mirror of
https://github.com/python/cpython.git
synced 2025-07-24 03:35:53 +00:00
Standalone.html is long obsolete. Added description of BuildApplication
process to freezing.html.
This commit is contained in:
parent
2450a25fcd
commit
dd206899db
3 changed files with 56 additions and 86 deletions
|
@ -33,7 +33,7 @@ applet by double-clicking one of the datafiles. <p>
|
|||
|
||||
Let's have a look at dnslookup-2.rsrc, our resource file. Dialog 512 is the
|
||||
main window which has one button (Lookup), two labels and
|
||||
two text entry areas, one of which is used for output only. The "Quit" and
|
||||
two text entry areas, one of which is used for output only. The "Quit"
|
||||
button has disappeared, because its function is handled by a menu choice. Here's
|
||||
what it will look like at run time:<p>
|
||||
<div align=center>
|
||||
|
@ -127,7 +127,7 @@ applet does still depend on a lot of the python environment: the
|
|||
PythonCore shared library, the Python Preferences file, the python Lib
|
||||
folder and any other modules that the main module depends on. It is
|
||||
possible to get rid of all these dependencies and create true standalone
|
||||
applications in Python, but this is a bit difficult. See <a href="standalone.html">
|
||||
applications in Python, but this is a bit difficult. See <a href="freezing.html">
|
||||
Standalone Applications in Python</a> for details. For this
|
||||
document, by standalone we mean here that
|
||||
the script has the look-and-feel of an application, including the
|
||||
|
|
|
@ -4,31 +4,57 @@
|
|||
</HEAD>
|
||||
<BODY>
|
||||
<H1>Creating standalone applications with Python</H1>
|
||||
<HR>
|
||||
With the <EM>macfreeze</EM> script you can <i>freeze</i> a Python
|
||||
script: create a fullblown Macintosh application that is completely
|
||||
self-contained. A frozen application is similar to an applet (see <a
|
||||
href="example2.html">Example 2</a> for information on creating applets),
|
||||
but where an applet depends on an existing Python installation for its
|
||||
standard modules and interpreter core, a frozen program does not,
|
||||
because it incorporates everything in a single binary. This means you
|
||||
can copy a frozen program to a machine that does not have Python
|
||||
installed and it will work, which is not true for an applet. <p>
|
||||
|
||||
There are two ways to create a frozen application: through the
|
||||
CodeWarrior development environment or without any development
|
||||
environment. The former method is more versatile and may result in
|
||||
smaller binaries, because you can better customize what is included in
|
||||
your eventual application. The latter method builds an application by
|
||||
glueing together the various <em>.slb</em> shared libraries that come
|
||||
with a binary Python installation into a single file. This method of
|
||||
freezing, which does not require you to spend money on a development
|
||||
environment, is unique to MacPython, incidentally, on other platforms
|
||||
you will always need a C compiler and linker. <p>
|
||||
With <a href="example2.html#applet">BuildApplet</a> you can build a standalone
|
||||
Python application that works like
|
||||
any other Mac application: you can double-click it, run it while the
|
||||
Python interpreter is running other scripts, drop files on it, etc. It is, however,
|
||||
still dependent on the whole Python installation on your machine: the PythonCore
|
||||
engine, the plugin modules and the various Lib folders.<p>
|
||||
|
||||
<h2>Common steps</h2>
|
||||
In some cases you may want to create a true application, for instance because
|
||||
you want to send it off to people who may not have Python installed on their
|
||||
machine, or because you the application is important and you do not want changes
|
||||
in your Python installation like new versions to influence it.
|
||||
|
||||
The two processes have a number of steps in common. When you start
|
||||
<H2>The easy way</H2>
|
||||
|
||||
The easiest way to create an application from a Python script is simply by dropping
|
||||
it on the <code>BuildApplication</code> applet in the main Python folder.
|
||||
BuildApplication has a similar interface as BuildApplet: you drop a script on
|
||||
it and it will process it, along with an optional <code>.rsrc</code> file.
|
||||
It does ask one extra question: whether you want to build your application for
|
||||
PPC macs only, 68K macs or any Mac.<P>
|
||||
|
||||
What BuildApplication does, however, is very different. It parses your script,
|
||||
recursively looking for all modules you use, bundles the compiled code for
|
||||
all these modules in PYC resources, adds the executable machine code for the
|
||||
PythonCore engine, any dynamically loaded modules you use and a main program, combines
|
||||
all this into a single file and adds a few preference resources (which you
|
||||
can inspect with <code>EditPythonPrefs</code>, incidentally) to isolate the
|
||||
new program from the existing Python installation.<P>
|
||||
|
||||
Usually you do not need to worry about all this, but occasionally you may have
|
||||
to exercise some control over the process, for instance because your
|
||||
program imports modules that don't exist (which can happen if your script
|
||||
is multi-platform and those modules will never be used on the Mac). See
|
||||
the section on <a href="#directives">directives</a> below for details.
|
||||
If you get strange error messages about missing modules it may also be worthwhile
|
||||
to run macfreeze in report mode on your program, see below.
|
||||
<P>
|
||||
|
||||
<H2>Doing it the hard way</H2>
|
||||
|
||||
With the <EM>macfreeze</EM> script, for which BuildApplication is a simple
|
||||
wrapper, you can go a step further and create CodeWarrior projects and
|
||||
sourcefiles which can then be used to build your final application. While
|
||||
BuildApplication is good enough for 90% of the use cases there are situations
|
||||
where you need macfreeze itself, mainly if you want to embed your frozen Python
|
||||
script into an existing C application, or when you need the extra bit of speed:
|
||||
the resulting application will start up a bit quicker than one generated
|
||||
with BuildApplication. <p>
|
||||
|
||||
When you start
|
||||
<code>Mac:Tools:macfreeze:macfreeze.py</code> you are asked for the
|
||||
script file, and you can select which type of freeze to do. The first
|
||||
time you should always choose <em>report only</em>, which will produce a
|
||||
|
@ -37,6 +63,8 @@ window. Macfreeze actually parses all modules, so it may crash in the
|
|||
process. If it does try again with a higher debug value, this should
|
||||
show you where it crashes. <p>
|
||||
|
||||
<h2><a name="directives">Directives</a></h2>
|
||||
|
||||
For more elaborate programs you will often see that freeze includes
|
||||
modules you don't need (because they are for a different platform, for
|
||||
instance) or that it cannot find all your modules (because you modify
|
||||
|
@ -68,6 +96,9 @@ module name, in which case it is looked up through the normal method.
|
|||
freeze deems the module necessary it will not be included in the
|
||||
application.
|
||||
|
||||
<DT> <code>optional</code>
|
||||
<DD> Include a module if it can be found, but don't complain if it can't.
|
||||
|
||||
</DL>
|
||||
|
||||
There is actually a fourth way that macfreeze can operate: it can be used
|
||||
|
@ -96,7 +127,7 @@ location: when you run freeze again it will regenerate the
|
|||
<code>frozenmodules.rsrc</code> file but not the project and bundle
|
||||
files. This is probably what you want: if you modify your python sources
|
||||
you have to re-freeze, but you may have changed the project and bundle
|
||||
files, so you don't want to regenrate them. <p>
|
||||
files, so you don't want to regenerate them. <p>
|
||||
|
||||
An alternative is to leave the build folder where it is, but then you
|
||||
have to adapt the search path in the project. <p>
|
||||
|
@ -117,8 +148,5 @@ with the exception that it sets the <code>sys.path</code> initialization
|
|||
to <code>$(APPLICATION)</code> only. This means that all modules will only
|
||||
be looked for in PYC resources in your application. <p>
|
||||
|
||||
<h2>Freezing without CodeWarrior</h2>
|
||||
|
||||
This does not work yet.
|
||||
</BODY>
|
||||
</HTML>
|
||||
|
|
|
@ -1,58 +0,0 @@
|
|||
<HTML><HEAD><TITLE>Creating true standalone applications in Python</TITLE></HEAD>
|
||||
<BODY>
|
||||
<H1>Creating true standalone applications in Python</H1>
|
||||
<HR>
|
||||
<EM>NOTE</EM> This document is obsolete. See <A HREF="freezing.html">Freezing Python
|
||||
scripts</A> for a more up-to-date treatise. <p>
|
||||
</HR>
|
||||
You can use Python to create true standalone macintosh applications: applications
|
||||
that you can distribute to other people as a single file, without dependencies
|
||||
on Python being installed, etc. The process is not easy, however, and at the
|
||||
moment you need a source distribution (and a C development environment, CodeWarrior
|
||||
most preferred). You should first familiarize yourself with the sections
|
||||
<a href="building.html">building Python from source</a> and
|
||||
<a href="example2.html">building applets</a>. <p>
|
||||
|
||||
The application we are going to build will contain a complete interpreter,
|
||||
plus <code>'PYC '</code> resources for all the Python modules the program uses.
|
||||
We start by creating a resource file that contains all the modules we need,
|
||||
in PYC-resource form. There are two ways to do this:
|
||||
<UL>
|
||||
<LI> Modify the standard <code>freeze.py</code> module to print the names of
|
||||
all modules used. Copy these to a single folder, run <code>compileall.py</code>
|
||||
on that folder and then run <code>PackLibDir.py</code> from the scripts folder
|
||||
to create the resourcefile. This has one disadvantage: freeze finds the modules
|
||||
used by parsing your Python code, so modules you don't use (for instance because
|
||||
they are system-dependent and not used on the mac) are also included. You
|
||||
may also have problems with dynamically loaded modules. You will also have to rename
|
||||
your main module to __main__.py.
|
||||
|
||||
<LI> Another way to find the modules used is by option-starting your script
|
||||
and setting the "interactive mode after script" flag. Exercise every corner of
|
||||
your program so all your modules have been imported, and when you exit your
|
||||
program and get back to the interpreter use <code>findmodulefiles.findmodulefiles</code>
|
||||
to get a list of all modules used. You can now use
|
||||
<code>findmodulefiles.mkpycresourcefile</code> to create your resourcefile.
|
||||
</UL>
|
||||
|
||||
Next we create the application project. Copy the <code>PythonStandalone.prj</code>
|
||||
project, replace <code>macapplication.c</code> by <code>macapplet.c</code> and
|
||||
replace <code>bundle.rsrc</code> by <code>appletbundle.rsrc</code>. Also
|
||||
add the PYC resource file you made in the previous step and any other resource
|
||||
files you need. Set the target output file names (for all three of ppc/68k/fat).
|
||||
Build your application. <p>
|
||||
|
||||
Finally we have to give the application the right <code>sys.path</code> initialisation.
|
||||
We do this by dropping the application on <code>EditPythonPrefs</code> and removing
|
||||
all path components replacing them with a single <code>$(APPLICATION)</code>. You
|
||||
may have to use ResEdit after this step to remove an "alis" resource from your application,
|
||||
I am not sure why this is sometimes created. <p>
|
||||
|
||||
If you want to get fancy you may be able to make your application smaller by removing
|
||||
all unused builtin modules. If you used the findmodulefiles method above to find
|
||||
your modules you can start a standalone interpreter and use
|
||||
<code>findmodulefiles.findunusedbuiltins</code> to get the names of all builtin
|
||||
modules your program doesn't use. You can then create a private copy of
|
||||
<code>config.c</code> from which you remove all unused modules.
|
||||
|
||||
</BODY></HTML>
|
Loading…
Add table
Add a link
Reference in a new issue