Add getpreferredencoding. Support @euro modifiers. Fixes #554676.

The @euro part is backported to 2.2.3.
This commit is contained in:
Martin v. Löwis 2002-11-03 17:20:12 +00:00
parent cf57e50989
commit f0a4668e6f
4 changed files with 59 additions and 1 deletions

View file

@ -264,6 +264,15 @@ def _parse_localename(localename):
"""
code = normalize(localename)
if '@' in localename:
# Deal with locale modifiers
code, modifier = code.split('@')
if modifier == 'euro' and '.' not in code:
# Assume Latin-9 for @euro locales. This is bogus,
# since some systems may use other encodings for these
# locales. Also, we ignore other modifiers.
return code, 'iso-8859-15'
if '.' in code:
return code.split('.')[:2]
elif code == 'C':
@ -381,6 +390,38 @@ def resetlocale(category=LC_ALL):
"""
_setlocale(category, _build_localename(getdefaultlocale()))
if sys.platform in ('win32', 'darwin', 'mac'):
# On Win32, this will return the ANSI code page
# On the Mac, it should return the system encoding;
# it might return "ascii" instead
def getpreferredencoding(do_setlocale = True):
"""Return the charset that the user is likely using."""
import _locale
return _locale.getdefaultlocale()[1]
else:
# On Unix, if CODESET is available, use that.
try:
CODESET
except NameError:
# Fall back to parsing environment variables :-(
def getpreferredencoding(do_setlocale = True):
"""Return the charset that the user is likely using,
by looking at environment variables."""
return getdefaultlocale()[1]
else:
def getpreferredencoding(do_setlocale = True):
"""Return the charset that the user is likely using,
according to the system configuration."""
if do_setlocale:
oldloc = setlocale(LC_CTYPE)
setlocale(LC_CTYPE, "")
result = nl_langinfo(CODESET)
setlocale(LC_CTYPE, oldloc)
return result
else:
return nl_langinfo(CODESET)
### Database
#
# The following data was extracted from the locale.alias file which