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	This follows the previous patch that changed idlelib file names. Class names that matched old module names are not changed. Change idlelib imports in turtledemo.__main__. Exception: config-extensions.def. Previously, extension section names, file names, and class names had to match. Changing section names would create cross-version conflicts in config-extensions.cfg (user customizations). Instead map old names to new file names at point of import in editor.EditorWindow.load_extension. Patch extensively tested with test_idle, idle_test.htest.py, a custom import-all test, running IDLE in a console to catch messages, and testing each menu item. Based on a patch by Al Sweigart.
		
			
				
	
	
		
			97 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
# general purpose 'tooltip' routines - currently unused in idlelib
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# (although the 'calltips' extension is partly based on this code)
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# may be useful for some purposes in (or almost in ;) the current project scope
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# Ideas gleaned from PySol
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from tkinter import *
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class ToolTipBase:
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    def __init__(self, button):
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        self.button = button
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        self.tipwindow = None
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        self.id = None
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        self.x = self.y = 0
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        self._id1 = self.button.bind("<Enter>", self.enter)
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        self._id2 = self.button.bind("<Leave>", self.leave)
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        self._id3 = self.button.bind("<ButtonPress>", self.leave)
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    def enter(self, event=None):
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        self.schedule()
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    def leave(self, event=None):
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        self.unschedule()
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        self.hidetip()
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    def schedule(self):
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        self.unschedule()
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        self.id = self.button.after(1500, self.showtip)
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    def unschedule(self):
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        id = self.id
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        self.id = None
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        if id:
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            self.button.after_cancel(id)
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    def showtip(self):
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        if self.tipwindow:
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            return
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        # The tip window must be completely outside the button;
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        # otherwise when the mouse enters the tip window we get
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        # a leave event and it disappears, and then we get an enter
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        # event and it reappears, and so on forever :-(
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        x = self.button.winfo_rootx() + 20
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        y = self.button.winfo_rooty() + self.button.winfo_height() + 1
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        self.tipwindow = tw = Toplevel(self.button)
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        tw.wm_overrideredirect(1)
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        tw.wm_geometry("+%d+%d" % (x, y))
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        self.showcontents()
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    def showcontents(self, text="Your text here"):
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        # Override this in derived class
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        label = Label(self.tipwindow, text=text, justify=LEFT,
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                      background="#ffffe0", relief=SOLID, borderwidth=1)
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        label.pack()
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    def hidetip(self):
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        tw = self.tipwindow
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        self.tipwindow = None
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        if tw:
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            tw.destroy()
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class ToolTip(ToolTipBase):
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    def __init__(self, button, text):
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        ToolTipBase.__init__(self, button)
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        self.text = text
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    def showcontents(self):
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        ToolTipBase.showcontents(self, self.text)
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class ListboxToolTip(ToolTipBase):
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    def __init__(self, button, items):
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        ToolTipBase.__init__(self, button)
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        self.items = items
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    def showcontents(self):
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        listbox = Listbox(self.tipwindow, background="#ffffe0")
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        listbox.pack()
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        for item in self.items:
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            listbox.insert(END, item)
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def _tooltip(parent):  # htest #
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    root = Tk()
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    root.title("Test tooltip")
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    width, height, x, y = list(map(int, re.split('[x+]', parent.geometry())))
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    root.geometry("+%d+%d"%(x, y + 150))
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    label = Label(root, text="Place your mouse over buttons")
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    label.pack()
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    button1 = Button(root, text="Button 1")
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    button2 = Button(root, text="Button 2")
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    button1.pack()
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    button2.pack()
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    ToolTip(button1, "This is tooltip text for button1.")
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    ListboxToolTip(button2, ["This is","multiple line",
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                            "tooltip text","for button2"])
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    root.mainloop()
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if __name__ == '__main__':
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    from idlelib.idle_test.htest import run
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    run(_tooltip)
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