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			293 lines
		
	
	
	
		
			8.8 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
.. currentmodule:: asyncio
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.. _asyncio-sync:
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Synchronization primitives
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==========================
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Locks:
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* :class:`Lock`
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* :class:`Event`
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* :class:`Condition`
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Semaphores:
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* :class:`Semaphore`
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* :class:`BoundedSemaphore`
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asyncio lock API was designed to be close to classes of the :mod:`threading`
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module (:class:`~threading.Lock`, :class:`~threading.Event`,
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:class:`~threading.Condition`, :class:`~threading.Semaphore`,
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:class:`~threading.BoundedSemaphore`), but it has no *timeout* parameter. The
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:func:`asyncio.wait_for` function can be used to cancel a task after a timeout.
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Locks
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-----
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Lock
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^^^^
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.. class:: Lock(\*, loop=None)
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   Primitive lock objects.
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   A primitive lock is a synchronization primitive that is not owned by a
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   particular coroutine when locked.  A primitive lock is in one of two states,
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   'locked' or 'unlocked'.
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   It is created in the unlocked state.  It has two basic methods, :meth:`acquire`
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   and :meth:`release`.  When the state is unlocked, acquire() changes the state to
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   locked and returns immediately.  When the state is locked, acquire() blocks
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   until a call to release() in another coroutine changes it to unlocked, then
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   the acquire() call resets it to locked and returns.  The release() method
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   should only be called in the locked state; it changes the state to unlocked
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   and returns immediately.  If an attempt is made to release an unlocked lock,
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   a :exc:`RuntimeError` will be raised.
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   When more than one coroutine is blocked in acquire() waiting for the state
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   to turn to unlocked, only one coroutine proceeds when a release() call
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   resets the state to unlocked; first coroutine which is blocked in acquire()
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   is being processed.
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   :meth:`acquire` is a coroutine and should be called with ``yield from``.
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   Locks also support the context management protocol.  ``(yield from lock)``
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   should be used as the context manager expression.
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   This class is :ref:`not thread safe <asyncio-multithreading>`.
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   Usage::
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       lock = Lock()
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       ...
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       yield from lock
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       try:
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           ...
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       finally:
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           lock.release()
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   Context manager usage::
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       lock = Lock()
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       ...
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       with (yield from lock):
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           ...
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   Lock objects can be tested for locking state::
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       if not lock.locked():
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           yield from lock
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       else:
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           # lock is acquired
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           ...
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   .. method:: locked()
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      Return ``True`` if the lock is acquired.
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   .. coroutinemethod:: acquire()
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      Acquire a lock.
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      This method blocks until the lock is unlocked, then sets it to locked and
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      returns ``True``.
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      This method is a :ref:`coroutine <coroutine>`.
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   .. method:: release()
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      Release a lock.
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      When the lock is locked, reset it to unlocked, and return.  If any other
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      coroutines are blocked waiting for the lock to become unlocked, allow
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      exactly one of them to proceed.
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      When invoked on an unlocked lock, a :exc:`RuntimeError` is raised.
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      There is no return value.
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Event
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^^^^^
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.. class:: Event(\*, loop=None)
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   An Event implementation, asynchronous equivalent to :class:`threading.Event`.
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   Class implementing event objects. An event manages a flag that can be set to
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   true with the :meth:`set` method and reset to false with the :meth:`clear`
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   method.  The :meth:`wait` method blocks until the flag is true. The flag is
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   initially false.
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   This class is :ref:`not thread safe <asyncio-multithreading>`.
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   .. method:: clear()
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      Reset the internal flag to false. Subsequently, coroutines calling
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      :meth:`wait` will block until :meth:`set` is called to set the internal
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      flag to true again.
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   .. method:: is_set()
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      Return ``True`` if and only if the internal flag is true.
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   .. method:: set()
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      Set the internal flag to true. All coroutines waiting for it to become
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      true are awakened. Coroutine that call :meth:`wait` once the flag is true
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      will not block at all.
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   .. coroutinemethod:: wait()
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      Block until the internal flag is true.
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      If the internal flag is true on entry, return ``True`` immediately.
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      Otherwise, block until another coroutine calls :meth:`set` to set the
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      flag to true, then return ``True``.
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      This method is a :ref:`coroutine <coroutine>`.
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Condition
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^^^^^^^^^
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.. class:: Condition(lock=None, \*, loop=None)
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   A Condition implementation, asynchronous equivalent to
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   :class:`threading.Condition`.
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   This class implements condition variable objects. A condition variable
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   allows one or more coroutines to wait until they are notified by another
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   coroutine.
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   If the *lock* argument is given and not ``None``, it must be a :class:`Lock`
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   object, and it is used as the underlying lock.  Otherwise,
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   a new :class:`Lock` object is created and used as the underlying lock.
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   This class is :ref:`not thread safe <asyncio-multithreading>`.
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   .. coroutinemethod:: acquire()
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      Acquire the underlying lock.
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      This method blocks until the lock is unlocked, then sets it to locked and
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      returns ``True``.
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      This method is a :ref:`coroutine <coroutine>`.
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   .. method:: notify(n=1)
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      By default, wake up one coroutine waiting on this condition, if any.
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      If the calling coroutine has not acquired the lock when this method is
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      called, a :exc:`RuntimeError` is raised.
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      This method wakes up at most *n* of the coroutines waiting for the
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      condition variable; it is a no-op if no coroutines are waiting.
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      .. note::
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         An awakened coroutine does not actually return from its :meth:`wait`
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         call until it can reacquire the lock. Since :meth:`notify` does not
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         release the lock, its caller should.
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   .. method:: locked()
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      Return ``True`` if the underlying lock is acquired.
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   .. method:: notify_all()
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      Wake up all coroutines waiting on this condition. This method acts like
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      :meth:`notify`, but wakes up all waiting coroutines instead of one. If the
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      calling coroutine has not acquired the lock when this method is called, a
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      :exc:`RuntimeError` is raised.
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   .. method:: release()
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      Release the underlying lock.
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      When the lock is locked, reset it to unlocked, and return. If any other
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      coroutines are blocked waiting for the lock to become unlocked, allow
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      exactly one of them to proceed.
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      When invoked on an unlocked lock, a :exc:`RuntimeError` is raised.
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      There is no return value.
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   .. coroutinemethod:: wait()
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      Wait until notified.
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      If the calling coroutine has not acquired the lock when this method is
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      called, a :exc:`RuntimeError` is raised.
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      This method releases the underlying lock, and then blocks until it is
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      awakened by a :meth:`notify` or :meth:`notify_all` call for the same
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      condition variable in another coroutine.  Once awakened, it re-acquires
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      the lock and returns ``True``.
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      This method is a :ref:`coroutine <coroutine>`.
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   .. coroutinemethod:: wait_for(predicate)
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      Wait until a predicate becomes true.
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      The predicate should be a callable which result will be interpreted as a
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      boolean value. The final predicate value is the return value.
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      This method is a :ref:`coroutine <coroutine>`.
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Semaphores
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----------
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Semaphore
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^^^^^^^^^
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.. class:: Semaphore(value=1, \*, loop=None)
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   A Semaphore implementation.
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   A semaphore manages an internal counter which is decremented by each
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   :meth:`acquire` call and incremented by each :meth:`release` call. The
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   counter can never go below zero; when :meth:`acquire` finds that it is zero,
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   it blocks, waiting until some other coroutine calls :meth:`release`.
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   Semaphores also support the context management protocol.
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   The optional argument gives the initial value for the internal counter; it
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   defaults to ``1``. If the value given is less than ``0``, :exc:`ValueError`
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   is raised.
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   This class is :ref:`not thread safe <asyncio-multithreading>`.
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   .. coroutinemethod:: acquire()
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      Acquire a semaphore.
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      If the internal counter is larger than zero on entry, decrement it by one
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      and return ``True`` immediately.  If it is zero on entry, block, waiting
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      until some other coroutine has called :meth:`release` to make it larger
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      than ``0``, and then return ``True``.
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      This method is a :ref:`coroutine <coroutine>`.
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   .. method:: locked()
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      Returns ``True`` if semaphore can not be acquired immediately.
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   .. method:: release()
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      Release a semaphore, incrementing the internal counter by one. When it
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      was zero on entry and another coroutine is waiting for it to become
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      larger than zero again, wake up that coroutine.
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BoundedSemaphore
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^^^^^^^^^^^^^^^^
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.. class:: BoundedSemaphore(value=1, \*, loop=None)
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   A bounded semaphore implementation. Inherit from :class:`Semaphore`.
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   This raises :exc:`ValueError` in :meth:`~Semaphore.release` if it would
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   increase the value above the initial value.
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