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			svn+ssh://pythondev@svn.python.org/python/trunk ........ r66616 | martin.v.loewis | 2008-09-25 06:12:50 +0200 (Do, 25 Sep 2008) | 2 lines Bug #3951: Py_USING_MEMORY_DEBUGGER should not be enabled by default. ........
		
			
				
	
	
		
			1765 lines
		
	
	
	
		
			57 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1765 lines
		
	
	
	
		
			57 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "Python.h"
 | |
| 
 | |
| #ifdef WITH_PYMALLOC
 | |
| 
 | |
| /* An object allocator for Python.
 | |
| 
 | |
|    Here is an introduction to the layers of the Python memory architecture,
 | |
|    showing where the object allocator is actually used (layer +2), It is
 | |
|    called for every object allocation and deallocation (PyObject_New/Del),
 | |
|    unless the object-specific allocators implement a proprietary allocation
 | |
|    scheme (ex.: ints use a simple free list). This is also the place where
 | |
|    the cyclic garbage collector operates selectively on container objects.
 | |
| 
 | |
| 
 | |
|         Object-specific allocators
 | |
|     _____   ______   ______       ________
 | |
|    [ int ] [ dict ] [ list ] ... [ string ]       Python core         |
 | |
| +3 | <----- Object-specific memory -----> | <-- Non-object memory --> |
 | |
|     _______________________________       |                           |
 | |
|    [   Python's object allocator   ]      |                           |
 | |
| +2 | ####### Object memory ####### | <------ Internal buffers ------> |
 | |
|     ______________________________________________________________    |
 | |
|    [          Python's raw memory allocator (PyMem_ API)          ]   |
 | |
| +1 | <----- Python memory (under PyMem manager's control) ------> |   |
 | |
|     __________________________________________________________________
 | |
|    [    Underlying general-purpose allocator (ex: C library malloc)   ]
 | |
|  0 | <------ Virtual memory allocated for the python process -------> |
 | |
| 
 | |
|    =========================================================================
 | |
|     _______________________________________________________________________
 | |
|    [                OS-specific Virtual Memory Manager (VMM)               ]
 | |
| -1 | <--- Kernel dynamic storage allocation & management (page-based) ---> |
 | |
|     __________________________________   __________________________________
 | |
|    [                                  ] [                                  ]
 | |
| -2 | <-- Physical memory: ROM/RAM --> | | <-- Secondary storage (swap) --> |
 | |
| 
 | |
| */
 | |
| /*==========================================================================*/
 | |
| 
 | |
| /* A fast, special-purpose memory allocator for small blocks, to be used
 | |
|    on top of a general-purpose malloc -- heavily based on previous art. */
 | |
| 
 | |
| /* Vladimir Marangozov -- August 2000 */
 | |
| 
 | |
| /*
 | |
|  * "Memory management is where the rubber meets the road -- if we do the wrong
 | |
|  * thing at any level, the results will not be good. And if we don't make the
 | |
|  * levels work well together, we are in serious trouble." (1)
 | |
|  *
 | |
|  * (1) Paul R. Wilson, Mark S. Johnstone, Michael Neely, and David Boles,
 | |
|  *    "Dynamic Storage Allocation: A Survey and Critical Review",
 | |
|  *    in Proc. 1995 Int'l. Workshop on Memory Management, September 1995.
 | |
|  */
 | |
| 
 | |
| /* #undef WITH_MEMORY_LIMITS */		/* disable mem limit checks  */
 | |
| 
 | |
| /*==========================================================================*/
 | |
| 
 | |
| /*
 | |
|  * Allocation strategy abstract:
 | |
|  *
 | |
|  * For small requests, the allocator sub-allocates <Big> blocks of memory.
 | |
|  * Requests greater than 256 bytes are routed to the system's allocator.
 | |
|  *
 | |
|  * Small requests are grouped in size classes spaced 8 bytes apart, due
 | |
|  * to the required valid alignment of the returned address. Requests of
 | |
|  * a particular size are serviced from memory pools of 4K (one VMM page).
 | |
|  * Pools are fragmented on demand and contain free lists of blocks of one
 | |
|  * particular size class. In other words, there is a fixed-size allocator
 | |
|  * for each size class. Free pools are shared by the different allocators
 | |
|  * thus minimizing the space reserved for a particular size class.
 | |
|  *
 | |
|  * This allocation strategy is a variant of what is known as "simple
 | |
|  * segregated storage based on array of free lists". The main drawback of
 | |
|  * simple segregated storage is that we might end up with lot of reserved
 | |
|  * memory for the different free lists, which degenerate in time. To avoid
 | |
|  * this, we partition each free list in pools and we share dynamically the
 | |
|  * reserved space between all free lists. This technique is quite efficient
 | |
|  * for memory intensive programs which allocate mainly small-sized blocks.
 | |
|  *
 | |
|  * For small requests we have the following table:
 | |
|  *
 | |
|  * Request in bytes	Size of allocated block      Size class idx
 | |
|  * ----------------------------------------------------------------
 | |
|  *        1-8                     8                       0
 | |
|  *	  9-16                   16                       1
 | |
|  *	 17-24                   24                       2
 | |
|  *	 25-32                   32                       3
 | |
|  *	 33-40                   40                       4
 | |
|  *	 41-48                   48                       5
 | |
|  *	 49-56                   56                       6
 | |
|  *	 57-64                   64                       7
 | |
|  *	 65-72                   72                       8
 | |
|  *	  ...                   ...                     ...
 | |
|  *	241-248                 248                      30
 | |
|  *	249-256                 256                      31
 | |
|  *
 | |
|  *	0, 257 and up: routed to the underlying allocator.
 | |
|  */
 | |
| 
 | |
| /*==========================================================================*/
 | |
| 
 | |
| /*
 | |
|  * -- Main tunable settings section --
 | |
|  */
 | |
| 
 | |
| /*
 | |
|  * Alignment of addresses returned to the user. 8-bytes alignment works
 | |
|  * on most current architectures (with 32-bit or 64-bit address busses).
 | |
|  * The alignment value is also used for grouping small requests in size
 | |
|  * classes spaced ALIGNMENT bytes apart.
 | |
|  *
 | |
|  * You shouldn't change this unless you know what you are doing.
 | |
|  */
 | |
| #define ALIGNMENT		8		/* must be 2^N */
 | |
| #define ALIGNMENT_SHIFT		3
 | |
| #define ALIGNMENT_MASK		(ALIGNMENT - 1)
 | |
| 
 | |
| /* Return the number of bytes in size class I, as a uint. */
 | |
| #define INDEX2SIZE(I) (((uint)(I) + 1) << ALIGNMENT_SHIFT)
 | |
| 
 | |
| /*
 | |
|  * Max size threshold below which malloc requests are considered to be
 | |
|  * small enough in order to use preallocated memory pools. You can tune
 | |
|  * this value according to your application behaviour and memory needs.
 | |
|  *
 | |
|  * The following invariants must hold:
 | |
|  *	1) ALIGNMENT <= SMALL_REQUEST_THRESHOLD <= 256
 | |
|  *	2) SMALL_REQUEST_THRESHOLD is evenly divisible by ALIGNMENT
 | |
|  *
 | |
|  * Although not required, for better performance and space efficiency,
 | |
|  * it is recommended that SMALL_REQUEST_THRESHOLD is set to a power of 2.
 | |
|  */
 | |
| #define SMALL_REQUEST_THRESHOLD	256
 | |
| #define NB_SMALL_SIZE_CLASSES	(SMALL_REQUEST_THRESHOLD / ALIGNMENT)
 | |
| 
 | |
| /*
 | |
|  * The system's VMM page size can be obtained on most unices with a
 | |
|  * getpagesize() call or deduced from various header files. To make
 | |
|  * things simpler, we assume that it is 4K, which is OK for most systems.
 | |
|  * It is probably better if this is the native page size, but it doesn't
 | |
|  * have to be.  In theory, if SYSTEM_PAGE_SIZE is larger than the native page
 | |
|  * size, then `POOL_ADDR(p)->arenaindex' could rarely cause a segmentation
 | |
|  * violation fault.  4K is apparently OK for all the platforms that python
 | |
|  * currently targets.
 | |
|  */
 | |
| #define SYSTEM_PAGE_SIZE	(4 * 1024)
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| #define SYSTEM_PAGE_SIZE_MASK	(SYSTEM_PAGE_SIZE - 1)
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| 
 | |
| /*
 | |
|  * Maximum amount of memory managed by the allocator for small requests.
 | |
|  */
 | |
| #ifdef WITH_MEMORY_LIMITS
 | |
| #ifndef SMALL_MEMORY_LIMIT
 | |
| #define SMALL_MEMORY_LIMIT	(64 * 1024 * 1024)	/* 64 MB -- more? */
 | |
| #endif
 | |
| #endif
 | |
| 
 | |
| /*
 | |
|  * The allocator sub-allocates <Big> blocks of memory (called arenas) aligned
 | |
|  * on a page boundary. This is a reserved virtual address space for the
 | |
|  * current process (obtained through a malloc call). In no way this means
 | |
|  * that the memory arenas will be used entirely. A malloc(<Big>) is usually
 | |
|  * an address range reservation for <Big> bytes, unless all pages within this
 | |
|  * space are referenced subsequently. So malloc'ing big blocks and not using
 | |
|  * them does not mean "wasting memory". It's an addressable range wastage...
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|  *
 | |
|  * Therefore, allocating arenas with malloc is not optimal, because there is
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|  * some address space wastage, but this is the most portable way to request
 | |
|  * memory from the system across various platforms.
 | |
|  */
 | |
| #define ARENA_SIZE		(256 << 10)	/* 256KB */
 | |
| 
 | |
| #ifdef WITH_MEMORY_LIMITS
 | |
| #define MAX_ARENAS		(SMALL_MEMORY_LIMIT / ARENA_SIZE)
 | |
| #endif
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| 
 | |
| /*
 | |
|  * Size of the pools used for small blocks. Should be a power of 2,
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|  * between 1K and SYSTEM_PAGE_SIZE, that is: 1k, 2k, 4k.
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|  */
 | |
| #define POOL_SIZE		SYSTEM_PAGE_SIZE	/* must be 2^N */
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| #define POOL_SIZE_MASK		SYSTEM_PAGE_SIZE_MASK
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| 
 | |
| /*
 | |
|  * -- End of tunable settings section --
 | |
|  */
 | |
| 
 | |
| /*==========================================================================*/
 | |
| 
 | |
| /*
 | |
|  * Locking
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|  *
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|  * To reduce lock contention, it would probably be better to refine the
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|  * crude function locking with per size class locking. I'm not positive
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|  * however, whether it's worth switching to such locking policy because
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|  * of the performance penalty it might introduce.
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|  *
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|  * The following macros describe the simplest (should also be the fastest)
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|  * lock object on a particular platform and the init/fini/lock/unlock
 | |
|  * operations on it. The locks defined here are not expected to be recursive
 | |
|  * because it is assumed that they will always be called in the order:
 | |
|  * INIT, [LOCK, UNLOCK]*, FINI.
 | |
|  */
 | |
| 
 | |
| /*
 | |
|  * Python's threads are serialized, so object malloc locking is disabled.
 | |
|  */
 | |
| #define SIMPLELOCK_DECL(lock)	/* simple lock declaration		*/
 | |
| #define SIMPLELOCK_INIT(lock)	/* allocate (if needed) and initialize	*/
 | |
| #define SIMPLELOCK_FINI(lock)	/* free/destroy an existing lock 	*/
 | |
| #define SIMPLELOCK_LOCK(lock)	/* acquire released lock */
 | |
| #define SIMPLELOCK_UNLOCK(lock)	/* release acquired lock */
 | |
| 
 | |
| /*
 | |
|  * Basic types
 | |
|  * I don't care if these are defined in <sys/types.h> or elsewhere. Axiom.
 | |
|  */
 | |
| #undef  uchar
 | |
| #define uchar	unsigned char	/* assuming == 8 bits  */
 | |
| 
 | |
| #undef  uint
 | |
| #define uint	unsigned int	/* assuming >= 16 bits */
 | |
| 
 | |
| #undef  ulong
 | |
| #define ulong	unsigned long	/* assuming >= 32 bits */
 | |
| 
 | |
| #undef uptr
 | |
| #define uptr	Py_uintptr_t
 | |
| 
 | |
| /* When you say memory, my mind reasons in terms of (pointers to) blocks */
 | |
| typedef uchar block;
 | |
| 
 | |
| /* Pool for small blocks. */
 | |
| struct pool_header {
 | |
| 	union { block *_padding;
 | |
| 		uint count; } ref;	/* number of allocated blocks    */
 | |
| 	block *freeblock;		/* pool's free list head         */
 | |
| 	struct pool_header *nextpool;	/* next pool of this size class  */
 | |
| 	struct pool_header *prevpool;	/* previous pool       ""        */
 | |
| 	uint arenaindex;		/* index into arenas of base adr */
 | |
| 	uint szidx;			/* block size class index	 */
 | |
| 	uint nextoffset;		/* bytes to virgin block	 */
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| 	uint maxnextoffset;		/* largest valid nextoffset	 */
 | |
| };
 | |
| 
 | |
| typedef struct pool_header *poolp;
 | |
| 
 | |
| /* Record keeping for arenas. */
 | |
| struct arena_object {
 | |
| 	/* The address of the arena, as returned by malloc.  Note that 0
 | |
| 	 * will never be returned by a successful malloc, and is used
 | |
| 	 * here to mark an arena_object that doesn't correspond to an
 | |
| 	 * allocated arena.
 | |
| 	 */
 | |
| 	uptr address;
 | |
| 
 | |
| 	/* Pool-aligned pointer to the next pool to be carved off. */
 | |
| 	block* pool_address;
 | |
| 
 | |
| 	/* The number of available pools in the arena:  free pools + never-
 | |
| 	 * allocated pools.
 | |
| 	 */
 | |
| 	uint nfreepools;
 | |
| 
 | |
| 	/* The total number of pools in the arena, whether or not available. */
 | |
| 	uint ntotalpools;
 | |
| 
 | |
| 	/* Singly-linked list of available pools. */
 | |
| 	struct pool_header* freepools;
 | |
| 
 | |
| 	/* Whenever this arena_object is not associated with an allocated
 | |
| 	 * arena, the nextarena member is used to link all unassociated
 | |
| 	 * arena_objects in the singly-linked `unused_arena_objects` list.
 | |
| 	 * The prevarena member is unused in this case.
 | |
| 	 *
 | |
| 	 * When this arena_object is associated with an allocated arena
 | |
| 	 * with at least one available pool, both members are used in the
 | |
| 	 * doubly-linked `usable_arenas` list, which is maintained in
 | |
| 	 * increasing order of `nfreepools` values.
 | |
| 	 *
 | |
| 	 * Else this arena_object is associated with an allocated arena
 | |
| 	 * all of whose pools are in use.  `nextarena` and `prevarena`
 | |
| 	 * are both meaningless in this case.
 | |
| 	 */
 | |
| 	struct arena_object* nextarena;
 | |
| 	struct arena_object* prevarena;
 | |
| };
 | |
| 
 | |
| #undef  ROUNDUP
 | |
| #define ROUNDUP(x)		(((x) + ALIGNMENT_MASK) & ~ALIGNMENT_MASK)
 | |
| #define POOL_OVERHEAD		ROUNDUP(sizeof(struct pool_header))
 | |
| 
 | |
| #define DUMMY_SIZE_IDX		0xffff	/* size class of newly cached pools */
 | |
| 
 | |
| /* Round pointer P down to the closest pool-aligned address <= P, as a poolp */
 | |
| #define POOL_ADDR(P) ((poolp)((uptr)(P) & ~(uptr)POOL_SIZE_MASK))
 | |
| 
 | |
| /* Return total number of blocks in pool of size index I, as a uint. */
 | |
| #define NUMBLOCKS(I) ((uint)(POOL_SIZE - POOL_OVERHEAD) / INDEX2SIZE(I))
 | |
| 
 | |
| /*==========================================================================*/
 | |
| 
 | |
| /*
 | |
|  * This malloc lock
 | |
|  */
 | |
| SIMPLELOCK_DECL(_malloc_lock)
 | |
| #define LOCK()		SIMPLELOCK_LOCK(_malloc_lock)
 | |
| #define UNLOCK()	SIMPLELOCK_UNLOCK(_malloc_lock)
 | |
| #define LOCK_INIT()	SIMPLELOCK_INIT(_malloc_lock)
 | |
| #define LOCK_FINI()	SIMPLELOCK_FINI(_malloc_lock)
 | |
| 
 | |
| /*
 | |
|  * Pool table -- headed, circular, doubly-linked lists of partially used pools.
 | |
| 
 | |
| This is involved.  For an index i, usedpools[i+i] is the header for a list of
 | |
| all partially used pools holding small blocks with "size class idx" i. So
 | |
| usedpools[0] corresponds to blocks of size 8, usedpools[2] to blocks of size
 | |
| 16, and so on:  index 2*i <-> blocks of size (i+1)<<ALIGNMENT_SHIFT.
 | |
| 
 | |
| Pools are carved off an arena's highwater mark (an arena_object's pool_address
 | |
| member) as needed.  Once carved off, a pool is in one of three states forever
 | |
| after:
 | |
| 
 | |
| used == partially used, neither empty nor full
 | |
|     At least one block in the pool is currently allocated, and at least one
 | |
|     block in the pool is not currently allocated (note this implies a pool
 | |
|     has room for at least two blocks).
 | |
|     This is a pool's initial state, as a pool is created only when malloc
 | |
|     needs space.
 | |
|     The pool holds blocks of a fixed size, and is in the circular list headed
 | |
|     at usedpools[i] (see above).  It's linked to the other used pools of the
 | |
|     same size class via the pool_header's nextpool and prevpool members.
 | |
|     If all but one block is currently allocated, a malloc can cause a
 | |
|     transition to the full state.  If all but one block is not currently
 | |
|     allocated, a free can cause a transition to the empty state.
 | |
| 
 | |
| full == all the pool's blocks are currently allocated
 | |
|     On transition to full, a pool is unlinked from its usedpools[] list.
 | |
|     It's not linked to from anything then anymore, and its nextpool and
 | |
|     prevpool members are meaningless until it transitions back to used.
 | |
|     A free of a block in a full pool puts the pool back in the used state.
 | |
|     Then it's linked in at the front of the appropriate usedpools[] list, so
 | |
|     that the next allocation for its size class will reuse the freed block.
 | |
| 
 | |
| empty == all the pool's blocks are currently available for allocation
 | |
|     On transition to empty, a pool is unlinked from its usedpools[] list,
 | |
|     and linked to the front of its arena_object's singly-linked freepools list,
 | |
|     via its nextpool member.  The prevpool member has no meaning in this case.
 | |
|     Empty pools have no inherent size class:  the next time a malloc finds
 | |
|     an empty list in usedpools[], it takes the first pool off of freepools.
 | |
|     If the size class needed happens to be the same as the size class the pool
 | |
|     last had, some pool initialization can be skipped.
 | |
| 
 | |
| 
 | |
| Block Management
 | |
| 
 | |
| Blocks within pools are again carved out as needed.  pool->freeblock points to
 | |
| the start of a singly-linked list of free blocks within the pool.  When a
 | |
| block is freed, it's inserted at the front of its pool's freeblock list.  Note
 | |
| that the available blocks in a pool are *not* linked all together when a pool
 | |
| is initialized.  Instead only "the first two" (lowest addresses) blocks are
 | |
| set up, returning the first such block, and setting pool->freeblock to a
 | |
| one-block list holding the second such block.  This is consistent with that
 | |
| pymalloc strives at all levels (arena, pool, and block) never to touch a piece
 | |
| of memory until it's actually needed.
 | |
| 
 | |
| So long as a pool is in the used state, we're certain there *is* a block
 | |
| available for allocating, and pool->freeblock is not NULL.  If pool->freeblock
 | |
| points to the end of the free list before we've carved the entire pool into
 | |
| blocks, that means we simply haven't yet gotten to one of the higher-address
 | |
| blocks.  The offset from the pool_header to the start of "the next" virgin
 | |
| block is stored in the pool_header nextoffset member, and the largest value
 | |
| of nextoffset that makes sense is stored in the maxnextoffset member when a
 | |
| pool is initialized.  All the blocks in a pool have been passed out at least
 | |
| once when and only when nextoffset > maxnextoffset.
 | |
| 
 | |
| 
 | |
| Major obscurity:  While the usedpools vector is declared to have poolp
 | |
| entries, it doesn't really.  It really contains two pointers per (conceptual)
 | |
| poolp entry, the nextpool and prevpool members of a pool_header.  The
 | |
| excruciating initialization code below fools C so that
 | |
| 
 | |
|     usedpool[i+i]
 | |
| 
 | |
| "acts like" a genuine poolp, but only so long as you only reference its
 | |
| nextpool and prevpool members.  The "- 2*sizeof(block *)" gibberish is
 | |
| compensating for that a pool_header's nextpool and prevpool members
 | |
| immediately follow a pool_header's first two members:
 | |
| 
 | |
| 	union { block *_padding;
 | |
| 		uint count; } ref;
 | |
| 	block *freeblock;
 | |
| 
 | |
| each of which consume sizeof(block *) bytes.  So what usedpools[i+i] really
 | |
| contains is a fudged-up pointer p such that *if* C believes it's a poolp
 | |
| pointer, then p->nextpool and p->prevpool are both p (meaning that the headed
 | |
| circular list is empty).
 | |
| 
 | |
| It's unclear why the usedpools setup is so convoluted.  It could be to
 | |
| minimize the amount of cache required to hold this heavily-referenced table
 | |
| (which only *needs* the two interpool pointer members of a pool_header). OTOH,
 | |
| referencing code has to remember to "double the index" and doing so isn't
 | |
| free, usedpools[0] isn't a strictly legal pointer, and we're crucially relying
 | |
| on that C doesn't insert any padding anywhere in a pool_header at or before
 | |
| the prevpool member.
 | |
| **************************************************************************** */
 | |
| 
 | |
| #define PTA(x)	((poolp )((uchar *)&(usedpools[2*(x)]) - 2*sizeof(block *)))
 | |
| #define PT(x)	PTA(x), PTA(x)
 | |
| 
 | |
| static poolp usedpools[2 * ((NB_SMALL_SIZE_CLASSES + 7) / 8) * 8] = {
 | |
| 	PT(0), PT(1), PT(2), PT(3), PT(4), PT(5), PT(6), PT(7)
 | |
| #if NB_SMALL_SIZE_CLASSES > 8
 | |
| 	, PT(8), PT(9), PT(10), PT(11), PT(12), PT(13), PT(14), PT(15)
 | |
| #if NB_SMALL_SIZE_CLASSES > 16
 | |
| 	, PT(16), PT(17), PT(18), PT(19), PT(20), PT(21), PT(22), PT(23)
 | |
| #if NB_SMALL_SIZE_CLASSES > 24
 | |
| 	, PT(24), PT(25), PT(26), PT(27), PT(28), PT(29), PT(30), PT(31)
 | |
| #if NB_SMALL_SIZE_CLASSES > 32
 | |
| 	, PT(32), PT(33), PT(34), PT(35), PT(36), PT(37), PT(38), PT(39)
 | |
| #if NB_SMALL_SIZE_CLASSES > 40
 | |
| 	, PT(40), PT(41), PT(42), PT(43), PT(44), PT(45), PT(46), PT(47)
 | |
| #if NB_SMALL_SIZE_CLASSES > 48
 | |
| 	, PT(48), PT(49), PT(50), PT(51), PT(52), PT(53), PT(54), PT(55)
 | |
| #if NB_SMALL_SIZE_CLASSES > 56
 | |
| 	, PT(56), PT(57), PT(58), PT(59), PT(60), PT(61), PT(62), PT(63)
 | |
| #endif /* NB_SMALL_SIZE_CLASSES > 56 */
 | |
| #endif /* NB_SMALL_SIZE_CLASSES > 48 */
 | |
| #endif /* NB_SMALL_SIZE_CLASSES > 40 */
 | |
| #endif /* NB_SMALL_SIZE_CLASSES > 32 */
 | |
| #endif /* NB_SMALL_SIZE_CLASSES > 24 */
 | |
| #endif /* NB_SMALL_SIZE_CLASSES > 16 */
 | |
| #endif /* NB_SMALL_SIZE_CLASSES >  8 */
 | |
| };
 | |
| 
 | |
| /*==========================================================================
 | |
| Arena management.
 | |
| 
 | |
| `arenas` is a vector of arena_objects.  It contains maxarenas entries, some of
 | |
| which may not be currently used (== they're arena_objects that aren't
 | |
| currently associated with an allocated arena).  Note that arenas proper are
 | |
| separately malloc'ed.
 | |
| 
 | |
| Prior to Python 2.5, arenas were never free()'ed.  Starting with Python 2.5,
 | |
| we do try to free() arenas, and use some mild heuristic strategies to increase
 | |
| the likelihood that arenas eventually can be freed.
 | |
| 
 | |
| unused_arena_objects
 | |
| 
 | |
|     This is a singly-linked list of the arena_objects that are currently not
 | |
|     being used (no arena is associated with them).  Objects are taken off the
 | |
|     head of the list in new_arena(), and are pushed on the head of the list in
 | |
|     PyObject_Free() when the arena is empty.  Key invariant:  an arena_object
 | |
|     is on this list if and only if its .address member is 0.
 | |
| 
 | |
| usable_arenas
 | |
| 
 | |
|     This is a doubly-linked list of the arena_objects associated with arenas
 | |
|     that have pools available.  These pools are either waiting to be reused,
 | |
|     or have not been used before.  The list is sorted to have the most-
 | |
|     allocated arenas first (ascending order based on the nfreepools member).
 | |
|     This means that the next allocation will come from a heavily used arena,
 | |
|     which gives the nearly empty arenas a chance to be returned to the system.
 | |
|     In my unscientific tests this dramatically improved the number of arenas
 | |
|     that could be freed.
 | |
| 
 | |
| Note that an arena_object associated with an arena all of whose pools are
 | |
| currently in use isn't on either list.
 | |
| */
 | |
| 
 | |
| /* Array of objects used to track chunks of memory (arenas). */
 | |
| static struct arena_object* arenas = NULL;
 | |
| /* Number of slots currently allocated in the `arenas` vector. */
 | |
| static uint maxarenas = 0;
 | |
| 
 | |
| /* The head of the singly-linked, NULL-terminated list of available
 | |
|  * arena_objects.
 | |
|  */
 | |
| static struct arena_object* unused_arena_objects = NULL;
 | |
| 
 | |
| /* The head of the doubly-linked, NULL-terminated at each end, list of
 | |
|  * arena_objects associated with arenas that have pools available.
 | |
|  */
 | |
| static struct arena_object* usable_arenas = NULL;
 | |
| 
 | |
| /* How many arena_objects do we initially allocate?
 | |
|  * 16 = can allocate 16 arenas = 16 * ARENA_SIZE = 4MB before growing the
 | |
|  * `arenas` vector.
 | |
|  */
 | |
| #define INITIAL_ARENA_OBJECTS 16
 | |
| 
 | |
| /* Number of arenas allocated that haven't been free()'d. */
 | |
| static size_t narenas_currently_allocated = 0;
 | |
| 
 | |
| #ifdef PYMALLOC_DEBUG
 | |
| /* Total number of times malloc() called to allocate an arena. */
 | |
| static size_t ntimes_arena_allocated = 0;
 | |
| /* High water mark (max value ever seen) for narenas_currently_allocated. */
 | |
| static size_t narenas_highwater = 0;
 | |
| #endif
 | |
| 
 | |
| /* Allocate a new arena.  If we run out of memory, return NULL.  Else
 | |
|  * allocate a new arena, and return the address of an arena_object
 | |
|  * describing the new arena.  It's expected that the caller will set
 | |
|  * `usable_arenas` to the return value.
 | |
|  */
 | |
| static struct arena_object*
 | |
| new_arena(void)
 | |
| {
 | |
| 	struct arena_object* arenaobj;
 | |
| 	uint excess;	/* number of bytes above pool alignment */
 | |
| 
 | |
| #ifdef PYMALLOC_DEBUG
 | |
| 	if (Py_GETENV("PYTHONMALLOCSTATS"))
 | |
| 		_PyObject_DebugMallocStats();
 | |
| #endif
 | |
| 	if (unused_arena_objects == NULL) {
 | |
| 		uint i;
 | |
| 		uint numarenas;
 | |
| 		size_t nbytes;
 | |
| 
 | |
| 		/* Double the number of arena objects on each allocation.
 | |
| 		 * Note that it's possible for `numarenas` to overflow.
 | |
| 		 */
 | |
| 		numarenas = maxarenas ? maxarenas << 1 : INITIAL_ARENA_OBJECTS;
 | |
| 		if (numarenas <= maxarenas)
 | |
| 			return NULL;	/* overflow */
 | |
| #if SIZEOF_SIZE_T <= SIZEOF_INT
 | |
| 		if (numarenas > PY_SIZE_MAX / sizeof(*arenas))
 | |
| 			return NULL;	/* overflow */
 | |
| #endif
 | |
| 		nbytes = numarenas * sizeof(*arenas);
 | |
| 		arenaobj = (struct arena_object *)realloc(arenas, nbytes);
 | |
| 		if (arenaobj == NULL)
 | |
| 			return NULL;
 | |
| 		arenas = arenaobj;
 | |
| 
 | |
| 		/* We might need to fix pointers that were copied.  However,
 | |
| 		 * new_arena only gets called when all the pages in the
 | |
| 		 * previous arenas are full.  Thus, there are *no* pointers
 | |
| 		 * into the old array. Thus, we don't have to worry about
 | |
| 		 * invalid pointers.  Just to be sure, some asserts:
 | |
| 		 */
 | |
| 		assert(usable_arenas == NULL);
 | |
| 		assert(unused_arena_objects == NULL);
 | |
| 
 | |
| 		/* Put the new arenas on the unused_arena_objects list. */
 | |
| 		for (i = maxarenas; i < numarenas; ++i) {
 | |
| 			arenas[i].address = 0;	/* mark as unassociated */
 | |
| 			arenas[i].nextarena = i < numarenas - 1 ?
 | |
| 					       &arenas[i+1] : NULL;
 | |
| 		}
 | |
| 
 | |
| 		/* Update globals. */
 | |
| 		unused_arena_objects = &arenas[maxarenas];
 | |
| 		maxarenas = numarenas;
 | |
| 	}
 | |
| 
 | |
| 	/* Take the next available arena object off the head of the list. */
 | |
| 	assert(unused_arena_objects != NULL);
 | |
| 	arenaobj = unused_arena_objects;
 | |
| 	unused_arena_objects = arenaobj->nextarena;
 | |
| 	assert(arenaobj->address == 0);
 | |
| 	arenaobj->address = (uptr)malloc(ARENA_SIZE);
 | |
| 	if (arenaobj->address == 0) {
 | |
| 		/* The allocation failed: return NULL after putting the
 | |
| 		 * arenaobj back.
 | |
| 		 */
 | |
| 		arenaobj->nextarena = unused_arena_objects;
 | |
| 		unused_arena_objects = arenaobj;
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	++narenas_currently_allocated;
 | |
| #ifdef PYMALLOC_DEBUG
 | |
| 	++ntimes_arena_allocated;
 | |
| 	if (narenas_currently_allocated > narenas_highwater)
 | |
| 		narenas_highwater = narenas_currently_allocated;
 | |
| #endif
 | |
| 	arenaobj->freepools = NULL;
 | |
| 	/* pool_address <- first pool-aligned address in the arena
 | |
| 	   nfreepools <- number of whole pools that fit after alignment */
 | |
| 	arenaobj->pool_address = (block*)arenaobj->address;
 | |
| 	arenaobj->nfreepools = ARENA_SIZE / POOL_SIZE;
 | |
| 	assert(POOL_SIZE * arenaobj->nfreepools == ARENA_SIZE);
 | |
| 	excess = (uint)(arenaobj->address & POOL_SIZE_MASK);
 | |
| 	if (excess != 0) {
 | |
| 		--arenaobj->nfreepools;
 | |
| 		arenaobj->pool_address += POOL_SIZE - excess;
 | |
| 	}
 | |
| 	arenaobj->ntotalpools = arenaobj->nfreepools;
 | |
| 
 | |
| 	return arenaobj;
 | |
| }
 | |
| 
 | |
| /*
 | |
| Py_ADDRESS_IN_RANGE(P, POOL)
 | |
| 
 | |
| Return true if and only if P is an address that was allocated by pymalloc.
 | |
| POOL must be the pool address associated with P, i.e., POOL = POOL_ADDR(P)
 | |
| (the caller is asked to compute this because the macro expands POOL more than
 | |
| once, and for efficiency it's best for the caller to assign POOL_ADDR(P) to a
 | |
| variable and pass the latter to the macro; because Py_ADDRESS_IN_RANGE is
 | |
| called on every alloc/realloc/free, micro-efficiency is important here).
 | |
| 
 | |
| Tricky:  Let B be the arena base address associated with the pool, B =
 | |
| arenas[(POOL)->arenaindex].address.  Then P belongs to the arena if and only if
 | |
| 
 | |
| 	B <= P < B + ARENA_SIZE
 | |
| 
 | |
| Subtracting B throughout, this is true iff
 | |
| 
 | |
| 	0 <= P-B < ARENA_SIZE
 | |
| 
 | |
| By using unsigned arithmetic, the "0 <=" half of the test can be skipped.
 | |
| 
 | |
| Obscure:  A PyMem "free memory" function can call the pymalloc free or realloc
 | |
| before the first arena has been allocated.  `arenas` is still NULL in that
 | |
| case.  We're relying on that maxarenas is also 0 in that case, so that
 | |
| (POOL)->arenaindex < maxarenas  must be false, saving us from trying to index
 | |
| into a NULL arenas.
 | |
| 
 | |
| Details:  given P and POOL, the arena_object corresponding to P is AO =
 | |
| arenas[(POOL)->arenaindex].  Suppose obmalloc controls P.  Then (barring wild
 | |
| stores, etc), POOL is the correct address of P's pool, AO.address is the
 | |
| correct base address of the pool's arena, and P must be within ARENA_SIZE of
 | |
| AO.address.  In addition, AO.address is not 0 (no arena can start at address 0
 | |
| (NULL)).  Therefore Py_ADDRESS_IN_RANGE correctly reports that obmalloc
 | |
| controls P.
 | |
| 
 | |
| Now suppose obmalloc does not control P (e.g., P was obtained via a direct
 | |
| call to the system malloc() or realloc()).  (POOL)->arenaindex may be anything
 | |
| in this case -- it may even be uninitialized trash.  If the trash arenaindex
 | |
| is >= maxarenas, the macro correctly concludes at once that obmalloc doesn't
 | |
| control P.
 | |
| 
 | |
| Else arenaindex is < maxarena, and AO is read up.  If AO corresponds to an
 | |
| allocated arena, obmalloc controls all the memory in slice AO.address :
 | |
| AO.address+ARENA_SIZE.  By case assumption, P is not controlled by obmalloc,
 | |
| so P doesn't lie in that slice, so the macro correctly reports that P is not
 | |
| controlled by obmalloc.
 | |
| 
 | |
| Finally, if P is not controlled by obmalloc and AO corresponds to an unused
 | |
| arena_object (one not currently associated with an allocated arena),
 | |
| AO.address is 0, and the second test in the macro reduces to:
 | |
| 
 | |
| 	P < ARENA_SIZE
 | |
| 
 | |
| If P >= ARENA_SIZE (extremely likely), the macro again correctly concludes
 | |
| that P is not controlled by obmalloc.  However, if P < ARENA_SIZE, this part
 | |
| of the test still passes, and the third clause (AO.address != 0) is necessary
 | |
| to get the correct result:  AO.address is 0 in this case, so the macro
 | |
| correctly reports that P is not controlled by obmalloc (despite that P lies in
 | |
| slice AO.address : AO.address + ARENA_SIZE).
 | |
| 
 | |
| Note:  The third (AO.address != 0) clause was added in Python 2.5.  Before
 | |
| 2.5, arenas were never free()'ed, and an arenaindex < maxarena always
 | |
| corresponded to a currently-allocated arena, so the "P is not controlled by
 | |
| obmalloc, AO corresponds to an unused arena_object, and P < ARENA_SIZE" case
 | |
| was impossible.
 | |
| 
 | |
| Note that the logic is excruciating, and reading up possibly uninitialized
 | |
| memory when P is not controlled by obmalloc (to get at (POOL)->arenaindex)
 | |
| creates problems for some memory debuggers.  The overwhelming advantage is
 | |
| that this test determines whether an arbitrary address is controlled by
 | |
| obmalloc in a small constant time, independent of the number of arenas
 | |
| obmalloc controls.  Since this test is needed at every entry point, it's
 | |
| extremely desirable that it be this fast.
 | |
| */
 | |
| #define Py_ADDRESS_IN_RANGE(P, POOL)			\
 | |
| 	((POOL)->arenaindex < maxarenas &&		\
 | |
| 	 (uptr)(P) - arenas[(POOL)->arenaindex].address < (uptr)ARENA_SIZE && \
 | |
| 	 arenas[(POOL)->arenaindex].address != 0)
 | |
| 
 | |
| 
 | |
| /* This is only useful when running memory debuggers such as
 | |
|  * Purify or Valgrind.  Uncomment to use.
 | |
|  *
 | |
| #define Py_USING_MEMORY_DEBUGGER
 | |
|  */
 | |
| 
 | |
| #ifdef Py_USING_MEMORY_DEBUGGER
 | |
| 
 | |
| /* Py_ADDRESS_IN_RANGE may access uninitialized memory by design
 | |
|  * This leads to thousands of spurious warnings when using
 | |
|  * Purify or Valgrind.  By making a function, we can easily
 | |
|  * suppress the uninitialized memory reads in this one function.
 | |
|  * So we won't ignore real errors elsewhere.
 | |
|  *
 | |
|  * Disable the macro and use a function.
 | |
|  */
 | |
| 
 | |
| #undef Py_ADDRESS_IN_RANGE
 | |
| 
 | |
| #if defined(__GNUC__) && ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1) || \
 | |
| 			  (__GNUC__ >= 4))
 | |
| #define Py_NO_INLINE __attribute__((__noinline__))
 | |
| #else
 | |
| #define Py_NO_INLINE
 | |
| #endif
 | |
| 
 | |
| /* Don't make static, to try to ensure this isn't inlined. */
 | |
| int Py_ADDRESS_IN_RANGE(void *P, poolp pool) Py_NO_INLINE;
 | |
| #undef Py_NO_INLINE
 | |
| #endif
 | |
| 
 | |
| /*==========================================================================*/
 | |
| 
 | |
| /* malloc.  Note that nbytes==0 tries to return a non-NULL pointer, distinct
 | |
|  * from all other currently live pointers.  This may not be possible.
 | |
|  */
 | |
| 
 | |
| /*
 | |
|  * The basic blocks are ordered by decreasing execution frequency,
 | |
|  * which minimizes the number of jumps in the most common cases,
 | |
|  * improves branching prediction and instruction scheduling (small
 | |
|  * block allocations typically result in a couple of instructions).
 | |
|  * Unless the optimizer reorders everything, being too smart...
 | |
|  */
 | |
| 
 | |
| #undef PyObject_Malloc
 | |
| void *
 | |
| PyObject_Malloc(size_t nbytes)
 | |
| {
 | |
| 	block *bp;
 | |
| 	poolp pool;
 | |
| 	poolp next;
 | |
| 	uint size;
 | |
| 
 | |
| 	/*
 | |
| 	 * Limit ourselves to PY_SSIZE_T_MAX bytes to prevent security holes.
 | |
| 	 * Most python internals blindly use a signed Py_ssize_t to track
 | |
| 	 * things without checking for overflows or negatives.
 | |
| 	 * As size_t is unsigned, checking for nbytes < 0 is not required.
 | |
| 	 */
 | |
| 	if (nbytes > PY_SSIZE_T_MAX)
 | |
| 		return NULL;
 | |
| 
 | |
| 	/*
 | |
| 	 * This implicitly redirects malloc(0).
 | |
| 	 */
 | |
| 	if ((nbytes - 1) < SMALL_REQUEST_THRESHOLD) {
 | |
| 		LOCK();
 | |
| 		/*
 | |
| 		 * Most frequent paths first
 | |
| 		 */
 | |
| 		size = (uint)(nbytes - 1) >> ALIGNMENT_SHIFT;
 | |
| 		pool = usedpools[size + size];
 | |
| 		if (pool != pool->nextpool) {
 | |
| 			/*
 | |
| 			 * There is a used pool for this size class.
 | |
| 			 * Pick up the head block of its free list.
 | |
| 			 */
 | |
| 			++pool->ref.count;
 | |
| 			bp = pool->freeblock;
 | |
| 			assert(bp != NULL);
 | |
| 			if ((pool->freeblock = *(block **)bp) != NULL) {
 | |
| 				UNLOCK();
 | |
| 				return (void *)bp;
 | |
| 			}
 | |
| 			/*
 | |
| 			 * Reached the end of the free list, try to extend it.
 | |
| 			 */
 | |
| 			if (pool->nextoffset <= pool->maxnextoffset) {
 | |
| 				/* There is room for another block. */
 | |
| 				pool->freeblock = (block*)pool +
 | |
| 						  pool->nextoffset;
 | |
| 				pool->nextoffset += INDEX2SIZE(size);
 | |
| 				*(block **)(pool->freeblock) = NULL;
 | |
| 				UNLOCK();
 | |
| 				return (void *)bp;
 | |
| 			}
 | |
| 			/* Pool is full, unlink from used pools. */
 | |
| 			next = pool->nextpool;
 | |
| 			pool = pool->prevpool;
 | |
| 			next->prevpool = pool;
 | |
| 			pool->nextpool = next;
 | |
| 			UNLOCK();
 | |
| 			return (void *)bp;
 | |
| 		}
 | |
| 
 | |
| 		/* There isn't a pool of the right size class immediately
 | |
| 		 * available:  use a free pool.
 | |
| 		 */
 | |
| 		if (usable_arenas == NULL) {
 | |
| 			/* No arena has a free pool:  allocate a new arena. */
 | |
| #ifdef WITH_MEMORY_LIMITS
 | |
| 			if (narenas_currently_allocated >= MAX_ARENAS) {
 | |
| 				UNLOCK();
 | |
| 				goto redirect;
 | |
| 			}
 | |
| #endif
 | |
| 			usable_arenas = new_arena();
 | |
| 			if (usable_arenas == NULL) {
 | |
| 				UNLOCK();
 | |
| 				goto redirect;
 | |
| 			}
 | |
| 			usable_arenas->nextarena =
 | |
| 				usable_arenas->prevarena = NULL;
 | |
| 		}
 | |
| 		assert(usable_arenas->address != 0);
 | |
| 
 | |
| 		/* Try to get a cached free pool. */
 | |
| 		pool = usable_arenas->freepools;
 | |
| 		if (pool != NULL) {
 | |
| 			/* Unlink from cached pools. */
 | |
| 			usable_arenas->freepools = pool->nextpool;
 | |
| 
 | |
| 			/* This arena already had the smallest nfreepools
 | |
| 			 * value, so decreasing nfreepools doesn't change
 | |
| 			 * that, and we don't need to rearrange the
 | |
| 			 * usable_arenas list.  However, if the arena has
 | |
| 			 * become wholly allocated, we need to remove its
 | |
| 			 * arena_object from usable_arenas.
 | |
| 			 */
 | |
| 			--usable_arenas->nfreepools;
 | |
| 			if (usable_arenas->nfreepools == 0) {
 | |
| 				/* Wholly allocated:  remove. */
 | |
| 				assert(usable_arenas->freepools == NULL);
 | |
| 				assert(usable_arenas->nextarena == NULL ||
 | |
| 				       usable_arenas->nextarena->prevarena ==
 | |
| 					   usable_arenas);
 | |
| 
 | |
| 				usable_arenas = usable_arenas->nextarena;
 | |
| 				if (usable_arenas != NULL) {
 | |
| 					usable_arenas->prevarena = NULL;
 | |
| 					assert(usable_arenas->address != 0);
 | |
| 				}
 | |
| 			}
 | |
| 			else {
 | |
| 				/* nfreepools > 0:  it must be that freepools
 | |
| 				 * isn't NULL, or that we haven't yet carved
 | |
| 				 * off all the arena's pools for the first
 | |
| 				 * time.
 | |
| 				 */
 | |
| 				assert(usable_arenas->freepools != NULL ||
 | |
| 				       usable_arenas->pool_address <=
 | |
| 				           (block*)usable_arenas->address +
 | |
| 				               ARENA_SIZE - POOL_SIZE);
 | |
| 			}
 | |
| 		init_pool:
 | |
| 			/* Frontlink to used pools. */
 | |
| 			next = usedpools[size + size]; /* == prev */
 | |
| 			pool->nextpool = next;
 | |
| 			pool->prevpool = next;
 | |
| 			next->nextpool = pool;
 | |
| 			next->prevpool = pool;
 | |
| 			pool->ref.count = 1;
 | |
| 			if (pool->szidx == size) {
 | |
| 				/* Luckily, this pool last contained blocks
 | |
| 				 * of the same size class, so its header
 | |
| 				 * and free list are already initialized.
 | |
| 				 */
 | |
| 				bp = pool->freeblock;
 | |
| 				pool->freeblock = *(block **)bp;
 | |
| 				UNLOCK();
 | |
| 				return (void *)bp;
 | |
| 			}
 | |
| 			/*
 | |
| 			 * Initialize the pool header, set up the free list to
 | |
| 			 * contain just the second block, and return the first
 | |
| 			 * block.
 | |
| 			 */
 | |
| 			pool->szidx = size;
 | |
| 			size = INDEX2SIZE(size);
 | |
| 			bp = (block *)pool + POOL_OVERHEAD;
 | |
| 			pool->nextoffset = POOL_OVERHEAD + (size << 1);
 | |
| 			pool->maxnextoffset = POOL_SIZE - size;
 | |
| 			pool->freeblock = bp + size;
 | |
| 			*(block **)(pool->freeblock) = NULL;
 | |
| 			UNLOCK();
 | |
| 			return (void *)bp;
 | |
| 		}
 | |
| 
 | |
| 		/* Carve off a new pool. */
 | |
| 		assert(usable_arenas->nfreepools > 0);
 | |
| 		assert(usable_arenas->freepools == NULL);
 | |
| 		pool = (poolp)usable_arenas->pool_address;
 | |
| 		assert((block*)pool <= (block*)usable_arenas->address +
 | |
| 		                       ARENA_SIZE - POOL_SIZE);
 | |
| 		pool->arenaindex = usable_arenas - arenas;
 | |
| 		assert(&arenas[pool->arenaindex] == usable_arenas);
 | |
| 		pool->szidx = DUMMY_SIZE_IDX;
 | |
| 		usable_arenas->pool_address += POOL_SIZE;
 | |
| 		--usable_arenas->nfreepools;
 | |
| 
 | |
| 		if (usable_arenas->nfreepools == 0) {
 | |
| 			assert(usable_arenas->nextarena == NULL ||
 | |
| 			       usable_arenas->nextarena->prevarena ==
 | |
| 			       	   usable_arenas);
 | |
| 			/* Unlink the arena:  it is completely allocated. */
 | |
| 			usable_arenas = usable_arenas->nextarena;
 | |
| 			if (usable_arenas != NULL) {
 | |
| 				usable_arenas->prevarena = NULL;
 | |
| 				assert(usable_arenas->address != 0);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		goto init_pool;
 | |
| 	}
 | |
| 
 | |
|         /* The small block allocator ends here. */
 | |
| 
 | |
| redirect:
 | |
| 	/* Redirect the original request to the underlying (libc) allocator.
 | |
| 	 * We jump here on bigger requests, on error in the code above (as a
 | |
| 	 * last chance to serve the request) or when the max memory limit
 | |
| 	 * has been reached.
 | |
| 	 */
 | |
| 	if (nbytes == 0)
 | |
| 		nbytes = 1;
 | |
| 	return (void *)malloc(nbytes);
 | |
| }
 | |
| 
 | |
| /* free */
 | |
| 
 | |
| #undef PyObject_Free
 | |
| void
 | |
| PyObject_Free(void *p)
 | |
| {
 | |
| 	poolp pool;
 | |
| 	block *lastfree;
 | |
| 	poolp next, prev;
 | |
| 	uint size;
 | |
| 
 | |
| 	if (p == NULL)	/* free(NULL) has no effect */
 | |
| 		return;
 | |
| 
 | |
| 	pool = POOL_ADDR(p);
 | |
| 	if (Py_ADDRESS_IN_RANGE(p, pool)) {
 | |
| 		/* We allocated this address. */
 | |
| 		LOCK();
 | |
| 		/* Link p to the start of the pool's freeblock list.  Since
 | |
| 		 * the pool had at least the p block outstanding, the pool
 | |
| 		 * wasn't empty (so it's already in a usedpools[] list, or
 | |
| 		 * was full and is in no list -- it's not in the freeblocks
 | |
| 		 * list in any case).
 | |
| 		 */
 | |
| 		assert(pool->ref.count > 0);	/* else it was empty */
 | |
| 		*(block **)p = lastfree = pool->freeblock;
 | |
| 		pool->freeblock = (block *)p;
 | |
| 		if (lastfree) {
 | |
| 			struct arena_object* ao;
 | |
| 			uint nf;  /* ao->nfreepools */
 | |
| 
 | |
| 			/* freeblock wasn't NULL, so the pool wasn't full,
 | |
| 			 * and the pool is in a usedpools[] list.
 | |
| 			 */
 | |
| 			if (--pool->ref.count != 0) {
 | |
| 				/* pool isn't empty:  leave it in usedpools */
 | |
| 				UNLOCK();
 | |
| 				return;
 | |
| 			}
 | |
| 			/* Pool is now empty:  unlink from usedpools, and
 | |
| 			 * link to the front of freepools.  This ensures that
 | |
| 			 * previously freed pools will be allocated later
 | |
| 			 * (being not referenced, they are perhaps paged out).
 | |
| 			 */
 | |
| 			next = pool->nextpool;
 | |
| 			prev = pool->prevpool;
 | |
| 			next->prevpool = prev;
 | |
| 			prev->nextpool = next;
 | |
| 
 | |
| 			/* Link the pool to freepools.  This is a singly-linked
 | |
| 			 * list, and pool->prevpool isn't used there.
 | |
| 			 */
 | |
| 			ao = &arenas[pool->arenaindex];
 | |
| 			pool->nextpool = ao->freepools;
 | |
| 			ao->freepools = pool;
 | |
| 			nf = ++ao->nfreepools;
 | |
| 
 | |
| 			/* All the rest is arena management.  We just freed
 | |
| 			 * a pool, and there are 4 cases for arena mgmt:
 | |
| 			 * 1. If all the pools are free, return the arena to
 | |
| 			 *    the system free().
 | |
| 			 * 2. If this is the only free pool in the arena,
 | |
| 			 *    add the arena back to the `usable_arenas` list.
 | |
| 			 * 3. If the "next" arena has a smaller count of free
 | |
| 			 *    pools, we have to "slide this arena right" to
 | |
| 			 *    restore that usable_arenas is sorted in order of
 | |
| 			 *    nfreepools.
 | |
| 			 * 4. Else there's nothing more to do.
 | |
| 			 */
 | |
| 			if (nf == ao->ntotalpools) {
 | |
| 				/* Case 1.  First unlink ao from usable_arenas.
 | |
| 				 */
 | |
| 				assert(ao->prevarena == NULL ||
 | |
| 				       ao->prevarena->address != 0);
 | |
| 				assert(ao ->nextarena == NULL ||
 | |
| 				       ao->nextarena->address != 0);
 | |
| 
 | |
| 				/* Fix the pointer in the prevarena, or the
 | |
| 				 * usable_arenas pointer.
 | |
| 				 */
 | |
| 				if (ao->prevarena == NULL) {
 | |
| 					usable_arenas = ao->nextarena;
 | |
| 					assert(usable_arenas == NULL ||
 | |
| 					       usable_arenas->address != 0);
 | |
| 				}
 | |
| 				else {
 | |
| 					assert(ao->prevarena->nextarena == ao);
 | |
| 					ao->prevarena->nextarena =
 | |
| 						ao->nextarena;
 | |
| 				}
 | |
| 				/* Fix the pointer in the nextarena. */
 | |
| 				if (ao->nextarena != NULL) {
 | |
| 					assert(ao->nextarena->prevarena == ao);
 | |
| 					ao->nextarena->prevarena =
 | |
| 						ao->prevarena;
 | |
| 				}
 | |
| 				/* Record that this arena_object slot is
 | |
| 				 * available to be reused.
 | |
| 				 */
 | |
| 				ao->nextarena = unused_arena_objects;
 | |
| 				unused_arena_objects = ao;
 | |
| 
 | |
| 				/* Free the entire arena. */
 | |
| 				free((void *)ao->address);
 | |
| 				ao->address = 0;	/* mark unassociated */
 | |
| 				--narenas_currently_allocated;
 | |
| 
 | |
| 				UNLOCK();
 | |
| 				return;
 | |
| 			}
 | |
| 			if (nf == 1) {
 | |
| 				/* Case 2.  Put ao at the head of
 | |
| 				 * usable_arenas.  Note that because
 | |
| 				 * ao->nfreepools was 0 before, ao isn't
 | |
| 				 * currently on the usable_arenas list.
 | |
| 				 */
 | |
| 				ao->nextarena = usable_arenas;
 | |
| 				ao->prevarena = NULL;
 | |
| 				if (usable_arenas)
 | |
| 					usable_arenas->prevarena = ao;
 | |
| 				usable_arenas = ao;
 | |
| 				assert(usable_arenas->address != 0);
 | |
| 
 | |
| 				UNLOCK();
 | |
| 				return;
 | |
| 			}
 | |
| 			/* If this arena is now out of order, we need to keep
 | |
| 			 * the list sorted.  The list is kept sorted so that
 | |
| 			 * the "most full" arenas are used first, which allows
 | |
| 			 * the nearly empty arenas to be completely freed.  In
 | |
| 			 * a few un-scientific tests, it seems like this
 | |
| 			 * approach allowed a lot more memory to be freed.
 | |
| 			 */
 | |
| 			if (ao->nextarena == NULL ||
 | |
| 				     nf <= ao->nextarena->nfreepools) {
 | |
| 				/* Case 4.  Nothing to do. */
 | |
| 				UNLOCK();
 | |
| 				return;
 | |
| 			}
 | |
| 			/* Case 3:  We have to move the arena towards the end
 | |
| 			 * of the list, because it has more free pools than
 | |
| 			 * the arena to its right.
 | |
| 			 * First unlink ao from usable_arenas.
 | |
| 			 */
 | |
| 			if (ao->prevarena != NULL) {
 | |
| 				/* ao isn't at the head of the list */
 | |
| 				assert(ao->prevarena->nextarena == ao);
 | |
| 				ao->prevarena->nextarena = ao->nextarena;
 | |
| 			}
 | |
| 			else {
 | |
| 				/* ao is at the head of the list */
 | |
| 				assert(usable_arenas == ao);
 | |
| 				usable_arenas = ao->nextarena;
 | |
| 			}
 | |
| 			ao->nextarena->prevarena = ao->prevarena;
 | |
| 
 | |
| 			/* Locate the new insertion point by iterating over
 | |
| 			 * the list, using our nextarena pointer.
 | |
| 			 */
 | |
| 			while (ao->nextarena != NULL &&
 | |
| 					nf > ao->nextarena->nfreepools) {
 | |
| 				ao->prevarena = ao->nextarena;
 | |
| 				ao->nextarena = ao->nextarena->nextarena;
 | |
| 			}
 | |
| 
 | |
| 			/* Insert ao at this point. */
 | |
| 			assert(ao->nextarena == NULL ||
 | |
| 				ao->prevarena == ao->nextarena->prevarena);
 | |
| 			assert(ao->prevarena->nextarena == ao->nextarena);
 | |
| 
 | |
| 			ao->prevarena->nextarena = ao;
 | |
| 			if (ao->nextarena != NULL)
 | |
| 				ao->nextarena->prevarena = ao;
 | |
| 
 | |
| 			/* Verify that the swaps worked. */
 | |
| 			assert(ao->nextarena == NULL ||
 | |
| 				  nf <= ao->nextarena->nfreepools);
 | |
| 			assert(ao->prevarena == NULL ||
 | |
| 				  nf > ao->prevarena->nfreepools);
 | |
| 			assert(ao->nextarena == NULL ||
 | |
| 				ao->nextarena->prevarena == ao);
 | |
| 			assert((usable_arenas == ao &&
 | |
| 				ao->prevarena == NULL) ||
 | |
| 				ao->prevarena->nextarena == ao);
 | |
| 
 | |
| 			UNLOCK();
 | |
| 			return;
 | |
| 		}
 | |
| 		/* Pool was full, so doesn't currently live in any list:
 | |
| 		 * link it to the front of the appropriate usedpools[] list.
 | |
| 		 * This mimics LRU pool usage for new allocations and
 | |
| 		 * targets optimal filling when several pools contain
 | |
| 		 * blocks of the same size class.
 | |
| 		 */
 | |
| 		--pool->ref.count;
 | |
| 		assert(pool->ref.count > 0);	/* else the pool is empty */
 | |
| 		size = pool->szidx;
 | |
| 		next = usedpools[size + size];
 | |
| 		prev = next->prevpool;
 | |
| 		/* insert pool before next:   prev <-> pool <-> next */
 | |
| 		pool->nextpool = next;
 | |
| 		pool->prevpool = prev;
 | |
| 		next->prevpool = pool;
 | |
| 		prev->nextpool = pool;
 | |
| 		UNLOCK();
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	/* We didn't allocate this address. */
 | |
| 	free(p);
 | |
| }
 | |
| 
 | |
| /* realloc.  If p is NULL, this acts like malloc(nbytes).  Else if nbytes==0,
 | |
|  * then as the Python docs promise, we do not treat this like free(p), and
 | |
|  * return a non-NULL result.
 | |
|  */
 | |
| 
 | |
| #undef PyObject_Realloc
 | |
| void *
 | |
| PyObject_Realloc(void *p, size_t nbytes)
 | |
| {
 | |
| 	void *bp;
 | |
| 	poolp pool;
 | |
| 	size_t size;
 | |
| 
 | |
| 	if (p == NULL)
 | |
| 		return PyObject_Malloc(nbytes);
 | |
| 
 | |
| 	/*
 | |
| 	 * Limit ourselves to PY_SSIZE_T_MAX bytes to prevent security holes.
 | |
| 	 * Most python internals blindly use a signed Py_ssize_t to track
 | |
| 	 * things without checking for overflows or negatives.
 | |
| 	 * As size_t is unsigned, checking for nbytes < 0 is not required.
 | |
| 	 */
 | |
| 	if (nbytes > PY_SSIZE_T_MAX)
 | |
| 		return NULL;
 | |
| 
 | |
| 	pool = POOL_ADDR(p);
 | |
| 	if (Py_ADDRESS_IN_RANGE(p, pool)) {
 | |
| 		/* We're in charge of this block */
 | |
| 		size = INDEX2SIZE(pool->szidx);
 | |
| 		if (nbytes <= size) {
 | |
| 			/* The block is staying the same or shrinking.  If
 | |
| 			 * it's shrinking, there's a tradeoff:  it costs
 | |
| 			 * cycles to copy the block to a smaller size class,
 | |
| 			 * but it wastes memory not to copy it.  The
 | |
| 			 * compromise here is to copy on shrink only if at
 | |
| 			 * least 25% of size can be shaved off.
 | |
| 			 */
 | |
| 			if (4 * nbytes > 3 * size) {
 | |
| 				/* It's the same,
 | |
| 				 * or shrinking and new/old > 3/4.
 | |
| 				 */
 | |
| 				return p;
 | |
| 			}
 | |
| 			size = nbytes;
 | |
| 		}
 | |
| 		bp = PyObject_Malloc(nbytes);
 | |
| 		if (bp != NULL) {
 | |
| 			memcpy(bp, p, size);
 | |
| 			PyObject_Free(p);
 | |
| 		}
 | |
| 		return bp;
 | |
| 	}
 | |
| 	/* We're not managing this block.  If nbytes <=
 | |
| 	 * SMALL_REQUEST_THRESHOLD, it's tempting to try to take over this
 | |
| 	 * block.  However, if we do, we need to copy the valid data from
 | |
| 	 * the C-managed block to one of our blocks, and there's no portable
 | |
| 	 * way to know how much of the memory space starting at p is valid.
 | |
| 	 * As bug 1185883 pointed out the hard way, it's possible that the
 | |
| 	 * C-managed block is "at the end" of allocated VM space, so that
 | |
| 	 * a memory fault can occur if we try to copy nbytes bytes starting
 | |
| 	 * at p.  Instead we punt:  let C continue to manage this block.
 | |
|          */
 | |
| 	if (nbytes)
 | |
| 		return realloc(p, nbytes);
 | |
| 	/* C doesn't define the result of realloc(p, 0) (it may or may not
 | |
| 	 * return NULL then), but Python's docs promise that nbytes==0 never
 | |
| 	 * returns NULL.  We don't pass 0 to realloc(), to avoid that endcase
 | |
| 	 * to begin with.  Even then, we can't be sure that realloc() won't
 | |
| 	 * return NULL.
 | |
| 	 */
 | |
| 	bp = realloc(p, 1);
 | |
|    	return bp ? bp : p;
 | |
| }
 | |
| 
 | |
| #else	/* ! WITH_PYMALLOC */
 | |
| 
 | |
| /*==========================================================================*/
 | |
| /* pymalloc not enabled:  Redirect the entry points to malloc.  These will
 | |
|  * only be used by extensions that are compiled with pymalloc enabled. */
 | |
| 
 | |
| void *
 | |
| PyObject_Malloc(size_t n)
 | |
| {
 | |
| 	return PyMem_MALLOC(n);
 | |
| }
 | |
| 
 | |
| void *
 | |
| PyObject_Realloc(void *p, size_t n)
 | |
| {
 | |
| 	return PyMem_REALLOC(p, n);
 | |
| }
 | |
| 
 | |
| void
 | |
| PyObject_Free(void *p)
 | |
| {
 | |
| 	PyMem_FREE(p);
 | |
| }
 | |
| #endif /* WITH_PYMALLOC */
 | |
| 
 | |
| #ifdef PYMALLOC_DEBUG
 | |
| /*==========================================================================*/
 | |
| /* A x-platform debugging allocator.  This doesn't manage memory directly,
 | |
|  * it wraps a real allocator, adding extra debugging info to the memory blocks.
 | |
|  */
 | |
| 
 | |
| /* Special bytes broadcast into debug memory blocks at appropriate times.
 | |
|  * Strings of these are unlikely to be valid addresses, floats, ints or
 | |
|  * 7-bit ASCII.
 | |
|  */
 | |
| #undef CLEANBYTE
 | |
| #undef DEADBYTE
 | |
| #undef FORBIDDENBYTE
 | |
| #define CLEANBYTE      0xCB    /* clean (newly allocated) memory */
 | |
| #define DEADBYTE       0xDB    /* dead (newly freed) memory */
 | |
| #define FORBIDDENBYTE  0xFB    /* untouchable bytes at each end of a block */
 | |
| 
 | |
| static size_t serialno = 0;	/* incremented on each debug {m,re}alloc */
 | |
| 
 | |
| /* serialno is always incremented via calling this routine.  The point is
 | |
|  * to supply a single place to set a breakpoint.
 | |
|  */
 | |
| static void
 | |
| bumpserialno(void)
 | |
| {
 | |
| 	++serialno;
 | |
| }
 | |
| 
 | |
| #define SST SIZEOF_SIZE_T
 | |
| 
 | |
| /* Read sizeof(size_t) bytes at p as a big-endian size_t. */
 | |
| static size_t
 | |
| read_size_t(const void *p)
 | |
| {
 | |
| 	const uchar *q = (const uchar *)p;
 | |
| 	size_t result = *q++;
 | |
| 	int i;
 | |
| 
 | |
| 	for (i = SST; --i > 0; ++q)
 | |
| 		result = (result << 8) | *q;
 | |
| 	return result;
 | |
| }
 | |
| 
 | |
| /* Write n as a big-endian size_t, MSB at address p, LSB at
 | |
|  * p + sizeof(size_t) - 1.
 | |
|  */
 | |
| static void
 | |
| write_size_t(void *p, size_t n)
 | |
| {
 | |
| 	uchar *q = (uchar *)p + SST - 1;
 | |
| 	int i;
 | |
| 
 | |
| 	for (i = SST; --i >= 0; --q) {
 | |
| 		*q = (uchar)(n & 0xff);
 | |
| 		n >>= 8;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| #ifdef Py_DEBUG
 | |
| /* Is target in the list?  The list is traversed via the nextpool pointers.
 | |
|  * The list may be NULL-terminated, or circular.  Return 1 if target is in
 | |
|  * list, else 0.
 | |
|  */
 | |
| static int
 | |
| pool_is_in_list(const poolp target, poolp list)
 | |
| {
 | |
| 	poolp origlist = list;
 | |
| 	assert(target != NULL);
 | |
| 	if (list == NULL)
 | |
| 		return 0;
 | |
| 	do {
 | |
| 		if (target == list)
 | |
| 			return 1;
 | |
| 		list = list->nextpool;
 | |
| 	} while (list != NULL && list != origlist);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| #else
 | |
| #define pool_is_in_list(X, Y) 1
 | |
| 
 | |
| #endif	/* Py_DEBUG */
 | |
| 
 | |
| /* Let S = sizeof(size_t).  The debug malloc asks for 4*S extra bytes and
 | |
|    fills them with useful stuff, here calling the underlying malloc's result p:
 | |
| 
 | |
| p[0: S]
 | |
|     Number of bytes originally asked for.  This is a size_t, big-endian (easier
 | |
|     to read in a memory dump).
 | |
| p[S: 2*S]
 | |
|     Copies of FORBIDDENBYTE.  Used to catch under- writes and reads.
 | |
| p[2*S: 2*S+n]
 | |
|     The requested memory, filled with copies of CLEANBYTE.
 | |
|     Used to catch reference to uninitialized memory.
 | |
|     &p[2*S] is returned.  Note that this is 8-byte aligned if pymalloc
 | |
|     handled the request itself.
 | |
| p[2*S+n: 2*S+n+S]
 | |
|     Copies of FORBIDDENBYTE.  Used to catch over- writes and reads.
 | |
| p[2*S+n+S: 2*S+n+2*S]
 | |
|     A serial number, incremented by 1 on each call to _PyObject_DebugMalloc
 | |
|     and _PyObject_DebugRealloc.
 | |
|     This is a big-endian size_t.
 | |
|     If "bad memory" is detected later, the serial number gives an
 | |
|     excellent way to set a breakpoint on the next run, to capture the
 | |
|     instant at which this block was passed out.
 | |
| */
 | |
| 
 | |
| void *
 | |
| _PyObject_DebugMalloc(size_t nbytes)
 | |
| {
 | |
| 	uchar *p;	/* base address of malloc'ed block */
 | |
| 	uchar *tail;	/* p + 2*SST + nbytes == pointer to tail pad bytes */
 | |
| 	size_t total;	/* nbytes + 4*SST */
 | |
| 
 | |
| 	bumpserialno();
 | |
| 	total = nbytes + 4*SST;
 | |
| 	if (total < nbytes)
 | |
| 		/* overflow:  can't represent total as a size_t */
 | |
| 		return NULL;
 | |
| 
 | |
| 	p = (uchar *)PyObject_Malloc(total);
 | |
| 	if (p == NULL)
 | |
| 		return NULL;
 | |
| 
 | |
| 	write_size_t(p, nbytes);
 | |
| 	memset(p + SST, FORBIDDENBYTE, SST);
 | |
| 
 | |
| 	if (nbytes > 0)
 | |
| 		memset(p + 2*SST, CLEANBYTE, nbytes);
 | |
| 
 | |
| 	tail = p + 2*SST + nbytes;
 | |
| 	memset(tail, FORBIDDENBYTE, SST);
 | |
| 	write_size_t(tail + SST, serialno);
 | |
| 
 | |
| 	return p + 2*SST;
 | |
| }
 | |
| 
 | |
| /* The debug free first checks the 2*SST bytes on each end for sanity (in
 | |
|    particular, that the FORBIDDENBYTEs are still intact).
 | |
|    Then fills the original bytes with DEADBYTE.
 | |
|    Then calls the underlying free.
 | |
| */
 | |
| void
 | |
| _PyObject_DebugFree(void *p)
 | |
| {
 | |
| 	uchar *q = (uchar *)p - 2*SST;  /* address returned from malloc */
 | |
| 	size_t nbytes;
 | |
| 
 | |
| 	if (p == NULL)
 | |
| 		return;
 | |
| 	_PyObject_DebugCheckAddress(p);
 | |
| 	nbytes = read_size_t(q);
 | |
| 	if (nbytes > 0)
 | |
| 		memset(q, DEADBYTE, nbytes);
 | |
| 	PyObject_Free(q);
 | |
| }
 | |
| 
 | |
| void *
 | |
| _PyObject_DebugRealloc(void *p, size_t nbytes)
 | |
| {
 | |
| 	uchar *q = (uchar *)p;
 | |
| 	uchar *tail;
 | |
| 	size_t total;	/* nbytes + 4*SST */
 | |
| 	size_t original_nbytes;
 | |
| 	int i;
 | |
| 
 | |
| 	if (p == NULL)
 | |
| 		return _PyObject_DebugMalloc(nbytes);
 | |
| 
 | |
| 	_PyObject_DebugCheckAddress(p);
 | |
| 	bumpserialno();
 | |
| 	original_nbytes = read_size_t(q - 2*SST);
 | |
| 	total = nbytes + 4*SST;
 | |
| 	if (total < nbytes)
 | |
| 		/* overflow:  can't represent total as a size_t */
 | |
| 		return NULL;
 | |
| 
 | |
| 	if (nbytes < original_nbytes) {
 | |
| 		/* shrinking:  mark old extra memory dead */
 | |
| 		memset(q + nbytes, DEADBYTE, original_nbytes - nbytes);
 | |
| 	}
 | |
| 
 | |
| 	/* Resize and add decorations. */
 | |
| 	q = (uchar *)PyObject_Realloc(q - 2*SST, total);
 | |
| 	if (q == NULL)
 | |
| 		return NULL;
 | |
| 
 | |
| 	write_size_t(q, nbytes);
 | |
| 	for (i = 0; i < SST; ++i)
 | |
| 		assert(q[SST + i] == FORBIDDENBYTE);
 | |
| 	q += 2*SST;
 | |
| 	tail = q + nbytes;
 | |
| 	memset(tail, FORBIDDENBYTE, SST);
 | |
| 	write_size_t(tail + SST, serialno);
 | |
| 
 | |
| 	if (nbytes > original_nbytes) {
 | |
| 		/* growing:  mark new extra memory clean */
 | |
| 		memset(q + original_nbytes, CLEANBYTE,
 | |
| 			nbytes - original_nbytes);
 | |
| 	}
 | |
| 
 | |
| 	return q;
 | |
| }
 | |
| 
 | |
| /* Check the forbidden bytes on both ends of the memory allocated for p.
 | |
|  * If anything is wrong, print info to stderr via _PyObject_DebugDumpAddress,
 | |
|  * and call Py_FatalError to kill the program.
 | |
|  */
 | |
|  void
 | |
| _PyObject_DebugCheckAddress(const void *p)
 | |
| {
 | |
| 	const uchar *q = (const uchar *)p;
 | |
| 	char *msg;
 | |
| 	size_t nbytes;
 | |
| 	const uchar *tail;
 | |
| 	int i;
 | |
| 
 | |
| 	if (p == NULL) {
 | |
| 		msg = "didn't expect a NULL pointer";
 | |
| 		goto error;
 | |
| 	}
 | |
| 
 | |
| 	/* Check the stuff at the start of p first:  if there's underwrite
 | |
| 	 * corruption, the number-of-bytes field may be nuts, and checking
 | |
| 	 * the tail could lead to a segfault then.
 | |
| 	 */
 | |
| 	for (i = SST; i >= 1; --i) {
 | |
| 		if (*(q-i) != FORBIDDENBYTE) {
 | |
| 			msg = "bad leading pad byte";
 | |
| 			goto error;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	nbytes = read_size_t(q - 2*SST);
 | |
| 	tail = q + nbytes;
 | |
| 	for (i = 0; i < SST; ++i) {
 | |
| 		if (tail[i] != FORBIDDENBYTE) {
 | |
| 			msg = "bad trailing pad byte";
 | |
| 			goto error;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return;
 | |
| 
 | |
| error:
 | |
| 	_PyObject_DebugDumpAddress(p);
 | |
| 	Py_FatalError(msg);
 | |
| }
 | |
| 
 | |
| /* Display info to stderr about the memory block at p. */
 | |
| void
 | |
| _PyObject_DebugDumpAddress(const void *p)
 | |
| {
 | |
| 	const uchar *q = (const uchar *)p;
 | |
| 	const uchar *tail;
 | |
| 	size_t nbytes, serial;
 | |
| 	int i;
 | |
| 	int ok;
 | |
| 
 | |
| 	fprintf(stderr, "Debug memory block at address p=%p:\n", p);
 | |
| 	if (p == NULL)
 | |
| 		return;
 | |
| 
 | |
| 	nbytes = read_size_t(q - 2*SST);
 | |
| 	fprintf(stderr, "    %" PY_FORMAT_SIZE_T "u bytes originally "
 | |
| 	                "requested\n", nbytes);
 | |
| 
 | |
| 	/* In case this is nuts, check the leading pad bytes first. */
 | |
| 	fprintf(stderr, "    The %d pad bytes at p-%d are ", SST, SST);
 | |
| 	ok = 1;
 | |
| 	for (i = 1; i <= SST; ++i) {
 | |
| 		if (*(q-i) != FORBIDDENBYTE) {
 | |
| 			ok = 0;
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 	if (ok)
 | |
| 		fputs("FORBIDDENBYTE, as expected.\n", stderr);
 | |
| 	else {
 | |
| 		fprintf(stderr, "not all FORBIDDENBYTE (0x%02x):\n",
 | |
| 			FORBIDDENBYTE);
 | |
| 		for (i = SST; i >= 1; --i) {
 | |
| 			const uchar byte = *(q-i);
 | |
| 			fprintf(stderr, "        at p-%d: 0x%02x", i, byte);
 | |
| 			if (byte != FORBIDDENBYTE)
 | |
| 				fputs(" *** OUCH", stderr);
 | |
| 			fputc('\n', stderr);
 | |
| 		}
 | |
| 
 | |
| 		fputs("    Because memory is corrupted at the start, the "
 | |
| 		      "count of bytes requested\n"
 | |
| 		      "       may be bogus, and checking the trailing pad "
 | |
| 		      "bytes may segfault.\n", stderr);
 | |
| 	}
 | |
| 
 | |
| 	tail = q + nbytes;
 | |
| 	fprintf(stderr, "    The %d pad bytes at tail=%p are ", SST, tail);
 | |
| 	ok = 1;
 | |
| 	for (i = 0; i < SST; ++i) {
 | |
| 		if (tail[i] != FORBIDDENBYTE) {
 | |
| 			ok = 0;
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 	if (ok)
 | |
| 		fputs("FORBIDDENBYTE, as expected.\n", stderr);
 | |
| 	else {
 | |
| 		fprintf(stderr, "not all FORBIDDENBYTE (0x%02x):\n",
 | |
| 			FORBIDDENBYTE);
 | |
| 		for (i = 0; i < SST; ++i) {
 | |
| 			const uchar byte = tail[i];
 | |
| 			fprintf(stderr, "        at tail+%d: 0x%02x",
 | |
| 				i, byte);
 | |
| 			if (byte != FORBIDDENBYTE)
 | |
| 				fputs(" *** OUCH", stderr);
 | |
| 			fputc('\n', stderr);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	serial = read_size_t(tail + SST);
 | |
| 	fprintf(stderr, "    The block was made by call #%" PY_FORMAT_SIZE_T
 | |
| 			"u to debug malloc/realloc.\n", serial);
 | |
| 
 | |
| 	if (nbytes > 0) {
 | |
| 		i = 0;
 | |
| 		fputs("    Data at p:", stderr);
 | |
| 		/* print up to 8 bytes at the start */
 | |
| 		while (q < tail && i < 8) {
 | |
| 			fprintf(stderr, " %02x", *q);
 | |
| 			++i;
 | |
| 			++q;
 | |
| 		}
 | |
| 		/* and up to 8 at the end */
 | |
| 		if (q < tail) {
 | |
| 			if (tail - q > 8) {
 | |
| 				fputs(" ...", stderr);
 | |
| 				q = tail - 8;
 | |
| 			}
 | |
| 			while (q < tail) {
 | |
| 				fprintf(stderr, " %02x", *q);
 | |
| 				++q;
 | |
| 			}
 | |
| 		}
 | |
| 		fputc('\n', stderr);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static size_t
 | |
| printone(const char* msg, size_t value)
 | |
| {
 | |
| 	int i, k;
 | |
| 	char buf[100];
 | |
| 	size_t origvalue = value;
 | |
| 
 | |
| 	fputs(msg, stderr);
 | |
| 	for (i = (int)strlen(msg); i < 35; ++i)
 | |
| 		fputc(' ', stderr);
 | |
| 	fputc('=', stderr);
 | |
| 
 | |
| 	/* Write the value with commas. */
 | |
| 	i = 22;
 | |
| 	buf[i--] = '\0';
 | |
| 	buf[i--] = '\n';
 | |
| 	k = 3;
 | |
| 	do {
 | |
| 		size_t nextvalue = value / 10;
 | |
| 		uint digit = (uint)(value - nextvalue * 10);
 | |
| 		value = nextvalue;
 | |
| 		buf[i--] = (char)(digit + '0');
 | |
| 		--k;
 | |
| 		if (k == 0 && value && i >= 0) {
 | |
| 			k = 3;
 | |
| 			buf[i--] = ',';
 | |
| 		}
 | |
| 	} while (value && i >= 0);
 | |
| 
 | |
| 	while (i >= 0)
 | |
| 		buf[i--] = ' ';
 | |
| 	fputs(buf, stderr);
 | |
| 
 | |
| 	return origvalue;
 | |
| }
 | |
| 
 | |
| /* Print summary info to stderr about the state of pymalloc's structures.
 | |
|  * In Py_DEBUG mode, also perform some expensive internal consistency
 | |
|  * checks.
 | |
|  */
 | |
| void
 | |
| _PyObject_DebugMallocStats(void)
 | |
| {
 | |
| 	uint i;
 | |
| 	const uint numclasses = SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT;
 | |
| 	/* # of pools, allocated blocks, and free blocks per class index */
 | |
| 	size_t numpools[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
 | |
| 	size_t numblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
 | |
| 	size_t numfreeblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
 | |
| 	/* total # of allocated bytes in used and full pools */
 | |
| 	size_t allocated_bytes = 0;
 | |
| 	/* total # of available bytes in used pools */
 | |
| 	size_t available_bytes = 0;
 | |
| 	/* # of free pools + pools not yet carved out of current arena */
 | |
| 	uint numfreepools = 0;
 | |
| 	/* # of bytes for arena alignment padding */
 | |
| 	size_t arena_alignment = 0;
 | |
| 	/* # of bytes in used and full pools used for pool_headers */
 | |
| 	size_t pool_header_bytes = 0;
 | |
| 	/* # of bytes in used and full pools wasted due to quantization,
 | |
| 	 * i.e. the necessarily leftover space at the ends of used and
 | |
| 	 * full pools.
 | |
| 	 */
 | |
| 	size_t quantization = 0;
 | |
| 	/* # of arenas actually allocated. */
 | |
| 	size_t narenas = 0;
 | |
| 	/* running total -- should equal narenas * ARENA_SIZE */
 | |
| 	size_t total;
 | |
| 	char buf[128];
 | |
| 
 | |
| 	fprintf(stderr, "Small block threshold = %d, in %u size classes.\n",
 | |
| 		SMALL_REQUEST_THRESHOLD, numclasses);
 | |
| 
 | |
| 	for (i = 0; i < numclasses; ++i)
 | |
| 		numpools[i] = numblocks[i] = numfreeblocks[i] = 0;
 | |
| 
 | |
| 	/* Because full pools aren't linked to from anything, it's easiest
 | |
| 	 * to march over all the arenas.  If we're lucky, most of the memory
 | |
| 	 * will be living in full pools -- would be a shame to miss them.
 | |
| 	 */
 | |
| 	for (i = 0; i < maxarenas; ++i) {
 | |
| 		uint poolsinarena;
 | |
| 		uint j;
 | |
| 		uptr base = arenas[i].address;
 | |
| 
 | |
| 		/* Skip arenas which are not allocated. */
 | |
| 		if (arenas[i].address == (uptr)NULL)
 | |
| 			continue;
 | |
| 		narenas += 1;
 | |
| 
 | |
| 		poolsinarena = arenas[i].ntotalpools;
 | |
| 		numfreepools += arenas[i].nfreepools;
 | |
| 
 | |
| 		/* round up to pool alignment */
 | |
| 		if (base & (uptr)POOL_SIZE_MASK) {
 | |
| 			arena_alignment += POOL_SIZE;
 | |
| 			base &= ~(uptr)POOL_SIZE_MASK;
 | |
| 			base += POOL_SIZE;
 | |
| 		}
 | |
| 
 | |
| 		/* visit every pool in the arena */
 | |
| 		assert(base <= (uptr) arenas[i].pool_address);
 | |
| 		for (j = 0;
 | |
| 			    base < (uptr) arenas[i].pool_address;
 | |
| 			    ++j, base += POOL_SIZE) {
 | |
| 			poolp p = (poolp)base;
 | |
| 			const uint sz = p->szidx;
 | |
| 			uint freeblocks;
 | |
| 
 | |
| 			if (p->ref.count == 0) {
 | |
| 				/* currently unused */
 | |
| 				assert(pool_is_in_list(p, arenas[i].freepools));
 | |
| 				continue;
 | |
| 			}
 | |
| 			++numpools[sz];
 | |
| 			numblocks[sz] += p->ref.count;
 | |
| 			freeblocks = NUMBLOCKS(sz) - p->ref.count;
 | |
| 			numfreeblocks[sz] += freeblocks;
 | |
| #ifdef Py_DEBUG
 | |
| 			if (freeblocks > 0)
 | |
| 				assert(pool_is_in_list(p, usedpools[sz + sz]));
 | |
| #endif
 | |
| 		}
 | |
| 	}
 | |
| 	assert(narenas == narenas_currently_allocated);
 | |
| 
 | |
| 	fputc('\n', stderr);
 | |
| 	fputs("class   size   num pools   blocks in use  avail blocks\n"
 | |
| 	      "-----   ----   ---------   -------------  ------------\n",
 | |
| 		stderr);
 | |
| 
 | |
| 	for (i = 0; i < numclasses; ++i) {
 | |
| 		size_t p = numpools[i];
 | |
| 		size_t b = numblocks[i];
 | |
| 		size_t f = numfreeblocks[i];
 | |
| 		uint size = INDEX2SIZE(i);
 | |
| 		if (p == 0) {
 | |
| 			assert(b == 0 && f == 0);
 | |
| 			continue;
 | |
| 		}
 | |
| 		fprintf(stderr, "%5u %6u "
 | |
| 				"%11" PY_FORMAT_SIZE_T "u "
 | |
| 				"%15" PY_FORMAT_SIZE_T "u "
 | |
| 				"%13" PY_FORMAT_SIZE_T "u\n",
 | |
| 			i, size, p, b, f);
 | |
| 		allocated_bytes += b * size;
 | |
| 		available_bytes += f * size;
 | |
| 		pool_header_bytes += p * POOL_OVERHEAD;
 | |
| 		quantization += p * ((POOL_SIZE - POOL_OVERHEAD) % size);
 | |
| 	}
 | |
| 	fputc('\n', stderr);
 | |
| 	(void)printone("# times object malloc called", serialno);
 | |
| 
 | |
| 	(void)printone("# arenas allocated total", ntimes_arena_allocated);
 | |
| 	(void)printone("# arenas reclaimed", ntimes_arena_allocated - narenas);
 | |
| 	(void)printone("# arenas highwater mark", narenas_highwater);
 | |
| 	(void)printone("# arenas allocated current", narenas);
 | |
| 
 | |
| 	PyOS_snprintf(buf, sizeof(buf),
 | |
| 		"%" PY_FORMAT_SIZE_T "u arenas * %d bytes/arena",
 | |
| 		narenas, ARENA_SIZE);
 | |
| 	(void)printone(buf, narenas * ARENA_SIZE);
 | |
| 
 | |
| 	fputc('\n', stderr);
 | |
| 
 | |
| 	total = printone("# bytes in allocated blocks", allocated_bytes);
 | |
| 	total += printone("# bytes in available blocks", available_bytes);
 | |
| 
 | |
| 	PyOS_snprintf(buf, sizeof(buf),
 | |
| 		"%u unused pools * %d bytes", numfreepools, POOL_SIZE);
 | |
| 	total += printone(buf, (size_t)numfreepools * POOL_SIZE);
 | |
| 
 | |
| 	total += printone("# bytes lost to pool headers", pool_header_bytes);
 | |
| 	total += printone("# bytes lost to quantization", quantization);
 | |
| 	total += printone("# bytes lost to arena alignment", arena_alignment);
 | |
| 	(void)printone("Total", total);
 | |
| }
 | |
| 
 | |
| #endif	/* PYMALLOC_DEBUG */
 | |
| 
 | |
| #ifdef Py_USING_MEMORY_DEBUGGER
 | |
| /* Make this function last so gcc won't inline it since the definition is
 | |
|  * after the reference.
 | |
|  */
 | |
| int
 | |
| Py_ADDRESS_IN_RANGE(void *P, poolp pool)
 | |
| {
 | |
| 	return pool->arenaindex < maxarenas &&
 | |
| 	       (uptr)P - arenas[pool->arenaindex].address < (uptr)ARENA_SIZE &&
 | |
| 	       arenas[pool->arenaindex].address != 0;
 | |
| }
 | |
| #endif
 |