cpython/Mac/OSX/Tools/pythonw.c
Ronald Oussoren 836b039b7c Rework the build system for osx applications:
* Don't use xcodebuild for building PythonLauncher, but use a normal unix
  makefile. This makes it a lot easier to use the same build flags as for the
  rest of python (e.g. make a universal version of python launcher)
* Convert the mac makefile-s to makefile.in-s and use configure to set makefile
  variables instead of forwarding them as command-line arguments
* Add a C version of pythonw, that we you can use '#!/usr/local/bin/pythonw'
* Build IDLE.app using bundlebuilder instead of BuildApplet, that will allow
  easier modification of the bundle contents later on.
2006-05-14 19:56:34 +00:00

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C

/*
* This wrapper program executes a python executable hidden inside an
* application bundle inside the Python framework. This is needed to run
* GUI code: some GUI API's don't work unless the program is inside an
* application bundle.
*/
#include <unistd.h>
#include <err.h>
static char Python[] = PYTHONWEXECUTABLE;
int main(int argc, char **argv) {
argv[0] = Python;
execv(Python, argv);
err(1, "execv: %s", Python);
/* NOTREACHED */
}