cpython/Modules/cjkcodecs/emu_jisx0213_2000.h
Antoine Pitrou 7f14f0d8a0 Recorded merge of revisions 81032 via svnmerge from
svn+ssh://pythondev@svn.python.org/python/branches/py3k

................
  r81032 | antoine.pitrou | 2010-05-09 17:52:27 +0200 (dim., 09 mai 2010) | 9 lines

  Recorded merge of revisions 81029 via svnmerge from
  svn+ssh://pythondev@svn.python.org/python/trunk

  ........
    r81029 | antoine.pitrou | 2010-05-09 16:46:46 +0200 (dim., 09 mai 2010) | 3 lines

    Untabify C files. Will watch buildbots.
  ........
................
2010-05-09 16:14:21 +00:00

43 lines
2.3 KiB
C

/* These routines may be quite inefficient, but it's used only to emulate old
* standards. */
#ifndef EMULATE_JISX0213_2000_ENCODE_INVALID
#define EMULATE_JISX0213_2000_ENCODE_INVALID 1
#endif
#define EMULATE_JISX0213_2000_ENCODE_BMP(assi, c) \
if (config == (void *)2000 && ( \
(c) == 0x9B1C || (c) == 0x4FF1 || \
(c) == 0x525D || (c) == 0x541E || \
(c) == 0x5653 || (c) == 0x59F8 || \
(c) == 0x5C5B || (c) == 0x5E77 || \
(c) == 0x7626 || (c) == 0x7E6B)) \
return EMULATE_JISX0213_2000_ENCODE_INVALID; \
else if (config == (void *)2000 && (c) == 0x9B1D) \
(assi) = 0x8000 | 0x7d3b; \
#define EMULATE_JISX0213_2000_ENCODE_EMP(assi, c) \
if (config == (void *)2000 && (c) == 0x20B9F) \
return EMULATE_JISX0213_2000_ENCODE_INVALID;
#ifndef EMULATE_JISX0213_2000_DECODE_INVALID
#define EMULATE_JISX0213_2000_DECODE_INVALID 2
#endif
#define EMULATE_JISX0213_2000_DECODE_PLANE1(assi, c1, c2) \
if (config == (void *)2000 && \
(((c1) == 0x2E && (c2) == 0x21) || \
((c1) == 0x2F && (c2) == 0x7E) || \
((c1) == 0x4F && (c2) == 0x54) || \
((c1) == 0x4F && (c2) == 0x7E) || \
((c1) == 0x74 && (c2) == 0x27) || \
((c1) == 0x7E && (c2) == 0x7A) || \
((c1) == 0x7E && (c2) == 0x7B) || \
((c1) == 0x7E && (c2) == 0x7C) || \
((c1) == 0x7E && (c2) == 0x7D) || \
((c1) == 0x7E && (c2) == 0x7E))) \
return EMULATE_JISX0213_2000_DECODE_INVALID;
#define EMULATE_JISX0213_2000_DECODE_PLANE2(assi, c1, c2) \
if (config == (void *)2000 && (c1) == 0x7D && (c2) == 0x3B) \
(assi) = 0x9B1D;