mirror of
				https://github.com/python/cpython.git
				synced 2025-11-04 11:49:12 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			1416 lines
		
	
	
	
		
			41 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
			
		
		
	
	
			1416 lines
		
	
	
	
		
			41 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
==========
 | 
						|
Enum HOWTO
 | 
						|
==========
 | 
						|
 | 
						|
:Author: Ethan Furman <ethan at stoneleaf dot us>
 | 
						|
 | 
						|
.. _enum-basic-tutorial:
 | 
						|
 | 
						|
.. currentmodule:: enum
 | 
						|
 | 
						|
Basic Enum Tutorial
 | 
						|
-------------------
 | 
						|
 | 
						|
An :class:`Enum` is a set of symbolic names bound to unique values.  They are
 | 
						|
similar to global variables, but they offer a more useful :func:`repr()`,
 | 
						|
grouping, type-safety, and a few other features.
 | 
						|
 | 
						|
They are most useful when you have a variable that can take one of a limited
 | 
						|
selection of values.  For example, the days of the week::
 | 
						|
 | 
						|
    >>> from enum import Enum
 | 
						|
    >>> class Weekday(Enum):
 | 
						|
    ...     MONDAY = 1
 | 
						|
    ...     TUESDAY = 2
 | 
						|
    ...     WEDNESDAY = 3
 | 
						|
    ...     THURSDAY = 4
 | 
						|
    ...     FRIDAY = 5
 | 
						|
    ...     SATURDAY = 6
 | 
						|
    ...     SUNDAY = 7
 | 
						|
 | 
						|
As you can see, creating an :class:`Enum` is as simple as writing a class that
 | 
						|
inherits from :class:`Enum` itself.
 | 
						|
 | 
						|
.. note:: Case of Enum Members
 | 
						|
 | 
						|
    Because Enums are used to represent constants we recommend using
 | 
						|
    UPPER_CASE names for members, and will be using that style in our examples.
 | 
						|
 | 
						|
Depending on the nature of the enum a member's value may or may not be
 | 
						|
important, but either way that value can be used to get the corresponding
 | 
						|
member::
 | 
						|
 | 
						|
    >>> Weekday(3)
 | 
						|
    Weekday.WEDNESDAY
 | 
						|
 | 
						|
As you can see, the ``repr()`` of a member shows the enum name and the
 | 
						|
member name.  The ``str()`` on a member shows only its name::
 | 
						|
 | 
						|
    >>> print(Weekday.THURSDAY)
 | 
						|
    THURSDAY
 | 
						|
 | 
						|
The *type* of an enumeration member is the enum it belongs to::
 | 
						|
 | 
						|
    >>> type(Weekday.MONDAY)
 | 
						|
    <enum 'Weekday'>
 | 
						|
    >>> isinstance(Weekday.FRIDAY, Weekday)
 | 
						|
    True
 | 
						|
 | 
						|
Enum members have an attribute that contains just their :attr:`name`::
 | 
						|
 | 
						|
    >>> print(Weekday.TUESDAY.name)
 | 
						|
    TUESDAY
 | 
						|
 | 
						|
Likewise, they have an attribute for their :attr:`value`::
 | 
						|
 | 
						|
 | 
						|
    >>> Weekday.WEDNESDAY.value
 | 
						|
    3
 | 
						|
 | 
						|
Unlike many languages that treat enumerations solely as name/value pairs,
 | 
						|
Python Enums can have behavior added.  For example, :class:`datetime.date`
 | 
						|
has two methods for returning the weekday: :meth:`weekday` and :meth:`isoweekday`.
 | 
						|
The difference is that one of them counts from 0-6 and the other from 1-7.
 | 
						|
Rather than keep track of that ourselves we can add a method to the :class:`Weekday`
 | 
						|
enum to extract the day from the :class:`date` instance and return the matching
 | 
						|
enum member::
 | 
						|
 | 
						|
        @classmethod
 | 
						|
        def from_date(cls, date):
 | 
						|
            return cls(date.isoweekday())
 | 
						|
 | 
						|
The complete :class:`Weekday` enum now looks like this::
 | 
						|
 | 
						|
    >>> class Weekday(Enum):
 | 
						|
    ...     MONDAY = 1
 | 
						|
    ...     TUESDAY = 2
 | 
						|
    ...     WEDNESDAY = 3
 | 
						|
    ...     THURSDAY = 4
 | 
						|
    ...     FRIDAY = 5
 | 
						|
    ...     SATURDAY = 6
 | 
						|
    ...     SUNDAY = 7
 | 
						|
    ...     #
 | 
						|
    ...     @classmethod
 | 
						|
    ...     def from_date(cls, date):
 | 
						|
    ...         return cls(date.isoweekday())
 | 
						|
 | 
						|
Now we can find out what today is!  Observe::
 | 
						|
 | 
						|
    >>> from datetime import date
 | 
						|
    >>> Weekday.from_date(date.today())
 | 
						|
    Weekday.TUESDAY
 | 
						|
 | 
						|
Of course, if you're reading this on some other day, you'll see that day instead.
 | 
						|
 | 
						|
This :class:`Weekday` enum is great if our variable only needs one day, but
 | 
						|
what if we need several?  Maybe we're writing a function to plot chores during
 | 
						|
a week, and don't want to use a :class:`list` -- we could use a different type
 | 
						|
of :class:`Enum`::
 | 
						|
 | 
						|
    >>> from enum import Flag
 | 
						|
    >>> class Weekday(Flag):
 | 
						|
    ...     MONDAY = 1
 | 
						|
    ...     TUESDAY = 2
 | 
						|
    ...     WEDNESDAY = 4
 | 
						|
    ...     THURSDAY = 8
 | 
						|
    ...     FRIDAY = 16
 | 
						|
    ...     SATURDAY = 32
 | 
						|
    ...     SUNDAY = 64
 | 
						|
 | 
						|
We've changed two things: we're inherited from :class:`Flag`, and the values are
 | 
						|
all powers of 2.
 | 
						|
 | 
						|
Just like the original :class:`Weekday` enum above, we can have a single selection::
 | 
						|
 | 
						|
    >>> first_week_day = Weekday.MONDAY
 | 
						|
    >>> first_week_day
 | 
						|
    Weekday.MONDAY
 | 
						|
 | 
						|
But :class:`Flag` also allows us to combine several members into a single
 | 
						|
variable::
 | 
						|
 | 
						|
    >>> weekend = Weekday.SATURDAY | Weekday.SUNDAY
 | 
						|
    >>> weekend
 | 
						|
    Weekday.SATURDAY|Weekday.SUNDAY
 | 
						|
 | 
						|
You can even iterate over a :class:`Flag` variable::
 | 
						|
 | 
						|
    >>> for day in weekend:
 | 
						|
    ...     print(day)
 | 
						|
    SATURDAY
 | 
						|
    SUNDAY
 | 
						|
 | 
						|
Okay, let's get some chores set up::
 | 
						|
 | 
						|
    >>> chores_for_ethan = {
 | 
						|
    ...     'feed the cat': Weekday.MONDAY | Weekday.WEDNESDAY | Weekday.FRIDAY,
 | 
						|
    ...     'do the dishes': Weekday.TUESDAY | Weekday.THURSDAY,
 | 
						|
    ...     'answer SO questions': Weekday.SATURDAY,
 | 
						|
    ...     }
 | 
						|
 | 
						|
And a function to display the chores for a given day::
 | 
						|
 | 
						|
    >>> def show_chores(chores, day):
 | 
						|
    ...     for chore, days in chores.items():
 | 
						|
    ...         if day in days:
 | 
						|
    ...             print(chore)
 | 
						|
    >>> show_chores(chores_for_ethan, Weekday.SATURDAY)
 | 
						|
    answer SO questions
 | 
						|
 | 
						|
In cases where the actual values of the members do not matter, you can save
 | 
						|
yourself some work and use :func:`auto()` for the values::
 | 
						|
 | 
						|
    >>> from enum import auto
 | 
						|
    >>> class Weekday(Flag):
 | 
						|
    ...     MONDAY = auto()
 | 
						|
    ...     TUESDAY = auto()
 | 
						|
    ...     WEDNESDAY = auto()
 | 
						|
    ...     THURSDAY = auto()
 | 
						|
    ...     FRIDAY = auto()
 | 
						|
    ...     SATURDAY = auto()
 | 
						|
    ...     SUNDAY = auto()
 | 
						|
 | 
						|
 | 
						|
.. _enum-advanced-tutorial:
 | 
						|
 | 
						|
Programmatic access to enumeration members and their attributes
 | 
						|
---------------------------------------------------------------
 | 
						|
 | 
						|
Sometimes it's useful to access members in enumerations programmatically (i.e.
 | 
						|
situations where ``Color.RED`` won't do because the exact color is not known
 | 
						|
at program-writing time).  ``Enum`` allows such access::
 | 
						|
 | 
						|
    >>> Color(1)
 | 
						|
    Color.RED
 | 
						|
    >>> Color(3)
 | 
						|
    Color.BLUE
 | 
						|
 | 
						|
If you want to access enum members by *name*, use item access::
 | 
						|
 | 
						|
    >>> Color['RED']
 | 
						|
    Color.RED
 | 
						|
    >>> Color['GREEN']
 | 
						|
    Color.GREEN
 | 
						|
 | 
						|
If you have an enum member and need its :attr:`name` or :attr:`value`::
 | 
						|
 | 
						|
    >>> member = Color.RED
 | 
						|
    >>> member.name
 | 
						|
    'RED'
 | 
						|
    >>> member.value
 | 
						|
    1
 | 
						|
 | 
						|
 | 
						|
Duplicating enum members and values
 | 
						|
-----------------------------------
 | 
						|
 | 
						|
Having two enum members with the same name is invalid::
 | 
						|
 | 
						|
    >>> class Shape(Enum):
 | 
						|
    ...     SQUARE = 2
 | 
						|
    ...     SQUARE = 3
 | 
						|
    ...
 | 
						|
    Traceback (most recent call last):
 | 
						|
    ...
 | 
						|
    TypeError: 'SQUARE' already defined as: 2
 | 
						|
 | 
						|
However, an enum member can have other names associated with it.  Given two
 | 
						|
entries ``A`` and ``B`` with the same value (and ``A`` defined first), ``B``
 | 
						|
is an alias for the member ``A``.  By-value lookup of the value of ``A`` will
 | 
						|
return the member ``A``.  By-name lookup of ``A`` will return the member ``A``.
 | 
						|
By-name lookup of ``B`` will also return the member ``A``::
 | 
						|
 | 
						|
    >>> class Shape(Enum):
 | 
						|
    ...     SQUARE = 2
 | 
						|
    ...     DIAMOND = 1
 | 
						|
    ...     CIRCLE = 3
 | 
						|
    ...     ALIAS_FOR_SQUARE = 2
 | 
						|
    ...
 | 
						|
    >>> Shape.SQUARE
 | 
						|
    Shape.SQUARE
 | 
						|
    >>> Shape.ALIAS_FOR_SQUARE
 | 
						|
    Shape.SQUARE
 | 
						|
    >>> Shape(2)
 | 
						|
    Shape.SQUARE
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
    Attempting to create a member with the same name as an already
 | 
						|
    defined attribute (another member, a method, etc.) or attempting to create
 | 
						|
    an attribute with the same name as a member is not allowed.
 | 
						|
 | 
						|
 | 
						|
Ensuring unique enumeration values
 | 
						|
----------------------------------
 | 
						|
 | 
						|
By default, enumerations allow multiple names as aliases for the same value.
 | 
						|
When this behavior isn't desired, you can use the :func:`unique` decorator::
 | 
						|
 | 
						|
    >>> from enum import Enum, unique
 | 
						|
    >>> @unique
 | 
						|
    ... class Mistake(Enum):
 | 
						|
    ...     ONE = 1
 | 
						|
    ...     TWO = 2
 | 
						|
    ...     THREE = 3
 | 
						|
    ...     FOUR = 3
 | 
						|
    ...
 | 
						|
    Traceback (most recent call last):
 | 
						|
    ...
 | 
						|
    ValueError: duplicate values found in <enum 'Mistake'>: FOUR -> THREE
 | 
						|
 | 
						|
 | 
						|
Using automatic values
 | 
						|
----------------------
 | 
						|
 | 
						|
If the exact value is unimportant you can use :class:`auto`::
 | 
						|
 | 
						|
    >>> from enum import Enum, auto
 | 
						|
    >>> class Color(Enum):
 | 
						|
    ...     RED = auto()
 | 
						|
    ...     BLUE = auto()
 | 
						|
    ...     GREEN = auto()
 | 
						|
    ...
 | 
						|
    >>> [member.value for member in Color]
 | 
						|
    [1, 2, 3]
 | 
						|
 | 
						|
The values are chosen by :func:`_generate_next_value_`, which can be
 | 
						|
overridden::
 | 
						|
 | 
						|
    >>> class AutoName(Enum):
 | 
						|
    ...     def _generate_next_value_(name, start, count, last_values):
 | 
						|
    ...         return name
 | 
						|
    ...
 | 
						|
    >>> class Ordinal(AutoName):
 | 
						|
    ...     NORTH = auto()
 | 
						|
    ...     SOUTH = auto()
 | 
						|
    ...     EAST = auto()
 | 
						|
    ...     WEST = auto()
 | 
						|
    ...
 | 
						|
    >>> [member.value for member in Ordinal]
 | 
						|
    ['NORTH', 'SOUTH', 'EAST', 'WEST']
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
    The :meth:`_generate_next_value_` method must be defined before any members.
 | 
						|
 | 
						|
Iteration
 | 
						|
---------
 | 
						|
 | 
						|
Iterating over the members of an enum does not provide the aliases::
 | 
						|
 | 
						|
    >>> list(Shape)
 | 
						|
    [Shape.SQUARE, Shape.DIAMOND, Shape.CIRCLE]
 | 
						|
 | 
						|
The special attribute ``__members__`` is a read-only ordered mapping of names
 | 
						|
to members.  It includes all names defined in the enumeration, including the
 | 
						|
aliases::
 | 
						|
 | 
						|
    >>> for name, member in Shape.__members__.items():
 | 
						|
    ...     name, member
 | 
						|
    ...
 | 
						|
    ('SQUARE', Shape.SQUARE)
 | 
						|
    ('DIAMOND', Shape.DIAMOND)
 | 
						|
    ('CIRCLE', Shape.CIRCLE)
 | 
						|
    ('ALIAS_FOR_SQUARE', Shape.SQUARE)
 | 
						|
 | 
						|
The ``__members__`` attribute can be used for detailed programmatic access to
 | 
						|
the enumeration members.  For example, finding all the aliases::
 | 
						|
 | 
						|
    >>> [name for name, member in Shape.__members__.items() if member.name != name]
 | 
						|
    ['ALIAS_FOR_SQUARE']
 | 
						|
 | 
						|
 | 
						|
Comparisons
 | 
						|
-----------
 | 
						|
 | 
						|
Enumeration members are compared by identity::
 | 
						|
 | 
						|
    >>> Color.RED is Color.RED
 | 
						|
    True
 | 
						|
    >>> Color.RED is Color.BLUE
 | 
						|
    False
 | 
						|
    >>> Color.RED is not Color.BLUE
 | 
						|
    True
 | 
						|
 | 
						|
Ordered comparisons between enumeration values are *not* supported.  Enum
 | 
						|
members are not integers (but see `IntEnum`_ below)::
 | 
						|
 | 
						|
    >>> Color.RED < Color.BLUE
 | 
						|
    Traceback (most recent call last):
 | 
						|
      File "<stdin>", line 1, in <module>
 | 
						|
    TypeError: '<' not supported between instances of 'Color' and 'Color'
 | 
						|
 | 
						|
Equality comparisons are defined though::
 | 
						|
 | 
						|
    >>> Color.BLUE == Color.RED
 | 
						|
    False
 | 
						|
    >>> Color.BLUE != Color.RED
 | 
						|
    True
 | 
						|
    >>> Color.BLUE == Color.BLUE
 | 
						|
    True
 | 
						|
 | 
						|
Comparisons against non-enumeration values will always compare not equal
 | 
						|
(again, :class:`IntEnum` was explicitly designed to behave differently, see
 | 
						|
below)::
 | 
						|
 | 
						|
    >>> Color.BLUE == 2
 | 
						|
    False
 | 
						|
 | 
						|
 | 
						|
Allowed members and attributes of enumerations
 | 
						|
----------------------------------------------
 | 
						|
 | 
						|
Most of the examples above use integers for enumeration values.  Using integers is
 | 
						|
short and handy (and provided by default by the `Functional API`_), but not
 | 
						|
strictly enforced.  In the vast majority of use-cases, one doesn't care what
 | 
						|
the actual value of an enumeration is.  But if the value *is* important,
 | 
						|
enumerations can have arbitrary values.
 | 
						|
 | 
						|
Enumerations are Python classes, and can have methods and special methods as
 | 
						|
usual.  If we have this enumeration::
 | 
						|
 | 
						|
    >>> class Mood(Enum):
 | 
						|
    ...     FUNKY = 1
 | 
						|
    ...     HAPPY = 3
 | 
						|
    ...
 | 
						|
    ...     def describe(self):
 | 
						|
    ...         # self is the member here
 | 
						|
    ...         return self.name, self.value
 | 
						|
    ...
 | 
						|
    ...     def __str__(self):
 | 
						|
    ...         return 'my custom str! {0}'.format(self.value)
 | 
						|
    ...
 | 
						|
    ...     @classmethod
 | 
						|
    ...     def favorite_mood(cls):
 | 
						|
    ...         # cls here is the enumeration
 | 
						|
    ...         return cls.HAPPY
 | 
						|
    ...
 | 
						|
 | 
						|
Then::
 | 
						|
 | 
						|
    >>> Mood.favorite_mood()
 | 
						|
    Mood.HAPPY
 | 
						|
    >>> Mood.HAPPY.describe()
 | 
						|
    ('HAPPY', 3)
 | 
						|
    >>> str(Mood.FUNKY)
 | 
						|
    'my custom str! 1'
 | 
						|
 | 
						|
The rules for what is allowed are as follows: names that start and end with
 | 
						|
a single underscore are reserved by enum and cannot be used; all other
 | 
						|
attributes defined within an enumeration will become members of this
 | 
						|
enumeration, with the exception of special methods (:meth:`__str__`,
 | 
						|
:meth:`__add__`, etc.), descriptors (methods are also descriptors), and
 | 
						|
variable names listed in :attr:`_ignore_`.
 | 
						|
 | 
						|
Note:  if your enumeration defines :meth:`__new__` and/or :meth:`__init__` then
 | 
						|
any value(s) given to the enum member will be passed into those methods.
 | 
						|
See `Planet`_ for an example.
 | 
						|
 | 
						|
 | 
						|
Restricted Enum subclassing
 | 
						|
---------------------------
 | 
						|
 | 
						|
A new :class:`Enum` class must have one base enum class, up to one concrete
 | 
						|
data type, and as many :class:`object`-based mixin classes as needed.  The
 | 
						|
order of these base classes is::
 | 
						|
 | 
						|
    class EnumName([mix-in, ...,] [data-type,] base-enum):
 | 
						|
        pass
 | 
						|
 | 
						|
Also, subclassing an enumeration is allowed only if the enumeration does not define
 | 
						|
any members.  So this is forbidden::
 | 
						|
 | 
						|
    >>> class MoreColor(Color):
 | 
						|
    ...     PINK = 17
 | 
						|
    ...
 | 
						|
    Traceback (most recent call last):
 | 
						|
    ...
 | 
						|
    TypeError: MoreColor: cannot extend enumeration 'Color'
 | 
						|
 | 
						|
But this is allowed::
 | 
						|
 | 
						|
    >>> class Foo(Enum):
 | 
						|
    ...     def some_behavior(self):
 | 
						|
    ...         pass
 | 
						|
    ...
 | 
						|
    >>> class Bar(Foo):
 | 
						|
    ...     HAPPY = 1
 | 
						|
    ...     SAD = 2
 | 
						|
    ...
 | 
						|
 | 
						|
Allowing subclassing of enums that define members would lead to a violation of
 | 
						|
some important invariants of types and instances.  On the other hand, it makes
 | 
						|
sense to allow sharing some common behavior between a group of enumerations.
 | 
						|
(See `OrderedEnum`_ for an example.)
 | 
						|
 | 
						|
 | 
						|
Pickling
 | 
						|
--------
 | 
						|
 | 
						|
Enumerations can be pickled and unpickled::
 | 
						|
 | 
						|
    >>> from test.test_enum import Fruit
 | 
						|
    >>> from pickle import dumps, loads
 | 
						|
    >>> Fruit.TOMATO is loads(dumps(Fruit.TOMATO))
 | 
						|
    True
 | 
						|
 | 
						|
The usual restrictions for pickling apply: picklable enums must be defined in
 | 
						|
the top level of a module, since unpickling requires them to be importable
 | 
						|
from that module.
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
    With pickle protocol version 4 it is possible to easily pickle enums
 | 
						|
    nested in other classes.
 | 
						|
 | 
						|
It is possible to modify how enum members are pickled/unpickled by defining
 | 
						|
:meth:`__reduce_ex__` in the enumeration class.
 | 
						|
 | 
						|
 | 
						|
Functional API
 | 
						|
--------------
 | 
						|
 | 
						|
The :class:`Enum` class is callable, providing the following functional API::
 | 
						|
 | 
						|
    >>> Animal = Enum('Animal', 'ANT BEE CAT DOG')
 | 
						|
    >>> Animal
 | 
						|
    <enum 'Animal'>
 | 
						|
    >>> Animal.ANT
 | 
						|
    Animal.ANT
 | 
						|
    >>> Animal.ANT.value
 | 
						|
    1
 | 
						|
    >>> list(Animal)
 | 
						|
    [Animal.ANT, Animal.BEE, Animal.CAT, Animal.DOG]
 | 
						|
 | 
						|
The semantics of this API resemble :class:`~collections.namedtuple`. The first
 | 
						|
argument of the call to :class:`Enum` is the name of the enumeration.
 | 
						|
 | 
						|
The second argument is the *source* of enumeration member names.  It can be a
 | 
						|
whitespace-separated string of names, a sequence of names, a sequence of
 | 
						|
2-tuples with key/value pairs, or a mapping (e.g. dictionary) of names to
 | 
						|
values.  The last two options enable assigning arbitrary values to
 | 
						|
enumerations; the others auto-assign increasing integers starting with 1 (use
 | 
						|
the ``start`` parameter to specify a different starting value).  A
 | 
						|
new class derived from :class:`Enum` is returned.  In other words, the above
 | 
						|
assignment to :class:`Animal` is equivalent to::
 | 
						|
 | 
						|
    >>> class Animal(Enum):
 | 
						|
    ...     ANT = 1
 | 
						|
    ...     BEE = 2
 | 
						|
    ...     CAT = 3
 | 
						|
    ...     DOG = 4
 | 
						|
    ...
 | 
						|
 | 
						|
The reason for defaulting to ``1`` as the starting number and not ``0`` is
 | 
						|
that ``0`` is ``False`` in a boolean sense, but by default enum members all
 | 
						|
evaluate to ``True``.
 | 
						|
 | 
						|
Pickling enums created with the functional API can be tricky as frame stack
 | 
						|
implementation details are used to try and figure out which module the
 | 
						|
enumeration is being created in (e.g. it will fail if you use a utility
 | 
						|
function in separate module, and also may not work on IronPython or Jython).
 | 
						|
The solution is to specify the module name explicitly as follows::
 | 
						|
 | 
						|
    >>> Animal = Enum('Animal', 'ANT BEE CAT DOG', module=__name__)
 | 
						|
 | 
						|
.. warning::
 | 
						|
 | 
						|
    If ``module`` is not supplied, and Enum cannot determine what it is,
 | 
						|
    the new Enum members will not be unpicklable; to keep errors closer to
 | 
						|
    the source, pickling will be disabled.
 | 
						|
 | 
						|
The new pickle protocol 4 also, in some circumstances, relies on
 | 
						|
:attr:`~definition.__qualname__` being set to the location where pickle will be able
 | 
						|
to find the class.  For example, if the class was made available in class
 | 
						|
SomeData in the global scope::
 | 
						|
 | 
						|
    >>> Animal = Enum('Animal', 'ANT BEE CAT DOG', qualname='SomeData.Animal')
 | 
						|
 | 
						|
The complete signature is::
 | 
						|
 | 
						|
    Enum(
 | 
						|
        value='NewEnumName',
 | 
						|
        names=<...>,
 | 
						|
        *,
 | 
						|
        module='...',
 | 
						|
        qualname='...',
 | 
						|
        type=<mixed-in class>,
 | 
						|
        start=1,
 | 
						|
        )
 | 
						|
 | 
						|
:value: What the new enum class will record as its name.
 | 
						|
 | 
						|
:names: The enum members.  This can be a whitespace or comma separated string
 | 
						|
  (values will start at 1 unless otherwise specified)::
 | 
						|
 | 
						|
    'RED GREEN BLUE' | 'RED,GREEN,BLUE' | 'RED, GREEN, BLUE'
 | 
						|
 | 
						|
  or an iterator of names::
 | 
						|
 | 
						|
    ['RED', 'GREEN', 'BLUE']
 | 
						|
 | 
						|
  or an iterator of (name, value) pairs::
 | 
						|
 | 
						|
    [('CYAN', 4), ('MAGENTA', 5), ('YELLOW', 6)]
 | 
						|
 | 
						|
  or a mapping::
 | 
						|
 | 
						|
    {'CHARTREUSE': 7, 'SEA_GREEN': 11, 'ROSEMARY': 42}
 | 
						|
 | 
						|
:module: name of module where new enum class can be found.
 | 
						|
 | 
						|
:qualname: where in module new enum class can be found.
 | 
						|
 | 
						|
:type: type to mix in to new enum class.
 | 
						|
 | 
						|
:start: number to start counting at if only names are passed in.
 | 
						|
 | 
						|
.. versionchanged:: 3.5
 | 
						|
   The *start* parameter was added.
 | 
						|
 | 
						|
 | 
						|
Derived Enumerations
 | 
						|
--------------------
 | 
						|
 | 
						|
IntEnum
 | 
						|
^^^^^^^
 | 
						|
 | 
						|
The first variation of :class:`Enum` that is provided is also a subclass of
 | 
						|
:class:`int`.  Members of an :class:`IntEnum` can be compared to integers;
 | 
						|
by extension, integer enumerations of different types can also be compared
 | 
						|
to each other::
 | 
						|
 | 
						|
    >>> from enum import IntEnum
 | 
						|
    >>> class Shape(IntEnum):
 | 
						|
    ...     CIRCLE = 1
 | 
						|
    ...     SQUARE = 2
 | 
						|
    ...
 | 
						|
    >>> class Request(IntEnum):
 | 
						|
    ...     POST = 1
 | 
						|
    ...     GET = 2
 | 
						|
    ...
 | 
						|
    >>> Shape == 1
 | 
						|
    False
 | 
						|
    >>> Shape.CIRCLE == 1
 | 
						|
    True
 | 
						|
    >>> Shape.CIRCLE == Request.POST
 | 
						|
    True
 | 
						|
 | 
						|
However, they still can't be compared to standard :class:`Enum` enumerations::
 | 
						|
 | 
						|
    >>> class Shape(IntEnum):
 | 
						|
    ...     CIRCLE = 1
 | 
						|
    ...     SQUARE = 2
 | 
						|
    ...
 | 
						|
    >>> class Color(Enum):
 | 
						|
    ...     RED = 1
 | 
						|
    ...     GREEN = 2
 | 
						|
    ...
 | 
						|
    >>> Shape.CIRCLE == Color.RED
 | 
						|
    False
 | 
						|
 | 
						|
:class:`IntEnum` values behave like integers in other ways you'd expect::
 | 
						|
 | 
						|
    >>> int(Shape.CIRCLE)
 | 
						|
    1
 | 
						|
    >>> ['a', 'b', 'c'][Shape.CIRCLE]
 | 
						|
    'b'
 | 
						|
    >>> [i for i in range(Shape.SQUARE)]
 | 
						|
    [0, 1]
 | 
						|
 | 
						|
 | 
						|
StrEnum
 | 
						|
^^^^^^^
 | 
						|
 | 
						|
The second variation of :class:`Enum` that is provided is also a subclass of
 | 
						|
:class:`str`.  Members of a :class:`StrEnum` can be compared to strings;
 | 
						|
by extension, string enumerations of different types can also be compared
 | 
						|
to each other.  :class:`StrEnum` exists to help avoid the problem of getting
 | 
						|
an incorrect member::
 | 
						|
 | 
						|
    >>> from enum import StrEnum
 | 
						|
    >>> class Directions(StrEnum):
 | 
						|
    ...     NORTH = 'north',    # notice the trailing comma
 | 
						|
    ...     SOUTH = 'south'
 | 
						|
 | 
						|
Before :class:`StrEnum`, ``Directions.NORTH`` would have been the :class:`tuple`
 | 
						|
``('north',)``.
 | 
						|
 | 
						|
.. versionadded:: 3.10
 | 
						|
 | 
						|
 | 
						|
IntFlag
 | 
						|
^^^^^^^
 | 
						|
 | 
						|
The next variation of :class:`Enum` provided, :class:`IntFlag`, is also based
 | 
						|
on :class:`int`.  The difference being :class:`IntFlag` members can be combined
 | 
						|
using the bitwise operators (&, \|, ^, ~) and the result is still an
 | 
						|
:class:`IntFlag` member, if possible.  However, as the name implies, :class:`IntFlag`
 | 
						|
members also subclass :class:`int` and can be used wherever an :class:`int` is
 | 
						|
used.
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
    Any operation on an :class:`IntFlag` member besides the bit-wise operations will
 | 
						|
    lose the :class:`IntFlag` membership.
 | 
						|
 | 
						|
    Bit-wise operations that result in invalid :class:`IntFlag` values will lose the
 | 
						|
    :class:`IntFlag` membership.  See :class:`FlagBoundary` for
 | 
						|
    details.
 | 
						|
 | 
						|
.. versionadded:: 3.6
 | 
						|
.. versionchanged:: 3.10
 | 
						|
 | 
						|
Sample :class:`IntFlag` class::
 | 
						|
 | 
						|
    >>> from enum import IntFlag
 | 
						|
    >>> class Perm(IntFlag):
 | 
						|
    ...     R = 4
 | 
						|
    ...     W = 2
 | 
						|
    ...     X = 1
 | 
						|
    ...
 | 
						|
    >>> Perm.R | Perm.W
 | 
						|
    Perm.R|Perm.W
 | 
						|
    >>> Perm.R + Perm.W
 | 
						|
    6
 | 
						|
    >>> RW = Perm.R | Perm.W
 | 
						|
    >>> Perm.R in RW
 | 
						|
    True
 | 
						|
 | 
						|
It is also possible to name the combinations::
 | 
						|
 | 
						|
    >>> class Perm(IntFlag):
 | 
						|
    ...     R = 4
 | 
						|
    ...     W = 2
 | 
						|
    ...     X = 1
 | 
						|
    ...     RWX = 7
 | 
						|
    >>> Perm.RWX
 | 
						|
    Perm.RWX
 | 
						|
    >>> ~Perm.RWX
 | 
						|
    Perm(0)
 | 
						|
    >>> Perm(7)
 | 
						|
    Perm.RWX
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
    Named combinations are considered aliases.  Aliases do not show up during
 | 
						|
    iteration, but can be returned from by-value lookups.
 | 
						|
 | 
						|
.. versionchanged:: 3.10
 | 
						|
 | 
						|
Another important difference between :class:`IntFlag` and :class:`Enum` is that
 | 
						|
if no flags are set (the value is 0), its boolean evaluation is :data:`False`::
 | 
						|
 | 
						|
    >>> Perm.R & Perm.X
 | 
						|
    Perm(0)
 | 
						|
    >>> bool(Perm.R & Perm.X)
 | 
						|
    False
 | 
						|
 | 
						|
Because :class:`IntFlag` members are also subclasses of :class:`int` they can
 | 
						|
be combined with them (but may lose :class:`IntFlag` membership::
 | 
						|
 | 
						|
    >>> Perm.X | 4
 | 
						|
    Perm.R|Perm.X
 | 
						|
 | 
						|
    >>> Perm.X | 8
 | 
						|
    9
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
    The negation operator, ``~``, always returns an :class:`IntFlag` member with a
 | 
						|
    positive value::
 | 
						|
 | 
						|
        >>> (~Perm.X).value == (Perm.R|Perm.W).value == 6
 | 
						|
        True
 | 
						|
 | 
						|
:class:`IntFlag` members can also be iterated over::
 | 
						|
 | 
						|
    >>> list(RW)
 | 
						|
    [Perm.R, Perm.W]
 | 
						|
 | 
						|
.. versionadded:: 3.10
 | 
						|
 | 
						|
 | 
						|
Flag
 | 
						|
^^^^
 | 
						|
 | 
						|
The last variation is :class:`Flag`.  Like :class:`IntFlag`, :class:`Flag`
 | 
						|
members can be combined using the bitwise operators (&, \|, ^, ~).  Unlike
 | 
						|
:class:`IntFlag`, they cannot be combined with, nor compared against, any
 | 
						|
other :class:`Flag` enumeration, nor :class:`int`.  While it is possible to
 | 
						|
specify the values directly it is recommended to use :class:`auto` as the
 | 
						|
value and let :class:`Flag` select an appropriate value.
 | 
						|
 | 
						|
.. versionadded:: 3.6
 | 
						|
 | 
						|
Like :class:`IntFlag`, if a combination of :class:`Flag` members results in no
 | 
						|
flags being set, the boolean evaluation is :data:`False`::
 | 
						|
 | 
						|
    >>> from enum import Flag, auto
 | 
						|
    >>> class Color(Flag):
 | 
						|
    ...     RED = auto()
 | 
						|
    ...     BLUE = auto()
 | 
						|
    ...     GREEN = auto()
 | 
						|
    ...
 | 
						|
    >>> Color.RED & Color.GREEN
 | 
						|
    Color(0)
 | 
						|
    >>> bool(Color.RED & Color.GREEN)
 | 
						|
    False
 | 
						|
 | 
						|
Individual flags should have values that are powers of two (1, 2, 4, 8, ...),
 | 
						|
while combinations of flags won't::
 | 
						|
 | 
						|
    >>> class Color(Flag):
 | 
						|
    ...     RED = auto()
 | 
						|
    ...     BLUE = auto()
 | 
						|
    ...     GREEN = auto()
 | 
						|
    ...     WHITE = RED | BLUE | GREEN
 | 
						|
    ...
 | 
						|
    >>> Color.WHITE
 | 
						|
    Color.WHITE
 | 
						|
 | 
						|
Giving a name to the "no flags set" condition does not change its boolean
 | 
						|
value::
 | 
						|
 | 
						|
    >>> class Color(Flag):
 | 
						|
    ...     BLACK = 0
 | 
						|
    ...     RED = auto()
 | 
						|
    ...     BLUE = auto()
 | 
						|
    ...     GREEN = auto()
 | 
						|
    ...
 | 
						|
    >>> Color.BLACK
 | 
						|
    Color.BLACK
 | 
						|
    >>> bool(Color.BLACK)
 | 
						|
    False
 | 
						|
 | 
						|
:class:`Flag` members can also be iterated over::
 | 
						|
 | 
						|
    >>> purple = Color.RED | Color.BLUE
 | 
						|
    >>> list(purple)
 | 
						|
    [Color.RED, Color.BLUE]
 | 
						|
 | 
						|
.. versionadded:: 3.10
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
    For the majority of new code, :class:`Enum` and :class:`Flag` are strongly
 | 
						|
    recommended, since :class:`IntEnum` and :class:`IntFlag` break some
 | 
						|
    semantic promises of an enumeration (by being comparable to integers, and
 | 
						|
    thus by transitivity to other unrelated enumerations).  :class:`IntEnum`
 | 
						|
    and :class:`IntFlag` should be used only in cases where :class:`Enum` and
 | 
						|
    :class:`Flag` will not do; for example, when integer constants are replaced
 | 
						|
    with enumerations, or for interoperability with other systems.
 | 
						|
 | 
						|
 | 
						|
Others
 | 
						|
^^^^^^
 | 
						|
 | 
						|
While :class:`IntEnum` is part of the :mod:`enum` module, it would be very
 | 
						|
simple to implement independently::
 | 
						|
 | 
						|
    class IntEnum(int, Enum):
 | 
						|
        pass
 | 
						|
 | 
						|
This demonstrates how similar derived enumerations can be defined; for example
 | 
						|
a :class:`StrEnum` that mixes in :class:`str` instead of :class:`int`.
 | 
						|
 | 
						|
Some rules:
 | 
						|
 | 
						|
1. When subclassing :class:`Enum`, mix-in types must appear before
 | 
						|
   :class:`Enum` itself in the sequence of bases, as in the :class:`IntEnum`
 | 
						|
   example above.
 | 
						|
2. While :class:`Enum` can have members of any type, once you mix in an
 | 
						|
   additional type, all the members must have values of that type, e.g.
 | 
						|
   :class:`int` above.  This restriction does not apply to mix-ins which only
 | 
						|
   add methods and don't specify another type.
 | 
						|
3. When another data type is mixed in, the :attr:`value` attribute is *not the
 | 
						|
   same* as the enum member itself, although it is equivalent and will compare
 | 
						|
   equal.
 | 
						|
4. %-style formatting:  `%s` and `%r` call the :class:`Enum` class's
 | 
						|
   :meth:`__str__` and :meth:`__repr__` respectively; other codes (such as
 | 
						|
   `%i` or `%h` for IntEnum) treat the enum member as its mixed-in type.
 | 
						|
5. :ref:`Formatted string literals <f-strings>`, :meth:`str.format`,
 | 
						|
   and :func:`format` will use the mixed-in type's :meth:`__format__`
 | 
						|
   unless :meth:`__str__` or :meth:`__format__` is overridden in the subclass,
 | 
						|
   in which case the overridden methods or :class:`Enum` methods will be used.
 | 
						|
   Use the !s and !r format codes to force usage of the :class:`Enum` class's
 | 
						|
   :meth:`__str__` and :meth:`__repr__` methods.
 | 
						|
 | 
						|
When to use :meth:`__new__` vs. :meth:`__init__`
 | 
						|
------------------------------------------------
 | 
						|
 | 
						|
:meth:`__new__` must be used whenever you want to customize the actual value of
 | 
						|
the :class:`Enum` member.  Any other modifications may go in either
 | 
						|
:meth:`__new__` or :meth:`__init__`, with :meth:`__init__` being preferred.
 | 
						|
 | 
						|
For example, if you want to pass several items to the constructor, but only
 | 
						|
want one of them to be the value::
 | 
						|
 | 
						|
    >>> class Coordinate(bytes, Enum):
 | 
						|
    ...     """
 | 
						|
    ...     Coordinate with binary codes that can be indexed by the int code.
 | 
						|
    ...     """
 | 
						|
    ...     def __new__(cls, value, label, unit):
 | 
						|
    ...         obj = bytes.__new__(cls, [value])
 | 
						|
    ...         obj._value_ = value
 | 
						|
    ...         obj.label = label
 | 
						|
    ...         obj.unit = unit
 | 
						|
    ...         return obj
 | 
						|
    ...     PX = (0, 'P.X', 'km')
 | 
						|
    ...     PY = (1, 'P.Y', 'km')
 | 
						|
    ...     VX = (2, 'V.X', 'km/s')
 | 
						|
    ...     VY = (3, 'V.Y', 'km/s')
 | 
						|
    ...
 | 
						|
 | 
						|
    >>> print(Coordinate['PY'])
 | 
						|
    PY
 | 
						|
 | 
						|
    >>> print(Coordinate(3))
 | 
						|
    VY
 | 
						|
 | 
						|
 | 
						|
Finer Points
 | 
						|
^^^^^^^^^^^^
 | 
						|
 | 
						|
Supported ``__dunder__`` names
 | 
						|
""""""""""""""""""""""""""""""
 | 
						|
 | 
						|
:attr:`__members__` is a read-only ordered mapping of ``member_name``:``member``
 | 
						|
items.  It is only available on the class.
 | 
						|
 | 
						|
:meth:`__new__`, if specified, must create and return the enum members; it is
 | 
						|
also a very good idea to set the member's :attr:`_value_` appropriately.  Once
 | 
						|
all the members are created it is no longer used.
 | 
						|
 | 
						|
 | 
						|
Supported ``_sunder_`` names
 | 
						|
""""""""""""""""""""""""""""
 | 
						|
 | 
						|
- ``_name_`` -- name of the member
 | 
						|
- ``_value_`` -- value of the member; can be set / modified in ``__new__``
 | 
						|
 | 
						|
- ``_missing_`` -- a lookup function used when a value is not found; may be
 | 
						|
  overridden
 | 
						|
- ``_ignore_`` -- a list of names, either as a :class:`list` or a :class:`str`,
 | 
						|
  that will not be transformed into members, and will be removed from the final
 | 
						|
  class
 | 
						|
- ``_order_`` -- used in Python 2/3 code to ensure member order is consistent
 | 
						|
  (class attribute, removed during class creation)
 | 
						|
- ``_generate_next_value_`` -- used by the `Functional API`_ and by
 | 
						|
  :class:`auto` to get an appropriate value for an enum member; may be
 | 
						|
  overridden
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
    For standard :class:`Enum` classes the next value chosen is the last value seen
 | 
						|
    incremented by one.
 | 
						|
 | 
						|
    For :class:`Flag` classes the next value chosen will be the next highest
 | 
						|
    power-of-two, regardless of the last value seen.
 | 
						|
 | 
						|
.. versionadded:: 3.6 ``_missing_``, ``_order_``, ``_generate_next_value_``
 | 
						|
.. versionadded:: 3.7 ``_ignore_``
 | 
						|
 | 
						|
To help keep Python 2 / Python 3 code in sync an :attr:`_order_` attribute can
 | 
						|
be provided.  It will be checked against the actual order of the enumeration
 | 
						|
and raise an error if the two do not match::
 | 
						|
 | 
						|
    >>> class Color(Enum):
 | 
						|
    ...     _order_ = 'RED GREEN BLUE'
 | 
						|
    ...     RED = 1
 | 
						|
    ...     BLUE = 3
 | 
						|
    ...     GREEN = 2
 | 
						|
    ...
 | 
						|
    Traceback (most recent call last):
 | 
						|
    ...
 | 
						|
    TypeError: member order does not match _order_:
 | 
						|
    ['RED', 'BLUE', 'GREEN']
 | 
						|
    ['RED', 'GREEN', 'BLUE']
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
    In Python 2 code the :attr:`_order_` attribute is necessary as definition
 | 
						|
    order is lost before it can be recorded.
 | 
						|
 | 
						|
 | 
						|
_Private__names
 | 
						|
"""""""""""""""
 | 
						|
 | 
						|
Private names are not converted to enum members, but remain normal attributes.
 | 
						|
 | 
						|
.. versionchanged:: 3.10
 | 
						|
 | 
						|
 | 
						|
``Enum`` member type
 | 
						|
""""""""""""""""""""
 | 
						|
 | 
						|
Enum members are instances of their enum class, and are normally accessed as
 | 
						|
``EnumClass.member``.  In Python versions ``3.5`` to ``3.9`` you could access
 | 
						|
members from other members -- this practice was discouraged, and in ``3.12``
 | 
						|
:class:`Enum` will return to not allowing it, while in ``3.10`` and ``3.11``
 | 
						|
it will raise a :exc:`DeprecationWarning`::
 | 
						|
 | 
						|
    >>> class FieldTypes(Enum):
 | 
						|
    ...     name = 0
 | 
						|
    ...     value = 1
 | 
						|
    ...     size = 2
 | 
						|
    ...
 | 
						|
    >>> FieldTypes.value.size       # doctest: +SKIP
 | 
						|
    DeprecationWarning: accessing one member from another is not supported,
 | 
						|
      and will be disabled in 3.12
 | 
						|
    <FieldTypes.size: 2>
 | 
						|
 | 
						|
.. versionchanged:: 3.5
 | 
						|
.. versionchanged:: 3.10
 | 
						|
 | 
						|
 | 
						|
Creating members that are mixed with other data types
 | 
						|
"""""""""""""""""""""""""""""""""""""""""""""""""""""
 | 
						|
 | 
						|
When subclassing other data types, such as :class:`int` or :class:`str`, with
 | 
						|
an :class:`Enum`, all values after the `=` are passed to that data type's
 | 
						|
constructor.  For example::
 | 
						|
 | 
						|
    >>> class MyEnum(IntEnum):
 | 
						|
    ...     example = '11', 16      # '11' will be interpreted as a hexadecimal
 | 
						|
    ...                             # number
 | 
						|
    >>> MyEnum.example.value
 | 
						|
    17
 | 
						|
 | 
						|
 | 
						|
Boolean value of ``Enum`` classes and members
 | 
						|
"""""""""""""""""""""""""""""""""""""""""""""
 | 
						|
 | 
						|
Enum classes that are mixed with non-:class:`Enum` types (such as
 | 
						|
:class:`int`, :class:`str`, etc.) are evaluated according to the mixed-in
 | 
						|
type's rules; otherwise, all members evaluate as :data:`True`.  To make your
 | 
						|
own enum's boolean evaluation depend on the member's value add the following to
 | 
						|
your class::
 | 
						|
 | 
						|
    def __bool__(self):
 | 
						|
        return bool(self.value)
 | 
						|
 | 
						|
Plain :class:`Enum` classes always evaluate as :data:`True`.
 | 
						|
 | 
						|
 | 
						|
``Enum`` classes with methods
 | 
						|
"""""""""""""""""""""""""""""
 | 
						|
 | 
						|
If you give your enum subclass extra methods, like the `Planet`_
 | 
						|
class above, those methods will show up in a :func:`dir` of the member,
 | 
						|
but not of the class::
 | 
						|
 | 
						|
    >>> dir(Planet)
 | 
						|
    ['EARTH', 'JUPITER', 'MARS', 'MERCURY', 'NEPTUNE', 'SATURN', 'URANUS', 'VENUS', '__class__', '__doc__', '__members__', '__module__']
 | 
						|
    >>> dir(Planet.EARTH)
 | 
						|
    ['__class__', '__doc__', '__module__', 'mass', 'name', 'radius', 'surface_gravity', 'value']
 | 
						|
 | 
						|
 | 
						|
Combining members of ``Flag``
 | 
						|
"""""""""""""""""""""""""""""
 | 
						|
 | 
						|
Iterating over a combination of :class:`Flag` members will only return the members that
 | 
						|
are comprised of a single bit::
 | 
						|
 | 
						|
    >>> class Color(Flag):
 | 
						|
    ...     RED = auto()
 | 
						|
    ...     GREEN = auto()
 | 
						|
    ...     BLUE = auto()
 | 
						|
    ...     MAGENTA = RED | BLUE
 | 
						|
    ...     YELLOW = RED | GREEN
 | 
						|
    ...     CYAN = GREEN | BLUE
 | 
						|
    ...
 | 
						|
    >>> Color(3)  # named combination
 | 
						|
    Color.YELLOW
 | 
						|
    >>> Color(7)      # not named combination
 | 
						|
    Color.RED|Color.GREEN|Color.BLUE
 | 
						|
 | 
						|
``StrEnum`` and :meth:`str.__str__`
 | 
						|
"""""""""""""""""""""""""""""""""""
 | 
						|
 | 
						|
An important difference between :class:`StrEnum` and other Enums is the
 | 
						|
:meth:`__str__` method; because :class:`StrEnum` members are strings, some
 | 
						|
parts of Python will read the string data directly, while others will call
 | 
						|
:meth:`str()`. To make those two operations have the same result,
 | 
						|
:meth:`StrEnum.__str__` will be the same as :meth:`str.__str__` so that
 | 
						|
``str(StrEnum.member) == StrEnum.member`` is true.
 | 
						|
 | 
						|
``Flag`` and ``IntFlag`` minutia
 | 
						|
""""""""""""""""""""""""""""""""
 | 
						|
 | 
						|
Using the following snippet for our examples::
 | 
						|
 | 
						|
    >>> class Color(IntFlag):
 | 
						|
    ...     BLACK = 0
 | 
						|
    ...     RED = 1
 | 
						|
    ...     GREEN = 2
 | 
						|
    ...     BLUE = 4
 | 
						|
    ...     PURPLE = RED | BLUE
 | 
						|
    ...     WHITE = RED | GREEN | BLUE
 | 
						|
    ...
 | 
						|
 | 
						|
the following are true:
 | 
						|
 | 
						|
- single-bit flags are canonical
 | 
						|
- multi-bit and zero-bit flags are aliases
 | 
						|
- only canonical flags are returned during iteration::
 | 
						|
 | 
						|
    >>> list(Color.WHITE)
 | 
						|
    [Color.RED, Color.GREEN, Color.BLUE]
 | 
						|
 | 
						|
- negating a flag or flag set returns a new flag/flag set with the
 | 
						|
  corresponding positive integer value::
 | 
						|
 | 
						|
    >>> Color.BLUE
 | 
						|
    Color.BLUE
 | 
						|
 | 
						|
    >>> ~Color.BLUE
 | 
						|
    Color.RED|Color.GREEN
 | 
						|
 | 
						|
- names of pseudo-flags are constructed from their members' names::
 | 
						|
 | 
						|
    >>> (Color.RED | Color.GREEN).name
 | 
						|
    'RED|GREEN'
 | 
						|
 | 
						|
- multi-bit flags, aka aliases, can be returned from operations::
 | 
						|
 | 
						|
    >>> Color.RED | Color.BLUE
 | 
						|
    Color.PURPLE
 | 
						|
 | 
						|
    >>> Color(7)  # or Color(-1)
 | 
						|
    Color.WHITE
 | 
						|
 | 
						|
    >>> Color(0)
 | 
						|
    Color.BLACK
 | 
						|
 | 
						|
- membership / containment checking has changed slightly -- zero valued flags
 | 
						|
  are never considered to be contained::
 | 
						|
 | 
						|
    >>> Color.BLACK in Color.WHITE
 | 
						|
    False
 | 
						|
 | 
						|
  otherwise, if all bits of one flag are in the other flag, True is returned::
 | 
						|
 | 
						|
    >>> Color.PURPLE in Color.WHITE
 | 
						|
    True
 | 
						|
 | 
						|
There is a new boundary mechanism that controls how out-of-range / invalid
 | 
						|
bits are handled: ``STRICT``, ``CONFORM``, ``EJECT``, and ``KEEP``:
 | 
						|
 | 
						|
  * STRICT --> raises an exception when presented with invalid values
 | 
						|
  * CONFORM --> discards any invalid bits
 | 
						|
  * EJECT --> lose Flag status and become a normal int with the given value
 | 
						|
  * KEEP --> keep the extra bits
 | 
						|
           - keeps Flag status and extra bits
 | 
						|
           - extra bits do not show up in iteration
 | 
						|
           - extra bits do show up in repr() and str()
 | 
						|
 | 
						|
The default for Flag is ``STRICT``, the default for ``IntFlag`` is ``EJECT``,
 | 
						|
and the default for ``_convert_`` is ``KEEP`` (see ``ssl.Options`` for an
 | 
						|
example of when ``KEEP`` is needed).
 | 
						|
 | 
						|
 | 
						|
.. _enum-class-differences:
 | 
						|
 | 
						|
How are Enums different?
 | 
						|
------------------------
 | 
						|
 | 
						|
Enums have a custom metaclass that affects many aspects of both derived :class:`Enum`
 | 
						|
classes and their instances (members).
 | 
						|
 | 
						|
 | 
						|
Enum Classes
 | 
						|
^^^^^^^^^^^^
 | 
						|
 | 
						|
The :class:`EnumType` metaclass is responsible for providing the
 | 
						|
:meth:`__contains__`, :meth:`__dir__`, :meth:`__iter__` and other methods that
 | 
						|
allow one to do things with an :class:`Enum` class that fail on a typical
 | 
						|
class, such as `list(Color)` or `some_enum_var in Color`.  :class:`EnumType` is
 | 
						|
responsible for ensuring that various other methods on the final :class:`Enum`
 | 
						|
class are correct (such as :meth:`__new__`, :meth:`__getnewargs__`,
 | 
						|
:meth:`__str__` and :meth:`__repr__`).
 | 
						|
 | 
						|
 | 
						|
Enum Members (aka instances)
 | 
						|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | 
						|
 | 
						|
The most interesting thing about enum members is that they are singletons.
 | 
						|
:class:`EnumType` creates them all while it is creating the enum class itself,
 | 
						|
and then puts a custom :meth:`__new__` in place to ensure that no new ones are
 | 
						|
ever instantiated by returning only the existing member instances.
 | 
						|
 | 
						|
 | 
						|
.. _enum-cookbook:
 | 
						|
 | 
						|
 | 
						|
While :class:`Enum`, :class:`IntEnum`, :class:`StrEnum`, :class:`Flag`, and
 | 
						|
:class:`IntFlag` are expected to cover the majority of use-cases, they cannot
 | 
						|
cover them all.  Here are recipes for some different types of enumerations
 | 
						|
that can be used directly, or as examples for creating one's own.
 | 
						|
 | 
						|
 | 
						|
Omitting values
 | 
						|
^^^^^^^^^^^^^^^
 | 
						|
 | 
						|
In many use-cases one doesn't care what the actual value of an enumeration
 | 
						|
is. There are several ways to define this type of simple enumeration:
 | 
						|
 | 
						|
- use instances of :class:`auto` for the value
 | 
						|
- use instances of :class:`object` as the value
 | 
						|
- use a descriptive string as the value
 | 
						|
- use a tuple as the value and a custom :meth:`__new__` to replace the
 | 
						|
  tuple with an :class:`int` value
 | 
						|
 | 
						|
Using any of these methods signifies to the user that these values are not
 | 
						|
important, and also enables one to add, remove, or reorder members without
 | 
						|
having to renumber the remaining members.
 | 
						|
 | 
						|
 | 
						|
Using :class:`auto`
 | 
						|
"""""""""""""""""""
 | 
						|
 | 
						|
Using :class:`auto` would look like::
 | 
						|
 | 
						|
    >>> class Color(Enum):
 | 
						|
    ...     RED = auto()
 | 
						|
    ...     BLUE = auto()
 | 
						|
    ...     GREEN = auto()
 | 
						|
    ...
 | 
						|
    >>> Color.GREEN
 | 
						|
    <Color.GREEN>
 | 
						|
 | 
						|
 | 
						|
Using :class:`object`
 | 
						|
"""""""""""""""""""""
 | 
						|
 | 
						|
Using :class:`object` would look like::
 | 
						|
 | 
						|
    >>> class Color(Enum):
 | 
						|
    ...     RED = object()
 | 
						|
    ...     GREEN = object()
 | 
						|
    ...     BLUE = object()
 | 
						|
    ...
 | 
						|
    >>> Color.GREEN
 | 
						|
    <Color.GREEN>
 | 
						|
 | 
						|
 | 
						|
Using a descriptive string
 | 
						|
""""""""""""""""""""""""""
 | 
						|
 | 
						|
Using a string as the value would look like::
 | 
						|
 | 
						|
    >>> class Color(Enum):
 | 
						|
    ...     RED = 'stop'
 | 
						|
    ...     GREEN = 'go'
 | 
						|
    ...     BLUE = 'too fast!'
 | 
						|
    ...
 | 
						|
    >>> Color.GREEN
 | 
						|
    <Color.GREEN>
 | 
						|
    >>> Color.GREEN.value
 | 
						|
    'go'
 | 
						|
 | 
						|
 | 
						|
Using a custom :meth:`__new__`
 | 
						|
""""""""""""""""""""""""""""""
 | 
						|
 | 
						|
Using an auto-numbering :meth:`__new__` would look like::
 | 
						|
 | 
						|
    >>> class AutoNumber(Enum):
 | 
						|
    ...     def __new__(cls):
 | 
						|
    ...         value = len(cls.__members__) + 1
 | 
						|
    ...         obj = object.__new__(cls)
 | 
						|
    ...         obj._value_ = value
 | 
						|
    ...         return obj
 | 
						|
    ...
 | 
						|
    >>> class Color(AutoNumber):
 | 
						|
    ...     RED = ()
 | 
						|
    ...     GREEN = ()
 | 
						|
    ...     BLUE = ()
 | 
						|
    ...
 | 
						|
    >>> Color.GREEN
 | 
						|
    <Color.GREEN>
 | 
						|
    >>> Color.GREEN.value
 | 
						|
    2
 | 
						|
 | 
						|
To make a more general purpose ``AutoNumber``, add ``*args`` to the signature::
 | 
						|
 | 
						|
    >>> class AutoNumber(Enum):
 | 
						|
    ...     def __new__(cls, *args):      # this is the only change from above
 | 
						|
    ...         value = len(cls.__members__) + 1
 | 
						|
    ...         obj = object.__new__(cls)
 | 
						|
    ...         obj._value_ = value
 | 
						|
    ...         return obj
 | 
						|
    ...
 | 
						|
 | 
						|
Then when you inherit from ``AutoNumber`` you can write your own ``__init__``
 | 
						|
to handle any extra arguments::
 | 
						|
 | 
						|
    >>> class Swatch(AutoNumber):
 | 
						|
    ...     def __init__(self, pantone='unknown'):
 | 
						|
    ...         self.pantone = pantone
 | 
						|
    ...     AUBURN = '3497'
 | 
						|
    ...     SEA_GREEN = '1246'
 | 
						|
    ...     BLEACHED_CORAL = () # New color, no Pantone code yet!
 | 
						|
    ...
 | 
						|
    >>> Swatch.SEA_GREEN
 | 
						|
    <Swatch.SEA_GREEN>
 | 
						|
    >>> Swatch.SEA_GREEN.pantone
 | 
						|
    '1246'
 | 
						|
    >>> Swatch.BLEACHED_CORAL.pantone
 | 
						|
    'unknown'
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
    The :meth:`__new__` method, if defined, is used during creation of the Enum
 | 
						|
    members; it is then replaced by Enum's :meth:`__new__` which is used after
 | 
						|
    class creation for lookup of existing members.
 | 
						|
 | 
						|
 | 
						|
OrderedEnum
 | 
						|
^^^^^^^^^^^
 | 
						|
 | 
						|
An ordered enumeration that is not based on :class:`IntEnum` and so maintains
 | 
						|
the normal :class:`Enum` invariants (such as not being comparable to other
 | 
						|
enumerations)::
 | 
						|
 | 
						|
    >>> class OrderedEnum(Enum):
 | 
						|
    ...     def __ge__(self, other):
 | 
						|
    ...         if self.__class__ is other.__class__:
 | 
						|
    ...             return self.value >= other.value
 | 
						|
    ...         return NotImplemented
 | 
						|
    ...     def __gt__(self, other):
 | 
						|
    ...         if self.__class__ is other.__class__:
 | 
						|
    ...             return self.value > other.value
 | 
						|
    ...         return NotImplemented
 | 
						|
    ...     def __le__(self, other):
 | 
						|
    ...         if self.__class__ is other.__class__:
 | 
						|
    ...             return self.value <= other.value
 | 
						|
    ...         return NotImplemented
 | 
						|
    ...     def __lt__(self, other):
 | 
						|
    ...         if self.__class__ is other.__class__:
 | 
						|
    ...             return self.value < other.value
 | 
						|
    ...         return NotImplemented
 | 
						|
    ...
 | 
						|
    >>> class Grade(OrderedEnum):
 | 
						|
    ...     A = 5
 | 
						|
    ...     B = 4
 | 
						|
    ...     C = 3
 | 
						|
    ...     D = 2
 | 
						|
    ...     F = 1
 | 
						|
    ...
 | 
						|
    >>> Grade.C < Grade.A
 | 
						|
    True
 | 
						|
 | 
						|
 | 
						|
DuplicateFreeEnum
 | 
						|
^^^^^^^^^^^^^^^^^
 | 
						|
 | 
						|
Raises an error if a duplicate member name is found instead of creating an
 | 
						|
alias::
 | 
						|
 | 
						|
    >>> class DuplicateFreeEnum(Enum):
 | 
						|
    ...     def __init__(self, *args):
 | 
						|
    ...         cls = self.__class__
 | 
						|
    ...         if any(self.value == e.value for e in cls):
 | 
						|
    ...             a = self.name
 | 
						|
    ...             e = cls(self.value).name
 | 
						|
    ...             raise ValueError(
 | 
						|
    ...                 "aliases not allowed in DuplicateFreeEnum:  %r --> %r"
 | 
						|
    ...                 % (a, e))
 | 
						|
    ...
 | 
						|
    >>> class Color(DuplicateFreeEnum):
 | 
						|
    ...     RED = 1
 | 
						|
    ...     GREEN = 2
 | 
						|
    ...     BLUE = 3
 | 
						|
    ...     GRENE = 2
 | 
						|
    ...
 | 
						|
    Traceback (most recent call last):
 | 
						|
    ...
 | 
						|
    ValueError: aliases not allowed in DuplicateFreeEnum:  'GRENE' --> 'GREEN'
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
    This is a useful example for subclassing Enum to add or change other
 | 
						|
    behaviors as well as disallowing aliases.  If the only desired change is
 | 
						|
    disallowing aliases, the :func:`unique` decorator can be used instead.
 | 
						|
 | 
						|
 | 
						|
Planet
 | 
						|
^^^^^^
 | 
						|
 | 
						|
If :meth:`__new__` or :meth:`__init__` is defined the value of the enum member
 | 
						|
will be passed to those methods::
 | 
						|
 | 
						|
    >>> class Planet(Enum):
 | 
						|
    ...     MERCURY = (3.303e+23, 2.4397e6)
 | 
						|
    ...     VENUS   = (4.869e+24, 6.0518e6)
 | 
						|
    ...     EARTH   = (5.976e+24, 6.37814e6)
 | 
						|
    ...     MARS    = (6.421e+23, 3.3972e6)
 | 
						|
    ...     JUPITER = (1.9e+27,   7.1492e7)
 | 
						|
    ...     SATURN  = (5.688e+26, 6.0268e7)
 | 
						|
    ...     URANUS  = (8.686e+25, 2.5559e7)
 | 
						|
    ...     NEPTUNE = (1.024e+26, 2.4746e7)
 | 
						|
    ...     def __init__(self, mass, radius):
 | 
						|
    ...         self.mass = mass       # in kilograms
 | 
						|
    ...         self.radius = radius   # in meters
 | 
						|
    ...     @property
 | 
						|
    ...     def surface_gravity(self):
 | 
						|
    ...         # universal gravitational constant  (m3 kg-1 s-2)
 | 
						|
    ...         G = 6.67300E-11
 | 
						|
    ...         return G * self.mass / (self.radius * self.radius)
 | 
						|
    ...
 | 
						|
    >>> Planet.EARTH.value
 | 
						|
    (5.976e+24, 6378140.0)
 | 
						|
    >>> Planet.EARTH.surface_gravity
 | 
						|
    9.802652743337129
 | 
						|
 | 
						|
.. _enum-time-period:
 | 
						|
 | 
						|
TimePeriod
 | 
						|
^^^^^^^^^^
 | 
						|
 | 
						|
An example to show the :attr:`_ignore_` attribute in use::
 | 
						|
 | 
						|
    >>> from datetime import timedelta
 | 
						|
    >>> class Period(timedelta, Enum):
 | 
						|
    ...     "different lengths of time"
 | 
						|
    ...     _ignore_ = 'Period i'
 | 
						|
    ...     Period = vars()
 | 
						|
    ...     for i in range(367):
 | 
						|
    ...         Period['day_%d' % i] = i
 | 
						|
    ...
 | 
						|
    >>> list(Period)[:2]
 | 
						|
    [Period.day_0, Period.day_1]
 | 
						|
    >>> list(Period)[-2:]
 | 
						|
    [Period.day_365, Period.day_366]
 | 
						|
 | 
						|
 | 
						|
Conforming input to Flag
 | 
						|
^^^^^^^^^^^^^^^^^^^^^^^^
 | 
						|
 | 
						|
Creating a :class:`Flag` enum that is more resilient out-of-bounds results to
 | 
						|
mathematical operations, you can use the :attr:`FlagBoundary.CONFORM` setting::
 | 
						|
 | 
						|
    >>> from enum import Flag, CONFORM, auto
 | 
						|
    >>> class Weekday(Flag, boundary=CONFORM):
 | 
						|
    ...     MONDAY = auto()
 | 
						|
    ...     TUESDAY = auto()
 | 
						|
    ...     WEDNESDAY = auto()
 | 
						|
    ...     THURSDAY = auto()
 | 
						|
    ...     FRIDAY = auto()
 | 
						|
    ...     SATURDAY = auto()
 | 
						|
    ...     SUNDAY = auto()
 | 
						|
    >>> today = Weekday.TUESDAY
 | 
						|
    >>> Weekday(today + 22)  # what day is three weeks from tomorrow?
 | 
						|
    >>> Weekday.WEDNESDAY
 | 
						|
 | 
						|
 | 
						|
.. _enumtype-examples:
 | 
						|
 | 
						|
Subclassing EnumType
 | 
						|
--------------------
 | 
						|
 | 
						|
While most enum needs can be met by customizing :class:`Enum` subclasses,
 | 
						|
either with class decorators or custom functions, :class:`EnumType` can be
 | 
						|
subclassed to provide a different Enum experience.
 | 
						|
 |