
def mup(w, detail): # Mouse up method
(h, v), clicks, button, mask = detail
i = divmod(v, w.lineheight)[0]
if 0 <= i < len(w.data):
w.action(w, w.data[i], i, detail)
def draw(w, ((left, top), (right, bottom))): # Text window draw method
data = w.data
d = w.begindrawing()
lh = w.lineheight
itop = top/lh
ibot = (bottom-1)/lh + 1
if itop < 0: itop = 0
if ibot > len(data): ibot = len(data)
for i in range(itop, ibot): d.text((0, i*lh), data[i])
def open(title, data): # Display a list of texts in a window
lineheight = stdwin.lineheight()
h, v = maxlinewidth(data), len(data)*lineheight
h0, v0 = h + stdwin.textwidth(' '), v + lineheight
if h0 > stdwin.textwidth(' ')*80: h0 = 0
if v0 > stdwin.lineheight()*24: v0 = 0
stdwin.setdefwinsize(h0, v0)
w = gwin.open(title)
w.setdocsize(h, v)
w.lineheight = lineheight
w.data = data
w.draw = draw
w.action = action
w.mup = mup
return w

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Lib/lib-stdwin/rect.py Normal file
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# Module 'rect'.
#
# Operations on rectangles.
# There is some normalization: all results return the object 'empty'
# if their result would contain no points.
# Exception.
#
error = 'rect.error'
# The empty rectangle.
#
empty = (0, 0), (0, 0)
# Check if a rectangle is empty.
#
def is_empty((left, top), (right, bottom)):
return left >= right or top >= bottom
# Compute the intersection or two or more rectangles.
# This works with a list or tuple argument.
#
def intersect(list):
if not list: raise error, 'intersect called with empty list'
if is_empty(list[0]): return empty
(left, top), (right, bottom) = list[0]
for rect in list[1:]:
if not is_empty(rect):
(l, t), (r, b) = rect
if left < l: left = l
if top < t: top = t
if right > r: right = r
if bottom > b: bottom = b
if is_empty((left, top), (right, bottom)):
return empty
return (left, top), (right, bottom)
# Compute the smallest rectangle containing all given rectangles.
# This works with a list or tuple argument.
#
def union(list):
(left, top), (right, bottom) = empty
for (l, t), (r, b) in list[1:]:
if not is_empty((l, t), (r, b)):
if l < left: left = l
if t < top: top = t
if r > right: right = r
if b > bottom: bottom = b
res = (left, top), (right, bottom)
if is_empty(res):
return empty
return res
# Check if a point is in a rectangle.
#
def pointinrect((h, v), ((left, top), (right, bottom))):
return left <= h < right and top <= v < bottom
# Return a rectangle that is dh, dv inside another
#
def inset(((left, top), (right, bottom)), (dh, dv)):
left = left + dh
top = top + dv
right = right - dh
bottom = bottom - dv
r = (left, top), (right, bottom)
if is_empty(r):
return empty
else:
return r
# Conversions between rectangles and 'geometry tuples',
# given as origin (h, v) and dimensions (width, height).
#
def rect2geom((left, top), (right, bottom)):
return (left, top), (right-left, bottom-top)
def geom2rect((h, v), (width, height)):
return (h, v), (h+width, v+height)

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# Module 'stdwinevents' -- Constants for stdwin event types
#
# Suggested usage:
# from stdwinevents import *
# The function stdwin.getevent() returns a tuple containing:
# (type, window, detail)
# where detail may be <no value> or a value depending on type, see below:
# Values for type:
WE_NULL = 0 # not reported -- means 'no event' internally
WE_ACTIVATE = 1 # detail is <no object>
WE_CHAR = 2 # detail is the character
WE_COMMAND = 3 # detail is one of the WC_* constants below
WE_MOUSE_DOWN = 4 # detail is ((h, v), clicks, button, mask)
WE_MOUSE_MOVE = 5 # ditto
WE_MOUSE_UP = 6 # ditto
WE_MENU = 7 # detail is (menu, item)
WE_SIZE = 8 # detail is (width, height) [???]
WE_MOVE = 9 # not reported -- reserved for future use
WE_DRAW = 10 # detail is ((left, top), (right, bottom))
WE_TIMER = 11 # detail is <no object>
WE_DEACTIVATE = 12 # detail is <no object>
# Values for detail when type is WE_COMMAND:
WC_CLOSE = 1 # user hit close box
WC_LEFT = 2 # left arrow key
WC_RIGHT = 3 # right arrow key
WC_UP = 4 # up arrow key
WC_DOWN = 5 # down arrow key
WC_CANCEL = 6 # not reported -- turned into KeyboardInterrupt
WC_BACKSPACE = 7 # backspace key
WC_TAB = 8 # tab key
WC_RETURN = 9 # return or enter key

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Lib/lib-stdwin/tablewin.py Normal file
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# Module 'tablewin'
# Display a table, with per-item actions:
# A1 | A2 | A3 | .... | AN
# B1 | B2 | B3 | .... | BN
# C1 | C2 | C3 | .... | CN
# .. | .. | .. | .... | ..
# Z1 | Z2 | Z3 | .... | ZN
# Not all columns need to have the same length.
# The data structure is a list of columns;
# each column is a list of items.
# Each item is a pair of a string and an action procedure.
# The first item may be a column title.
import stdwin
import gwin
def open(title, data): # Public function to open a table window
#
# Set geometry parameters (one day, these may be changeable)
#
margin = stdwin.textwidth(' ')
lineheight = stdwin.lineheight()
#
# Geometry calculations
#
colstarts = [0]
totwidth = 0
maxrows = 0
for coldata in data:
# Height calculations
rows = len(coldata)
if rows > maxrows: maxrows = rows
# Width calculations
width = colwidth(coldata) + margin
totwidth = totwidth + width
colstarts.append(totwidth)
#
# Calculate document and window height
#
docwidth, docheight = totwidth, maxrows*lineheight
winwidth, winheight = docwidth, docheight
if winwidth > stdwin.textwidth('n')*100: winwidth = 0
if winheight > stdwin.lineheight()*30: winheight = 0
#
# Create the window
#
stdwin.setdefwinsize(winwidth, winheight)
w = gwin.open(title)
#
# Set properties and override methods
#
w.data = data
w.margin = margin
w.lineheight = lineheight
w.colstarts = colstarts
w.totwidth = totwidth
w.maxrows = maxrows
w.selection = (-1, -1)
w.lastselection = (-1, -1)
w.selshown = 0
w.setdocsize(docwidth, docheight)
w.draw = draw
w.mup = mup
w.arrow = arrow
#
# Return
#
return w
def update(w, data): # Change the data
#
# Hide selection
#
hidesel(w, w.begindrawing())
#
# Get old geometry parameters
#
margin = w.margin
lineheight = w.lineheight
#
# Geometry calculations
#
colstarts = [0]
totwidth = 0
maxrows = 0
for coldata in data:
# Height calculations
rows = len(coldata)
if rows > maxrows: maxrows = rows
# Width calculations
width = colwidth(coldata) + margin
totwidth = totwidth + width
colstarts.append(totwidth)
#
# Calculate document and window height
#
docwidth, docheight = totwidth, maxrows*lineheight
#
# Set changed properties and change window size
#
w.data = data
w.colstarts = colstarts
w.totwidth = totwidth
w.maxrows = maxrows
w.change((0, 0), (10000, 10000))
w.setdocsize(docwidth, docheight)
w.change((0, 0), (docwidth, docheight))
#
# Show selection, or forget it if out of range
#
showsel(w, w.begindrawing())
if not w.selshown: w.selection = (-1, -1)
def colwidth(coldata): # Subroutine to calculate column width
maxwidth = 0
for string, action in coldata:
width = stdwin.textwidth(string)
if width > maxwidth: maxwidth = width
return maxwidth
def draw(w, ((left, top), (right, bottom))): # Draw method
ileft = whichcol(w, left)
iright = whichcol(w, right-1) + 1
if iright > len(w.data): iright = len(w.data)
itop = divmod(top, w.lineheight)[0]
if itop < 0: itop = 0
ibottom, remainder = divmod(bottom, w.lineheight)
if remainder: ibottom = ibottom + 1
d = w.begindrawing()
if ileft <= w.selection[0] < iright:
if itop <= w.selection[1] < ibottom:
hidesel(w, d)
d.erase((left, top), (right, bottom))
for i in range(ileft, iright):
col = w.data[i]
jbottom = len(col)
if ibottom < jbottom: jbottom = ibottom
h = w.colstarts[i]
v = itop * w.lineheight
for j in range(itop, jbottom):
string, action = col[j]
d.text((h, v), string)
v = v + w.lineheight
showsel(w, d)
def mup(w, detail): # Mouse up method
(h, v), nclicks, button, mask = detail
icol = whichcol(w, h)
if 0 <= icol < len(w.data):
irow = divmod(v, w.lineheight)[0]
col = w.data[icol]
if 0 <= irow < len(col):
string, action = col[irow]
action(w, string, (icol, irow), detail)
def whichcol(w, h): # Return column number (may be >= len(w.data))
for icol in range(0, len(w.data)):
if h < w.colstarts[icol+1]:
return icol
return len(w.data)
def arrow(w, type):
import stdwinsupport
S = stdwinsupport
if type = S.wc_left:
incr = -1, 0
elif type = S.wc_up:
incr = 0, -1
elif type = S.wc_right:
incr = 1, 0
elif type = S.wc_down:
incr = 0, 1
else:
return
icol, irow = w.lastselection
icol = icol + incr[0]
if icol < 0: icol = len(w.data)-1
if icol >= len(w.data): icol = 0
if 0 <= icol < len(w.data):
irow = irow + incr[1]
if irow < 0: irow = len(w.data[icol]) - 1
if irow >= len(w.data[icol]): irow = 0
else:
irow = 0
if 0 <= icol < len(w.data) and 0 <= irow < len(w.data[icol]):
w.lastselection = icol, irow
string, action = w.data[icol][irow]
detail = (0, 0), 1, 1, 1
action(w, string, (icol, irow), detail)
# Selection management
# TO DO: allow multiple selected entries
def select(w, selection): # Public function to set the item selection
d = w.begindrawing()
hidesel(w, d)
w.selection = selection
showsel(w, d)
if w.selshown: lastselection = selection
def hidesel(w, d): # Hide the selection, if shown
if w.selshown: invertsel(w, d)
def showsel(w, d): # Show the selection, if hidden
if not w.selshown: invertsel(w, d)
def invertsel(w, d): # Invert the selection, if valid
icol, irow = w.selection
if 0 <= icol < len(w.data) and 0 <= irow < len(w.data[icol]):
left = w.colstarts[icol]
right = w.colstarts[icol+1]
top = irow * w.lineheight
bottom = (irow+1) * w.lineheight
d.invert((left, top), (right, bottom))
w.selshown = (not w.selshown)
# Demonstration
def demo_action(w, string, (icol, irow), detail): # Action function for demo
select(w, (irow, icol))
def demo(): # Demonstration
da = demo_action # shorthand
col0 = [('a1', da), ('bbb1', da), ('c1', da)]
col1 = [('a2', da), ('bbb2', da)]
col2 = [('a3', da), ('b3', da), ('c3', da), ('d4', da), ('d5', da)]
col3 = []
for i in range(1, 31): col3.append('xxx' + `i`, da)
data = [col0, col1, col2, col3]
w = open('tablewin.demo', data)
gwin.mainloop()
return w

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Lib/lib-stdwin/textwin.py Normal file
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# Module 'textwin'
# Text windows, a subclass of gwin
import stdwin
import stdwinsupport
import gwin
S = stdwinsupport # Shorthand
def fixsize(w):
docwidth, docheight = w.text.getrect()[1]
winheight = w.getwinsize()[1]
if winheight > docheight: docheight = winheight
w.setdocsize(0, docheight)
fixeditmenu(w)
def cut(w, m, id):
s = w.text.getfocustext()
if s:
stdwin.setcutbuffer(s)
w.text.replace('')
fixsize(w)
def copy(w, m, id):
s = w.text.getfocustext()
if s:
stdwin.setcutbuffer(s)
fixeditmenu(w)
def paste(w, m, id):
w.text.replace(stdwin.getcutbuffer())
fixsize(w)
def addeditmenu(w):
m = w.editmenu = w.menucreate('Edit')
m.action = []
m.additem('Cut', 'X')
m.action.append(cut)
m.additem('Copy', 'C')
m.action.append(copy)
m.additem('Paste', 'V')
m.action.append(paste)
def fixeditmenu(w):
m = w.editmenu
f = w.text.getfocus()
can_copy = (f[0] < f[1])
m.enable(1, can_copy)
if not w.readonly:
m.enable(0, can_copy)
m.enable(2, (stdwin.getcutbuffer() <> ''))
def draw(w, area): # Draw method
w.text.draw(area)
def size(w, newsize): # Size method
w.text.move((0, 0), newsize)
fixsize(w)
def close(w): # Close method
del w.text # Break circular ref
gwin.close(w)
def char(w, c): # Char method
w.text.replace(c)
fixsize(w)
def backspace(w): # Backspace method
void = w.text.event(S.we_command, w, S.wc_backspace)
fixsize(w)
def arrow(w, detail): # Arrow method
w.text.arrow(detail)
fixeditmenu(w)
def mdown(w, detail): # Mouse down method
void = w.text.event(S.we_mouse_down, w, detail)
fixeditmenu(w)
def mmove(w, detail): # Mouse move method
void = w.text.event(S.we_mouse_move, w, detail)
def mup(w, detail): # Mouse up method
void = w.text.event(S.we_mouse_up, w, detail)
fixeditmenu(w)
def activate(w): # Activate method
fixeditmenu(w)
def open(title, str): # Display a string in a window
w = gwin.open(title)
w.readonly = 0
w.text = w.textcreate((0, 0), w.getwinsize())
w.text.replace(str)
w.text.setfocus(0, 0)
addeditmenu(w)
fixsize(w)
w.draw = draw
w.size = size
w.close = close
w.mdown = mdown
w.mmove = mmove
w.mup = mup
w.char = char
w.backspace = backspace
w.arrow = arrow
w.activate = activate
return w
def open_readonly(title, str): # Same with char input disabled
w = open(title, str)
w.readonly = 1
w.char = w.backspace = gwin.nop
# Disable Cut and Paste menu item; leave Copy alone
w.editmenu.enable(0, 0)
w.editmenu.enable(2, 0)
return w