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			419 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			419 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
"""Generic socket server classes.
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This module tries to capture the various aspects of defining a server:
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- address family:
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        - AF_INET: IP (Internet Protocol) sockets (default)
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        - AF_UNIX: Unix domain sockets
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        - others, e.g. AF_DECNET are conceivable (see <socket.h>
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- socket type:
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        - SOCK_STREAM (reliable stream, e.g. TCP)
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        - SOCK_DGRAM (datagrams, e.g. UDP)
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- client address verification before further looking at the request
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        (This is actually a hook for any processing that needs to look
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         at the request before anything else, e.g. logging)
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- how to handle multiple requests:
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        - synchronous (one request is handled at a time)
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        - forking (each request is handled by a new process)
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        - threading (each request is handled by a new thread)
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The classes in this module favor the server type that is simplest to
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write: a synchronous TCP/IP server.  This is bad class design, but
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save some typing.  (There's also the issue that a deep class hierarchy
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slows down method lookups.)
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There are four classes in an inheritance diagram that represent
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synchronous servers of four types:
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        +-----------+        +------------------+
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        | TCPServer |------->| UnixStreamServer |
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        +-----------+        +------------------+
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              |
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              v
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        +-----------+        +--------------------+
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        | UDPServer |------->| UnixDatagramServer |
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        +-----------+        +--------------------+
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Note that UnixDatagramServer derives from UDPServer, not from
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UnixStreamServer -- the only difference between an IP and a Unix
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stream server is the address family, which is simply repeated in both
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unix server classes.
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Forking and threading versions of each type of server can be created
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using the ForkingServer and ThreadingServer mix-in classes.  For
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instance, a threading UDP server class is created as follows:
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        class ThreadingUDPServer(ThreadingMixIn, UDPServer): pass
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The Mix-in class must come first, since it overrides a method defined
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in UDPServer!
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To implement a service, you must derive a class from
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BaseRequestHandler and redefine its handle() method.  You can then run
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various versions of the service by combining one of the server classes
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with your request handler class.
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The request handler class must be different for datagram or stream
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services.  This can be hidden by using the mix-in request handler
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classes StreamRequestHandler or DatagramRequestHandler.
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Of course, you still have to use your head!
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For instance, it makes no sense to use a forking server if the service
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contains state in memory that can be modified by requests (since the
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modifications in the child process would never reach the initial state
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kept in the parent process and passed to each child).  In this case,
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you can use a threading server, but you will probably have to use
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locks to avoid two requests that come in nearly simultaneous to apply
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conflicting changes to the server state.
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On the other hand, if you are building e.g. an HTTP server, where all
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data is stored externally (e.g. in the file system), a synchronous
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class will essentially render the service "deaf" while one request is
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being handled -- which may be for a very long time if a client is slow
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to reqd all the data it has requested.  Here a threading or forking
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server is appropriate.
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In some cases, it may be appropriate to process part of a request
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synchronously, but to finish processing in a forked child depending on
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the request data.  This can be implemented by using a synchronous
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server and doing an explicit fork in the request handler class's
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handle() method.
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Another approach to handling multiple simultaneous requests in an
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environment that supports neither threads nor fork (or where these are
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too expensive or inappropriate for the service) is to maintain an
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explicit table of partially finished requests and to use select() to
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decide which request to work on next (or whether to handle a new
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incoming request).  This is particularly important for stream services
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where each client can potentially be connected for a long time (if
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threads or subprocesses can't be used).
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Future work:
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- Standard classes for Sun RPC (which uses either UDP or TCP)
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- Standard mix-in classes to implement various authentication
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  and encryption schemes
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- Standard framework for select-based multiplexing
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XXX Open problems:
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- What to do with out-of-band data?
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"""
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__version__ = "0.2"
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import socket
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import sys
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import os
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class TCPServer:
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    """Base class for various socket-based server classes.
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    Defaults to synchronous IP stream (i.e., TCP).
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    Methods for the caller:
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    - __init__(server_address, RequestHandlerClass)
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    - serve_forever()
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    - handle_request()  # if you don't use serve_forever()
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    - fileno() -> int   # for select()
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    Methods that may be overridden:
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    - server_bind()
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    - server_activate()
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    - get_request() -> request, client_address
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    - verify_request(request, client_address)
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    - process_request(request, client_address)
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    - handle_error()
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    Methods for derived classes:
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    - finish_request(request, client_address)
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    Class variables that may be overridden by derived classes or
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    instances:
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    - address_family
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    - socket_type
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    - request_queue_size (only for stream sockets)
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    Instance variables:
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    - server_address
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    - RequestHandlerClass
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    - socket
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    """
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    address_family = socket.AF_INET
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    socket_type = socket.SOCK_STREAM
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    request_queue_size = 5
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    def __init__(self, server_address, RequestHandlerClass):
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        """Constructor.  May be extended, do not override."""
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        self.server_address = server_address
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        self.RequestHandlerClass = RequestHandlerClass
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        self.socket = socket.socket(self.address_family,
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                                    self.socket_type)
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        self.server_bind()
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        self.server_activate()
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    def server_bind(self):
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        """Called by constructor to bind the socket.
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        May be overridden.
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        """
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        self.socket.bind(self.server_address)
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    def server_activate(self):
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        """Called by constructor to activate the server.
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        May be overridden.
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        """
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        self.socket.listen(self.request_queue_size)
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    def fileno(self):
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        """Return socket file number.
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        Interface required by select().
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        """
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        return self.socket.fileno()
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    def serve_forever(self):
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        """Handle one request at a time until doomsday."""
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        while 1:
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            self.handle_request()
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    # The distinction between handling, getting, processing and
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    # finishing a request is fairly arbitrary.  Remember:
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    #
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    # - handle_request() is the top-level call.  It calls
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    #   get_request(), verify_request() and process_request()
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    # - get_request() is different for stream or datagram sockets
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    # - process_request() is the place that may fork a new process
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    #   or create a new thread to finish the request
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    # - finish_request() instantiates the request handler class;
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    #   this constructor will handle the request all by itself
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    def handle_request(self):
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        """Handle one request, possibly blocking."""
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        request, client_address = self.get_request()
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        if self.verify_request(request, client_address):
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            try:
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                self.process_request(request, client_address)
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            except:
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                self.handle_error(request, client_address)
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    def get_request(self):
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        """Get the request and client address from the socket.
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        May be overridden.
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        """
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        return self.socket.accept()
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    def verify_request(self, request, client_address):
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        """Verify the request.  May be overridden.
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        Return true if we should proceed with this request.
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        """
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        return 1
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    def process_request(self, request, client_address):
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        """Call finish_request.
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        Overridden by ForkingMixIn and ThreadingMixIn.
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        """
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        self.finish_request(request, client_address)
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    def finish_request(self, request, client_address):
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        """Finish one request by instantiating RequestHandlerClass."""
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        self.RequestHandlerClass(request, client_address, self)
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    def handle_error(self, request, client_address):
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        """Handle an error gracefully.  May be overridden.
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        The default is to print a traceback and continue.
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        """
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        print '-'*40
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        print 'Exception happened during processing of request from',
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        print client_address
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        import traceback
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        traceback.print_exc()
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        print '-'*40
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class UDPServer(TCPServer):
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    """UDP server class."""
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    socket_type = socket.SOCK_DGRAM
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    max_packet_size = 8192
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    def get_request(self):
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        data, client_addr = self.socket.recvfrom(self.max_packet_size)
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        return (data, self.socket), client_addr
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    def server_activate(self):
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        # No need to call listen() for UDP.
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        pass
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if hasattr(socket, 'AF_UNIX'):
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    class UnixStreamServer(TCPServer):
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        address_family = socket.AF_UNIX
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    class UnixDatagramServer(UDPServer):
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        address_family = socket.AF_UNIX
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class ForkingMixIn:
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    """Mix-in class to handle each request in a new process."""
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    active_children = None
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    def collect_children(self):
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        """Internal routine to wait for died children."""
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        while self.active_children:
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            pid, status = os.waitpid(0, os.WNOHANG)
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            if not pid: break
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            self.active_children.remove(pid)
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    def process_request(self, request, client_address):
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        """Fork a new subprocess to process the request."""
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        self.collect_children()
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        pid = os.fork()
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        if pid:
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            # Parent process
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            if self.active_children is None:
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                self.active_children = []
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            self.active_children.append(pid)
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            return
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        else:
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            # Child process.
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            # This must never return, hence os._exit()!
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            try:
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                self.finish_request(request, client_address)
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                os._exit(0)
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            except:
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                try:
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                    self.handle_error(request,
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                                      client_address)
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                finally:
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                    os._exit(1)
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class ThreadingMixIn:
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    """Mix-in class to handle each request in a new thread."""
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    def process_request(self, request, client_address):
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        """Start a new thread to process the request."""
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        import thread
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        thread.start_new_thread(self.finish_request,
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                                (request, client_address))
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class ForkingUDPServer(ForkingMixIn, UDPServer): pass
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class ForkingTCPServer(ForkingMixIn, TCPServer): pass
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class ThreadingUDPServer(ThreadingMixIn, UDPServer): pass
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class ThreadingTCPServer(ThreadingMixIn, TCPServer): pass
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class BaseRequestHandler:
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    """Base class for request handler classes.
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    This class is instantiated for each request to be handled.  The
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    constructor sets the instance variables request, client_address
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    and server, and then calls the handle() method.  To implement a
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    specific service, all you need to do is to derive a class which
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    defines a handle() method.
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    The handle() method can find the request as self.request, the
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    client address as self.client_request, and the server (in case it
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    needs access to per-server information) as self.server.  Since a
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    separate instance is created for each request, the handle() method
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    can define arbitrary other instance variariables.
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    """
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    def __init__(self, request, client_address, server):
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        self.request = request
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        self.client_address = client_address
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        self.server = server
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        try:
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            self.setup()
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            self.handle()
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            self.finish()
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        finally:
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            sys.exc_traceback = None    # Help garbage collection
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    def setup(self):
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        pass
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    def __del__(self):
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        pass
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    def handle(self):
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        pass
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    def finish(self):
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        pass
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# The following two classes make it possible to use the same service
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# class for stream or datagram servers.
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# Each class sets up these instance variables:
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# - rfile: a file object from which receives the request is read
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# - wfile: a file object to which the reply is written
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# When the handle() method returns, wfile is flushed properly
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class StreamRequestHandler(BaseRequestHandler):
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    """Define self.rfile and self.wfile for stream sockets."""
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    def setup(self):
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        self.connection = self.request
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        self.rfile = self.connection.makefile('rb', 0)
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        self.wfile = self.connection.makefile('wb', 0)
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    def finish(self):
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        self.wfile.flush()
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        self.wfile.close()
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        self.rfile.close()
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class DatagramRequestHandler(BaseRequestHandler):
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    """Define self.rfile and self.wfile for datagram sockets."""
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    def setup(self):
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        import StringIO
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        self.packet, self.socket = self.request
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        self.rfile = StringIO.StringIO(self.packet)
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        self.wfile = StringIO.StringIO(self.packet)
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    def finish(self):
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        self.socket.sendto(self.wfile.getvalue(), self.client_address)
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