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	now complete, but probably still not very helpful or friendly. Note: two very large tables (of key names, and of character names) were added; these tables format terribly, and need some reworking.
		
			
				
	
	
		
			987 lines
		
	
	
	
		
			34 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			987 lines
		
	
	
	
		
			34 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
\section{\module{curses} ---
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         Terminal independant console handling}
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\declaremodule{extension}{curses}
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\sectionauthor{Moshe Zadka}{mzadka@geocities.com}
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\modulesynopsis{An interface to the curses library.}
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The \module{curses} module provides an interface to the curses \UNIX{}
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library, the de-facto standard for portable advanced terminal
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handling.
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While curses is most widely used in the \UNIX{} environment, versions
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are available for DOS, OS/2, and possibly other systems as well.  The
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extension module has not been tested with all available versions of
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curses.
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\begin{seealso}
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  \seetext{Tutorial material on using curses with Python is available
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           on the Python Web site as Andrew Kuchling's
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\citetitle[http://www.python.org/doc/howto/curses/curses.html]{Curses
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           Programming with Python}, at
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           \url{http://www.python.org/doc/howto/curses/curses.html}.}
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\end{seealso}
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\subsection{Functions \label{curses-functions}}
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The module \module{curses} defines the following exception:
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\begin{excdesc}{error}
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Curses function returned an error status.
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\end{excdesc}
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\strong{Note:} Whenever \var{x} or \var{y} arguments to a function
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or a method are optional, they default to the current cursor location.
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Whenever \var{attr} is optional, it defaults to \constant{A_NORMAL}.
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The module \module{curses} defines the following functions:
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\begin{funcdesc}{baudrate}{}
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Returns the output speed of the terminal in bits per second.
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\end{funcdesc}
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\begin{funcdesc}{beep}{}
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Emit a short sound.
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\end{funcdesc}
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\begin{funcdesc}{can_change_color}{}
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Returns true or false, depending on whether the programmer can change
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the colors displayed by the terminal.
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\end{funcdesc}
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\begin{funcdesc}{cbreak}{}
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Enter cbreak mode.
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\end{funcdesc}
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\begin{funcdesc}{color_content}{color_number}
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Returns the intensity of the red, green, and blue (RGB) components in
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the color \var{color_number}, which must be between 0 and COLORS.  A
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3-tuple is returned, containing the R,G,B values for the given color,
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which will be between 0 (no component) and 1000 (maximum amount of
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component).
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\end{funcdesc}
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\begin{funcdesc}{color_pair}{color_number}
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Returns the attribute value for displaying text in the specified
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color.  This attribute value can be combined with
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\constant{A_STANDOUT}, \constant{A_REVERSE}, and the other
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\constant{A_*} attributes.  \function{pair_number()} is the counterpart to this function.
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\end{funcdesc}
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\begin{funcdesc}{curs_set}{visibility}
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Sets the cursor state.  \var{visibility} can be set to 0, 1, or 2, for
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invisible, normal, or very visible.  If the terminal supports the
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visibility requested, the previous cursor state is returned;
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otherwise, an exception is raised.
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\end{funcdesc}
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\begin{funcdesc}{def_prog_mode}{}
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Saves the current terminal mode as the ``program'' mode, the mode when
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the running program is using curses.  (Its counterpart is the
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``shell'' mode, for when the program is not in curses.)  Subsequent calls
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to \function{reset_prog_mode()} will restore this mode.
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\end{funcdesc}
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\begin{funcdesc}{def_shell_mode}{}
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Saves the current terminal mode as the ``shell'' mode, the mode when
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the running program is not using curses.  (Its counterpart is the
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``program'' mode, when the program is using curses capabilities.)
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Subsequent calls
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to \function{reset_shell_mode()} will restore this mode.
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\end{funcdesc}
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\begin{funcdesc}{delay_output}{ms}
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Inserts an \var{ms} millisecond pause in output.  
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\end{funcdesc}
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\begin{funcdesc}{doupdate}{}
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Update the screen.
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\end{funcdesc}
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\begin{funcdesc}{echo}{}
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Enter echo mode.
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\end{funcdesc}
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\begin{funcdesc}{endwin}{}
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De-initialize the library, and return terminal to normal status.
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\end{funcdesc}
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\begin{funcdesc}{erasechar}{}
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Returns the user's current erase character.
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\end{funcdesc}
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\begin{funcdesc}{filter}{}
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The \function{filter()} routine, if used, must be called before 
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\function{initscr()} is  called.  
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The effect is that, during those calls, LINES is set to 1; the
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capabilities clear, cup, cud, cud1, cuu1, cuu, vpa are disabled; and
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the home string is set to the value of cr.  
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\end{funcdesc}
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\begin{funcdesc}{flash}{}
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Flash the screen.
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\end{funcdesc}
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\begin{funcdesc}{flushinp}{}
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Flush all input buffers.
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\end{funcdesc}
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\begin{funcdesc}{getsyx}{}
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Returns the current coordinates of the virtual screen cursor in y and
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x.  If leaveok is currently true, then -1,-1 is returned.
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\end{funcdesc}
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\begin{funcdesc}{getwin}{file}
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Reads window related data stored in the file by an earlier
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\function{putwin()} call.  The routine then creates and initializes a
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new window using that data, returning the new window object.
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\end{funcdesc}
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\begin{funcdesc}{has_colors}{}
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Returns true if the terminal can manipulate colors; otherwise, it
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returns false. 
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\end{funcdesc}
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\begin{funcdesc}{has_ic}{}
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Returns true if the terminal has insert- and delete- character
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capabilities.
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\end{funcdesc}
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\begin{funcdesc}{has_il}{}
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Returns true if the terminal has insert- and
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delete-line  capabilities,  or  can  simulate  them  using
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scrolling regions. 
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\end{funcdesc}
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\begin{funcdesc}{has_key}{ch}
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Takes a key value \var{ch}, and returns true if the current terminal
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type recognizes a key with that value.
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\end{funcdesc}
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\begin{funcdesc}{halfdelay}{tenths}
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Used for half-delay mode, which is similar to cbreak mode in that
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characters typed by the user are immediately available to the program.
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However, after blocking for \var{tenths} tenths of seconds, an
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exception is raised if nothing has been typed.  The value of
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\var{tenths} must be a number between 1 and 255.  Use nocbreak to
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leave half-delay mode.
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\end{funcdesc}
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\begin{funcdesc}{init_color}{color_number, r, g, b}
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Changes the definition of a color, taking the number of the color to
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be changed followed by three RGB values (for the amounts of red,
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green, and blue components).  The value of \var{color_number} must be
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between 0 and COLORS.  Each of \var{r}, \var{g}, \var{b}, must be a
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value between 0 and 1000.  When \function{init_color()} is used, all
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occurrences of that color on the screen immediately change to the new
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definition.
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\end{funcdesc}
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\begin{funcdesc}{init_pair}{pair_number, fg, bg}
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Changes the definition of a color-pair.  It takes three arguments: the
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number of the color-pair to be changed, the foreground color number,
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and the background color number.  The value of \var{pair_number} must
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be between 1 and COLOR_PAIRS-1 (the 0 color pair is wired to white on
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black and cannot be changed).  The value of \var{fg} and \var{bg}
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arguments must be between 0 and COLORS.  If the color-pair was
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previously initialized, the screen is refreshed and all occurrences of
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that color-pair are changed to the new definition.
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\end{funcdesc}
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\begin{funcdesc}{initscr}{}
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Initialize the library. Returns a \class{WindowObject} which represents
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the whole screen.
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\end{funcdesc}
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\begin{funcdesc}{isendwin}{}
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Returns true if \function{endwin()} has been called.
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\end{funcdesc}
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\begin{funcdesc}{keyname}{k}
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Return the name of the key numbered \var{k}.
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\end{funcdesc}
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\begin{funcdesc}{killchar}{}
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Returns the user's current line kill character.
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\end{funcdesc}
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\begin{funcdesc}{longname}{}
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Returns a string containing a verbose description of the current
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terminal.  The maximum length of a verbose description is 128
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characters.  It is defined only after the call to
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\function{initscr()}.
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\end{funcdesc}
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\begin{funcdesc}{meta}{yes}
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If \var{yes} is 1, allow 8-bit characters. If \var{yes} is 0, 
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allow only 7-bit chars.
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\end{funcdesc}
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\begin{funcdesc}{newpad}{nlines, ncols}
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Creates and returns a pointer to a new pad data structure with the
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given number of lines and columns.  A pad is returned as a
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window object.
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A pad is like a window,
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except that it is not restricted by the screen size, and is not
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necessarily associated with a particular part of the screen.
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Pads can be used when a large window is needed, and only a part
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of the window will be on the screen at one time.  Automatic
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refreshes of pads (e.g., from scrolling or echoing of
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       input) do not occur.  It is not legal to call wrefresh
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       with a pad as an argument; the routines prefresh or
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       pnoutrefresh should be called instead.  Note that these
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       routines require additional parameters to specify the part of
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       the pad to be displayed and the location on the screen to be
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       used for the display.
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\end{funcdesc}
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\begin{funcdesc}{newwin}{\optional{nlines, ncols,} begin_y, begin_x}
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Return a new window, whose left-upper corner is at 
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\code{(\var{begin_y}, \var{begin_x})}, and whose height/width is 
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\var{nlines}/\var{ncols}.  
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By default, the window will extend from the 
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specified position to the lower right corner of the screen.
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\end{funcdesc}
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\begin{funcdesc}{nl}{}
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Enter nl mode.
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\end{funcdesc}
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\begin{funcdesc}{nocbreak}{}
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Leave cbreak mode.
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\end{funcdesc}
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\begin{funcdesc}{noecho}{}
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Leave echo mode.
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\end{funcdesc}
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\begin{funcdesc}{nonl}{}
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Leave nl mode.
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\end{funcdesc}
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\begin{funcdesc}{noqiflush}{}
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       When the noqiflush routine is used, normal flush of input and
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       output queues associated with the INTR, QUIT and SUSP
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       characters will not be done.  You may want to call
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       \function{noqiflush()} in a signal handler if you want output
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       to continue as though the interrupt had not occurred, after the
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       handler exits.
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\end{funcdesc}
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\begin{funcdesc}{noraw}{}
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Leave raw mode.
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\end{funcdesc}
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\begin{funcdesc}{pair_content}{pair_number}
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Returns a tuple \var{(fg,bg)} containing the colors for the requested
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color pair.  The value of \var{pair_number} must be between 0 and
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COLOR_PAIRS-1.
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\end{funcdesc}
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\begin{funcdesc}{pair_number}{attr}
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Returns the number of the color-pair set by the attribute value \var{attr}.
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\function{color_pair()} is the counterpart to this function.
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\end{funcdesc}
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\begin{funcdesc}{putp}{string}
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Equivalent to \code{tputs(str, 1, putchar)}.  Note that the output of putp always
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goes to standard output.
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\end{funcdesc}
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\begin{funcdesc}{qiflush}{ \optional{flag} }
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If \var{flag} is false, the effect is the same as calling
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\function{noqiflush()}. If \var{flag} is true, or no argument is
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provided, the queues will be flushed when these control characters are
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read.
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\end{funcdesc}
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\begin{funcdesc}{raw}{}
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Enter raw mode.
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\end{funcdesc}
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\begin{funcdesc}{reset_prog_mode}{}
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Restores the  terminal  to ``program'' mode, as previously saved 
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by \function{def_prog_mode()}.
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\end{funcdesc}
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\begin{funcdesc}{reset_shell_mode}{}
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Restores the  terminal  to ``shell'' mode, as previously saved 
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by \function{def_shell_mode()}.
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\end{funcdesc}
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\begin{funcdesc}{setsyx}{y, x}
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Sets the virtual screen cursor to \var{y}, \var{x}.
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If \var{y} and \var{x} are both -1, then leaveok is set.  
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\end{funcdesc}
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\begin{funcdesc}{start_color}{}
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Must be called if the programmer wants to use colors, and before any
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other color manipulation routine is called.  It is good
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practice to call this routine right after \function{initscr()}.
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\function{start_color()} initializes eight basic colors (black, red, 
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green, yellow, blue, magenta, cyan, and white), and two global
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variables in the \module{curses} module, COLORS and COLOR_PAIRS,
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containing the maximum number of colors and color-pairs the terminal
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can support.  It also restores the colors on the terminal to the
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values they had when the terminal was just turned on.
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\end{funcdesc}
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\begin{funcdesc}{termattrs}{}
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Returns a logical OR of all video attributes supported by the
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terminal.  This information is useful when a curses program needs
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complete control over the appearance of the screen.
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\end{funcdesc}
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\begin{funcdesc}{termname}{}
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Returns the value of the environment variable TERM, truncated to 14
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characters.
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\end{funcdesc}
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\begin{funcdesc}{unctrl}{ch}
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Returns a string which is a printable representation of the character
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\var{ch}.  Control characters are displayed as a caret followed by the
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character, for example as \verb|^C|. Printing characters are left as they
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are.
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\end{funcdesc}
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\begin{funcdesc}{ungetch}{ch}
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Push \var{ch} so the next \method{getch()} will return it.
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\strong{Note:} only one \var{ch} can be pushed before \method{getch()}
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is called.
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\end{funcdesc}
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\begin{funcdesc}{use_env}{flag}
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If used, this function should be called before \function{initscr} or
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newterm are called.  When \var{flag} is false, the values of
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lines and columns specified in the terminfo database will be
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used, even if environment variables LINES and COLUMNS (used by
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default) are set, or if curses is running in a window (in which
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						|
case default behavior would be to use the window size if LINES
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and COLUMNS are not set).
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\end{funcdesc}
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\subsection{Window Objects \label{curses-window-objects}}
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Window objects, as returned by \function{initscr()} and
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\function{newwin()} above, have the
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following methods:
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\begin{methoddesc}{addch}{\optional{y, x,} ch\optional{, attr}}
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\strong{Note:} A \emph{character} means a C character (i.e., an
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\ASCII{} code), rather then a Python character (a string of length 1).
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(This note is true whenever the documentation mentions a character.)
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Paint character \var{ch} at \code{(\var{y}, \var{x})} with attributes
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\var{attr}, overwriting any character previously painter at that
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location.  By default, the character position and attributes are the
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current settings for the window object.
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\end{methoddesc}
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\begin{methoddesc}{addnstr}{\optional{y, x,} str, n\optional{, attr}}
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Paint at most \var{n} characters of the 
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string \var{str} at \code{(\var{y}, \var{x})} with attributes
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\var{attr}, overwriting anything previously on the display.
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\end{methoddesc}
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\begin{methoddesc}{addstr}{\optional{y, x,} str\optional{, attr}}
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Paint the string \var{str} at \code{(\var{y}, \var{x})} with attributes
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\var{attr}, overwriting anything previously on the display.
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\end{methoddesc}
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\begin{methoddesc}{attroff}{attr}
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Turn off attribute \var{attr}.
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\end{methoddesc}
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\begin{methoddesc}{attron}{attr}
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Turn on attribute \var{attr}.
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\end{methoddesc}
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\begin{methoddesc}{attrset}{attr}
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Set the attributes to \var{attr}.
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\end{methoddesc}
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\begin{methoddesc}{bkgd}{ch\optional{, attr}}
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Sets the background property of the window to the character \var{ch},
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with attributes \var{attr}.  The change is then applied to every
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character position in that window:
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\begin{itemize}
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\item  The attribute of every character in the window  is
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              changed to the new background attribute.
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 | 
						|
\item    Wherever  the  former background character appears,
 | 
						|
it is changed to the new background character.
 | 
						|
\end{itemize}
 | 
						|
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{bkgdset}{ch\optional{, attr}}
 | 
						|
Sets the window's background.  A window's background consists of a
 | 
						|
character and any combination of attributes.  The attribute part of
 | 
						|
the background is combined (OR'ed) with all non-blank characters that
 | 
						|
are written into the window.  Both the character and attribute parts
 | 
						|
of the background are combined with the blank characters.  The
 | 
						|
background becomes a property of the character and moves with the
 | 
						|
character through any scrolling and insert/delete line/character
 | 
						|
operations.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{border}{\optional{ls\optional{, rs\optional{, ts\optional{,
 | 
						|
                           bs\optional{, tl\optional{, tr\optional{,
 | 
						|
                           bl\optional{, br}}}}}}}}}
 | 
						|
Draw a border around the edges of the window. Each parameter specifies 
 | 
						|
the character to use for a specific part of the border; see the table
 | 
						|
below for more details.  The characters must be specified as integers;
 | 
						|
using one-character strings will cause \exception{TypeError} to be
 | 
						|
raised.
 | 
						|
 | 
						|
\strong{Note:} A \code{0} value for any parameter will cause the
 | 
						|
default character to be used for that parameter.  Keyword parameters
 | 
						|
can \emph{not} be used.  The defaults are listed in this table:
 | 
						|
 | 
						|
\begin{tableiii}{l|l|l}{var}{Parameter}{Description}{Default value}
 | 
						|
  \lineiii{ls}{Left side}{\constant{ACS_VLINE}}
 | 
						|
  \lineiii{rs}{Right side}{\constant{ACS_VLINE}}
 | 
						|
  \lineiii{ts}{Top}{\constant{ACS_HLINE}}
 | 
						|
  \lineiii{bs}{Bottom}{\constant{ACS_HLINE}}
 | 
						|
  \lineiii{tl}{Upper-left corner}{\constant{ACS_ULCORNER}}
 | 
						|
  \lineiii{tr}{Upper-right corner}{\constant{ACS_URCORNER}}
 | 
						|
  \lineiii{bl}{Bottom-left corner}{\constant{ACS_BLCORNER}}
 | 
						|
  \lineiii{br}{Bottom-right corner}{\constant{ACS_BRCORNER}}
 | 
						|
\end{tableiii}
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{box}{\optional{vertch, horch}}
 | 
						|
Similar to \method{border()}, but both \var{ls} and \var{rs} are
 | 
						|
\var{vertch} and both \var{ts} and {bs} are \var{horch}.  The default
 | 
						|
corner characters are always used by this function.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{clear}{}
 | 
						|
Like \method{erase()}, but also causes the whole screen to be repainted
 | 
						|
upon next call to \method{refresh()}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{clearok}{yes}
 | 
						|
If \var{yes} is 1, the next call to \method{refresh()}
 | 
						|
will clear the screen completely.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{clrtobot}{}
 | 
						|
Erase from cursor to the end of the screen: all lines below the cursor
 | 
						|
are deleted, and then the equivalent of \method{clrtoeol()} is performed.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{clrtoeol}{}
 | 
						|
Erase from cursor to the end of the line.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{cursyncup}{}
 | 
						|
Updates the current cursor position of all the ancestors of the window
 | 
						|
to reflect the current cursor position of the window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{delch}{\optional{x, y}}
 | 
						|
Delete any character at \code{(\var{y}, \var{x})}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{deleteln}{}
 | 
						|
Delete the line under the cursor. All following lines are moved up
 | 
						|
by 1 line.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{derwin}{\optional{nlines, ncols,} begin_y, begin_y}
 | 
						|
An abbreviation for ``derive window'', \method{derwin()} is the same
 | 
						|
as calling \method{subwin()}, except that \var{begin_y} and
 | 
						|
\var{begin_x} are relative to the origin of the window, rather than
 | 
						|
relative to the entire screen.  Returns a window object for the
 | 
						|
derived window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{echochar}{ch\optional{, attr}}
 | 
						|
Add character \var{ch} with attribute \var{attr}, and immediately 
 | 
						|
call \method{refresh}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{erase}{}
 | 
						|
Clear the window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{getbegyx}{}
 | 
						|
Return a tuple \code{(\var{y}, \var{x})} of co-ordinates of upper-left
 | 
						|
corner.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{getch}{\optional{x, y}}
 | 
						|
Get a character. Note that the integer returned does \emph{not} have to
 | 
						|
be in \ASCII{} range: function keys, keypad keys and so on return numbers
 | 
						|
higher then 256. In no-delay mode, an exception is raised if there is 
 | 
						|
no input.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{getkey}{\optional{x, y}}
 | 
						|
Get a character, returning a string instead of an integer, as
 | 
						|
\method{getch()} does. Function keys, keypad keys and so on return a
 | 
						|
multibyte string containing the key name.  In no-delay mode, an
 | 
						|
exception is raised if there is no input.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{getmaxyx}{}
 | 
						|
Return a tuple \code{(\var{y}, \var{x})} of the height and width of
 | 
						|
the window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{getparyx}{}
 | 
						|
Returns the beginning coordinates of this window relative to its
 | 
						|
parent window into two integer variables y and x.  Returns
 | 
						|
\code{-1,-1} if this window has no parent.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{getstr}{\optional{x, y}}
 | 
						|
Read a string from the user, with primitive line editing capacity.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{getyx}{}
 | 
						|
Return a tuple \code{(\var{y}, \var{x})} of current cursor position.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{hline}{\optional{y, x,} ch, n}
 | 
						|
Display a horizontal line starting at \code{(\var{y}, \var{x})} with
 | 
						|
length \var{n} consisting of the character \var{ch}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{idcok}{flag}
 | 
						|
If \var{flag} is false, curses no longer considers using the hardware
 | 
						|
insert/delete character feature of the terminal; if \var{flag} is
 | 
						|
true, use of character insertion and deletion is enabled.  When curses
 | 
						|
is first initialized, use of character insert/delete is enabled by
 | 
						|
default.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{idlok}{yes}
 | 
						|
If called with \var{yes} equal to 1, \module{curses} will try and use
 | 
						|
hardware line editing facilities. Otherwise, line insertion/deletion
 | 
						|
are disabled.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{immedok}{flag}
 | 
						|
If \var{flag} is true, any change in the window image
 | 
						|
automatically causes the window to be refreshed; you no longer
 | 
						|
have to call \method{refresh()} yourself.  However, it may
 | 
						|
degrade performance considerably, due to repeated calls to
 | 
						|
wrefresh.  This option is disabled by default.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{inch}{\optional{x, y}}
 | 
						|
Return the character at the given position in the window. The bottom
 | 
						|
8 bits are the character proper, and upper bits are the attributes.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{insch}{\optional{y, x,} ch\optional{, attr}}
 | 
						|
Paint character \var{ch} at \code{(\var{y}, \var{x})} with attributes
 | 
						|
\var{attr}, moving the line from position \var{x} right by one
 | 
						|
character.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{insdelln}{nlines}
 | 
						|
Inserts \var{nlines} lines into the specified window above the current
 | 
						|
line.  The \var{nlines} bottom lines are lost.  For negative
 | 
						|
\var{nlines}, delete \var{nlines} lines starting with the one under
 | 
						|
the cursor, and move the remaining lines up.  The bottom \var{nlines}
 | 
						|
lines are cleared.  The current cursor position remains the same.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{insertln}{}
 | 
						|
Insert a blank line under the cursor. All following lines are moved
 | 
						|
down by 1 line.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{insnstr}{\optional{y, x, } str, n \optional{, attr}}
 | 
						|
Insert a character string (as many characters as will fit on the line)
 | 
						|
before the character under the cursor, up to \var{n} characters.  
 | 
						|
If \var{n} is zero or negative,
 | 
						|
the entire string is inserted.
 | 
						|
All characters to the right of
 | 
						|
the cursor are shifted right, with the the rightmost characters on the
 | 
						|
line being lost.  The cursor position does not change (after moving to
 | 
						|
\var{y}, \var{x}, if specified). 
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{insstr}{\optional{y, x, } str \optional{, attr}}
 | 
						|
Insert a character string (as many characters as will fit on the line)
 | 
						|
before the character under the cursor.  All characters to the right of
 | 
						|
the cursor are shifted right, with the the rightmost characters on the
 | 
						|
line being lost.  The cursor position does not change (after moving to
 | 
						|
\var{y}, \var{x}, if specified). 
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{instr}{\optional{y, x} \optional{, n}}
 | 
						|
Returns a string of characters, extracted from the window starting at
 | 
						|
the current cursor position, or at \var{y}, \var{x} if specified.
 | 
						|
Attributes are stripped from the characters.  If \var{n} is specified,
 | 
						|
\method{instr()} returns return a string at most \var{n} characters
 | 
						|
long (exclusive of the trailing NUL).
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{is_linetouched}{\var{line}}
 | 
						|
Returns true if the specified line was modified since the last call to
 | 
						|
\method{refresh()}; otherwise returns false.  Raises a
 | 
						|
\exception{curses.error} exception if \var{line} is not valid
 | 
						|
for the given window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{is_wintouched}{}
 | 
						|
Returns true if the specified window was modified since the last call to
 | 
						|
\method{refresh()}; otherwise returns false.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{keypad}{yes}
 | 
						|
If \var{yes} is 1, escape sequences generated by some keys (keypad, 
 | 
						|
function keys) will be interpreted by \module{curses}.
 | 
						|
If \var{yes} is 0, escape sequences will be left as is in the input
 | 
						|
stream.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{leaveok}{yes}
 | 
						|
If \var{yes} is 1,
 | 
						|
cursor is left where it is, instead of being at ``cursor position.''
 | 
						|
This reduces cursor movement where possible. If possible it will be made
 | 
						|
invisible.
 | 
						|
 | 
						|
If \var{yes} is 0, cursor will always be at
 | 
						|
``cursor position'' after an update.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{move}{new_y, new_x}
 | 
						|
Move cursor to \code{(\var{new_y}, \var{new_x})}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{mvderwin}{y, x}
 | 
						|
Moves the window inside its parent window.  The screen-relative
 | 
						|
parameters of the window are not changed.  This routine is used to
 | 
						|
display different parts of the parent window at the same physical
 | 
						|
position on the screen.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{mvwin}{new_y, new_x}
 | 
						|
Move the window so its upper-left corner is at \code{(\var{new_y}, \var{new_x})}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{nodelay}{yes}
 | 
						|
If \var{yes} is 1, \method{getch()} will be non-blocking.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{notimeout}{yes}
 | 
						|
If \var{yes} is 1, escape sequences will not be timed out.
 | 
						|
 | 
						|
If \var{yes} is 0, after a few milliseconds, an escape sequence will
 | 
						|
not be interpreted, and will be left in the input stream as is.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{noutrefresh}{}
 | 
						|
Mark for refresh but wait.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{putwin}{file}
 | 
						|
Writes all data associated with the window into the provided file
 | 
						|
object.  This information can be later retrieved using the
 | 
						|
\function{getwin()} function.
 | 
						|
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{redrawln}{beg, num}
 | 
						|
Indicates that the \var{num} screen lines, starting at line \var{beg},
 | 
						|
are corrupted and should be completely redrawn on the next
 | 
						|
\method{refresh()} call.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{redrawwin}{}
 | 
						|
Touches the entire window, causing it to be completely redrawn on the
 | 
						|
next \method{refresh()} call.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{refresh}{ \optional{pminrow, pmincol, sminrow, smincol, smaxrow, smaxcol} }
 | 
						|
Update the display immediately (sync actual screen with previous
 | 
						|
drawing/deleting methods).
 | 
						|
 | 
						|
The 6 optional arguments can only be specified when the window is a
 | 
						|
pad created with \function{newpad()}.  The additional parameters are
 | 
						|
needed to indicate what part of the pad and screen are involved.
 | 
						|
\var{pminrow} and \var{pmincol} specify the upper left-hand corner of the
 | 
						|
rectangle to be displayed in the pad.  \var{sminrow}, \var{smincol},
 | 
						|
\var{smaxrow}, and \var{smaxcol} specify the edges of the rectangle to be displayed on the screen.  The lower right-hand corner of the
 | 
						|
rectangle to be displayed in the pad is calculated from the screen
 | 
						|
coordinates, since the rectangles must be the same size.  Both
 | 
						|
rectangles must be entirely contained within their respective
 | 
						|
structures.  Negative values of \var{pminrow}, \var{pmincol},
 | 
						|
\var{sminrow}, or \var{smincol} are treated as if they were zero.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{scroll}{\optional{lines\code{ = 1}}}
 | 
						|
Scroll the screen upward by \var{lines} lines.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{scrollok}{flag}
 | 
						|
Controls what happens when the cursor of a window is moved off the
 | 
						|
       edge of the window or scrolling region, either as a result of a
 | 
						|
       newline action on the bottom line, or typing the last character
 | 
						|
       of the last line.  If \var{flag} is false, the cursor is left
 | 
						|
       on the bottom line.  If \var{flag} is true, the window is
 | 
						|
       scrolled up one line.  Note that in order to get the physical
 | 
						|
       scrolling effect on the terminal, it is also necessary to call
 | 
						|
       \method{idlok()}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{setscrreg}{top, bottom}
 | 
						|
Set the scrolling region from line \var{top} to line \var{bottom}. All
 | 
						|
scrolling actions will take place in this region.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{standend}{}
 | 
						|
Turn off all attributes.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{standout}{}
 | 
						|
Turn on attribute \var{A_STANDOUT}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{subpad}{\optional{nlines, ncols,} begin_y, begin_y}
 | 
						|
Return a sub-window, whose upper-left corner is at
 | 
						|
\code{(\var{begin_y}, \var{begin_x})}, and whose width/height is
 | 
						|
\var{ncols}/\var{nlines}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{subwin}{\optional{nlines, ncols,} begin_y, begin_y}
 | 
						|
Return a sub-window, whose upper-left corner is at
 | 
						|
\code{(\var{begin_y}, \var{begin_x})}, and whose width/height is
 | 
						|
\var{ncols}/\var{nlines}.
 | 
						|
 | 
						|
By default, the sub-window will extend from the
 | 
						|
specified position to the lower right corner of the window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{syncdown}{}
 | 
						|
Touches each location in the window that has been touched in any of
 | 
						|
its ancestor windows.  This routine is called by \method{refresh()},
 | 
						|
so it should almost never be necessary to call it manually.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{syncok}{flag}
 | 
						|
If called with \var{flag} set to true, then \method{syncup()} is
 | 
						|
called automatically whenever there is a change in the window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{syncup}{}
 | 
						|
Touches all locations in ancestors of the window that have been changed in 
 | 
						|
the window.  
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{touchline}{start, count}
 | 
						|
Pretend \var{count} lines have been changed, starting with line
 | 
						|
\var{start}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{touchwin}{}
 | 
						|
Pretend the whole window has been changed, for purposes of drawing
 | 
						|
optimizations.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{untouchwin}{}
 | 
						|
Marks all lines in  the  window  as unchanged since the last call to
 | 
						|
\method{refresh()}. 
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{vline}{\optional{y, x,} ch, n}
 | 
						|
Display a vertical line starting at \code{(\var{y}, \var{x})} with
 | 
						|
length \var{n} consisting of the character \var{ch}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\subsection{Constants}
 | 
						|
 | 
						|
The \module{curses} module defines the following data members:
 | 
						|
 | 
						|
\begin{datadesc}{version}
 | 
						|
A string representing the current version of the module. 
 | 
						|
Also available as \constant{__version__}.
 | 
						|
\end{datadesc}
 | 
						|
 | 
						|
 | 
						|
\begin{tableii}{c|l}{code}{Attribute}{Meaning}
 | 
						|
  \lineii{A_ALTCHARSET}{Alternate character set mode.}
 | 
						|
  \lineii{A_BLINK}{Blink mode.}
 | 
						|
  \lineii{A_BOLD}{Bold mode.}
 | 
						|
  \lineii{A_DIM}{Dim mode.}
 | 
						|
  \lineii{A_NORMAL}{Normal attribute.}
 | 
						|
  \lineii{A_STANDOUT}{Standout mode.}
 | 
						|
  \lineii{A_UNDERLINE}{Underline mode.}
 | 
						|
\end{tableii}
 | 
						|
 | 
						|
Keys are referred to by integer constants with names starting with 
 | 
						|
\code{KEY_}.   The exact names available are system dependent.
 | 
						|
 | 
						|
% XXX this table is far too large!
 | 
						|
% XXX should this table be alphabetized?
 | 
						|
 | 
						|
\begin{tableii}{c|l}{code}{Key constant}{Key}
 | 
						|
  \lineii{KEY_MIN}{Minimum key value}
 | 
						|
  \lineii{KEY_BREAK}{ Break key (unreliable) }
 | 
						|
  \lineii{KEY_DOWN}{ Down-arrow }
 | 
						|
  \lineii{KEY_UP}{ Up-arrow }
 | 
						|
  \lineii{KEY_LEFT}{ Left-arrow }
 | 
						|
  \lineii{KEY_RIGHT}{ Right-arrow }
 | 
						|
  \lineii{KEY_HOME}{ Home key (upward+left arrow) }
 | 
						|
  \lineii{KEY_BACKSPACE}{ Backspace (unreliable) }
 | 
						|
  \lineii{KEY_F0}{ Function keys.  Up to 64 function keys are supported. }
 | 
						|
  \lineii{KEY_F\var{n}}{ Value of function key \var{n} }
 | 
						|
  \lineii{KEY_DL}{ Delete line }
 | 
						|
  \lineii{KEY_IL}{ Insert line }
 | 
						|
  \lineii{KEY_DC}{ Delete character }
 | 
						|
  \lineii{KEY_IC}{ Insert char or enter insert mode }
 | 
						|
  \lineii{KEY_EIC}{ Exit insert char mode }
 | 
						|
  \lineii{KEY_CLEAR}{ Clear screen }
 | 
						|
  \lineii{KEY_EOS}{ Clear to end of screen }
 | 
						|
  \lineii{KEY_EOL}{ Clear to end of line }
 | 
						|
  \lineii{KEY_SF}{ Scroll 1 line forward }
 | 
						|
  \lineii{KEY_SR}{ Scroll 1 line backward (reverse) }
 | 
						|
  \lineii{KEY_NPAGE}{ Next page }
 | 
						|
  \lineii{KEY_PPAGE}{ Previous page }
 | 
						|
  \lineii{KEY_STAB}{ Set tab }
 | 
						|
  \lineii{KEY_CTAB}{ Clear tab }
 | 
						|
  \lineii{KEY_CATAB}{ Clear all tabs }
 | 
						|
  \lineii{KEY_ENTER}{ Enter or send (unreliable) }
 | 
						|
  \lineii{KEY_SRESET}{ Soft (partial) reset (unreliable) }
 | 
						|
  \lineii{KEY_RESET}{ Reset or hard reset (unreliable) }
 | 
						|
  \lineii{KEY_PRINT}{ Print }
 | 
						|
  \lineii{KEY_LL}{ Home down or bottom (lower left) }
 | 
						|
  \lineii{KEY_A1}{ Upper left of keypad }
 | 
						|
  \lineii{KEY_A3}{ Upper right of keypad }
 | 
						|
  \lineii{KEY_B2}{ Center of keypad }
 | 
						|
  \lineii{KEY_C1}{ Lower left of keypad }
 | 
						|
  \lineii{KEY_C3}{ Lower right of keypad }
 | 
						|
  \lineii{KEY_BTAB}{ Back tab }
 | 
						|
  \lineii{KEY_BEG}{ Beg (beginning) }
 | 
						|
  \lineii{KEY_CANCEL}{ Cancel }
 | 
						|
  \lineii{KEY_CLOSE}{ Close }
 | 
						|
  \lineii{KEY_COMMAND}{ Cmd (command) }
 | 
						|
  \lineii{KEY_COPY}{ Copy }
 | 
						|
  \lineii{KEY_CREATE}{ Create }
 | 
						|
  \lineii{KEY_END}{ End }
 | 
						|
  \lineii{KEY_EXIT}{ Exit }
 | 
						|
  \lineii{KEY_FIND}{ Find }
 | 
						|
  \lineii{KEY_HELP}{ Help }
 | 
						|
  \lineii{KEY_MARK}{ Mark }
 | 
						|
  \lineii{KEY_MESSAGE}{ Message }
 | 
						|
  \lineii{KEY_MOVE}{ Move }
 | 
						|
  \lineii{KEY_NEXT}{ Next }
 | 
						|
  \lineii{KEY_OPEN}{ Open }
 | 
						|
  \lineii{KEY_OPTIONS}{ Options }
 | 
						|
  \lineii{KEY_PREVIOUS}{ Prev (previous) }
 | 
						|
  \lineii{KEY_REDO}{ Redo }
 | 
						|
  \lineii{KEY_REFERENCE}{ Ref (reference) }
 | 
						|
  \lineii{KEY_REFRESH}{ Refresh }
 | 
						|
  \lineii{KEY_REPLACE}{ Replace }
 | 
						|
  \lineii{KEY_RESTART}{ Restart }
 | 
						|
  \lineii{KEY_RESUME}{ Resume }
 | 
						|
  \lineii{KEY_SAVE}{ Save }
 | 
						|
  \lineii{KEY_SBEG}{ Shifted Beg (beginning) }
 | 
						|
  \lineii{KEY_SCANCEL}{ Shifted Cancel }
 | 
						|
  \lineii{KEY_SCOMMAND}{ Shifted Command }
 | 
						|
  \lineii{KEY_SCOPY}{ Shifted Copy }
 | 
						|
  \lineii{KEY_SCREATE}{ Shifted Create }
 | 
						|
  \lineii{KEY_SDC}{ Shifted Delete char }
 | 
						|
  \lineii{KEY_SDL}{ Shifted Delete line }
 | 
						|
  \lineii{KEY_SELECT}{ Select }
 | 
						|
  \lineii{KEY_SEND}{ Shifted End }
 | 
						|
  \lineii{KEY_SEOL}{ Shifted Clear line }
 | 
						|
  \lineii{KEY_SEXIT}{ Shifted Dxit }
 | 
						|
  \lineii{KEY_SFIND}{ Shifted Find }
 | 
						|
  \lineii{KEY_SHELP}{ Shifted Help }
 | 
						|
  \lineii{KEY_SHOME}{ Shifted Home }
 | 
						|
  \lineii{KEY_SIC}{ Shifted Input }
 | 
						|
  \lineii{KEY_SLEFT}{ Shifted Left arrow }
 | 
						|
  \lineii{KEY_SMESSAGE}{ Shifted Message }
 | 
						|
  \lineii{KEY_SMOVE}{ Shifted Move }
 | 
						|
  \lineii{KEY_SNEXT}{ Shifted Next }
 | 
						|
  \lineii{KEY_SOPTIONS}{ Shifted Options }
 | 
						|
  \lineii{KEY_SPREVIOUS}{ Shifted Prev }
 | 
						|
  \lineii{KEY_SPRINT}{ Shifted Print }
 | 
						|
  \lineii{KEY_SREDO}{ Shifted Redo }
 | 
						|
  \lineii{KEY_SREPLACE}{ Shifted Replace }
 | 
						|
  \lineii{KEY_SRIGHT}{ Shifted Right arrow }
 | 
						|
  \lineii{KEY_SRSUME}{ Shifted Resume }
 | 
						|
  \lineii{KEY_SSAVE}{ Shifted Save }
 | 
						|
  \lineii{KEY_SSUSPEND}{ Shifted Suspend }
 | 
						|
  \lineii{KEY_SUNDO}{ Shifted Undo }
 | 
						|
  \lineii{KEY_SUSPEND}{ Suspend }
 | 
						|
  \lineii{KEY_UNDO}{ Undo }
 | 
						|
  \lineii{KEY_MOUSE}{ Mouse event has occurred }
 | 
						|
  \lineii{KEY_RESIZE}{ Terminal resize event }
 | 
						|
  \lineii{KEY_MAX}{Maximum key value}
 | 
						|
\end{tableii}
 | 
						|
 | 
						|
The following table lists characters from the alternate character set.
 | 
						|
\strong{Note:} These are available only after \function{initscr()} has 
 | 
						|
been called.
 | 
						|
 | 
						|
\begin{tableii}{c|l}{code}{ACS code}{Meaning}
 | 
						|
  \lineii{ACS_BBSS}{}
 | 
						|
  \lineii{ACS_BLOCK}{}
 | 
						|
  \lineii{ACS_BOARD}{}
 | 
						|
  \lineii{ACS_BSBS}{}
 | 
						|
  \lineii{ACS_BSSB}{}
 | 
						|
  \lineii{ACS_BSSS}{}
 | 
						|
  \lineii{ACS_BTEE}{}
 | 
						|
  \lineii{ACS_BULLET}{}
 | 
						|
  \lineii{ACS_CKBOARD}{}
 | 
						|
  \lineii{ACS_DARROW}{}
 | 
						|
  \lineii{ACS_DEGREE}{}
 | 
						|
  \lineii{ACS_DIAMOND}{}
 | 
						|
  \lineii{ACS_GEQUAL}{ (Not available with SGI curses)}
 | 
						|
  \lineii{ACS_HLINE}{}
 | 
						|
  \lineii{ACS_LANTERN}{}
 | 
						|
  \lineii{ACS_LARROW}{}
 | 
						|
  \lineii{ACS_LEQUAL}{ (Not available with SGI curses)}
 | 
						|
  \lineii{ACS_LLCORNER}{}
 | 
						|
  \lineii{ACS_LRCORNER}{}
 | 
						|
  \lineii{ACS_LTEE}{}
 | 
						|
  \lineii{ACS_NEQUAL}{ (Not available with SGI curses)}
 | 
						|
  \lineii{ACS_PI}{ (Not available with SGI curses)}
 | 
						|
  \lineii{ACS_PLMINUS}{}
 | 
						|
  \lineii{ACS_PLUS}{}
 | 
						|
  \lineii{ACS_RARROW}{}
 | 
						|
  \lineii{ACS_RTEE}{}
 | 
						|
  \lineii{ACS_S1}{}
 | 
						|
  \lineii{ACS_S3}{ (Not available with SGI curses)}
 | 
						|
  \lineii{ACS_S9}{}
 | 
						|
  \lineii{ACS_SBBS}{}
 | 
						|
  \lineii{ACS_SBSB}{}
 | 
						|
  \lineii{ACS_SBSS}{}
 | 
						|
  \lineii{ACS_SSBB}{}
 | 
						|
  \lineii{ACS_SSBS}{}
 | 
						|
  \lineii{ACS_SSSB}{}
 | 
						|
  \lineii{ACS_SSSS}{}
 | 
						|
  \lineii{ACS_STERLING}{ (Not available with SGI curses)}
 | 
						|
  \lineii{ACS_TTEE}{}
 | 
						|
  \lineii{ACS_UARROW}{}
 | 
						|
  \lineii{ACS_ULCORNER}{}
 | 
						|
  \lineii{ACS_URCORNER}{}
 | 
						|
  \lineii{ACS_VLINE}{}
 | 
						|
\end{tableii}
 | 
						|
 | 
						|
The following table lists the predefined colors:
 | 
						|
 | 
						|
\begin{tableii}{c|l}{code}{Constant}{Color}
 | 
						|
  \lineii{COLOR_BLACK}{Black}
 | 
						|
  \lineii{COLOR_BLUE}{Blue}
 | 
						|
  \lineii{COLOR_CYAN}{Cyan (light greenish blue)}
 | 
						|
  \lineii{COLOR_GREEN}{Green}
 | 
						|
  \lineii{COLOR_MAGENTA}{Magenta (purplish red)}
 | 
						|
  \lineii{COLOR_RED}{Red}
 | 
						|
  \lineii{COLOR_WHITE}{White}
 | 
						|
  \lineii{COLOR_YELLOW}{Yellow}
 | 
						|
\end{tableii}
 | 
						|
 |