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			956 lines
		
	
	
	
		
			26 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			956 lines
		
	
	
	
		
			26 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
# LogoMation-like turtle graphics
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"""
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Turtle graphics is a popular way for introducing programming to
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kids. It was part of the original Logo programming language developed
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by Wally Feurzeig and Seymour Papert in 1966.
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Imagine a robotic turtle starting at (0, 0) in the x-y plane. Give it
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the command turtle.forward(15), and it moves (on-screen!) 15 pixels in
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the direction it is facing, drawing a line as it moves. Give it the
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command turtle.left(25), and it rotates in-place 25 degrees clockwise.
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By combining together these and similar commands, intricate shapes and
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pictures can easily be drawn.
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"""
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from math import * # Also for export
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from time import sleep
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import Tkinter
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speeds = ['fastest', 'fast', 'normal', 'slow', 'slowest']
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class Error(Exception):
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    pass
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class RawPen:
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    def __init__(self, canvas):
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        self._canvas = canvas
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        self._items = []
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        self._tracing = 1
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        self._arrow = 0
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        self._delay = 10     # default delay for drawing
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        self._angle = 0.0
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        self.degrees()
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        self.reset()
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    def degrees(self, fullcircle=360.0):
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        """ Set angle measurement units to degrees.
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        Example:
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        >>> turtle.degrees()
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        """
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        # Don't try to change _angle if it is 0, because
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        # _fullcircle might not be set, yet
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        if self._angle:
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            self._angle = (self._angle / self._fullcircle) * fullcircle
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        self._fullcircle = fullcircle
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        self._invradian = pi / (fullcircle * 0.5)
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    def radians(self):
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        """ Set the angle measurement units to radians.
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        Example:
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        >>> turtle.radians()
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        """
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        self.degrees(2.0*pi)
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    def reset(self):
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        """ Clear the screen, re-center the pen, and set variables to
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        the default values.
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        Example:
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        >>> turtle.position()
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        [0.0, -22.0]
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        >>> turtle.heading()
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        100.0
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        >>> turtle.reset()
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        >>> turtle.position()
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        [0.0, 0.0]
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        >>> turtle.heading()
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        0.0
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        """
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        canvas = self._canvas
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        self._canvas.update()
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        width = canvas.winfo_width()
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        height = canvas.winfo_height()
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        if width <= 1:
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            width = canvas['width']
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        if height <= 1:
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            height = canvas['height']
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        self._origin = float(width)/2.0, float(height)/2.0
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        self._position = self._origin
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        self._angle = 0.0
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        self._drawing = 1
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        self._width = 1
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        self._color = "black"
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        self._filling = 0
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        self._path = []
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        self.clear()
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        canvas._root().tkraise()
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    def clear(self):
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        """ Clear the screen. The turtle does not move.
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        Example:
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        >>> turtle.clear()
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        """
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        self.fill(0)
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        canvas = self._canvas
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        items = self._items
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        self._items = []
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        for item in items:
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            canvas.delete(item)
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        self._delete_turtle()
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        self._draw_turtle()
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    def tracer(self, flag):
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        """ Set tracing on if flag is True, and off if it is False.
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        Tracing means line are drawn more slowly, with an
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        animation of an arrow along the line.
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        Example:
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        >>> turtle.tracer(False)   # turns off Tracer
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        """
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        self._tracing = flag
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        if not self._tracing:
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            self._delete_turtle()
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        self._draw_turtle()
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    def forward(self, distance):
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        """ Go forward distance steps.
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        Example:
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        >>> turtle.position()
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        [0.0, 0.0]
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        >>> turtle.forward(25)
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        >>> turtle.position()
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        [25.0, 0.0]
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        >>> turtle.forward(-75)
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        >>> turtle.position()
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        [-50.0, 0.0]
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        """
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        x0, y0 = start = self._position
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        x1 = x0 + distance * cos(self._angle*self._invradian)
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        y1 = y0 - distance * sin(self._angle*self._invradian)
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        self._goto(x1, y1)
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    def backward(self, distance):
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        """ Go backwards distance steps.
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        The turtle's heading does not change.
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        Example:
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        >>> turtle.position()
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        [0.0, 0.0]
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        >>> turtle.backward(30)
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        >>> turtle.position()
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        [-30.0, 0.0]
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        """
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        self.forward(-distance)
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    def left(self, angle):
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        """ Turn left angle units (units are by default degrees,
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        but can be set via the degrees() and radians() functions.)
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        When viewed from above, the turning happens in-place around
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        its front tip.
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        Example:
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        >>> turtle.heading()
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        22
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        >>> turtle.left(45)
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        >>> turtle.heading()
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        67.0
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        """
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        self._angle = (self._angle + angle) % self._fullcircle
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        self._draw_turtle()
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    def right(self, angle):
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        """ Turn right angle units (units are by default degrees,
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        but can be set via the degrees() and radians() functions.)
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        When viewed from above, the turning happens in-place around
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        its front tip.
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        Example:
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        >>> turtle.heading()
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        22
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        >>> turtle.right(45)
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        >>> turtle.heading()
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        337.0
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        """
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        self.left(-angle)
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    def up(self):
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        """ Pull the pen up -- no drawing when moving.
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        Example:
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        >>> turtle.up()
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        """
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        self._drawing = 0
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    def down(self):
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        """ Put the pen down -- draw when moving.
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        Example:
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        >>> turtle.down()
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        """
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        self._drawing = 1
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    def width(self, width):
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        """ Set the line to thickness to width.
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        Example:
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        >>> turtle.width(10)
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        """
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        self._width = float(width)
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    def color(self, *args):
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        """ Set the pen color.
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        Three input formats are allowed:
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            color(s)
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            s is a Tk specification string, such as "red" or "yellow"
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            color((r, g, b))
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            *a tuple* of r, g, and b, which represent, an RGB color,
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            and each of r, g, and b are in the range [0..1]
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            color(r, g, b)
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            r, g, and b represent an RGB color, and each of r, g, and b
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            are in the range [0..1]
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        Example:
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        >>> turtle.color('brown')
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        >>> tup = (0.2, 0.8, 0.55)
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        >>> turtle.color(tup)
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        >>> turtle.color(0, .5, 0)
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        """
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        if not args:
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            raise Error("no color arguments")
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        if len(args) == 1:
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            color = args[0]
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            if type(color) == type(""):
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                # Test the color first
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                try:
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                    id = self._canvas.create_line(0, 0, 0, 0, fill=color)
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                except Tkinter.TclError:
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                    raise Error("bad color string: %r" % (color,))
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                self._set_color(color)
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                return
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            try:
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                r, g, b = color
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            except:
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                raise Error("bad color sequence: %r" % (color,))
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        else:
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            try:
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                r, g, b = args
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            except:
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                raise Error("bad color arguments: %r" % (args,))
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        assert 0 <= r <= 1
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        assert 0 <= g <= 1
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        assert 0 <= b <= 1
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        x = 255.0
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        y = 0.5
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        self._set_color("#%02x%02x%02x" % (int(r*x+y), int(g*x+y), int(b*x+y)))
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    def _set_color(self,color):
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        self._color = color
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        self._draw_turtle()
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    def write(self, text, move=False):
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        """ Write text at the current pen position.
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        If move is true, the pen is moved to the bottom-right corner
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        of the text. By default, move is False.
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        Example:
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        >>> turtle.write('The race is on!')
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        >>> turtle.write('Home = (0, 0)', True)
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        """
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        x, y  = self._position
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        x = x-1 # correction -- calibrated for Windows
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        item = self._canvas.create_text(x, y,
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                                        text=str(text), anchor="sw",
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                                        fill=self._color)
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        self._items.append(item)
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        if move:
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            x0, y0, x1, y1 = self._canvas.bbox(item)
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            self._goto(x1, y1)
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        self._draw_turtle()
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    def fill(self, flag):
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        """ Call fill(1) before drawing the shape you
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         want to fill, and fill(0) when done.
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        Example:
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        >>> turtle.fill(1)
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        >>> turtle.forward(100)
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        >>> turtle.left(90)
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        >>> turtle.forward(100)
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        >>> turtle.left(90)
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        >>> turtle.forward(100)
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        >>> turtle.left(90)
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        >>> turtle.forward(100)
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        >>> turtle.fill(0)
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        """
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        if self._filling:
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            path = tuple(self._path)
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            smooth = self._filling < 0
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            if len(path) > 2:
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                item = self._canvas._create('polygon', path,
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                                            {'fill': self._color,
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                                             'smooth': smooth})
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                self._items.append(item)
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        self._path = []
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        self._filling = flag
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        if flag:
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            self._path.append(self._position)
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    def begin_fill(self):
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        """ Called just before drawing a shape to be filled.
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            Must eventually be followed by a corresponding end_fill() call.
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            Otherwise it will be ignored.
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        Example:
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        >>> turtle.begin_fill()
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        >>> turtle.forward(100)
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        >>> turtle.left(90)
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        >>> turtle.forward(100)
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        >>> turtle.left(90)
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        >>> turtle.forward(100)
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        >>> turtle.left(90)
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        >>> turtle.forward(100)
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        >>> turtle.end_fill()
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        """
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        self._path = [self._position]
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        self._filling = 1
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    def end_fill(self):
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        """ Called after drawing a shape to be filled.
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        Example:
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        >>> turtle.begin_fill()
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        >>> turtle.forward(100)
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        >>> turtle.left(90)
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        >>> turtle.forward(100)
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        >>> turtle.left(90)
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        >>> turtle.forward(100)
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        >>> turtle.left(90)
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        >>> turtle.forward(100)
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        >>> turtle.end_fill()
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        """
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        self.fill(0)
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    def circle(self, radius, extent = None):
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        """ Draw a circle with given radius.
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        The center is radius units left of the turtle; extent
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        determines which part of the circle is drawn. If not given,
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        the entire circle is drawn.
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        If extent is not a full circle, one endpoint of the arc is the
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        current pen position. The arc is drawn in a counter clockwise
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        direction if radius is positive, otherwise in a clockwise
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        direction. In the process, the direction of the turtle is
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        changed by the amount of the extent.
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        >>> turtle.circle(50)
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        >>> turtle.circle(120, 180)  # half a circle
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        """
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        if extent is None:
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            extent = self._fullcircle
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        frac = abs(extent)/self._fullcircle
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        steps = 1+int(min(11+abs(radius)/6.0, 59.0)*frac)
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        w = 1.0 * extent / steps
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        w2 = 0.5 * w
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        l = 2.0 * radius * sin(w2*self._invradian)
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        if radius < 0:
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            l, w, w2 = -l, -w, -w2
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        self.left(w2)
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        for i in range(steps):
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            self.forward(l)
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            self.left(w)
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        self.right(w2)
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    def heading(self):
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        """ Return the turtle's current heading.
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        Example:
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        >>> turtle.heading()
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        67.0
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        """
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        return self._angle
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    def setheading(self, angle):
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        """ Set the turtle facing the given angle.
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        Here are some common directions in degrees:
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           0 - east
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          90 - north
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         180 - west
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         270 - south
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        Example:
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        >>> turtle.setheading(90)
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        >>> turtle.heading()
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        90
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        >>> turtle.setheading(128)
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        >>> turtle.heading()
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        128
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        """
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        self._angle = angle
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        self._draw_turtle()
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    def window_width(self):
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        """ Returns the width of the turtle window.
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        Example:
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        >>> turtle.window_width()
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        640
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        """
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        width = self._canvas.winfo_width()
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        if width <= 1:  # the window isn't managed by a geometry manager
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            width = self._canvas['width']
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        return width
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    def window_height(self):
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        """ Return the height of the turtle window.
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        Example:
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        >>> turtle.window_height()
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        768
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        """
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        height = self._canvas.winfo_height()
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        if height <= 1: # the window isn't managed by a geometry manager
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            height = self._canvas['height']
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        return height
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    def position(self):
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        """ Return the current (x, y) location of the turtle.
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        Example:
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        >>> turtle.position()
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        [0.0, 240.0]
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        """
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        x0, y0 = self._origin
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        x1, y1 = self._position
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        return [x1-x0, -y1+y0]
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    def setx(self, xpos):
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        """ Set the turtle's x coordinate to be xpos.
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        Example:
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        >>> turtle.position()
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        [10.0, 240.0]
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        >>> turtle.setx(10)
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        >>> turtle.position()
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        [10.0, 240.0]
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        """
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        x0, y0 = self._origin
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        x1, y1 = self._position
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        self._goto(x0+xpos, y1)
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    def sety(self, ypos):
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        """ Set the turtle's y coordinate to be ypos.
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        Example:
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        >>> turtle.position()
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        [0.0, 0.0]
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        >>> turtle.sety(-22)
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        >>> turtle.position()
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        [0.0, -22.0]
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        """
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        x0, y0 = self._origin
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        x1, y1 = self._position
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        self._goto(x1, y0-ypos)
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    def towards(self, *args):
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        """Returs the angle, which corresponds to the line
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        from turtle-position to point (x,y).
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        Argument can be two coordinates or one pair of coordinates
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        or a RawPen/Pen instance.
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        Example:
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        >>> turtle.position()
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        [10.0, 10.0]
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        >>> turtle.towards(0,0)
 | 
						|
        225.0
 | 
						|
        """
 | 
						|
        if len(args) == 2:
 | 
						|
            x, y = args
 | 
						|
        else:
 | 
						|
            arg = args[0]
 | 
						|
            if isinstance(arg, RawPen):
 | 
						|
                x, y = arg.position()
 | 
						|
            else:
 | 
						|
                x, y = arg
 | 
						|
        x0, y0 = self.position()
 | 
						|
        dx = x - x0
 | 
						|
        dy = y - y0
 | 
						|
        return (atan2(dy,dx) / self._invradian) % self._fullcircle
 | 
						|
 | 
						|
    def goto(self, *args):
 | 
						|
        """ Go to the given point.
 | 
						|
 | 
						|
        If the pen is down, then a line will be drawn. The turtle's
 | 
						|
        orientation does not change.
 | 
						|
 | 
						|
        Two input formats are accepted:
 | 
						|
 | 
						|
           goto(x, y)
 | 
						|
           go to point (x, y)
 | 
						|
 | 
						|
           goto((x, y))
 | 
						|
           go to point (x, y)
 | 
						|
 | 
						|
        Example:
 | 
						|
        >>> turtle.position()
 | 
						|
        [0.0, 0.0]
 | 
						|
        >>> turtle.goto(50, -45)
 | 
						|
        >>> turtle.position()
 | 
						|
        [50.0, -45.0]
 | 
						|
        """
 | 
						|
        if len(args) == 1:
 | 
						|
            try:
 | 
						|
                x, y = args[0]
 | 
						|
            except:
 | 
						|
                raise Error("bad point argument: %r" % (args[0],))
 | 
						|
        else:
 | 
						|
            try:
 | 
						|
                x, y = args
 | 
						|
            except:
 | 
						|
                raise Error("bad coordinates: %r" % (args[0],))
 | 
						|
        x0, y0 = self._origin
 | 
						|
        self._goto(x0+x, y0-y)
 | 
						|
 | 
						|
    def _goto(self, x1, y1):
 | 
						|
        x0, y0 = self._position
 | 
						|
        self._position = map(float, (x1, y1))
 | 
						|
        if self._filling:
 | 
						|
            self._path.append(self._position)
 | 
						|
        if self._drawing:
 | 
						|
            if self._tracing:
 | 
						|
                dx = float(x1 - x0)
 | 
						|
                dy = float(y1 - y0)
 | 
						|
                distance = hypot(dx, dy)
 | 
						|
                nhops = int(distance)
 | 
						|
                item = self._canvas.create_line(x0, y0, x0, y0,
 | 
						|
                                                width=self._width,
 | 
						|
                                                capstyle="round",
 | 
						|
                                                fill=self._color)
 | 
						|
                try:
 | 
						|
                    for i in range(1, 1+nhops):
 | 
						|
                        x, y = x0 + dx*i/nhops, y0 + dy*i/nhops
 | 
						|
                        self._canvas.coords(item, x0, y0, x, y)
 | 
						|
                        self._draw_turtle((x,y))
 | 
						|
                        self._canvas.update()
 | 
						|
                        self._canvas.after(self._delay)
 | 
						|
                    # in case nhops==0
 | 
						|
                    self._canvas.coords(item, x0, y0, x1, y1)
 | 
						|
                    self._canvas.itemconfigure(item, arrow="none")
 | 
						|
                except Tkinter.TclError:
 | 
						|
                    # Probably the window was closed!
 | 
						|
                    return
 | 
						|
            else:
 | 
						|
                item = self._canvas.create_line(x0, y0, x1, y1,
 | 
						|
                                                width=self._width,
 | 
						|
                                                capstyle="round",
 | 
						|
                                                fill=self._color)
 | 
						|
            self._items.append(item)
 | 
						|
        self._draw_turtle()
 | 
						|
 | 
						|
    def speed(self, speed):
 | 
						|
        """ Set the turtle's speed.
 | 
						|
 | 
						|
        speed must one of these five strings:
 | 
						|
 | 
						|
            'fastest' is a 0 ms delay
 | 
						|
            'fast' is a 5 ms delay
 | 
						|
            'normal' is a 10 ms delay
 | 
						|
            'slow' is a 15 ms delay
 | 
						|
            'slowest' is a 20 ms delay
 | 
						|
 | 
						|
         Example:
 | 
						|
         >>> turtle.speed('slow')
 | 
						|
        """
 | 
						|
        try:
 | 
						|
            speed = speed.strip().lower()
 | 
						|
            self._delay = speeds.index(speed) * 5
 | 
						|
        except:
 | 
						|
            raise ValueError("%r is not a valid speed. speed must be "
 | 
						|
                             "one of %s" % (speed, speeds))
 | 
						|
 | 
						|
 | 
						|
    def delay(self, delay):
 | 
						|
        """ Set the drawing delay in milliseconds.
 | 
						|
 | 
						|
        This is intended to allow finer control of the drawing speed
 | 
						|
        than the speed() method
 | 
						|
 | 
						|
        Example:
 | 
						|
        >>> turtle.delay(15)
 | 
						|
        """
 | 
						|
        if int(delay) < 0:
 | 
						|
            raise ValueError("delay must be greater than or equal to 0")
 | 
						|
        self._delay = int(delay)
 | 
						|
 | 
						|
    def _draw_turtle(self, position=[]):
 | 
						|
        if not self._tracing:
 | 
						|
            self._canvas.update()
 | 
						|
            return
 | 
						|
        if position == []:
 | 
						|
            position = self._position
 | 
						|
        x,y = position
 | 
						|
        distance = 8
 | 
						|
        dx = distance * cos(self._angle*self._invradian)
 | 
						|
        dy = distance * sin(self._angle*self._invradian)
 | 
						|
        self._delete_turtle()
 | 
						|
        self._arrow = self._canvas.create_line(x-dx,y+dy,x,y,
 | 
						|
                                          width=self._width,
 | 
						|
                                          arrow="last",
 | 
						|
                                          capstyle="round",
 | 
						|
                                          fill=self._color)
 | 
						|
        self._canvas.update()
 | 
						|
 | 
						|
    def _delete_turtle(self):
 | 
						|
        if self._arrow != 0:
 | 
						|
            self._canvas.delete(self._arrow)
 | 
						|
            self._arrow = 0
 | 
						|
 | 
						|
 | 
						|
_root = None
 | 
						|
_canvas = None
 | 
						|
_pen = None
 | 
						|
_width = 0.50                  # 50% of window width
 | 
						|
_height = 0.75                 # 75% of window height
 | 
						|
_startx = None
 | 
						|
_starty = None
 | 
						|
_title = "Turtle Graphics"     # default title
 | 
						|
 | 
						|
class Pen(RawPen):
 | 
						|
 | 
						|
    def __init__(self):
 | 
						|
        global _root, _canvas
 | 
						|
        if _root is None:
 | 
						|
            _root = Tkinter.Tk()
 | 
						|
            _root.wm_protocol("WM_DELETE_WINDOW", self._destroy)
 | 
						|
            _root.title(_title)
 | 
						|
 | 
						|
        if _canvas is None:
 | 
						|
            # XXX Should have scroll bars
 | 
						|
            _canvas = Tkinter.Canvas(_root, background="white")
 | 
						|
            _canvas.pack(expand=1, fill="both")
 | 
						|
 | 
						|
            setup(width=_width, height= _height, startx=_startx, starty=_starty)
 | 
						|
 | 
						|
        RawPen.__init__(self, _canvas)
 | 
						|
 | 
						|
    def _destroy(self):
 | 
						|
        global _root, _canvas, _pen
 | 
						|
        root = self._canvas._root()
 | 
						|
        if root is _root:
 | 
						|
            _pen = None
 | 
						|
            _root = None
 | 
						|
            _canvas = None
 | 
						|
        root.destroy()
 | 
						|
 | 
						|
def _getpen():
 | 
						|
    global _pen
 | 
						|
    if not _pen:
 | 
						|
        _pen = Pen()
 | 
						|
    return _pen
 | 
						|
 | 
						|
class Turtle(Pen):
 | 
						|
    pass
 | 
						|
 | 
						|
"""For documentation of the following functions see
 | 
						|
   the RawPen methods with the same names
 | 
						|
"""
 | 
						|
 | 
						|
def degrees(): _getpen().degrees()
 | 
						|
def radians(): _getpen().radians()
 | 
						|
def reset(): _getpen().reset()
 | 
						|
def clear(): _getpen().clear()
 | 
						|
def tracer(flag): _getpen().tracer(flag)
 | 
						|
def forward(distance): _getpen().forward(distance)
 | 
						|
def backward(distance): _getpen().backward(distance)
 | 
						|
def left(angle): _getpen().left(angle)
 | 
						|
def right(angle): _getpen().right(angle)
 | 
						|
def up(): _getpen().up()
 | 
						|
def down(): _getpen().down()
 | 
						|
def width(width): _getpen().width(width)
 | 
						|
def color(*args): _getpen().color(*args)
 | 
						|
def write(arg, move=0): _getpen().write(arg, move)
 | 
						|
def fill(flag): _getpen().fill(flag)
 | 
						|
def begin_fill(): _getpen().begin_fill()
 | 
						|
def end_fill(): _getpen().end_fill()
 | 
						|
def circle(radius, extent=None): _getpen().circle(radius, extent)
 | 
						|
def goto(*args): _getpen().goto(*args)
 | 
						|
def heading(): return _getpen().heading()
 | 
						|
def setheading(angle): _getpen().setheading(angle)
 | 
						|
def position(): return _getpen().position()
 | 
						|
def window_width(): return _getpen().window_width()
 | 
						|
def window_height(): return _getpen().window_height()
 | 
						|
def setx(xpos): _getpen().setx(xpos)
 | 
						|
def sety(ypos): _getpen().sety(ypos)
 | 
						|
def towards(*args): return _getpen().towards(*args)
 | 
						|
 | 
						|
def done(): _root.mainloop()
 | 
						|
def delay(delay): return _getpen().delay(delay)
 | 
						|
def speed(speed): return _getpen().speed(speed)
 | 
						|
 | 
						|
for methodname in dir(RawPen):
 | 
						|
    """ copies RawPen docstrings to module functions of same name """
 | 
						|
    if not methodname.startswith("_"):
 | 
						|
        eval(methodname).__doc__ = RawPen.__dict__[methodname].__doc__
 | 
						|
 | 
						|
 | 
						|
def setup(**geometry):
 | 
						|
    """ Sets the size and position of the main window.
 | 
						|
 | 
						|
    Keywords are width, height, startx and starty:
 | 
						|
 | 
						|
    width: either a size in pixels or a fraction of the screen.
 | 
						|
      Default is 50% of screen.
 | 
						|
    height: either the height in pixels or a fraction of the screen.
 | 
						|
      Default is 75% of screen.
 | 
						|
 | 
						|
    Setting either width or height to None before drawing will force
 | 
						|
      use of default geometry as in older versions of turtle.py
 | 
						|
 | 
						|
    startx: starting position in pixels from the left edge of the screen.
 | 
						|
      Default is to center window. Setting startx to None is the default
 | 
						|
      and centers window horizontally on screen.
 | 
						|
 | 
						|
    starty: starting position in pixels from the top edge of the screen.
 | 
						|
      Default is to center window. Setting starty to None is the default
 | 
						|
      and centers window vertically on screen.
 | 
						|
 | 
						|
    Examples:
 | 
						|
    >>> setup (width=200, height=200, startx=0, starty=0)
 | 
						|
 | 
						|
    sets window to 200x200 pixels, in upper left of screen
 | 
						|
 | 
						|
    >>> setup(width=.75, height=0.5, startx=None, starty=None)
 | 
						|
 | 
						|
    sets window to 75% of screen by 50% of screen and centers
 | 
						|
 | 
						|
    >>> setup(width=None)
 | 
						|
 | 
						|
    forces use of default geometry as in older versions of turtle.py
 | 
						|
    """
 | 
						|
 | 
						|
    global _width, _height, _startx, _starty
 | 
						|
 | 
						|
    width = geometry.get('width',_width)
 | 
						|
    if width >= 0 or width == None:
 | 
						|
        _width = width
 | 
						|
    else:
 | 
						|
        raise ValueError("width can not be less than 0")
 | 
						|
 | 
						|
    height = geometry.get('height',_height)
 | 
						|
    if height >= 0 or height == None:
 | 
						|
        _height = height
 | 
						|
    else:
 | 
						|
        raise ValueError("height can not be less than 0")
 | 
						|
 | 
						|
    startx = geometry.get('startx', _startx)
 | 
						|
    if startx >= 0 or startx == None:
 | 
						|
        _startx = _startx
 | 
						|
    else:
 | 
						|
        raise ValueError("startx can not be less than 0")
 | 
						|
 | 
						|
    starty = geometry.get('starty', _starty)
 | 
						|
    if starty >= 0 or starty == None:
 | 
						|
        _starty = starty
 | 
						|
    else:
 | 
						|
        raise ValueError("startx can not be less than 0")
 | 
						|
 | 
						|
 | 
						|
    if _root and _width and _height:
 | 
						|
        if 0 < _width <= 1:
 | 
						|
            _width = _root.winfo_screenwidth() * +width
 | 
						|
        if 0 < _height <= 1:
 | 
						|
            _height = _root.winfo_screenheight() * _height
 | 
						|
 | 
						|
        # center window on screen
 | 
						|
        if _startx is None:
 | 
						|
            _startx = (_root.winfo_screenwidth() - _width) / 2
 | 
						|
 | 
						|
        if _starty is None:
 | 
						|
            _starty = (_root.winfo_screenheight() - _height) / 2
 | 
						|
 | 
						|
        _root.geometry("%dx%d+%d+%d" % (_width, _height, _startx, _starty))
 | 
						|
 | 
						|
def title(title):
 | 
						|
    """Set the window title.
 | 
						|
 | 
						|
    By default this is set to 'Turtle Graphics'
 | 
						|
 | 
						|
    Example:
 | 
						|
    >>> title("My Window")
 | 
						|
    """
 | 
						|
 | 
						|
    global _title
 | 
						|
    _title = title
 | 
						|
 | 
						|
def demo():
 | 
						|
    reset()
 | 
						|
    tracer(1)
 | 
						|
    up()
 | 
						|
    backward(100)
 | 
						|
    down()
 | 
						|
    # draw 3 squares; the last filled
 | 
						|
    width(3)
 | 
						|
    for i in range(3):
 | 
						|
        if i == 2:
 | 
						|
            fill(1)
 | 
						|
        for j in range(4):
 | 
						|
            forward(20)
 | 
						|
            left(90)
 | 
						|
        if i == 2:
 | 
						|
            color("maroon")
 | 
						|
            fill(0)
 | 
						|
        up()
 | 
						|
        forward(30)
 | 
						|
        down()
 | 
						|
    width(1)
 | 
						|
    color("black")
 | 
						|
    # move out of the way
 | 
						|
    tracer(0)
 | 
						|
    up()
 | 
						|
    right(90)
 | 
						|
    forward(100)
 | 
						|
    right(90)
 | 
						|
    forward(100)
 | 
						|
    right(180)
 | 
						|
    down()
 | 
						|
    # some text
 | 
						|
    write("startstart", 1)
 | 
						|
    write("start", 1)
 | 
						|
    color("red")
 | 
						|
    # staircase
 | 
						|
    for i in range(5):
 | 
						|
        forward(20)
 | 
						|
        left(90)
 | 
						|
        forward(20)
 | 
						|
        right(90)
 | 
						|
    # filled staircase
 | 
						|
    fill(1)
 | 
						|
    for i in range(5):
 | 
						|
        forward(20)
 | 
						|
        left(90)
 | 
						|
        forward(20)
 | 
						|
        right(90)
 | 
						|
    fill(0)
 | 
						|
    tracer(1)
 | 
						|
    # more text
 | 
						|
    write("end")
 | 
						|
 | 
						|
def demo2():
 | 
						|
    # exercises some new and improved features
 | 
						|
    speed('fast')
 | 
						|
    width(3)
 | 
						|
 | 
						|
    # draw a segmented half-circle
 | 
						|
    setheading(towards(0,0))
 | 
						|
    x,y = position()
 | 
						|
    r = (x**2+y**2)**.5/2.0
 | 
						|
    right(90)
 | 
						|
    pendown = True
 | 
						|
    for i in range(18):
 | 
						|
        if pendown:
 | 
						|
            up()
 | 
						|
            pendown = False
 | 
						|
        else:
 | 
						|
            down()
 | 
						|
            pendown = True
 | 
						|
        circle(r,10)
 | 
						|
    sleep(2)
 | 
						|
 | 
						|
    reset()
 | 
						|
    left(90)
 | 
						|
 | 
						|
    # draw a series of triangles
 | 
						|
    l = 10
 | 
						|
    color("green")
 | 
						|
    width(3)
 | 
						|
    left(180)
 | 
						|
    sp = 5
 | 
						|
    for i in range(-2,16):
 | 
						|
        if i > 0:
 | 
						|
            color(1.0-0.05*i,0,0.05*i)
 | 
						|
            fill(1)
 | 
						|
            color("green")
 | 
						|
        for j in range(3):
 | 
						|
            forward(l)
 | 
						|
            left(120)
 | 
						|
        l += 10
 | 
						|
        left(15)
 | 
						|
        if sp > 0:
 | 
						|
            sp = sp-1
 | 
						|
            speed(speeds[sp])
 | 
						|
    color(0.25,0,0.75)
 | 
						|
    fill(0)
 | 
						|
 | 
						|
    # draw and fill a concave shape
 | 
						|
    left(120)
 | 
						|
    up()
 | 
						|
    forward(70)
 | 
						|
    right(30)
 | 
						|
    down()
 | 
						|
    color("red")
 | 
						|
    speed("fastest")
 | 
						|
    fill(1)
 | 
						|
    for i in range(4):
 | 
						|
        circle(50,90)
 | 
						|
        right(90)
 | 
						|
        forward(30)
 | 
						|
        right(90)
 | 
						|
    color("yellow")
 | 
						|
    fill(0)
 | 
						|
    left(90)
 | 
						|
    up()
 | 
						|
    forward(30)
 | 
						|
    down();
 | 
						|
 | 
						|
    color("red")
 | 
						|
 | 
						|
    # create a second turtle and make the original pursue and catch it
 | 
						|
    turtle=Turtle()
 | 
						|
    turtle.reset()
 | 
						|
    turtle.left(90)
 | 
						|
    turtle.speed('normal')
 | 
						|
    turtle.up()
 | 
						|
    turtle.goto(280,40)
 | 
						|
    turtle.left(24)
 | 
						|
    turtle.down()
 | 
						|
    turtle.speed('fast')
 | 
						|
    turtle.color("blue")
 | 
						|
    turtle.width(2)
 | 
						|
    speed('fastest')
 | 
						|
 | 
						|
    # turn default turtle towards new turtle object
 | 
						|
    setheading(towards(turtle))
 | 
						|
    while ( abs(position()[0]-turtle.position()[0])>4 or
 | 
						|
            abs(position()[1]-turtle.position()[1])>4):
 | 
						|
        turtle.forward(3.5)
 | 
						|
        turtle.left(0.6)
 | 
						|
        # turn default turtle towards new turtle object
 | 
						|
        setheading(towards(turtle))
 | 
						|
        forward(4)
 | 
						|
    write("CAUGHT! ", move=True)
 | 
						|
 | 
						|
 | 
						|
 | 
						|
if __name__ == '__main__':
 | 
						|
    demo()
 | 
						|
    sleep(3)
 | 
						|
    demo2()
 | 
						|
    done()
 |