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  r63955 | ronald.oussoren | 2008-06-05 14:58:24 +0200 (Thu, 05 Jun 2008) | 20 lines
  MacOS X: Enable 4-way universal builds
  This patch adds a new configure argument on OSX:
          --with-universal-archs=[32-bit|64-bit|all]
  When used with the --enable-universalsdk option this controls which
  CPU architectures are includes in the framework. The default is 32-bit,
  meaning i386 and ppc. The most useful alternative is 'all', which includes
  all 4 CPU architectures supported by MacOS X (i386, ppc, x86_64 and ppc64).
  This includes limited support for the Carbon bindings in 64-bit mode as well,
  limited because (a) I haven't done extensive testing and (b) a large portion
  of the Carbon API's aren't available in 64-bit mode anyway.
  I've also duplicated a feature of Apple's build of python: setting the
  environment variable 'ARCHFLAGS' controls the '-arch' flags used for building
  extensions using distutils.
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			30 lines
		
	
	
	
		
			987 B
		
	
	
	
		
			Python
		
	
	
	
	
	
| """
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| Bootstrap script for IDLE as an application bundle.
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| """
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| import sys, os
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| 
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| from idlelib.PyShell import main
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| 
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| # Change the current directory the user's home directory, that way we'll get
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| # a more useful default location in the open/save dialogs.
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| os.chdir(os.path.expanduser('~/Documents'))
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| 
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| 
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| # Make sure sys.executable points to the python interpreter inside the
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| # framework, instead of at the helper executable inside the application
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| # bundle (the latter works, but doesn't allow access to the window server)
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| if sys.executable.endswith('-32'):
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|     sys.executable = os.path.join(sys.prefix, 'bin', 'python-32')
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| else:
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|     sys.executable = os.path.join(sys.prefix, 'bin', 'python')
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| 
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| # Look for the -psn argument that the launcher adds and remove it, it will
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| # only confuse the IDLE startup code.
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| for idx, value in enumerate(sys.argv):
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|     if value.startswith('-psn_'):
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|         del sys.argv[idx]
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|         break
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| 
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| #argvemulator.ArgvCollector().mainloop()
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| if __name__ == '__main__':
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|     main()
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