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			1855 lines
		
	
	
	
		
			68 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
\chapter{Graphical User Interfaces with Tk \label{tkinter}}
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\index{GUI}
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\index{Graphical User Interface}
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\index{Tkinter}
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\index{Tk}
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Tk/Tcl has long been an integral part of Python.  It provides a robust
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and platform independent windowing toolkit, that is available to
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Python programmers using the \refmodule{Tkinter} module, and its
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extension, the \refmodule{Tix} module.
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The \refmodule{Tkinter} module is a thin object--oriented layer on top of
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Tcl/Tk. To use \refmodule{Tkinter}, you don't need to write Tcl code,
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but you will need to consult the Tk documentation, and occasionally
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the Tcl documentation.  \refmodule{Tkinter} is a set of wrappers that
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implement the Tk widgets as Python classes.  In addition, the internal
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module \module{\_tkinter} provides a threadsafe mechanism which allows
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Python and Tcl to interact.
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Tk is not the only GUI for Python, but is however the most commonly
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used one; see section~\ref{other-gui-modules}, ``Other User Interface
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Modules and Packages,'' for more information on other GUI toolkits for
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Python.
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% Other sections I have in mind are
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% Tkinter internals
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% Freezing Tkinter applications
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\localmoduletable
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\section{\module{Tkinter} ---
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         Python interface to Tcl/Tk}
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\declaremodule{standard}{Tkinter}
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\modulesynopsis{Interface to Tcl/Tk for graphical user interfaces}
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\moduleauthor{Guido van Rossum}{guido@Python.org}
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The \module{Tkinter} module (``Tk interface'') is the standard Python
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interface to the Tk GUI toolkit.  Both Tk and \module{Tkinter} are
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available on most \UNIX{} platforms, as well as on Windows and
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Macintosh systems.  (Tk itself is not part of Python; it is maintained
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at ActiveState.)
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\begin{seealso}
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\seetitle[http://www.python.org/topics/tkinter/]
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         {Python Tkinter Resources}
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         {The Python Tkinter Topic Guide provides a great
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            deal of information on using Tk from Python and links to
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            other sources of information on Tk.}
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\seetitle[http://www.pythonware.com/library/an-introduction-to-tkinter.htm]
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         {An Introduction to Tkinter}
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         {Fredrik Lundh's on-line reference material.}
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\seetitle[http://www.nmt.edu/tcc/help/pubs/lang.html]
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         {Tkinter reference: a GUI for Python}
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         {On-line reference material.}
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\seetitle[http://jtkinter.sourceforge.net]
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         {Tkinter for JPython}
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         {The Jython interface to Tkinter.}
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\seetitle[http://www.amazon.com/exec/obidos/ASIN/1884777813]
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         {Python and Tkinter Programming}
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         {The book by John Grayson (ISBN 1-884777-81-3).}
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\end{seealso}
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\subsection{Tkinter Modules}
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Most of the time, the \refmodule{Tkinter} module is all you really
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need, but a number of additional modules are available as well.  The
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Tk interface is located in a binary module named \module{_tkinter}.
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This module contains the low-level interface to Tk, and should never
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be used directly by application programmers. It is usually a shared
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library (or DLL), but might in some cases be statically linked with
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the Python interpreter.
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In addition to the Tk interface module, \refmodule{Tkinter} includes a
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number of Python modules. The two most important modules are the
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\refmodule{Tkinter} module itself, and a module called
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\module{Tkconstants}. The former automatically imports the latter, so
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to use Tkinter, all you need to do is to import one module:
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\begin{verbatim}
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import Tkinter
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\end{verbatim}
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Or, more often:
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\begin{verbatim}
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from Tkinter import *
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\end{verbatim}
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\begin{classdesc}{Tk}{screenName=None, baseName=None, className='Tk'}
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The \class{Tk} class is instantiated without arguments.
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This creates a toplevel widget of Tk which usually is the main window
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of an appliation. Each instance has its own associated Tcl interpreter.
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% FIXME: The following keyword arguments are currently recognized:
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\end{classdesc}
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Other modules that provide Tk support include:
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\begin{description}
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% \declaremodule{standard}{Tkconstants}
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% \modulesynopsis{Constants used by Tkinter}
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% FIXME 
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\item[\refmodule{ScrolledText}]
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Text widget with a vertical scroll bar built in.
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\item[\module{tkColorChooser}]
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Dialog to let the user choose a color.
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\item[\module{tkCommonDialog}]
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Base class for the dialogs defined in the other modules listed here.
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\item[\module{tkFileDialog}]
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Common dialogs to allow the user to specify a file to open or save.
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\item[\module{tkFont}]
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Utilities to help work with fonts.
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\item[\module{tkMessageBox}]
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Access to standard Tk dialog boxes.
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\item[\module{tkSimpleDialog}]
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Basic dialogs and convenience functions.
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\item[\module{Tkdnd}]
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Drag-and-drop support for \refmodule{Tkinter}.
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This is experimental and should become deprecated when it is replaced 
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with the Tk DND.
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\item[\refmodule{turtle}]
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Turtle graphics in a Tk window.
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\end{description}
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\subsection{Tkinter Life Preserver}
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\sectionauthor{Matt Conway}{}
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% Converted to LaTeX by Mike Clarkson.
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This section is not designed to be an exhaustive tutorial on either
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Tk or Tkinter.  Rather, it is intended as a stop gap, providing some
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introductory orientation on the system.
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Credits:
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\begin{itemize}
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\item   Tkinter was written by Steen Lumholt and Guido van Rossum.
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\item   Tk was written by John Ousterhout while at Berkeley.
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\item   This Life Preserver was written by Matt Conway at
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the University of Virginia.
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\item   The html rendering, and some liberal editing, was
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produced from a FrameMaker version by Ken Manheimer.
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\item   Fredrik Lundh elaborated and revised the class interface descriptions,
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to get them current with Tk 4.2.
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\item  Mike Clarkson converted the documentation to \LaTeX, and compiled the 
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User Interface chapter of the reference manual.
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\end{itemize}
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\subsubsection{How To Use This Section}
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This section is designed in two parts: the first half (roughly) covers
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background material, while the second half can be taken to the
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keyboard as a handy reference.
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When trying to answer questions of the form ``how do I do blah'', it
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is often best to find out how to do``blah'' in straight Tk, and then
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convert this back into the corresponding \refmodule{Tkinter} call.
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Python programmers can often guess at the correct Python command by
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looking at the Tk documentation. This means that in order to use
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Tkinter, you will have to know a little bit about Tk. This document
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can't fulfill that role, so the best we can do is point you to the
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best documentation that exists. Here are some hints:
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\begin{itemize}
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\item   The authors strongly suggest getting a copy of the Tk man
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pages. Specifically, the man pages in the \code{mann} directory are most
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useful. The \code{man3} man pages describe the C interface to the Tk
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library and thus are not especially helpful for script writers.  
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\item   Addison-Wesley publishes a book called \citetitle{Tcl and the
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Tk Toolkit} by John Ousterhout (ISBN 0-201-63337-X) which is a good
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introduction to Tcl and Tk for the novice.  The book is not
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exhaustive, and for many details it defers to the man pages. 
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\item   \file{Tkinter.py} is a last resort for most, but can be a good
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place to go when nothing else makes sense.  
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\end{itemize}
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\begin{seealso}
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\seetitle[http://tcl.activestate.com/]
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        {ActiveState Tcl Home Page}
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        {The Tk/Tcl development is largely taking place at
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         ActiveState.}
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\seetitle[http://www.amazon.com/exec/obidos/ASIN/020163337X]
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        {Tcl and the Tk Toolkit}
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        {The book by John Ousterhout, the inventor of Tcl .}
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\seetitle[http://www.amazon.com/exec/obidos/ASIN/0130220280]
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        {Practical Programming in Tcl and Tk}
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        {Brent Welch's encyclopedic book.}
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\end{seealso}
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\subsubsection{A Simple Hello World Program} % HelloWorld.html
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%begin{latexonly}
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%\begin{figure}[hbtp]
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%\centerline{\epsfig{file=HelloWorld.gif,width=.9\textwidth}}
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%\vspace{.5cm}
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%\caption{HelloWorld gadget image}
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%\end{figure}
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%See also the hello-world \ulink{notes}{classes/HelloWorld-notes.html} and
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%\ulink{summary}{classes/HelloWorld-summary.html}.
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%end{latexonly}
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\begin{verbatim}
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from Tkinter import *
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class Application(Frame):
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    def say_hi(self):
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        print "hi there, everyone!"
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    def createWidgets(self):
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        self.QUIT = Button(self)
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        self.QUIT["text"] = "QUIT"
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        self.QUIT["fg"]   = "red"
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        self.QUIT["command"] =  self.quit
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        self.QUIT.pack({"side": "left"})
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        self.hi_there = Button(self)
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        self.hi_there["text"] = "Hello",
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        self.hi_there["command"] = self.say_hi
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        self.hi_there.pack({"side": "left"})
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    def __init__(self, master=None):
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        Frame.__init__(self, master)
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        self.pack()
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        self.createWidgets()
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app = Application()
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app.mainloop()
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\end{verbatim}
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\subsection{A (Very) Quick Look at Tcl/Tk} % BriefTclTk.html
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The class hierarchy looks complicated, but in actual practice,
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application programmers almost always refer to the classes at the very
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bottom of the hierarchy. 
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Notes:
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\begin{itemize}
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\item   These classes are provided for the purposes of
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organizing certain functions under one namespace. They aren't meant to
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be instantiated independently.
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\item    The \class{Tk} class is meant to be instantiated only once in
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an application. Application programmers need not instantiate one
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explicitly, the system creates one whenever any of the other classes
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are instantiated.
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\item    The \class{Widget} class is not meant to be instantiated, it
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is meant only for subclassing to make ``real'' widgets (in \Cpp, this
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is called an `abstract class').
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\end{itemize}
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To make use of this reference material, there will be times when you
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will need to know how to read short passages of Tk and how to identify
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the various parts of a Tk command.  
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(See section~\ref{tkinter-basic-mapping} for the
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\refmodule{Tkinter} equivalents of what's below.)
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Tk scripts are Tcl programs.  Like all Tcl programs, Tk scripts are
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just lists of tokens separated by spaces.  A Tk widget is just its
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\emph{class}, the \emph{options} that help configure it, and the
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\emph{actions} that make it do useful things. 
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To make a widget in Tk, the command is always of the form: 
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\begin{verbatim}
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                classCommand newPathname options
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\end{verbatim}
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\begin{description}
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\item[\var{classCommand}]
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denotes which kind of widget to make (a button, a label, a menu...)
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\item[\var{newPathname}]
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is the new name for this widget.  All names in Tk must be unique.  To
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help enforce this, widgets in Tk are named with \emph{pathnames}, just
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like files in a file system.  The top level widget, the \emph{root},
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is called \code{.} (period) and children are delimited by more
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periods.  For example, \code{.myApp.controlPanel.okButton} might be
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the name of a widget.
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\item[\var{options} ]
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configure the widget's appearance and in some cases, its
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behavior.  The options come in the form of a list of flags and values.
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Flags are proceeded by a `-', like unix shell command flags, and
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values are put in quotes if they are more than one word.
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\end{description}
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For example: 
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\begin{verbatim}
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    button   .fred   -fg red -text "hi there"
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       ^       ^     \_____________________/
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       |       |                |
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     class    new            options
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    command  widget  (-opt val -opt val ...)
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\end{verbatim} 
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Once created, the pathname to the widget becomes a new command.  This
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new \var{widget command} is the programmer's handle for getting the new
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widget to perform some \var{action}.  In C, you'd express this as
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someAction(fred, someOptions), in \Cpp, you would express this as
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fred.someAction(someOptions), and in Tk, you say: 
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\begin{verbatim}
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    .fred someAction someOptions 
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\end{verbatim} 
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Note that the object name, \code{.fred}, starts with a dot.
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As you'd expect, the legal values for \var{someAction} will depend on
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the widget's class: \code{.fred disable} works if fred is a
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button (fred gets greyed out), but does not work if fred is a label
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(disabling of labels is not supported in Tk). 
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The legal values of \var{someOptions} is action dependent.  Some
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actions, like \code{disable}, require no arguments, others, like
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a text-entry box's \code{delete} command, would need arguments
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to specify what range of text to delete.  
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\subsection{Mapping Basic Tk into Tkinter
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            \label{tkinter-basic-mapping}}
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Class commands in Tk correspond to class constructors in Tkinter.
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\begin{verbatim}
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    button .fred                =====>  fred = Button()
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\end{verbatim}
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The master of an object is implicit in the new name given to it at
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creation time.  In Tkinter, masters are specified explicitly.
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\begin{verbatim}
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    button .panel.fred          =====>  fred = Button(panel)
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\end{verbatim}
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The configuration options in Tk are given in lists of hyphened tags
 | 
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followed by values.  In Tkinter, options are specified as
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keyword-arguments in the instance constructor, and keyword-args for
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configure calls or as instance indices, in dictionary style, for
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established instances.  See section~\ref{tkinter-setting-options} on
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setting options.
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\begin{verbatim}
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    button .fred -fg red        =====>  fred = Button(panel, fg = "red")
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    .fred configure -fg red     =====>  fred["fg"] = red
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                                OR ==>  fred.config(fg = "red")
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\end{verbatim}
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In Tk, to perform an action on a widget, use the widget name as a
 | 
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command, and follow it with an action name, possibly with arguments
 | 
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(options).  In Tkinter, you call methods on the class instance to
 | 
						|
invoke actions on the widget.  The actions (methods) that a given
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widget can perform are listed in the Tkinter.py module.
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\begin{verbatim}
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    .fred invoke                =====>  fred.invoke()
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\end{verbatim}
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To give a widget to the packer (geometry manager), you call pack with
 | 
						|
optional arguments.  In Tkinter, the Pack class holds all this
 | 
						|
functionality, and the various forms of the pack command are
 | 
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implemented as methods.  All widgets in \refmodule{Tkinter} are
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subclassed from the Packer, and so inherit all the packing
 | 
						|
methods. See the \refmodule{Tix} module documentation for additional
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						|
information on the Form geometry manager.
 | 
						|
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						|
\begin{verbatim}
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    pack .fred -side left       =====>  fred.pack(side = "left")
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\end{verbatim}
 | 
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 | 
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\subsection{How Tk and Tkinter are Related} % Relationship.html
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\note{This was derived from a graphical image; the image will be used
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      more directly in a subsequent version of this document.}
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From the top down:
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\begin{description}
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\item[\b{Your App Here (Python)}]
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A Python application makes a \refmodule{Tkinter} call.
 | 
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\item[\b{Tkinter (Python Module)}]
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This call (say, for example, creating a button widget), is
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implemented in the \emph{Tkinter} module, which is written in
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Python.  This Python function will parse the commands and the
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						|
arguments and convert them into a form that makes them look as if they
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had come from a Tk script instead of a Python script.
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\item[\b{tkinter (C)}]
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These commands and their arguments will be passed to a C function
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in the \emph{tkinter} - note the lowercase - extension module.
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\item[\b{Tk Widgets} (C and Tcl)]
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This C function is able to make calls into other C modules,
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including the C functions that make up the Tk library.  Tk is
 | 
						|
implemented in C and some Tcl.  The Tcl part of the Tk widgets is used
 | 
						|
to bind certain default behaviors to widgets, and is executed once at
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						|
the point where the Python \refmodule{Tkinter} module is
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						|
imported. (The user never sees this stage).
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						|
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						|
\item[\b{Tk (C)}]
 | 
						|
The Tk part of the Tk Widgets implement the final mapping to ...
 | 
						|
 | 
						|
\item[\b{Xlib (C)}]
 | 
						|
the Xlib library to draw graphics on the screen.
 | 
						|
\end{description}
 | 
						|
 | 
						|
 | 
						|
\subsection{Handy Reference}
 | 
						|
 | 
						|
\subsubsection{Setting Options
 | 
						|
               \label{tkinter-setting-options}}
 | 
						|
 | 
						|
Options control things like the color and border width of a widget.
 | 
						|
Options can be set in three ways:
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[At object creation time, using keyword arguments]:
 | 
						|
\begin{verbatim}
 | 
						|
fred = Button(self, fg = "red", bg = "blue")
 | 
						|
\end{verbatim}
 | 
						|
\item[After object creation, treating the option name like a dictionary index]:
 | 
						|
\begin{verbatim}
 | 
						|
fred["fg"] = "red"
 | 
						|
fred["bg"] = "blue"
 | 
						|
\end{verbatim}
 | 
						|
\item[Use the config() method to update multiple attrs subesequent to
 | 
						|
object creation]:
 | 
						|
\begin{verbatim}
 | 
						|
fred.config(fg = "red", bg = "blue")
 | 
						|
\end{verbatim}
 | 
						|
\end{description}
 | 
						|
 | 
						|
For a complete explanation of a given option and its behavior, see the
 | 
						|
Tk man pages for the widget in question.
 | 
						|
 | 
						|
Note that the man pages list "STANDARD OPTIONS" and "WIDGET SPECIFIC
 | 
						|
OPTIONS" for each widget.  The former is a list of options that are
 | 
						|
common to many widgets, the latter are the options that are
 | 
						|
ideosyncratic to that particular widget.  The Standard Options are
 | 
						|
documented on the \manpage{options}{3} man page.
 | 
						|
 | 
						|
No distinction between standard and widget-specific options is made in
 | 
						|
this document.  Some options don't apply to some kinds of widgets.
 | 
						|
Whether a given widget responds to a particular option depends on the
 | 
						|
class of the widget; buttons have a \code{command} option, labels do not. 
 | 
						|
 | 
						|
The options supported by a given widget are listed in that widget's
 | 
						|
man page, or can be queried at runtime by calling the
 | 
						|
\method{config()} method without arguments, or by calling the
 | 
						|
\method{keys()} method on that widget.  The return value of these
 | 
						|
calls is a dictionary whose key is the name of the option as a string
 | 
						|
(for example, \code{'relief'}) and whose values are 5-tuples.
 | 
						|
 | 
						|
Some options, like \code{bg} are synonyms for common options with long
 | 
						|
names (\code{bg} is shorthand for "background"). Passing the
 | 
						|
\code{config()} method the name of a shorthand option will return a
 | 
						|
2-tuple, not 5-tuple. The 2-tuple passed back will contain the name of
 | 
						|
the synonym and the ``real'' option (such as \code{('bg',
 | 
						|
'background')}).
 | 
						|
 | 
						|
\begin{tableiii}{c|l|l}{textrm}{Index}{Meaning}{Example}
 | 
						|
  \lineiii{0}{option name}                       {\code{'relief'}}
 | 
						|
  \lineiii{1}{option name for database lookup}   {\code{'relief'}}
 | 
						|
  \lineiii{2}{option class for database lookup}  {\code{'Relief'}}
 | 
						|
  \lineiii{3}{default value}                     {\code{'raised'}}
 | 
						|
  \lineiii{4}{current value}                     {\code{'groove'}}
 | 
						|
\end{tableiii}
 | 
						|
 | 
						|
 | 
						|
Example:
 | 
						|
 | 
						|
\begin{verbatim}
 | 
						|
>>> print fred.config()
 | 
						|
{'relief' : ('relief', 'relief', 'Relief', 'raised', 'groove')}
 | 
						|
\end{verbatim}
 | 
						|
 | 
						|
Of course, the dictionary printed will include all the options
 | 
						|
available and their values.  This is meant only as an example.
 | 
						|
 | 
						|
 | 
						|
\subsubsection{The Packer} % Packer.html
 | 
						|
\index{packing (widgets)}
 | 
						|
 | 
						|
The packer is one of Tk's geometry-management mechanisms.  See also
 | 
						|
\citetitle[classes/ClassPacker.html]{the Packer class interface}.
 | 
						|
 | 
						|
Geometry managers are used to specify the relative positioning of the
 | 
						|
positioning of widgets within their container - their mutual
 | 
						|
\emph{master}.  In contrast to the more cumbersome \emph{placer}
 | 
						|
(which is used less commonly, and we do not cover here), the packer
 | 
						|
takes qualitative relationship specification - \emph{above}, \emph{to
 | 
						|
the left of}, \emph{filling}, etc - and works everything out to
 | 
						|
determine the exact placement coordinates for you. 
 | 
						|
 | 
						|
The size of any \emph{master} widget is determined by the size of
 | 
						|
the "slave widgets" inside.  The packer is used to control where slave
 | 
						|
widgets appear inside the master into which they are packed.  You can
 | 
						|
pack widgets into frames, and frames into other frames, in order to
 | 
						|
achieve the kind of layout you desire.  Additionally, the arrangement
 | 
						|
is dynamically adjusted to accomodate incremental changes to the
 | 
						|
configuration, once it is packed.
 | 
						|
 | 
						|
Note that widgets do not appear until they have had their geometry
 | 
						|
specified with a geometry manager.  It's a common early mistake to
 | 
						|
leave out the geometry specification, and then be surprised when the
 | 
						|
widget is created but nothing appears.  A widget will appear only
 | 
						|
after it has had, for example, the packer's \method{pack()} method
 | 
						|
applied to it.
 | 
						|
 | 
						|
The pack() method can be called with keyword-option/value pairs that
 | 
						|
control where the widget is to appear within its container, and how it
 | 
						|
is to behave when the main application window is resized.  Here are
 | 
						|
some examples:
 | 
						|
 | 
						|
\begin{verbatim}
 | 
						|
    fred.pack()                     # defaults to side = "top"
 | 
						|
    fred.pack(side = "left")
 | 
						|
    fred.pack(expand = 1)
 | 
						|
\end{verbatim}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Packer Options}
 | 
						|
 | 
						|
For more extensive information on the packer and the options that it
 | 
						|
can take, see the man pages and page 183 of John Ousterhout's book.
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[\b{anchor }]
 | 
						|
Anchor type.  Denotes where the packer is to place each slave in its
 | 
						|
parcel.
 | 
						|
 | 
						|
\item[\b{expand}]
 | 
						|
Boolean, \code{0} or \code{1}.
 | 
						|
 | 
						|
\item[\b{fill}]
 | 
						|
Legal values: \code{'x'}, \code{'y'}, \code{'both'}, \code{'none'}.
 | 
						|
 | 
						|
\item[\b{ipadx} and \b{ipady}]
 | 
						|
A distance - designating internal padding on each side of the slave
 | 
						|
widget.
 | 
						|
 | 
						|
\item[\b{padx} and \b{pady}]
 | 
						|
A distance - designating external padding on each side of the slave
 | 
						|
widget.
 | 
						|
 | 
						|
\item[\b{side}]
 | 
						|
Legal values are: \code{'left'}, \code{'right'}, \code{'top'},
 | 
						|
\code{'bottom'}.
 | 
						|
\end{description}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Coupling Widget Variables} % VarCouplings.html
 | 
						|
 | 
						|
The current-value setting of some widgets (like text entry widgets)
 | 
						|
can be connected directly to application variables by using special
 | 
						|
options.  These options are \code{variable}, \code{textvariable},
 | 
						|
\code{onvalue}, \code{offvalue}, and \code{value}.  This
 | 
						|
connection works both ways: if the variable changes for any reason,
 | 
						|
the widget it's connected to will be updated to reflect the new value. 
 | 
						|
 | 
						|
Unfortunately, in the current implementation of \refmodule{Tkinter} it is
 | 
						|
not possible to hand over an arbitrary Python variable to a widget
 | 
						|
through a \code{variable} or \code{textvariable} option.  The only
 | 
						|
kinds of variables for which this works are variables that are
 | 
						|
subclassed from a class called Variable, defined in the
 | 
						|
\refmodule{Tkinter} module.
 | 
						|
 | 
						|
There are many useful subclasses of Variable already defined:
 | 
						|
\class{StringVar}, \class{IntVar}, \class{DoubleVar}, and
 | 
						|
\class{BooleanVar}.  To read the current value of such a variable,
 | 
						|
call the \method{get()} method on
 | 
						|
it, and to change its value you call the \method{set()} method.  If
 | 
						|
you follow this protocol, the widget will always track the value of
 | 
						|
the variable, with no further intervention on your part.
 | 
						|
 | 
						|
For example: 
 | 
						|
\begin{verbatim}
 | 
						|
class App(Frame):
 | 
						|
    def __init__(self, master=None):
 | 
						|
        Frame.__init__(self, master)
 | 
						|
        self.pack()
 | 
						|
        
 | 
						|
        self.entrythingy = Entry()
 | 
						|
        self.entrythingy.pack()
 | 
						|
        
 | 
						|
        self.button.pack()
 | 
						|
        # here is the application variable
 | 
						|
        self.contents = StringVar()
 | 
						|
        # set it to some value
 | 
						|
        self.contents.set("this is a variable")
 | 
						|
        # tell the entry widget to watch this variable
 | 
						|
        self.entrythingy["textvariable"] = self.contents
 | 
						|
        
 | 
						|
        # and here we get a callback when the user hits return.
 | 
						|
        # we will have the program print out the value of the
 | 
						|
        # application variable when the user hits return
 | 
						|
        self.entrythingy.bind('<Key-Return>',
 | 
						|
                              self.print_contents)
 | 
						|
 | 
						|
    def print_contents(self, event):
 | 
						|
        print "hi. contents of entry is now ---->", \
 | 
						|
              self.contents.get()
 | 
						|
\end{verbatim}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{The Window Manager} % WindowMgr.html
 | 
						|
\index{window manager (widgets)}
 | 
						|
 | 
						|
In Tk, there is a utility command, \code{wm}, for interacting with the
 | 
						|
window manager.  Options to the \code{wm} command allow you to control
 | 
						|
things like titles, placement, icon bitmaps, and the like.  In
 | 
						|
\refmodule{Tkinter}, these commands have been implemented as methods
 | 
						|
on the \class{Wm} class.  Toplevel widgets are subclassed from the
 | 
						|
\class{Wm} class, and so can call the \class{Wm} methods directly.
 | 
						|
 | 
						|
%See also \citetitle[classes/ClassWm.html]{the Wm class interface}.
 | 
						|
 | 
						|
To get at the toplevel window that contains a given widget, you can
 | 
						|
often just refer to the widget's master.  Of course if the widget has
 | 
						|
been packed inside of a frame, the master won't represent a toplevel
 | 
						|
window.  To get at the toplevel window that contains an arbitrary
 | 
						|
widget, you can call the \method{_root()} method.  This
 | 
						|
method begins with an underscore to denote the fact that this function
 | 
						|
is part of the implementation, and not an interface to Tk functionality.
 | 
						|
 | 
						|
Here are some examples of typical usage:
 | 
						|
 | 
						|
\begin{verbatim}
 | 
						|
import Tkinter
 | 
						|
class App(Frame):
 | 
						|
    def __init__(self, master=None):
 | 
						|
        Frame.__init__(self, master)
 | 
						|
        self.pack()
 | 
						|
 | 
						|
 | 
						|
# create the application
 | 
						|
myapp = App()
 | 
						|
 | 
						|
#
 | 
						|
# here are method calls to the window manager class
 | 
						|
#
 | 
						|
myapp.master.title("My Do-Nothing Application")
 | 
						|
myapp.master.maxsize(1000, 400)
 | 
						|
 | 
						|
# start the program
 | 
						|
myapp.mainloop()
 | 
						|
\end{verbatim}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Tk Option Data Types} % OptionTypes.html
 | 
						|
 | 
						|
\index{Tk Option Data Types}
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[anchor]
 | 
						|
Legal values are points of the compass: \code{"n"},
 | 
						|
\code{"ne"}, \code{"e"}, \code{"se"}, \code{"s"},
 | 
						|
\code{"sw"}, \code{"w"}, \code{"nw"}, and also
 | 
						|
\code{"center"}.
 | 
						|
 | 
						|
\item[bitmap]
 | 
						|
There are eight built-in, named bitmaps: \code{'error'}, \code{'gray25'},
 | 
						|
\code{'gray50'}, \code{'hourglass'}, \code{'info'}, \code{'questhead'},
 | 
						|
\code{'question'}, \code{'warning'}.  To specify an X bitmap
 | 
						|
filename, give the full path to the file, preceded with an \code{@},
 | 
						|
as in \code{"@/usr/contrib/bitmap/gumby.bit"}.
 | 
						|
 | 
						|
\item[boolean]
 | 
						|
You can pass integers 0 or 1 or the strings \code{"yes"} or \code{"no"} .
 | 
						|
 | 
						|
\item[callback]
 | 
						|
This is any Python function that takes no arguments.  For example: 
 | 
						|
\begin{verbatim}
 | 
						|
    def print_it():
 | 
						|
            print "hi there"
 | 
						|
    fred["command"] = print_it
 | 
						|
\end{verbatim}
 | 
						|
 | 
						|
\item[color]
 | 
						|
Colors can be given as the names of X colors in the rgb.txt file,
 | 
						|
or as strings representing RGB values in 4 bit: \code{"\#RGB"}, 8
 | 
						|
bit: \code{"\#RRGGBB"}, 12 bit" \code{"\#RRRGGGBBB"}, or 16 bit
 | 
						|
\code{"\#RRRRGGGGBBBB"} ranges, where R,G,B here represent any
 | 
						|
legal hex digit.  See page 160 of Ousterhout's book for details.  
 | 
						|
 | 
						|
\item[cursor]
 | 
						|
The standard X cursor names from \file{cursorfont.h} can be used,
 | 
						|
without the \code{XC_} prefix.  For example to get a hand cursor
 | 
						|
(\constant{XC_hand2}), use the string \code{"hand2"}.  You can also
 | 
						|
specify a bitmap and mask file of your own.  See page 179 of
 | 
						|
Ousterhout's book.
 | 
						|
 | 
						|
\item[distance]
 | 
						|
Screen distances can be specified in either pixels or absolute
 | 
						|
distances.  Pixels are given as numbers and absolute distances as
 | 
						|
strings, with the trailing character denoting units: \code{c}
 | 
						|
for centimeters, \code{i} for inches, \code{m} for millimeters,
 | 
						|
\code{p} for printer's points.  For example, 3.5 inches is expressed
 | 
						|
as \code{"3.5i"}.
 | 
						|
 | 
						|
\item[font]
 | 
						|
Tk uses a list font name format, such as \code{\{courier 10 bold\}}.
 | 
						|
Font sizes with positive numbers are measured in points;
 | 
						|
sizes with negative numbers are measured in pixels.
 | 
						|
 | 
						|
\item[geometry]
 | 
						|
This is a string of the form \samp{\var{width}x\var{height}}, where
 | 
						|
width and height are measured in pixels for most widgets (in
 | 
						|
characters for widgets displaying text).  For example:
 | 
						|
\code{fred["geometry"] = "200x100"}.
 | 
						|
 | 
						|
\item[justify]
 | 
						|
Legal values are the strings: \code{"left"},
 | 
						|
\code{"center"}, \code{"right"}, and \code{"fill"}.
 | 
						|
 | 
						|
\item[region]
 | 
						|
This is a string with four space-delimited elements, each of
 | 
						|
which is a legal distance (see above).  For example: \code{"2 3 4
 | 
						|
5"} and \code{"3i 2i 4.5i 2i"} and \code{"3c 2c 4c 10.43c"} 
 | 
						|
are all legal regions.
 | 
						|
 | 
						|
\item[relief]
 | 
						|
Determines what the border style of a widget will be.  Legal
 | 
						|
values are: \code{"raised"}, \code{"sunken"},
 | 
						|
\code{"flat"}, \code{"groove"}, and \code{"ridge"}.
 | 
						|
 | 
						|
\item[scrollcommand]
 | 
						|
This is almost always the \method{set()} method of some scrollbar
 | 
						|
widget, but can be any widget method that takes a single argument.  
 | 
						|
Refer to the file \file{Demo/tkinter/matt/canvas-with-scrollbars.py}
 | 
						|
in the Python source distribution for an example.
 | 
						|
 | 
						|
\item[wrap:]
 | 
						|
Must be one of: \code{"none"}, \code{"char"}, or \code{"word"}.
 | 
						|
\end{description}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Bindings and Events} % Bindings.html
 | 
						|
 | 
						|
\index{bind (widgets)}
 | 
						|
\index{events (widgets)}
 | 
						|
 | 
						|
The bind method from the widget command allows you to watch for
 | 
						|
certain events and to have a callback function trigger when that event
 | 
						|
type occurs.  The form of the bind method is:
 | 
						|
 | 
						|
\begin{verbatim}
 | 
						|
    def bind(self, sequence, func, add=''):
 | 
						|
\end{verbatim}
 | 
						|
where:
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[sequence]
 | 
						|
is a string that denotes the target kind of event.  (See the bind
 | 
						|
man page and page 201 of John Ousterhout's book for details).
 | 
						|
 | 
						|
\item[func]
 | 
						|
is a Python function, taking one argument, to be invoked when the
 | 
						|
event occurs.  An Event instance will be passed as the argument.
 | 
						|
(Functions deployed this way are commonly known as \var{callbacks}.)
 | 
						|
 | 
						|
\item[add]
 | 
						|
is optional, either \samp{} or \samp{+}.  Passing an empty string
 | 
						|
denotes that this binding is to replace any other bindings that this
 | 
						|
event is associated with.  Preceeding with a \samp{+} means that this
 | 
						|
function is to be added to the list of functions bound to this event type.
 | 
						|
\end{description}
 | 
						|
 | 
						|
For example:
 | 
						|
\begin{verbatim}
 | 
						|
    def turnRed(self, event):
 | 
						|
        event.widget["activeforeground"] = "red"
 | 
						|
 | 
						|
    self.button.bind("<Enter>", self.turnRed)
 | 
						|
\end{verbatim}
 | 
						|
 | 
						|
Notice how the widget field of the event is being accesed in the
 | 
						|
\method{turnRed()} callback.  This field contains the widget that
 | 
						|
caught the X event.  The following table lists the other event fields
 | 
						|
you can access, and how they are denoted in Tk, which can be useful
 | 
						|
when referring to the Tk man pages.
 | 
						|
 | 
						|
\begin{verbatim}
 | 
						|
Tk      Tkinter Event Field             Tk      Tkinter Event Field 
 | 
						|
--      -------------------             --      -------------------
 | 
						|
%f      focus                           %A      char
 | 
						|
%h      height                          %E      send_event
 | 
						|
%k      keycode                         %K      keysym
 | 
						|
%s      state                           %N      keysym_num
 | 
						|
%t      time                            %T      type
 | 
						|
%w      width                           %W      widget
 | 
						|
%x      x                               %X      x_root
 | 
						|
%y      y                               %Y      y_root
 | 
						|
\end{verbatim}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{The index Parameter} % Index.html
 | 
						|
 | 
						|
A number of widgets require``index'' parameters to be passed.  These
 | 
						|
are used to point at a specific place in a Text widget, or to
 | 
						|
particular characters in an Entry widget, or to particular menu items
 | 
						|
in a Menu widget.
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[\b{Entry widget indexes (index, view index, etc.)}]
 | 
						|
Entry widgets have options that refer to character positions in the
 | 
						|
text being displayed.  You can use these \refmodule{Tkinter} functions
 | 
						|
to access these special points in text widgets:
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[AtEnd()]
 | 
						|
refers to the last position in the text
 | 
						|
 | 
						|
\item[AtInsert()]
 | 
						|
refers to the point where the text cursor is
 | 
						|
 | 
						|
\item[AtSelFirst()]
 | 
						|
indicates the beginning point of the selected text
 | 
						|
 | 
						|
\item[AtSelLast()]
 | 
						|
denotes the last point of the selected text and finally
 | 
						|
 | 
						|
\item[At(x\optional{, y})]
 | 
						|
refers to the character at pixel location \var{x}, \var{y} (with
 | 
						|
\var{y} not used in the case of a text entry widget, which contains a
 | 
						|
single line of text).
 | 
						|
\end{description}
 | 
						|
 | 
						|
\item[\b{Text widget indexes}]
 | 
						|
The index notation for Text widgets is very rich and is best described
 | 
						|
in the Tk man pages.
 | 
						|
 | 
						|
\item[\b{Menu indexes (menu.invoke(), menu.entryconfig(), etc.)}]
 | 
						|
 | 
						|
Some options and methods for menus manipulate specific menu entries.
 | 
						|
Anytime a menu index is needed for an option or a parameter, you may
 | 
						|
pass in: 
 | 
						|
\begin{itemize}
 | 
						|
\item   an integer which refers to the numeric position of the entry in
 | 
						|
the widget, counted from the top, starting with 0; 
 | 
						|
\item   the string \code{'active'}, which refers to the menu position that is
 | 
						|
currently under the cursor;
 | 
						|
\item   the string \code{"last"} which refers to the last menu
 | 
						|
item;  
 | 
						|
\item   An integer preceded by \code{@}, as in \code{@6}, where the integer is
 | 
						|
interpreted as a y pixel coordinate in the menu's coordinate system;
 | 
						|
\item   the string \code{"none"}, which indicates no menu entry at all, most
 | 
						|
often used with menu.activate() to deactivate all entries, and
 | 
						|
finally,
 | 
						|
\item   a text string that is pattern matched against the label of the
 | 
						|
menu entry, as scanned from the top of the menu to the bottom.  Note
 | 
						|
that this index type is considered after all the others, which means
 | 
						|
that matches for menu items labelled \code{last}, \code{active}, or
 | 
						|
\code{none} may be interpreted as the above literals, instead.
 | 
						|
\end{itemize}
 | 
						|
\end{description}
 | 
						|
 | 
						|
\subsubsection{Images}
 | 
						|
 | 
						|
Bitmap/Pixelmap images can be created through the subclasses of
 | 
						|
\class{Tkinter.Image}:
 | 
						|
 | 
						|
\begin{itemize}
 | 
						|
\item  \class{BitmapImage} can be used for X11 bitmap data.
 | 
						|
\item  \class{PhotoImage} can be used for GIF and PPM/PGM color bitmaps.
 | 
						|
\end{itemize}
 | 
						|
 | 
						|
Either type of image is created through either the \code{file} or the
 | 
						|
\code{data} option (other options are available as well).
 | 
						|
 | 
						|
The image object can then be used wherever an \code{image} option is
 | 
						|
supported by some widget (e.g. labels, buttons, menus). In these
 | 
						|
cases, Tk will not keep a reference to the image. When the last Python
 | 
						|
reference to the image object is deleted, the image data is deleted as
 | 
						|
well, and Tk will display an empty box wherever the image was used.
 | 
						|
 | 
						|
\section{\module{Tix} ---
 | 
						|
         Extension widgets for Tk}
 | 
						|
 | 
						|
\declaremodule{standard}{Tix}
 | 
						|
\modulesynopsis{Tk Extension Widgets for Tkinter}
 | 
						|
\sectionauthor{Mike Clarkson}{mikeclarkson@users.sourceforge.net}
 | 
						|
 | 
						|
\index{Tix}
 | 
						|
 | 
						|
The \module{Tix} (Tk Interface Extension) module provides an
 | 
						|
additional rich set of widgets. Although the standard Tk library has
 | 
						|
many useful widgets, they are far from complete. The \module{Tix}
 | 
						|
library provides most of the commonly needed widgets that are missing
 | 
						|
from standard Tk: \class{HList}, \class{ComboBox}, \class{Control}
 | 
						|
(a.k.a. SpinBox) and an assortment of scrollable widgets. \module{Tix}
 | 
						|
also includes many more widgets that are generally useful in a wide
 | 
						|
range of applications: \class{NoteBook}, \class{FileEntry},
 | 
						|
\class{PanedWindow}, etc; there are more than 40 of them.
 | 
						|
 | 
						|
With all these new widgets, you can introduce new interaction
 | 
						|
techniques into applications, creating more useful and more intuitive
 | 
						|
user interfaces. You can design your application by choosing the most
 | 
						|
appropriate widgets to match the special needs of your application and
 | 
						|
users. 
 | 
						|
 | 
						|
\begin{seealso}
 | 
						|
\seetitle[http://tix.sourceforge.net/]
 | 
						|
        {Tix Homepage}
 | 
						|
        {The home page for \module{Tix}.  This includes links to
 | 
						|
         additional documentation and downloads.}
 | 
						|
\seetitle[http://tix.sourceforge.net/dist/current/man/]
 | 
						|
        {Tix Man Pages}
 | 
						|
        {On-line version of the man pages and reference material.}
 | 
						|
\seetitle[http://tix.sourceforge.net/dist/current/docs/tix-book/tix.book.html]
 | 
						|
        {Tix Programming Guide}
 | 
						|
        {On-line version of the programmer's reference material.}
 | 
						|
\seetitle[http://tix.sourceforge.net/Tide/]
 | 
						|
        {Tix Development Applications}
 | 
						|
        {Tix applications for development of Tix and Tkinter programs.
 | 
						|
         Tide applications work under Tk or Tkinter, and include
 | 
						|
         \program{TixInspect}, an inspector to remotely modify and
 | 
						|
         debug Tix/Tk/Tkinter applications.}
 | 
						|
\end{seealso}
 | 
						|
 | 
						|
 | 
						|
\subsection{Using Tix}
 | 
						|
 | 
						|
\begin{classdesc}{Tix}{screenName\optional{, baseName\optional{, className}}}
 | 
						|
    Toplevel widget of Tix which represents mostly the main window
 | 
						|
    of an application. It has an associated Tcl interpreter.
 | 
						|
 | 
						|
Classes in the \refmodule{Tix} module subclasses the classes in the
 | 
						|
\refmodule{Tkinter} module. The former imports the latter, so to use
 | 
						|
\refmodule{Tix} with Tkinter, all you need to do is to import one
 | 
						|
module. In general, you can just import \refmodule{Tix}, and replace
 | 
						|
the toplevel call to \class{Tkinter.Tk} with \class{Tix.Tk}:
 | 
						|
\begin{verbatim}
 | 
						|
import Tix
 | 
						|
from Tkconstants import *
 | 
						|
root = Tix.Tk()
 | 
						|
\end{verbatim}
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
To use \refmodule{Tix}, you must have the \refmodule{Tix} widgets installed,
 | 
						|
usually alongside your installation of the Tk widgets.
 | 
						|
To test your installation, try the following:
 | 
						|
\begin{verbatim}
 | 
						|
import Tix
 | 
						|
root = Tix.Tk()
 | 
						|
root.tk.eval('package require Tix')
 | 
						|
\end{verbatim}
 | 
						|
 | 
						|
If this fails, you have a Tk installation problem which must be
 | 
						|
resolved before proceeding. Use the environment variable \envvar{TIX_LIBRARY}
 | 
						|
to point to the installed \refmodule{Tix} library directory, and
 | 
						|
make sure you have the dynamic object library (\file{tix8183.dll} or
 | 
						|
\file{libtix8183.so}) in  the same directory that contains your Tk
 | 
						|
dynamic object library (\file{tk8183.dll} or \file{libtk8183.so}). The
 | 
						|
directory with the dynamic object library should also have a file
 | 
						|
called \file{pkgIndex.tcl} (case sensitive), which contains the line:
 | 
						|
 | 
						|
\begin{verbatim}
 | 
						|
package ifneeded Tix 8.1 [list load "[file join $dir tix8183.dll]" Tix]
 | 
						|
\end{verbatim} % $ <-- bow to font-lock
 | 
						|
 | 
						|
 | 
						|
\subsection{Tix Widgets}
 | 
						|
 | 
						|
\ulink{Tix}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/TixIntro.htm}
 | 
						|
introduces over 40 widget classes to the \refmodule{Tkinter} 
 | 
						|
repertoire.  There is a demo of all the \refmodule{Tix} widgets in the
 | 
						|
\file{Demo/tix} directory of the standard distribution.
 | 
						|
 | 
						|
 | 
						|
% The Python sample code is still being added to Python, hence commented out
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Basic Widgets}
 | 
						|
 | 
						|
\begin{classdesc}{Balloon}{}
 | 
						|
A \ulink{Balloon}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixBalloon.htm}
 | 
						|
that pops up over a widget to provide help.  When the user moves the
 | 
						|
cursor inside a widget to which a Balloon widget has been bound, a
 | 
						|
small pop-up window with a descriptive message will be shown on the
 | 
						|
screen.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{Balloon}{http://tix.sourceforge.net/dist/current/demos/samples/Balloon.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{ButtonBox}{}
 | 
						|
The \ulink{ButtonBox}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixButtonBox.htm}
 | 
						|
widget creates a box of buttons, such as is commonly used for \code{Ok
 | 
						|
Cancel}.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{ButtonBox}{http://tix.sourceforge.net/dist/current/demos/samples/BtnBox.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{ComboBox}{}
 | 
						|
The \ulink{ComboBox}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixComboBox.htm}
 | 
						|
widget is similar to the combo box control in MS Windows. The user can
 | 
						|
select a choice by either typing in the entry subwdget or selecting
 | 
						|
from the listbox subwidget.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{ComboBox}{http://tix.sourceforge.net/dist/current/demos/samples/ComboBox.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{Control}{}
 | 
						|
The \ulink{Control}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixControl.htm}
 | 
						|
widget is also known as the \class{SpinBox} widget. The user can
 | 
						|
adjust the value by pressing the two arrow buttons or by entering the
 | 
						|
value directly into the entry. The new value will be checked against
 | 
						|
the user-defined upper and lower limits.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{Control}{http://tix.sourceforge.net/dist/current/demos/samples/Control.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{LabelEntry}{}
 | 
						|
The \ulink{LabelEntry}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixLabelEntry.htm}
 | 
						|
widget packages an entry widget and a label into one mega widget. It
 | 
						|
can be used be used to simplify the creation of ``entry-form'' type of
 | 
						|
interface.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{LabelEntry}{http://tix.sourceforge.net/dist/current/demos/samples/LabEntry.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{LabelFrame}{}
 | 
						|
The \ulink{LabelFrame}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixLabelFrame.htm}
 | 
						|
widget packages a frame widget and a label into one mega widget.  To
 | 
						|
create widgets inside a LabelFrame widget, one creates the new widgets
 | 
						|
relative to the \member{frame} subwidget and manage them inside the
 | 
						|
\member{frame} subwidget.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{LabelFrame}{http://tix.sourceforge.net/dist/current/demos/samples/LabFrame.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{Meter}{}
 | 
						|
The \ulink{Meter}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixMeter.htm}
 | 
						|
widget can be used to show the progress of a background job which may
 | 
						|
take a long time to execute.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{Meter}{http://tix.sourceforge.net/dist/current/demos/samples/Meter.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{OptionMenu}{}
 | 
						|
The \ulink{OptionMenu}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixOptionMenu.htm}
 | 
						|
creates a menu button of options.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{OptionMenu}{http://tix.sourceforge.net/dist/current/demos/samples/OptMenu.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{PopupMenu}{}
 | 
						|
The \ulink{PopupMenu}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixPopupMenu.htm}
 | 
						|
widget can be used as a replacement of the \code{tk_popup}
 | 
						|
command. The advantage of the \refmodule{Tix} \class{PopupMenu} widget
 | 
						|
is it requires less application code to manipulate.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{PopupMenu}{http://tix.sourceforge.net/dist/current/demos/samples/PopMenu.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{Select}{}
 | 
						|
The \ulink{Select}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixSelect.htm}
 | 
						|
widget is a container of button subwidgets. It can be used to provide
 | 
						|
radio-box or check-box style of selection options for the user.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{Select}{http://tix.sourceforge.net/dist/current/demos/samples/Select.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{StdButtonBox}{}
 | 
						|
The \ulink{StdButtonBox}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixStdButtonBox.htm}
 | 
						|
widget is a group of standard buttons for Motif-like dialog boxes.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{StdButtonBox}{http://tix.sourceforge.net/dist/current/demos/samples/StdBBox.tcl}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{File Selectors}
 | 
						|
 | 
						|
\begin{classdesc}{DirList}{}
 | 
						|
The \ulink{DirList}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixDirList.htm} widget
 | 
						|
displays a list view of a directory, its previous directories and its
 | 
						|
sub-directories. The user can choose one of the directories displayed
 | 
						|
in the list or change to another directory.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{DirList}{http://tix.sourceforge.net/dist/current/demos/samples/DirList.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{DirTree}{}
 | 
						|
The \ulink{DirTree}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixDirTree.htm}
 | 
						|
widget displays a tree view of a directory, its previous directories
 | 
						|
and its sub-directories. The user can choose one of the directories
 | 
						|
displayed in the list or change to another directory.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{DirTree}{http://tix.sourceforge.net/dist/current/demos/samples/DirTree.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{DirSelectDialog}{}
 | 
						|
The \ulink{DirSelectDialog}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixDirSelectDialog.htm}
 | 
						|
widget presents the directories in the file system in a dialog
 | 
						|
window.  The user can use this dialog window to navigate through the
 | 
						|
file system to select the desired directory.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{DirSelectDialog}{http://tix.sourceforge.net/dist/current/demos/samples/DirDlg.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{DirSelectBox}{}
 | 
						|
The \class{DirSelectBox} is similar
 | 
						|
to the standard Motif(TM) directory-selection box. It is generally used for
 | 
						|
the user to choose a directory. DirSelectBox stores the directories mostly
 | 
						|
recently selected into a ComboBox widget so that they can be quickly
 | 
						|
selected again.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
\begin{classdesc}{ExFileSelectBox}{}
 | 
						|
The \ulink{ExFileSelectBox}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixExFileSelectBox.htm}
 | 
						|
widget is usually embedded in a tixExFileSelectDialog widget. It
 | 
						|
provides an convenient method for the user to select files. The style
 | 
						|
of the \class{ExFileSelectBox} widget is very similar to the standard
 | 
						|
file dialog on MS Windows 3.1.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
%\ulink{ExFileSelectDialog}{http://tix.sourceforge.net/dist/current/demos/samples/EFileDlg.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{FileSelectBox}{}
 | 
						|
The \ulink{FileSelectBox}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixFileSelectBox.htm}
 | 
						|
is similar to the standard Motif(TM) file-selection box. It is
 | 
						|
generally used for the user to choose a file. FileSelectBox stores the
 | 
						|
files mostly recently selected into a \class{ComboBox} widget so that
 | 
						|
they can be quickly selected again.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{FileSelectDialog}{http://tix.sourceforge.net/dist/current/demos/samples/FileDlg.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{FileEntry}{}
 | 
						|
The \ulink{FileEntry}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixFileEntry.htm}
 | 
						|
widget can be used to input a filename. The user can type in the
 | 
						|
filename manually. Alternatively, the user can press the button widget
 | 
						|
that sits next to the entry, which will bring up a file selection
 | 
						|
dialog.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{FileEntry}{http://tix.sourceforge.net/dist/current/demos/samples/FileEnt.tcl}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Hierachical ListBox}
 | 
						|
 | 
						|
\begin{classdesc}{HList}{}
 | 
						|
The \ulink{HList}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixHList.htm}
 | 
						|
widget can be used to display any data that have a hierarchical
 | 
						|
structure, for example, file system directory trees. The list entries
 | 
						|
are indented and connected by branch lines according to their places
 | 
						|
in the hierachy.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{HList}{http://tix.sourceforge.net/dist/current/demos/samples/HList1.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{CheckList}{}
 | 
						|
The \ulink{CheckList}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixCheckList.htm}
 | 
						|
widget displays a list of items to be selected by the user. CheckList
 | 
						|
acts similarly to the Tk checkbutton or radiobutton widgets, except it
 | 
						|
is capable of handling many more items than checkbuttons or
 | 
						|
radiobuttons.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{ CheckList}{http://tix.sourceforge.net/dist/current/demos/samples/ChkList.tcl}
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{ScrolledHList (1)}{http://tix.sourceforge.net/dist/current/demos/samples/SHList.tcl}
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{ScrolledHList (2)}{http://tix.sourceforge.net/dist/current/demos/samples/SHList2.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{Tree}{}
 | 
						|
The \ulink{Tree}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixTree.htm}
 | 
						|
widget can be used to display hierachical data in a tree form. The
 | 
						|
user can adjust the view of the tree by opening or closing parts of
 | 
						|
the tree.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{Tree}{http://tix.sourceforge.net/dist/current/demos/samples/Tree.tcl}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{Tree (Dynamic)}{http://tix.sourceforge.net/dist/current/demos/samples/DynTree.tcl}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Tabular ListBox}
 | 
						|
 | 
						|
\begin{classdesc}{TList}{}
 | 
						|
The \ulink{TList}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixTList.htm}
 | 
						|
widget can be used to display data in a tabular format. The list
 | 
						|
entries of a \class{TList} widget are similar to the entries in the Tk
 | 
						|
listbox widget.  The main differences are (1) the \class{TList} widget
 | 
						|
can display the list entries in a two dimensional format and (2) you
 | 
						|
can use graphical images as well as multiple colors and fonts for the
 | 
						|
list entries.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{ScrolledTList (1)}{http://tix.sourceforge.net/dist/current/demos/samples/STList1.tcl}
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{ScrolledTList (2)}{http://tix.sourceforge.net/dist/current/demos/samples/STList2.tcl}
 | 
						|
 | 
						|
% Grid has yet to be added to Python
 | 
						|
% \subsubsection{Grid Widget}
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{Simple Grid}{http://tix.sourceforge.net/dist/current/demos/samples/SGrid0.tcl}
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{ScrolledGrid}{http://tix.sourceforge.net/dist/current/demos/samples/SGrid1.tcl}
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{Editable Grid}{http://tix.sourceforge.net/dist/current/demos/samples/EditGrid.tcl}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Manager Widgets}
 | 
						|
 | 
						|
\begin{classdesc}{PanedWindow}{}
 | 
						|
The \ulink{PanedWindow}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixPanedWindow.htm}
 | 
						|
widget allows the user to interactively manipulate the sizes of
 | 
						|
several panes.  The panes can be arranged either vertically or
 | 
						|
horizontally.  The user changes the sizes of the panes by dragging the
 | 
						|
resize handle between two panes.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{PanedWindow}{http://tix.sourceforge.net/dist/current/demos/samples/PanedWin.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{ListNoteBook}{}
 | 
						|
The \ulink{ListNoteBook}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixListNoteBook.htm}
 | 
						|
widget is very similar to the \class{TixNoteBook} widget: it can be
 | 
						|
used to display many windows in a limited space using a notebook
 | 
						|
metaphor. The notebook is divided into a stack of pages (windows). At
 | 
						|
one time only one of these pages can be shown. The user can navigate
 | 
						|
through these pages by choosing the name of the desired page in the
 | 
						|
\member{hlist} subwidget.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{ListNoteBook}{http://tix.sourceforge.net/dist/current/demos/samples/ListNBK.tcl}
 | 
						|
 | 
						|
\begin{classdesc}{NoteBook}{}
 | 
						|
The \ulink{NoteBook}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixNoteBook.htm}
 | 
						|
widget can be used to display many windows in a limited space using a
 | 
						|
notebook metaphor. The notebook is divided into a stack of pages. At
 | 
						|
one time only one of these pages can be shown. The user can navigate
 | 
						|
through these pages by choosing the visual ``tabs'' at the top of the
 | 
						|
NoteBook widget.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{NoteBook}{http://tix.sourceforge.net/dist/current/demos/samples/NoteBook.tcl}
 | 
						|
 | 
						|
 | 
						|
% \subsubsection{Scrolled Widgets}
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{ScrolledListBox}{http://tix.sourceforge.net/dist/current/demos/samples/SListBox.tcl}
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{ScrolledText}{http://tix.sourceforge.net/dist/current/demos/samples/SText.tcl}
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{ScrolledWindow}{http://tix.sourceforge.net/dist/current/demos/samples/SWindow.tcl}
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{Canvas Object View}{http://tix.sourceforge.net/dist/current/demos/samples/CObjView.tcl}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Image Types}
 | 
						|
 | 
						|
The \refmodule{Tix} module adds:
 | 
						|
\begin{itemize}
 | 
						|
\item 
 | 
						|
\ulink{pixmap}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/pixmap.htm}
 | 
						|
capabilities to all \refmodule{Tix} and \refmodule{Tkinter} widgets to
 | 
						|
create color images from XPM files.
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{XPM Image In Button}{http://tix.sourceforge.net/dist/current/demos/samples/Xpm.tcl}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{XPM Image In Menu}{http://tix.sourceforge.net/dist/current/demos/samples/Xpm1.tcl}
 | 
						|
 | 
						|
\item
 | 
						|
\ulink{Compound}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/compound.html}
 | 
						|
image types can be used to create images that consists of multiple
 | 
						|
horizontal lines; each line is composed of a series of items (texts,
 | 
						|
bitmaps, images or spaces) arranged from left to right. For example, a
 | 
						|
compound image can be used to display a bitmap and a text string
 | 
						|
simutaneously in a Tk \class{Button} widget.
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{Compound Image In Buttons}{http://tix.sourceforge.net/dist/current/demos/samples/CmpImg.tcl}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{Compound Image In NoteBook}{http://tix.sourceforge.net/dist/current/demos/samples/CmpImg2.tcl}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{Compound Image Notebook Color Tabs}{http://tix.sourceforge.net/dist/current/demos/samples/CmpImg4.tcl}
 | 
						|
 | 
						|
% Python Demo of:
 | 
						|
% \ulink{Compound Image Icons}{http://tix.sourceforge.net/dist/current/demos/samples/CmpImg3.tcl}
 | 
						|
\end{itemize}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Miscellaneous Widgets}
 | 
						|
 | 
						|
\begin{classdesc}{InputOnly}{}
 | 
						|
The \ulink{InputOnly}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixInputOnly.htm}
 | 
						|
widgets are to accept inputs from the user, which can be done with the
 | 
						|
\code{bind} command (\UNIX{} only).
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
\subsubsection{Form Geometry Manager}
 | 
						|
 | 
						|
In addition, \refmodule{Tix} augments \refmodule{Tkinter} by providing:
 | 
						|
 | 
						|
\begin{classdesc}{Form}{}
 | 
						|
The \ulink{Form}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tixForm.htm}
 | 
						|
geometry manager based on attachment rules for all Tk widgets.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
 | 
						|
%begin{latexonly}
 | 
						|
%\subsection{Tix Class Structure}
 | 
						|
%
 | 
						|
%\begin{figure}[hbtp]
 | 
						|
%\centerline{\epsfig{file=hierarchy.png,width=.9\textwidth}}
 | 
						|
%\vspace{.5cm}
 | 
						|
%\caption{The Class Hierarchy of Tix Widgets}
 | 
						|
%\end{figure}
 | 
						|
%end{latexonly}
 | 
						|
 | 
						|
\subsection{Tix Commands}
 | 
						|
 | 
						|
\begin{classdesc}{tixCommand}{}
 | 
						|
The \ulink{tix commands}
 | 
						|
{http://tix.sourceforge.net/dist/current/man/html/TixCmd/tix.htm}
 | 
						|
provide access to miscellaneous elements of \refmodule{Tix}'s internal
 | 
						|
state and the  \refmodule{Tix} application context.  Most of the information
 | 
						|
manipulated by these methods pertains to the application as a whole,
 | 
						|
or to a screen or display, rather than to a particular window.
 | 
						|
 | 
						|
To view the current settings, the common usage is:
 | 
						|
\begin{verbatim}
 | 
						|
import Tix
 | 
						|
root = Tix.Tk()
 | 
						|
print root.tix_configure()
 | 
						|
\end{verbatim}
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
\begin{methoddesc}{tix_configure}{\optional{cnf,} **kw}
 | 
						|
Query or modify the configuration options of the Tix application
 | 
						|
context. If no option is specified, returns a dictionary all of the
 | 
						|
available options.  If option is specified with no value, then the
 | 
						|
method returns a list describing the one named option (this list will
 | 
						|
be identical to the corresponding sublist of the value returned if no
 | 
						|
option is specified).  If one or more option-value pairs are
 | 
						|
specified, then the method modifies the given option(s) to have the
 | 
						|
given value(s); in this case the method returns an empty string.
 | 
						|
Option may be any of the configuration options.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{tix_cget}{option}
 | 
						|
Returns the current value of the configuration option given by
 | 
						|
\var{option}. Option may be any of the configuration options.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{tix_getbitmap}{name}
 | 
						|
Locates a bitmap file of the name \code{name.xpm} or \code{name} in
 | 
						|
one of the bitmap directories (see the \method{tix_addbitmapdir()}
 | 
						|
method).  By using \method{tix_getbitmap()}, you can avoid hard
 | 
						|
coding the pathnames of the bitmap files in your application. When
 | 
						|
successful, it returns the complete pathname of the bitmap file,
 | 
						|
prefixed with the character \samp{@}.  The returned value can be used to
 | 
						|
configure the \code{bitmap} option of the Tk and Tix widgets.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{tix_addbitmapdir}{directory}
 | 
						|
Tix maintains a list of directories under which the
 | 
						|
\method{tix_getimage()} and \method{tix_getbitmap()} methods will
 | 
						|
search for image files.  The standard bitmap directory is
 | 
						|
\file{\$TIX_LIBRARY/bitmaps}. The \method{tix_addbitmapdir()} method
 | 
						|
adds \var{directory} into this list. By using this method, the image
 | 
						|
files of an applications can also be located using the
 | 
						|
\method{tix_getimage()} or \method{tix_getbitmap()} method.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{tix_filedialog}{\optional{dlgclass}}
 | 
						|
Returns the file selection dialog that may be shared among different
 | 
						|
calls from this application.  This method will create a file selection
 | 
						|
dialog widget when it is called the first time. This dialog will be
 | 
						|
returned by all subsequent calls to \method{tix_filedialog()}.  An
 | 
						|
optional dlgclass parameter can be passed as a string to specified
 | 
						|
what type of file selection dialog widget is desired.  Possible
 | 
						|
options are \code{tix}, \code{FileSelectDialog} or
 | 
						|
\code{tixExFileSelectDialog}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
 | 
						|
\begin{methoddesc}{tix_getimage}{self, name}
 | 
						|
Locates an image file of the name \file{name.xpm}, \file{name.xbm} or
 | 
						|
\file{name.ppm} in one of the bitmap directories (see the
 | 
						|
\method{tix_addbitmapdir()} method above). If more than one file with
 | 
						|
the same name (but different extensions) exist, then the image type is
 | 
						|
chosen according to the depth of the X display: xbm images are chosen
 | 
						|
on monochrome displays and color images are chosen on color
 | 
						|
displays. By using \method{tix_getimage()}, you can avoid hard coding
 | 
						|
the pathnames of the image files in your application. When successful,
 | 
						|
this method returns the name of the newly created image, which can be
 | 
						|
used to configure the \code{image} option of the Tk and Tix widgets.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{tix_option_get}{name}
 | 
						|
Gets the options manitained by the Tix scheme mechanism.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{tix_resetoptions}{newScheme, newFontSet\optional{,
 | 
						|
                                     newScmPrio}}
 | 
						|
Resets the scheme and fontset of the Tix application to
 | 
						|
\var{newScheme} and \var{newFontSet}, respectively.  This affects only
 | 
						|
those widgets created after this call.  Therefore, it is best to call
 | 
						|
the resetoptions method before the creation of any widgets in a Tix
 | 
						|
application.
 | 
						|
 | 
						|
The optional parameter \var{newScmPrio} can be given to reset the
 | 
						|
priority level of the Tk options set by the Tix schemes.
 | 
						|
 | 
						|
Because of the way Tk handles the X option database, after Tix has
 | 
						|
been has imported and inited, it is not possible to reset the color
 | 
						|
schemes and font sets using the \method{tix_config()} method.
 | 
						|
Instead, the \method{tix_resetoptions()} method must be used.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
\section{\module{ScrolledText} ---
 | 
						|
         Scrolled Text Widget}
 | 
						|
 | 
						|
\declaremodule{standard}{ScrolledText}
 | 
						|
   \platform{Tk}
 | 
						|
\modulesynopsis{Text widget with a vertical scroll bar.}
 | 
						|
\sectionauthor{Fred L. Drake, Jr.}{fdrake@acm.org}
 | 
						|
 | 
						|
The \module{ScrolledText} module provides a class of the same name
 | 
						|
which implements a basic text widget which has a vertical scroll bar
 | 
						|
configured to do the ``right thing.''  Using the \class{ScrolledText}
 | 
						|
class is a lot easier than setting up a text widget and scroll bar
 | 
						|
directly.  The constructor is the same as that of the
 | 
						|
\class{Tkinter.Text} class.
 | 
						|
 | 
						|
The text widget and scrollbar are packed together in a \class{Frame},
 | 
						|
and the methods of the \class{Grid} and \class{Pack} geometry managers
 | 
						|
are acquired from the \class{Frame} object.  This allows the
 | 
						|
\class{ScrolledText} widget to be used directly to achieve most normal
 | 
						|
geometry management behavior.
 | 
						|
 | 
						|
Should more specific control be necessary, the following attributes
 | 
						|
are available:
 | 
						|
 | 
						|
\begin{memberdesc}[ScrolledText]{frame}
 | 
						|
  The frame which surrounds the text and scroll bar widgets.
 | 
						|
\end{memberdesc}
 | 
						|
 | 
						|
\begin{memberdesc}[ScrolledText]{vbar}
 | 
						|
  The scroll bar widget.
 | 
						|
\end{memberdesc}
 | 
						|
 | 
						|
 | 
						|
\input{libturtle}
 | 
						|
 | 
						|
 | 
						|
\section{Idle \label{idle}}
 | 
						|
 | 
						|
%\declaremodule{standard}{idle}
 | 
						|
%\modulesynopsis{A Python Integrated Developement Environment}
 | 
						|
\moduleauthor{Guido van Rossum}{guido@Python.org}
 | 
						|
 | 
						|
Idle is the Python IDE built with the \refmodule{Tkinter} GUI toolkit.  
 | 
						|
\index{Idle}
 | 
						|
\index{Python Editor}
 | 
						|
\index{Integrated Developement Environment}
 | 
						|
 | 
						|
 | 
						|
IDLE has the following features:
 | 
						|
 | 
						|
\begin{itemize}
 | 
						|
\item   coded in 100\% pure Python, using the \refmodule{Tkinter} GUI toolkit
 | 
						|
 | 
						|
\item   cross-platform: works on Windows and \UNIX{} (on Mac OS, there are
 | 
						|
currently problems with Tcl/Tk)
 | 
						|
 | 
						|
\item   multi-window text editor with multiple undo, Python colorizing
 | 
						|
and many other features, e.g. smart indent and call tips
 | 
						|
 | 
						|
\item   Python shell window (a.k.a. interactive interpreter)
 | 
						|
 | 
						|
\item   debugger (not complete, but you can set breakpoints, view  and step)
 | 
						|
\end{itemize}
 | 
						|
 | 
						|
 | 
						|
\subsection{Menus}
 | 
						|
 | 
						|
\subsubsection{File menu}
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[New window]     create a new editing window
 | 
						|
\item[Open...]        open an existing file
 | 
						|
\item[Open module...] open an existing module (searches sys.path)
 | 
						|
\item[Class browser]  show classes and methods in current file
 | 
						|
\item[Path browser]   show sys.path directories, modules, classes and methods
 | 
						|
\end{description}
 | 
						|
\index{Class browser}
 | 
						|
\index{Path browser}
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[Save]   save current window to the associated file (unsaved
 | 
						|
windows have a * before and after the window title)
 | 
						|
 | 
						|
\item[Save As...]     save current window to new file, which becomes
 | 
						|
the associated file
 | 
						|
\item[Save Copy As...]        save current window to different file
 | 
						|
without changing the associated file
 | 
						|
\end{description}
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[Close]  close current window (asks to save if unsaved)
 | 
						|
\item[Exit]   close all windows and quit IDLE (asks to save if unsaved)
 | 
						|
\end{description}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Edit menu}
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[Undo]   Undo last change to current window (max 1000 changes)
 | 
						|
\item[Redo]   Redo last undone change to current window
 | 
						|
\end{description}
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[Cut]    Copy selection into system-wide clipboard; then delete selection
 | 
						|
\item[Copy]   Copy selection into system-wide clipboard
 | 
						|
\item[Paste]  Insert system-wide clipboard into window
 | 
						|
\item[Select All]     Select the entire contents of the edit buffer
 | 
						|
\end{description}
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[Find...]        Open a search dialog box with many options
 | 
						|
\item[Find again]     Repeat last search
 | 
						|
\item[Find selection] Search for the string in the selection
 | 
						|
\item[Find in Files...]       Open a search dialog box for searching files
 | 
						|
\item[Replace...]     Open a search-and-replace dialog box
 | 
						|
\item[Go to line]     Ask for a line number and show that line
 | 
						|
\end{description}
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[Indent region]  Shift selected lines right 4 spaces
 | 
						|
\item[Dedent region]  Shift selected lines left 4 spaces
 | 
						|
\item[Comment out region]     Insert \#\# in front of selected lines
 | 
						|
\item[Uncomment region]       Remove leading \# or \#\# from selected lines
 | 
						|
\item[Tabify region]  Turns \emph{leading} stretches of spaces into tabs
 | 
						|
\item[Untabify region]        Turn \emph{all} tabs into the right number of spaces
 | 
						|
\item[Expand word]    Expand the word you have typed to match another
 | 
						|
                word in the same buffer; repeat to get a different expansion
 | 
						|
\item[Format Paragraph]       Reformat the current blank-line-separated paragraph
 | 
						|
\end{description}
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[Import module]  Import or reload the current module
 | 
						|
\item[Run script]     Execute the current file in the __main__ namespace
 | 
						|
\end{description}
 | 
						|
 | 
						|
\index{Import module}
 | 
						|
\index{Run script}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Windows menu}
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[Zoom Height]    toggles the window between normal size (24x80)
 | 
						|
        and maximum height.
 | 
						|
\end{description}
 | 
						|
 | 
						|
The rest of this menu lists the names of all open windows; select one
 | 
						|
to bring it to the foreground (deiconifying it if necessary).
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Debug menu (in the Python Shell window only)}
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[Go to file/line]        look around the insert point for a filename
 | 
						|
                and linenumber, open the file, and show the line.
 | 
						|
\item[Open stack viewer]      show the stack traceback of the last exception
 | 
						|
\item[Debugger toggle]        Run commands in the shell under the debugger
 | 
						|
\item[JIT Stack viewer toggle]        Open stack viewer on traceback
 | 
						|
\end{description}
 | 
						|
 | 
						|
\index{stack viewer}
 | 
						|
\index{debugger}
 | 
						|
 | 
						|
 | 
						|
\subsection{Basic editing and navigation}
 | 
						|
 | 
						|
\begin{itemize}
 | 
						|
\item   \kbd{Backspace} deletes to the left; \kbd{Del} deletes to the right
 | 
						|
\item   Arrow keys and \kbd{Page Up}/\kbd{Page Down} to move around
 | 
						|
\item   \kbd{Home}/\kbd{End} go to begin/end of line
 | 
						|
\item   \kbd{C-Home}/\kbd{C-End} go to begin/end of file
 | 
						|
\item   Some \program{Emacs} bindings may also work, including \kbd{C-B},
 | 
						|
        \kbd{C-P}, \kbd{C-A}, \kbd{C-E}, \kbd{C-D}, \kbd{C-L}
 | 
						|
\end{itemize}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Automatic indentation}
 | 
						|
 | 
						|
After a block-opening statement, the next line is indented by 4 spaces
 | 
						|
(in the Python Shell window by one tab).  After certain keywords
 | 
						|
(break, return etc.) the next line is dedented.  In leading
 | 
						|
indentation, \kbd{Backspace} deletes up to 4 spaces if they are there.
 | 
						|
\kbd{Tab} inserts 1-4 spaces (in the Python Shell window one tab).
 | 
						|
See also the indent/dedent region commands in the edit menu.
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Python Shell window}
 | 
						|
 | 
						|
\begin{itemize}
 | 
						|
\item   \kbd{C-C} interrupts executing command
 | 
						|
\item   \kbd{C-D} sends end-of-file; closes window if typed at
 | 
						|
a \samp{>>>~} prompt
 | 
						|
\end{itemize}
 | 
						|
 | 
						|
\begin{itemize}
 | 
						|
\item   \kbd{Alt-p} retrieves previous command matching what you have typed
 | 
						|
\item   \kbd{Alt-n} retrieves next
 | 
						|
\item   \kbd{Return} while on any previous command retrieves that command
 | 
						|
\item   \kbd{Alt-/} (Expand word) is also useful here
 | 
						|
\end{itemize}
 | 
						|
 | 
						|
\index{indentation}
 | 
						|
 | 
						|
 | 
						|
\subsection{Syntax colors}
 | 
						|
 | 
						|
The coloring is applied in a background ``thread,'' so you may
 | 
						|
occasionally see uncolorized text.  To change the color
 | 
						|
scheme, edit the \code{[Colors]} section in \file{config.txt}.
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[Python syntax colors:]
 | 
						|
 | 
						|
\begin{description}
 | 
						|
\item[Keywords]       orange
 | 
						|
\item[Strings ]       green
 | 
						|
\item[Comments]       red
 | 
						|
\item[Definitions]    blue
 | 
						|
\end{description}
 | 
						|
 | 
						|
\item[Shell colors:]
 | 
						|
\begin{description}
 | 
						|
\item[Console output] brown
 | 
						|
\item[stdout]         blue
 | 
						|
\item[stderr]       dark green
 | 
						|
\item[stdin]       black
 | 
						|
\end{description}
 | 
						|
\end{description}
 | 
						|
 | 
						|
 | 
						|
\subsubsection{Command line usage}
 | 
						|
 | 
						|
\begin{verbatim}
 | 
						|
idle.py [-c command] [-d] [-e] [-s] [-t title] [arg] ...
 | 
						|
 | 
						|
-c command  run this command
 | 
						|
-d          enable debugger
 | 
						|
-e          edit mode; arguments are files to be edited
 | 
						|
-s          run $IDLESTARTUP or $PYTHONSTARTUP first
 | 
						|
-t title    set title of shell window
 | 
						|
\end{verbatim}
 | 
						|
 | 
						|
If there are arguments:
 | 
						|
 | 
						|
\begin{enumerate}
 | 
						|
\item   If \programopt{-e} is used, arguments are files opened for
 | 
						|
        editing and \code{sys.argv} reflects the arguments passed to
 | 
						|
        IDLE itself.
 | 
						|
 | 
						|
\item   Otherwise, if \programopt{-c} is used, all arguments are
 | 
						|
        placed in \code{sys.argv[1:...]}, with \code{sys.argv[0]} set
 | 
						|
        to \code{'-c'}.
 | 
						|
 | 
						|
\item   Otherwise, if neither \programopt{-e} nor \programopt{-c} is
 | 
						|
        used, the first argument is a script which is executed with
 | 
						|
        the remaining arguments in \code{sys.argv[1:...]}  and
 | 
						|
        \code{sys.argv[0]} set to the script name.  If the script name
 | 
						|
        is '-', no script is executed but an interactive Python
 | 
						|
        session is started; the arguments are still available in
 | 
						|
        \code{sys.argv}.
 | 
						|
\end{enumerate}
 | 
						|
 | 
						|
 | 
						|
\section{Other Graphical User Interface Packages
 | 
						|
         \label{other-gui-packages}}
 | 
						|
 | 
						|
 | 
						|
There are an number of extension widget sets to \refmodule{Tkinter}.
 | 
						|
 | 
						|
\begin{seealso*}
 | 
						|
\seetitle[http://pmw.sourceforge.net/]{Python megawidgets}{is a
 | 
						|
toolkit for building high-level compound widgets in Python using the
 | 
						|
\refmodule{Tkinter} module.  It consists of a set of base classes and
 | 
						|
a library of flexible and extensible megawidgets built on this
 | 
						|
foundation. These megawidgets include notebooks, comboboxes, selection
 | 
						|
widgets, paned widgets, scrolled widgets, dialog windows, etc.  Also,
 | 
						|
with the Pmw.Blt interface to BLT, the busy, graph, stripchart, tabset
 | 
						|
and vector commands are be available.
 | 
						|
 | 
						|
The initial ideas for Pmw were taken from the Tk \code{itcl}
 | 
						|
extensions \code{[incr Tk]} by Michael McLennan and \code{[incr
 | 
						|
Widgets]} by Mark Ulferts. Several of the megawidgets are direct
 | 
						|
translations from the itcl to Python. It offers most of the range of
 | 
						|
widgets that \code{[incr Widgets]} does, and is almost as complete as
 | 
						|
Tix, lacking however Tix's fast \class{HList} widget for drawing trees.
 | 
						|
}
 | 
						|
 | 
						|
\seetitle[http://tkinter.effbot.org/]{Tkinter3000 Widget Construction
 | 
						|
          Kit (WCK)}{%
 | 
						|
is a library that allows you to write new Tkinter widgets in pure
 | 
						|
Python.  The WCK framework gives you full control over widget
 | 
						|
creation, configuration, screen appearance, and event handling.  WCK
 | 
						|
widgets can be very fast and light-weight, since they can operate
 | 
						|
directly on Python data structures, without having to transfer data
 | 
						|
through the Tk/Tcl layer.}
 | 
						|
\end{seealso*}
 | 
						|
 | 
						|
 | 
						|
Tk is not the only GUI for Python, but is however the
 | 
						|
most commonly used one.
 | 
						|
 | 
						|
\begin{seealso*}
 | 
						|
\seetitle[http://www.wxwindows.org]{wxWindows}{
 | 
						|
is a GUI toolkit that combines the most attractive attributes of Qt,
 | 
						|
Tk, Motif, and GTK+ in one powerful and efficient package. It is
 | 
						|
implemented in \Cpp. wxWindows supports two flavors of \UNIX{}
 | 
						|
implementation: GTK+ and Motif, and under Windows, it has a standard
 | 
						|
Microsoft Foundation Classes (MFC) appearance, because it uses Win32
 | 
						|
widgets.  There is a Python class wrapper, independent of Tkinter.
 | 
						|
 | 
						|
wxWindows is much richer in widgets than \refmodule{Tkinter}, with its
 | 
						|
help system, sophisticated HTML and image viewers, and other
 | 
						|
specialized widgets, extensive documentation, and printing capabilities.
 | 
						|
}
 | 
						|
\seetitle[]{PyQt}{
 | 
						|
PyQt is a \program{sip}-wrapped binding to the Qt toolkit.  Qt is an
 | 
						|
extensive \Cpp{} GUI toolkit that is available for \UNIX, Windows and
 | 
						|
Mac OS X.  \program{sip} is a tool for generating bindings for \Cpp{}
 | 
						|
libraries as Python classes, and is specifically designed for Python.
 | 
						|
An online manual is available at
 | 
						|
\url{http://www.opendocspublishing.com/pyqt/} (errata are located at
 | 
						|
\url{http://www.valdyas.org/python/book.html}). 
 | 
						|
}
 | 
						|
\seetitle[http://www.riverbankcomputing.co.uk/pykde/index.php]{PyKDE}{
 | 
						|
PyKDE is a \program{sip}-wrapped interface to the KDE desktop
 | 
						|
libraries.  KDE is a desktop environment for \UNIX{} computers; the
 | 
						|
graphical components are based on Qt.
 | 
						|
}
 | 
						|
\seetitle[http://fxpy.sourceforge.net/]{FXPy}{
 | 
						|
is a Python extension module which provides an interface to the 
 | 
						|
\citetitle[http://www.cfdrc.com/FOX/fox.html]{FOX} GUI.
 | 
						|
FOX is a \Cpp{} based Toolkit for developing Graphical User Interfaces
 | 
						|
easily and effectively. It offers a wide, and growing, collection of
 | 
						|
Controls, and provides state of the art facilities such as drag and
 | 
						|
drop, selection, as well as OpenGL widgets for 3D graphical
 | 
						|
manipulation.  FOX also implements icons, images, and user-convenience
 | 
						|
features such as status line help, and tooltips.  
 | 
						|
 | 
						|
Even though FOX offers a large collection of controls already, FOX
 | 
						|
leverages \Cpp{} to allow programmers to easily build additional Controls
 | 
						|
and GUI elements, simply by taking existing controls, and creating a
 | 
						|
derived class which simply adds or redefines the desired behavior.
 | 
						|
}
 | 
						|
\seetitle[http://www.daa.com.au/\textasciitilde james/software/pygtk/]{PyGTK}{
 | 
						|
is a set of bindings for the \ulink{GTK}{http://www.gtk.org/} widget set.
 | 
						|
It provides an object oriented interface that is slightly higher
 | 
						|
level than the C one. It automatically does all the type casting and
 | 
						|
reference counting that you would have to do normally with the C
 | 
						|
API. There are also
 | 
						|
\ulink{bindings}{http://www.daa.com.au/\textasciitilde james/gnome/}
 | 
						|
to  \ulink{GNOME}{http://www.gnome.org}, and a 
 | 
						|
\ulink{tutorial}
 | 
						|
{http://laguna.fmedic.unam.mx/\textasciitilde daniel/pygtutorial/pygtutorial/index.html}
 | 
						|
is available.
 | 
						|
}
 | 
						|
\end{seealso*}
 | 
						|
 | 
						|
% XXX Reference URLs that compare the different UI packages
 |