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	Remove the pyarena.h header file with functions: * PyArena_New() * PyArena_Free() * PyArena_Malloc() * PyArena_AddPyObject() These functions were undocumented, excluded from the limited C API, and were only used internally by the compiler. Add pycore_pyarena.h header. Rename functions: * PyArena_New() => _PyArena_New() * PyArena_Free() => _PyArena_Free() * PyArena_Malloc() => _PyArena_Malloc() * PyArena_AddPyObject() => _PyArena_AddPyObject()
		
			
				
	
	
		
			112 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef Py_INTERNAL_ASDL_H
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#define Py_INTERNAL_ASDL_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef Py_BUILD_CORE
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#  error "this header requires Py_BUILD_CORE define"
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#endif
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#include "pycore_pyarena.h"       // _PyArena_Malloc()
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typedef PyObject * identifier;
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typedef PyObject * string;
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typedef PyObject * object;
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typedef PyObject * constant;
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/* It would be nice if the code generated by asdl_c.py was completely
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   independent of Python, but it is a goal the requires too much work
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   at this stage.  So, for example, I'll represent identifiers as
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   interned Python strings.
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*/
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#define _ASDL_SEQ_HEAD \
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    Py_ssize_t size;   \
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    void **elements;
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typedef struct {
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    _ASDL_SEQ_HEAD
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} asdl_seq;
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typedef struct {
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    _ASDL_SEQ_HEAD
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    void *typed_elements[1];
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} asdl_generic_seq;
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typedef struct {
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    _ASDL_SEQ_HEAD
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    PyObject *typed_elements[1];
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} asdl_identifier_seq;
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typedef struct {
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    _ASDL_SEQ_HEAD
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    int typed_elements[1];
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} asdl_int_seq;
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asdl_generic_seq *_Py_asdl_generic_seq_new(Py_ssize_t size, PyArena *arena);
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asdl_identifier_seq *_Py_asdl_identifier_seq_new(Py_ssize_t size, PyArena *arena);
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asdl_int_seq *_Py_asdl_int_seq_new(Py_ssize_t size, PyArena *arena);
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#define GENERATE_ASDL_SEQ_CONSTRUCTOR(NAME, TYPE) \
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asdl_ ## NAME ## _seq *_Py_asdl_ ## NAME ## _seq_new(Py_ssize_t size, PyArena *arena) \
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{ \
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    asdl_ ## NAME ## _seq *seq = NULL; \
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    size_t n; \
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    /* check size is sane */ \
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    if (size < 0 || \
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        (size && (((size_t)size - 1) > (SIZE_MAX / sizeof(void *))))) { \
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        PyErr_NoMemory(); \
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        return NULL; \
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    } \
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    n = (size ? (sizeof(TYPE *) * (size - 1)) : 0); \
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    /* check if size can be added safely */ \
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    if (n > SIZE_MAX - sizeof(asdl_ ## NAME ## _seq)) { \
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        PyErr_NoMemory(); \
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        return NULL; \
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    } \
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    n += sizeof(asdl_ ## NAME ## _seq); \
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    seq = (asdl_ ## NAME ## _seq *)_PyArena_Malloc(arena, n); \
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    if (!seq) { \
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        PyErr_NoMemory(); \
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        return NULL; \
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    } \
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    memset(seq, 0, n); \
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    seq->size = size; \
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    seq->elements = (void**)seq->typed_elements; \
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    return seq; \
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}
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#define asdl_seq_GET_UNTYPED(S, I) (S)->elements[(I)]
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#define asdl_seq_GET(S, I) (S)->typed_elements[(I)]
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#define asdl_seq_LEN(S) ((S) == NULL ? 0 : (S)->size)
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#ifdef Py_DEBUG
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#  define asdl_seq_SET(S, I, V) \
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    do { \
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        Py_ssize_t _asdl_i = (I); \
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        assert((S) != NULL); \
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        assert(0 <= _asdl_i && _asdl_i < (S)->size); \
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        (S)->typed_elements[_asdl_i] = (V); \
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    } while (0)
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#else
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#  define asdl_seq_SET(S, I, V) (S)->typed_elements[I] = (V)
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#endif
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#ifdef Py_DEBUG
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#  define asdl_seq_SET_UNTYPED(S, I, V) \
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    do { \
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        Py_ssize_t _asdl_i = (I); \
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        assert((S) != NULL); \
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        assert(0 <= _asdl_i && _asdl_i < (S)->size); \
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        (S)->elements[_asdl_i] = (V); \
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    } while (0)
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#else
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#  define asdl_seq_SET_UNTYPED(S, I, V) (S)->elements[I] = (V)
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* !Py_INTERNAL_ASDL_H */
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