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			52 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \section{\module{rgbimg} ---
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|          Read and write ``SGI RGB'' files}
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| 
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| \declaremodule{builtin}{rgbimg}
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| \modulesynopsis{Read and write image files in ``SGI RGB'' format (the module
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|                 is \emph{not} SGI specific though!).}
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| 
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| 
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| The \module{rgbimg} module allows Python programs to access SGI imglib image
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| files (also known as \file{.rgb} files).  The module is far from
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| complete, but is provided anyway since the functionality that there is
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| enough in some cases.  Currently, colormap files are not supported.
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| 
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| \note{This module is only built by default for 32-bit platforms; it is
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| not expected to work properly on other systems.}
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| 
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| The module defines the following variables and functions:
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| 
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| \begin{excdesc}{error}
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| This exception is raised on all errors, such as unsupported file type, etc.
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| \end{excdesc}
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| 
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| \begin{funcdesc}{sizeofimage}{file}
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| This function returns a tuple \code{(\var{x}, \var{y})} where
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| \var{x} and \var{y} are the size of the image in pixels.
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| Only 4 byte RGBA pixels, 3 byte RGB pixels, and 1 byte greyscale pixels
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| are currently supported.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{longimagedata}{file}
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| This function reads and decodes the image on the specified file, and
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| returns it as a Python string. The string has 4 byte RGBA pixels.
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| The bottom left pixel is the first in
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| the string. This format is suitable to pass to \function{gl.lrectwrite()},
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| for instance.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{longstoimage}{data, x, y, z, file}
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| This function writes the RGBA data in \var{data} to image
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| file \var{file}. \var{x} and \var{y} give the size of the image.
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| \var{z} is 1 if the saved image should be 1 byte greyscale, 3 if the
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| saved image should be 3 byte RGB data, or 4 if the saved images should
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| be 4 byte RGBA data.  The input data always contains 4 bytes per pixel.
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| These are the formats returned by \function{gl.lrectread()}.
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| \end{funcdesc}
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| 
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| \begin{funcdesc}{ttob}{flag}
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| This function sets a global flag which defines whether the scan lines
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| of the image are read or written from bottom to top (flag is zero,
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| compatible with SGI GL) or from top to bottom(flag is one,
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| compatible with X).  The default is zero.
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| \end{funcdesc}
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