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49
Lib/lib-stdwin/Histogram.py
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49
Lib/lib-stdwin/Histogram.py
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# Module 'Histogram'
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from Buttons import *
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# A Histogram displays a histogram of numeric data.
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# It reacts to resize events by resizing itself,
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# leaving the same amount of space around the borders.
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#
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class HistogramAppearance() = LabelAppearance():
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#
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def define(self, (win, bounds, ydata, scale)):
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self.init_appearance(win, bounds)
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self.ydata = ydata
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self.scale = scale # (min, max)
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self.left_top, (right, bottom) = bounds
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width, height = win.getwinsize()
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self.right_margin = width - right
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self.bottom_margin = height - bottom
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return self
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#
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def setdata(self, (ydata, scale)):
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self.ydata = ydata
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self.scale = scale # (min, max)
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self.win.change(self.bounds)
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#
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def drawit(self, d):
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ydata = self.ydata
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(left, top), (right, bottom) = self.bounds
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min, max = self.scale
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size = max-min
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width, height = right-left, bottom-top
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for i in range(len(ydata)):
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h0 = left + i * width/len(ydata)
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h1 = left + (i+1) * width/len(ydata)
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v0 = top + height - (self.ydata[i]-min)*height/size
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v1 = top + height
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d.paint((h0, v0), (h1, v1))
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#
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def resize(self):
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width, height = self.win.getwinsize()
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right = width - self.right_margin
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bottom = height - self.bottom_margin
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self.setbounds(self.left_top, (right, bottom))
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#
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class HistogramReactivity() = NoReactivity(): pass
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class Histogram() = HistogramAppearance(), HistogramReactivity(): pass
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37
Lib/lib-stdwin/Soundogram.py
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37
Lib/lib-stdwin/Soundogram.py
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# Module 'Soundogram'
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import audio
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from minmax import min, max
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from Histogram import Histogram
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class Soundogram() = Histogram():
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#
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def define(self, (win, chunk)):
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width, height = corner = win.getwinsize()
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bounds = (0, 0), corner
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self.chunk = chunk
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self.step = (len(chunk)-1)/(width/2+1) + 1
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ydata = _make_ydata(chunk, self.step)
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return Histogram.define(self, (win, bounds, ydata, (0, 128)))
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#
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def setchunk(self, chunk):
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self.chunk = chunk
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self.recompute()
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#
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def recompute(self):
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(left, top), (right, bottom) = self.bounds
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width = right - left
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self.step = (len(chunk)-1)/width + 1
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ydata = _make_ydata(chunk, self.step)
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self.setdata(ydata, (0, 128))
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#
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def _make_ydata(chunk, step):
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ydata = []
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for i in range(0, len(chunk), step):
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piece = audio.chr2num(chunk[i:i+step])
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mi, ma = min(piece), max(piece)
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y = max(abs(mi), abs(ma))
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ydata.append(y)
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return ydata
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49
Lib/stdwin/Histogram.py
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49
Lib/stdwin/Histogram.py
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# Module 'Histogram'
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from Buttons import *
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# A Histogram displays a histogram of numeric data.
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# It reacts to resize events by resizing itself,
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# leaving the same amount of space around the borders.
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#
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class HistogramAppearance() = LabelAppearance():
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#
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def define(self, (win, bounds, ydata, scale)):
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self.init_appearance(win, bounds)
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self.ydata = ydata
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self.scale = scale # (min, max)
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self.left_top, (right, bottom) = bounds
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width, height = win.getwinsize()
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self.right_margin = width - right
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self.bottom_margin = height - bottom
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return self
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#
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def setdata(self, (ydata, scale)):
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self.ydata = ydata
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self.scale = scale # (min, max)
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self.win.change(self.bounds)
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#
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def drawit(self, d):
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ydata = self.ydata
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(left, top), (right, bottom) = self.bounds
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min, max = self.scale
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size = max-min
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width, height = right-left, bottom-top
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for i in range(len(ydata)):
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h0 = left + i * width/len(ydata)
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h1 = left + (i+1) * width/len(ydata)
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v0 = top + height - (self.ydata[i]-min)*height/size
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v1 = top + height
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d.paint((h0, v0), (h1, v1))
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#
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def resize(self):
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width, height = self.win.getwinsize()
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right = width - self.right_margin
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bottom = height - self.bottom_margin
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self.setbounds(self.left_top, (right, bottom))
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#
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class HistogramReactivity() = NoReactivity(): pass
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class Histogram() = HistogramAppearance(), HistogramReactivity(): pass
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37
Lib/stdwin/Soundogram.py
Executable file
37
Lib/stdwin/Soundogram.py
Executable file
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# Module 'Soundogram'
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import audio
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from minmax import min, max
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from Histogram import Histogram
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class Soundogram() = Histogram():
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#
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def define(self, (win, chunk)):
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width, height = corner = win.getwinsize()
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bounds = (0, 0), corner
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self.chunk = chunk
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self.step = (len(chunk)-1)/(width/2+1) + 1
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ydata = _make_ydata(chunk, self.step)
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return Histogram.define(self, (win, bounds, ydata, (0, 128)))
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#
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def setchunk(self, chunk):
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self.chunk = chunk
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self.recompute()
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#
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def recompute(self):
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(left, top), (right, bottom) = self.bounds
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width = right - left
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self.step = (len(chunk)-1)/width + 1
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ydata = _make_ydata(chunk, self.step)
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self.setdata(ydata, (0, 128))
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#
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def _make_ydata(chunk, step):
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ydata = []
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for i in range(0, len(chunk), step):
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piece = audio.chr2num(chunk[i:i+step])
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mi, ma = min(piece), max(piece)
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y = max(abs(mi), abs(ma))
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ydata.append(y)
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return ydata
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