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			2441 lines
		
	
	
	
		
			70 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
=================================
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:mod:`turtle` --- Turtle graphics
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=================================
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.. module:: turtle
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   :synopsis: An educational framework for simple graphics applications
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.. sectionauthor:: Gregor Lingl <gregor.lingl@aon.at>
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**Source code:** :source:`Lib/turtle.py`
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.. testsetup:: default
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   from turtle import *
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   turtle = Turtle()
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--------------
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Introduction
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============
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Turtle graphics is a popular way for introducing programming to kids.  It was
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part of the original Logo programming language developed by Wally Feurzig and
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Seymour Papert in 1966.
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Imagine a robotic turtle starting at (0, 0) in the x-y plane.  After an ``import turtle``, give it the
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command ``turtle.forward(15)``, and it moves (on-screen!) 15 pixels in the
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direction it is facing, drawing a line as it moves.  Give it the command
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``turtle.right(25)``, and it rotates in-place 25 degrees clockwise.
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.. sidebar:: Turtle star
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   Turtle can draw intricate shapes using programs that repeat simple
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   moves.
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   .. image:: turtle-star.*
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      :align: center
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   .. literalinclude:: ../includes/turtle-star.py
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By combining together these and similar commands, intricate shapes and pictures
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can easily be drawn.
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The :mod:`turtle` module is an extended reimplementation of the same-named
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module from the Python standard distribution up to version Python 2.5.
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It tries to keep the merits of the old turtle module and to be (nearly) 100%
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compatible with it.  This means in the first place to enable the learning
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programmer to use all the commands, classes and methods interactively when using
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the module from within IDLE run with the ``-n`` switch.
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The turtle module provides turtle graphics primitives, in both object-oriented
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and procedure-oriented ways.  Because it uses :mod:`tkinter` for the underlying
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graphics, it needs a version of Python installed with Tk support.
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The object-oriented interface uses essentially two+two classes:
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1. The :class:`TurtleScreen` class defines graphics windows as a playground for
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   the drawing turtles.  Its constructor needs a :class:`tkinter.Canvas` or a
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   :class:`ScrolledCanvas` as argument.  It should be used when :mod:`turtle` is
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   used as part of some application.
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   The function :func:`Screen` returns a singleton object of a
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   :class:`TurtleScreen` subclass. This function should be used when
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   :mod:`turtle` is used as a standalone tool for doing graphics.
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   As a singleton object, inheriting from its class is not possible.
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   All methods of TurtleScreen/Screen also exist as functions, i.e. as part of
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   the procedure-oriented interface.
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2. :class:`RawTurtle` (alias: :class:`RawPen`) defines Turtle objects which draw
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   on a :class:`TurtleScreen`.  Its constructor needs a Canvas, ScrolledCanvas
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   or TurtleScreen as argument, so the RawTurtle objects know where to draw.
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   Derived from RawTurtle is the subclass :class:`Turtle` (alias: :class:`Pen`),
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   which draws on "the" :class:`Screen` instance which is automatically
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   created, if not already present.
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   All methods of RawTurtle/Turtle also exist as functions, i.e. part of the
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   procedure-oriented interface.
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The procedural interface provides functions which are derived from the methods
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of the classes :class:`Screen` and :class:`Turtle`.  They have the same names as
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the corresponding methods.  A screen object is automatically created whenever a
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function derived from a Screen method is called.  An (unnamed) turtle object is
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automatically created whenever any of the functions derived from a Turtle method
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is called.
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To use multiple turtles on a screen one has to use the object-oriented interface.
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.. note::
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   In the following documentation the argument list for functions is given.
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   Methods, of course, have the additional first argument *self* which is
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   omitted here.
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Overview of available Turtle and Screen methods
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=================================================
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Turtle methods
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--------------
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Turtle motion
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   Move and draw
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      | :func:`forward` | :func:`fd`
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      | :func:`backward` | :func:`bk` | :func:`back`
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      | :func:`right` | :func:`rt`
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      | :func:`left` | :func:`lt`
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      | :func:`goto` | :func:`setpos` | :func:`setposition`
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      | :func:`setx`
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      | :func:`sety`
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      | :func:`setheading` | :func:`seth`
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      | :func:`home`
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      | :func:`circle`
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      | :func:`dot`
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      | :func:`stamp`
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      | :func:`clearstamp`
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      | :func:`clearstamps`
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      | :func:`undo`
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      | :func:`speed`
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   Tell Turtle's state
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      | :func:`position` | :func:`pos`
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      | :func:`towards`
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      | :func:`xcor`
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      | :func:`ycor`
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      | :func:`heading`
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      | :func:`distance`
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   Setting and measurement
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      | :func:`degrees`
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      | :func:`radians`
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Pen control
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   Drawing state
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      | :func:`pendown` | :func:`pd` | :func:`down`
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      | :func:`penup` | :func:`pu` | :func:`up`
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      | :func:`pensize` | :func:`width`
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      | :func:`pen`
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      | :func:`isdown`
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   Color control
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      | :func:`color`
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      | :func:`pencolor`
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      | :func:`fillcolor`
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   Filling
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      | :func:`filling`
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      | :func:`begin_fill`
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      | :func:`end_fill`
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   More drawing control
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      | :func:`reset`
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      | :func:`clear`
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      | :func:`write`
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Turtle state
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   Visibility
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      | :func:`showturtle` | :func:`st`
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      | :func:`hideturtle` | :func:`ht`
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      | :func:`isvisible`
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   Appearance
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      | :func:`shape`
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      | :func:`resizemode`
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      | :func:`shapesize` | :func:`turtlesize`
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      | :func:`shearfactor`
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      | :func:`settiltangle`
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      | :func:`tiltangle`
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      | :func:`tilt`
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      | :func:`shapetransform`
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      | :func:`get_shapepoly`
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Using events
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   | :func:`onclick`
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   | :func:`onrelease`
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   | :func:`ondrag`
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Special Turtle methods
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   | :func:`begin_poly`
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   | :func:`end_poly`
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   | :func:`get_poly`
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   | :func:`clone`
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   | :func:`getturtle` | :func:`getpen`
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   | :func:`getscreen`
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   | :func:`setundobuffer`
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   | :func:`undobufferentries`
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Methods of TurtleScreen/Screen
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------------------------------
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Window control
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   | :func:`bgcolor`
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   | :func:`bgpic`
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   | :func:`clear` | :func:`clearscreen`
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   | :func:`reset` | :func:`resetscreen`
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   | :func:`screensize`
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   | :func:`setworldcoordinates`
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Animation control
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   | :func:`delay`
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   | :func:`tracer`
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   | :func:`update`
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Using screen events
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   | :func:`listen`
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   | :func:`onkey` | :func:`onkeyrelease`
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   | :func:`onkeypress`
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   | :func:`onclick` | :func:`onscreenclick`
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   | :func:`ontimer`
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   | :func:`mainloop` | :func:`done`
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Settings and special methods
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   | :func:`mode`
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   | :func:`colormode`
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   | :func:`getcanvas`
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   | :func:`getshapes`
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   | :func:`register_shape` | :func:`addshape`
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   | :func:`turtles`
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   | :func:`window_height`
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   | :func:`window_width`
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Input methods
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   | :func:`textinput`
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   | :func:`numinput`
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Methods specific to Screen
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   | :func:`bye`
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   | :func:`exitonclick`
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   | :func:`setup`
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   | :func:`title`
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Methods of RawTurtle/Turtle and corresponding functions
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=======================================================
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Most of the examples in this section refer to a Turtle instance called
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``turtle``.
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Turtle motion
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-------------
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.. function:: forward(distance)
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              fd(distance)
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   :param distance: a number (integer or float)
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   Move the turtle forward by the specified *distance*, in the direction the
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   turtle is headed.
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   .. doctest::
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      >>> turtle.position()
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      (0.00,0.00)
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      >>> turtle.forward(25)
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      >>> turtle.position()
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      (25.00,0.00)
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      >>> turtle.forward(-75)
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      >>> turtle.position()
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      (-50.00,0.00)
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.. function:: back(distance)
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              bk(distance)
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              backward(distance)
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   :param distance: a number
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   Move the turtle backward by *distance*, opposite to the direction the
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   turtle is headed.  Do not change the turtle's heading.
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   .. doctest::
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      :hide:
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      >>> turtle.goto(0, 0)
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   .. doctest::
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      >>> turtle.position()
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      (0.00,0.00)
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      >>> turtle.backward(30)
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      >>> turtle.position()
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      (-30.00,0.00)
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.. function:: right(angle)
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              rt(angle)
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   :param angle: a number (integer or float)
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   Turn turtle right by *angle* units.  (Units are by default degrees, but
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   can be set via the :func:`degrees` and :func:`radians` functions.)  Angle
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   orientation depends on the turtle mode, see :func:`mode`.
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   .. doctest::
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      :hide:
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      >>> turtle.setheading(22)
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   .. doctest::
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      >>> turtle.heading()
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      22.0
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      >>> turtle.right(45)
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      >>> turtle.heading()
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      337.0
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.. function:: left(angle)
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              lt(angle)
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   :param angle: a number (integer or float)
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   Turn turtle left by *angle* units.  (Units are by default degrees, but
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   can be set via the :func:`degrees` and :func:`radians` functions.)  Angle
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   orientation depends on the turtle mode, see :func:`mode`.
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   .. doctest::
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      :hide:
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      >>> turtle.setheading(22)
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   .. doctest::
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      >>> turtle.heading()
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      22.0
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      >>> turtle.left(45)
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      >>> turtle.heading()
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      67.0
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.. function:: goto(x, y=None)
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              setpos(x, y=None)
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              setposition(x, y=None)
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   :param x: a number or a pair/vector of numbers
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   :param y: a number or ``None``
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   If *y* is ``None``, *x* must be a pair of coordinates or a :class:`Vec2D`
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   (e.g. as returned by :func:`pos`).
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   Move turtle to an absolute position.  If the pen is down, draw line.  Do
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   not change the turtle's orientation.
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   .. doctest::
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      :hide:
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      >>> turtle.goto(0, 0)
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   .. doctest::
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       >>> tp = turtle.pos()
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       >>> tp
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       (0.00,0.00)
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       >>> turtle.setpos(60,30)
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       >>> turtle.pos()
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       (60.00,30.00)
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       >>> turtle.setpos((20,80))
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       >>> turtle.pos()
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       (20.00,80.00)
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       >>> turtle.setpos(tp)
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       >>> turtle.pos()
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       (0.00,0.00)
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.. function:: setx(x)
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   :param x: a number (integer or float)
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   Set the turtle's first coordinate to *x*, leave second coordinate
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   unchanged.
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   .. doctest::
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      :hide:
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      >>> turtle.goto(0, 240)
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   .. doctest::
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      >>> turtle.position()
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      (0.00,240.00)
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      >>> turtle.setx(10)
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      >>> turtle.position()
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      (10.00,240.00)
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.. function:: sety(y)
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   :param y: a number (integer or float)
 | 
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   Set the turtle's second coordinate to *y*, leave first coordinate unchanged.
 | 
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   .. doctest::
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      :hide:
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      >>> turtle.goto(0, 40)
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   .. doctest::
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      >>> turtle.position()
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      (0.00,40.00)
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      >>> turtle.sety(-10)
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      >>> turtle.position()
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      (0.00,-10.00)
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.. function:: setheading(to_angle)
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              seth(to_angle)
 | 
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   :param to_angle: a number (integer or float)
 | 
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   Set the orientation of the turtle to *to_angle*.  Here are some common
 | 
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   directions in degrees:
 | 
						|
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   =================== ====================
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    standard mode           logo mode
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   =================== ====================
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						|
      0 - east                0 - north
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						|
     90 - north              90 - east
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						|
    180 - west              180 - south
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						|
    270 - south             270 - west
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						|
   =================== ====================
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.setheading(90)
 | 
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      >>> turtle.heading()
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      90.0
 | 
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 | 
						|
 | 
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.. function:: home()
 | 
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 | 
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   Move turtle to the origin -- coordinates (0,0) -- and set its heading to
 | 
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   its start-orientation (which depends on the mode, see :func:`mode`).
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
      :hide:
 | 
						|
 | 
						|
      >>> turtle.setheading(90)
 | 
						|
      >>> turtle.goto(0, -10)
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.heading()
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						|
      90.0
 | 
						|
      >>> turtle.position()
 | 
						|
      (0.00,-10.00)
 | 
						|
      >>> turtle.home()
 | 
						|
      >>> turtle.position()
 | 
						|
      (0.00,0.00)
 | 
						|
      >>> turtle.heading()
 | 
						|
      0.0
 | 
						|
 | 
						|
 | 
						|
.. function:: circle(radius, extent=None, steps=None)
 | 
						|
 | 
						|
   :param radius: a number
 | 
						|
   :param extent: a number (or ``None``)
 | 
						|
   :param steps: an integer (or ``None``)
 | 
						|
 | 
						|
   Draw a circle with given *radius*.  The center is *radius* units left of
 | 
						|
   the turtle; *extent* -- an angle -- determines which part of the circle
 | 
						|
   is drawn.  If *extent* is not given, draw the entire circle.  If *extent*
 | 
						|
   is not a full circle, one endpoint of the arc is the current pen
 | 
						|
   position.  Draw the arc in counterclockwise direction if *radius* is
 | 
						|
   positive, otherwise in clockwise direction.  Finally the direction of the
 | 
						|
   turtle is changed by the amount of *extent*.
 | 
						|
 | 
						|
   As the circle is approximated by an inscribed regular polygon, *steps*
 | 
						|
   determines the number of steps to use.  If not given, it will be
 | 
						|
   calculated automatically.  May be used to draw regular polygons.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.home()
 | 
						|
      >>> turtle.position()
 | 
						|
      (0.00,0.00)
 | 
						|
      >>> turtle.heading()
 | 
						|
      0.0
 | 
						|
      >>> turtle.circle(50)
 | 
						|
      >>> turtle.position()
 | 
						|
      (-0.00,0.00)
 | 
						|
      >>> turtle.heading()
 | 
						|
      0.0
 | 
						|
      >>> turtle.circle(120, 180)  # draw a semicircle
 | 
						|
      >>> turtle.position()
 | 
						|
      (0.00,240.00)
 | 
						|
      >>> turtle.heading()
 | 
						|
      180.0
 | 
						|
 | 
						|
 | 
						|
.. function:: dot(size=None, *color)
 | 
						|
 | 
						|
   :param size: an integer >= 1 (if given)
 | 
						|
   :param color: a colorstring or a numeric color tuple
 | 
						|
 | 
						|
   Draw a circular dot with diameter *size*, using *color*.  If *size* is
 | 
						|
   not given, the maximum of pensize+4 and 2*pensize is used.
 | 
						|
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.home()
 | 
						|
      >>> turtle.dot()
 | 
						|
      >>> turtle.fd(50); turtle.dot(20, "blue"); turtle.fd(50)
 | 
						|
      >>> turtle.position()
 | 
						|
      (100.00,-0.00)
 | 
						|
      >>> turtle.heading()
 | 
						|
      0.0
 | 
						|
 | 
						|
 | 
						|
.. function:: stamp()
 | 
						|
 | 
						|
   Stamp a copy of the turtle shape onto the canvas at the current turtle
 | 
						|
   position.  Return a stamp_id for that stamp, which can be used to delete
 | 
						|
   it by calling ``clearstamp(stamp_id)``.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.color("blue")
 | 
						|
      >>> turtle.stamp()
 | 
						|
      11
 | 
						|
      >>> turtle.fd(50)
 | 
						|
 | 
						|
 | 
						|
.. function:: clearstamp(stampid)
 | 
						|
 | 
						|
   :param stampid: an integer, must be return value of previous
 | 
						|
                   :func:`stamp` call
 | 
						|
 | 
						|
   Delete stamp with given *stampid*.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.position()
 | 
						|
      (150.00,-0.00)
 | 
						|
      >>> turtle.color("blue")
 | 
						|
      >>> astamp = turtle.stamp()
 | 
						|
      >>> turtle.fd(50)
 | 
						|
      >>> turtle.position()
 | 
						|
      (200.00,-0.00)
 | 
						|
      >>> turtle.clearstamp(astamp)
 | 
						|
      >>> turtle.position()
 | 
						|
      (200.00,-0.00)
 | 
						|
 | 
						|
 | 
						|
.. function:: clearstamps(n=None)
 | 
						|
 | 
						|
   :param n: an integer (or ``None``)
 | 
						|
 | 
						|
   Delete all or first/last *n* of turtle's stamps.  If *n* is ``None``, delete
 | 
						|
   all stamps, if *n* > 0 delete first *n* stamps, else if *n* < 0 delete
 | 
						|
   last *n* stamps.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> for i in range(8):
 | 
						|
      ...     turtle.stamp(); turtle.fd(30)
 | 
						|
      13
 | 
						|
      14
 | 
						|
      15
 | 
						|
      16
 | 
						|
      17
 | 
						|
      18
 | 
						|
      19
 | 
						|
      20
 | 
						|
      >>> turtle.clearstamps(2)
 | 
						|
      >>> turtle.clearstamps(-2)
 | 
						|
      >>> turtle.clearstamps()
 | 
						|
 | 
						|
 | 
						|
.. function:: undo()
 | 
						|
 | 
						|
   Undo (repeatedly) the last turtle action(s).  Number of available
 | 
						|
   undo actions is determined by the size of the undobuffer.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> for i in range(4):
 | 
						|
      ...     turtle.fd(50); turtle.lt(80)
 | 
						|
      ...
 | 
						|
      >>> for i in range(8):
 | 
						|
      ...     turtle.undo()
 | 
						|
 | 
						|
 | 
						|
.. function:: speed(speed=None)
 | 
						|
 | 
						|
   :param speed: an integer in the range 0..10 or a speedstring (see below)
 | 
						|
 | 
						|
   Set the turtle's speed to an integer value in the range 0..10.  If no
 | 
						|
   argument is given, return current speed.
 | 
						|
 | 
						|
   If input is a number greater than 10 or smaller than 0.5, speed is set
 | 
						|
   to 0.  Speedstrings are mapped to speedvalues as follows:
 | 
						|
 | 
						|
   * "fastest":  0
 | 
						|
   * "fast":  10
 | 
						|
   * "normal":  6
 | 
						|
   * "slow":  3
 | 
						|
   * "slowest":  1
 | 
						|
 | 
						|
   Speeds from 1 to 10 enforce increasingly faster animation of line drawing
 | 
						|
   and turtle turning.
 | 
						|
 | 
						|
   Attention: *speed* = 0 means that *no* animation takes
 | 
						|
   place. forward/back makes turtle jump and likewise left/right make the
 | 
						|
   turtle turn instantly.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.speed()
 | 
						|
      3
 | 
						|
      >>> turtle.speed('normal')
 | 
						|
      >>> turtle.speed()
 | 
						|
      6
 | 
						|
      >>> turtle.speed(9)
 | 
						|
      >>> turtle.speed()
 | 
						|
      9
 | 
						|
 | 
						|
 | 
						|
Tell Turtle's state
 | 
						|
-------------------
 | 
						|
 | 
						|
.. function:: position()
 | 
						|
              pos()
 | 
						|
 | 
						|
   Return the turtle's current location (x,y) (as a :class:`Vec2D` vector).
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.pos()
 | 
						|
      (440.00,-0.00)
 | 
						|
 | 
						|
 | 
						|
.. function:: towards(x, y=None)
 | 
						|
 | 
						|
   :param x: a number or a pair/vector of numbers or a turtle instance
 | 
						|
   :param y: a number if *x* is a number, else ``None``
 | 
						|
 | 
						|
   Return the angle between the line from turtle position to position specified
 | 
						|
   by (x,y), the vector or the other turtle.  This depends on the turtle's start
 | 
						|
   orientation which depends on the mode - "standard"/"world" or "logo").
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.goto(10, 10)
 | 
						|
      >>> turtle.towards(0,0)
 | 
						|
      225.0
 | 
						|
 | 
						|
 | 
						|
.. function:: xcor()
 | 
						|
 | 
						|
   Return the turtle's x coordinate.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.home()
 | 
						|
      >>> turtle.left(50)
 | 
						|
      >>> turtle.forward(100)
 | 
						|
      >>> turtle.pos()
 | 
						|
      (64.28,76.60)
 | 
						|
      >>> print(round(turtle.xcor(), 5))
 | 
						|
      64.27876
 | 
						|
 | 
						|
 | 
						|
.. function:: ycor()
 | 
						|
 | 
						|
   Return the turtle's y coordinate.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.home()
 | 
						|
      >>> turtle.left(60)
 | 
						|
      >>> turtle.forward(100)
 | 
						|
      >>> print(turtle.pos())
 | 
						|
      (50.00,86.60)
 | 
						|
      >>> print(round(turtle.ycor(), 5))
 | 
						|
      86.60254
 | 
						|
 | 
						|
 | 
						|
.. function:: heading()
 | 
						|
 | 
						|
   Return the turtle's current heading (value depends on the turtle mode, see
 | 
						|
   :func:`mode`).
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.home()
 | 
						|
      >>> turtle.left(67)
 | 
						|
      >>> turtle.heading()
 | 
						|
      67.0
 | 
						|
 | 
						|
 | 
						|
.. function:: distance(x, y=None)
 | 
						|
 | 
						|
   :param x: a number or a pair/vector of numbers or a turtle instance
 | 
						|
   :param y: a number if *x* is a number, else ``None``
 | 
						|
 | 
						|
   Return the distance from the turtle to (x,y), the given vector, or the given
 | 
						|
   other turtle, in turtle step units.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.home()
 | 
						|
      >>> turtle.distance(30,40)
 | 
						|
      50.0
 | 
						|
      >>> turtle.distance((30,40))
 | 
						|
      50.0
 | 
						|
      >>> joe = Turtle()
 | 
						|
      >>> joe.forward(77)
 | 
						|
      >>> turtle.distance(joe)
 | 
						|
      77.0
 | 
						|
 | 
						|
 | 
						|
Settings for measurement
 | 
						|
------------------------
 | 
						|
 | 
						|
.. function:: degrees(fullcircle=360.0)
 | 
						|
 | 
						|
   :param fullcircle: a number
 | 
						|
 | 
						|
   Set angle measurement units, i.e. set number of "degrees" for a full circle.
 | 
						|
   Default value is 360 degrees.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.home()
 | 
						|
      >>> turtle.left(90)
 | 
						|
      >>> turtle.heading()
 | 
						|
      90.0
 | 
						|
 | 
						|
      Change angle measurement unit to grad (also known as gon,
 | 
						|
      grade, or gradian and equals 1/100-th of the right angle.)
 | 
						|
      >>> turtle.degrees(400.0)
 | 
						|
      >>> turtle.heading()
 | 
						|
      100.0
 | 
						|
      >>> turtle.degrees(360)
 | 
						|
      >>> turtle.heading()
 | 
						|
      90.0
 | 
						|
 | 
						|
 | 
						|
.. function:: radians()
 | 
						|
 | 
						|
   Set the angle measurement units to radians.  Equivalent to
 | 
						|
   ``degrees(2*math.pi)``.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.home()
 | 
						|
      >>> turtle.left(90)
 | 
						|
      >>> turtle.heading()
 | 
						|
      90.0
 | 
						|
      >>> turtle.radians()
 | 
						|
      >>> turtle.heading()
 | 
						|
      1.5707963267948966
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
      :hide:
 | 
						|
 | 
						|
      >>> turtle.degrees(360)
 | 
						|
 | 
						|
 | 
						|
Pen control
 | 
						|
-----------
 | 
						|
 | 
						|
Drawing state
 | 
						|
~~~~~~~~~~~~~
 | 
						|
 | 
						|
.. function:: pendown()
 | 
						|
              pd()
 | 
						|
              down()
 | 
						|
 | 
						|
   Pull the pen down -- drawing when moving.
 | 
						|
 | 
						|
 | 
						|
.. function:: penup()
 | 
						|
              pu()
 | 
						|
              up()
 | 
						|
 | 
						|
   Pull the pen up -- no drawing when moving.
 | 
						|
 | 
						|
 | 
						|
.. function:: pensize(width=None)
 | 
						|
              width(width=None)
 | 
						|
 | 
						|
   :param width: a positive number
 | 
						|
 | 
						|
   Set the line thickness to *width* or return it.  If resizemode is set to
 | 
						|
   "auto" and turtleshape is a polygon, that polygon is drawn with the same line
 | 
						|
   thickness.  If no argument is given, the current pensize is returned.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.pensize()
 | 
						|
      1
 | 
						|
      >>> turtle.pensize(10)   # from here on lines of width 10 are drawn
 | 
						|
 | 
						|
 | 
						|
.. function:: pen(pen=None, **pendict)
 | 
						|
 | 
						|
   :param pen: a dictionary with some or all of the below listed keys
 | 
						|
   :param pendict: one or more keyword-arguments with the below listed keys as keywords
 | 
						|
 | 
						|
   Return or set the pen's attributes in a "pen-dictionary" with the following
 | 
						|
   key/value pairs:
 | 
						|
 | 
						|
   * "shown": True/False
 | 
						|
   * "pendown": True/False
 | 
						|
   * "pencolor": color-string or color-tuple
 | 
						|
   * "fillcolor": color-string or color-tuple
 | 
						|
   * "pensize": positive number
 | 
						|
   * "speed": number in range 0..10
 | 
						|
   * "resizemode": "auto" or "user" or "noresize"
 | 
						|
   * "stretchfactor": (positive number, positive number)
 | 
						|
   * "outline": positive number
 | 
						|
   * "tilt": number
 | 
						|
 | 
						|
   This dictionary can be used as argument for a subsequent call to :func:`pen`
 | 
						|
   to restore the former pen-state.  Moreover one or more of these attributes
 | 
						|
   can be provided as keyword-arguments.  This can be used to set several pen
 | 
						|
   attributes in one statement.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
      :options: +NORMALIZE_WHITESPACE
 | 
						|
 | 
						|
      >>> turtle.pen(fillcolor="black", pencolor="red", pensize=10)
 | 
						|
      >>> sorted(turtle.pen().items())
 | 
						|
      [('fillcolor', 'black'), ('outline', 1), ('pencolor', 'red'),
 | 
						|
       ('pendown', True), ('pensize', 10), ('resizemode', 'noresize'),
 | 
						|
       ('shearfactor', 0.0), ('shown', True), ('speed', 9),
 | 
						|
       ('stretchfactor', (1.0, 1.0)), ('tilt', 0.0)]
 | 
						|
      >>> penstate=turtle.pen()
 | 
						|
      >>> turtle.color("yellow", "")
 | 
						|
      >>> turtle.penup()
 | 
						|
      >>> sorted(turtle.pen().items())[:3]
 | 
						|
      [('fillcolor', ''), ('outline', 1), ('pencolor', 'yellow')]
 | 
						|
      >>> turtle.pen(penstate, fillcolor="green")
 | 
						|
      >>> sorted(turtle.pen().items())[:3]
 | 
						|
      [('fillcolor', 'green'), ('outline', 1), ('pencolor', 'red')]
 | 
						|
 | 
						|
.. function:: isdown()
 | 
						|
 | 
						|
   Return ``True`` if pen is down, ``False`` if it's up.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.penup()
 | 
						|
      >>> turtle.isdown()
 | 
						|
      False
 | 
						|
      >>> turtle.pendown()
 | 
						|
      >>> turtle.isdown()
 | 
						|
      True
 | 
						|
 | 
						|
 | 
						|
Color control
 | 
						|
~~~~~~~~~~~~~
 | 
						|
 | 
						|
.. function:: pencolor(*args)
 | 
						|
 | 
						|
   Return or set the pencolor.
 | 
						|
 | 
						|
   Four input formats are allowed:
 | 
						|
 | 
						|
   ``pencolor()``
 | 
						|
      Return the current pencolor as color specification string or
 | 
						|
      as a tuple (see example).  May be used as input to another
 | 
						|
      color/pencolor/fillcolor call.
 | 
						|
 | 
						|
   ``pencolor(colorstring)``
 | 
						|
      Set pencolor to *colorstring*, which is a Tk color specification string,
 | 
						|
      such as ``"red"``, ``"yellow"``, or ``"#33cc8c"``.
 | 
						|
 | 
						|
   ``pencolor((r, g, b))``
 | 
						|
      Set pencolor to the RGB color represented by the tuple of *r*, *g*, and
 | 
						|
      *b*.  Each of *r*, *g*, and *b* must be in the range 0..colormode, where
 | 
						|
      colormode is either 1.0 or 255 (see :func:`colormode`).
 | 
						|
 | 
						|
   ``pencolor(r, g, b)``
 | 
						|
      Set pencolor to the RGB color represented by *r*, *g*, and *b*.  Each of
 | 
						|
      *r*, *g*, and *b* must be in the range 0..colormode.
 | 
						|
 | 
						|
    If turtleshape is a polygon, the outline of that polygon is drawn with the
 | 
						|
    newly set pencolor.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
       >>> colormode()
 | 
						|
       1.0
 | 
						|
       >>> turtle.pencolor()
 | 
						|
       'red'
 | 
						|
       >>> turtle.pencolor("brown")
 | 
						|
       >>> turtle.pencolor()
 | 
						|
       'brown'
 | 
						|
       >>> tup = (0.2, 0.8, 0.55)
 | 
						|
       >>> turtle.pencolor(tup)
 | 
						|
       >>> turtle.pencolor()
 | 
						|
       (0.2, 0.8, 0.5490196078431373)
 | 
						|
       >>> colormode(255)
 | 
						|
       >>> turtle.pencolor()
 | 
						|
       (51.0, 204.0, 140.0)
 | 
						|
       >>> turtle.pencolor('#32c18f')
 | 
						|
       >>> turtle.pencolor()
 | 
						|
       (50.0, 193.0, 143.0)
 | 
						|
 | 
						|
 | 
						|
.. function:: fillcolor(*args)
 | 
						|
 | 
						|
   Return or set the fillcolor.
 | 
						|
 | 
						|
   Four input formats are allowed:
 | 
						|
 | 
						|
   ``fillcolor()``
 | 
						|
      Return the current fillcolor as color specification string, possibly
 | 
						|
      in tuple format (see example).  May be used as input to another
 | 
						|
      color/pencolor/fillcolor call.
 | 
						|
 | 
						|
   ``fillcolor(colorstring)``
 | 
						|
      Set fillcolor to *colorstring*, which is a Tk color specification string,
 | 
						|
      such as ``"red"``, ``"yellow"``, or ``"#33cc8c"``.
 | 
						|
 | 
						|
   ``fillcolor((r, g, b))``
 | 
						|
      Set fillcolor to the RGB color represented by the tuple of *r*, *g*, and
 | 
						|
      *b*.  Each of *r*, *g*, and *b* must be in the range 0..colormode, where
 | 
						|
      colormode is either 1.0 or 255 (see :func:`colormode`).
 | 
						|
 | 
						|
   ``fillcolor(r, g, b)``
 | 
						|
      Set fillcolor to the RGB color represented by *r*, *g*, and *b*.  Each of
 | 
						|
      *r*, *g*, and *b* must be in the range 0..colormode.
 | 
						|
 | 
						|
    If turtleshape is a polygon, the interior of that polygon is drawn
 | 
						|
    with the newly set fillcolor.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
       >>> turtle.fillcolor("violet")
 | 
						|
       >>> turtle.fillcolor()
 | 
						|
       'violet'
 | 
						|
       >>> col = turtle.pencolor()
 | 
						|
       >>> col
 | 
						|
       (50.0, 193.0, 143.0)
 | 
						|
       >>> turtle.fillcolor(col)
 | 
						|
       >>> turtle.fillcolor()
 | 
						|
       (50.0, 193.0, 143.0)
 | 
						|
       >>> turtle.fillcolor('#ffffff')
 | 
						|
       >>> turtle.fillcolor()
 | 
						|
       (255.0, 255.0, 255.0)
 | 
						|
 | 
						|
 | 
						|
.. function:: color(*args)
 | 
						|
 | 
						|
   Return or set pencolor and fillcolor.
 | 
						|
 | 
						|
   Several input formats are allowed.  They use 0 to 3 arguments as
 | 
						|
   follows:
 | 
						|
 | 
						|
   ``color()``
 | 
						|
      Return the current pencolor and the current fillcolor as a pair of color
 | 
						|
      specification strings or tuples as returned by :func:`pencolor` and
 | 
						|
      :func:`fillcolor`.
 | 
						|
 | 
						|
   ``color(colorstring)``, ``color((r,g,b))``, ``color(r,g,b)``
 | 
						|
      Inputs as in :func:`pencolor`, set both, fillcolor and pencolor, to the
 | 
						|
      given value.
 | 
						|
 | 
						|
   ``color(colorstring1, colorstring2)``, ``color((r1,g1,b1), (r2,g2,b2))``
 | 
						|
      Equivalent to ``pencolor(colorstring1)`` and ``fillcolor(colorstring2)``
 | 
						|
      and analogously if the other input format is used.
 | 
						|
 | 
						|
    If turtleshape is a polygon, outline and interior of that polygon is drawn
 | 
						|
    with the newly set colors.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
       >>> turtle.color("red", "green")
 | 
						|
       >>> turtle.color()
 | 
						|
       ('red', 'green')
 | 
						|
       >>> color("#285078", "#a0c8f0")
 | 
						|
       >>> color()
 | 
						|
       ((40.0, 80.0, 120.0), (160.0, 200.0, 240.0))
 | 
						|
 | 
						|
 | 
						|
See also: Screen method :func:`colormode`.
 | 
						|
 | 
						|
 | 
						|
Filling
 | 
						|
~~~~~~~
 | 
						|
 | 
						|
.. doctest::
 | 
						|
   :hide:
 | 
						|
 | 
						|
   >>> turtle.home()
 | 
						|
 | 
						|
.. function:: filling()
 | 
						|
 | 
						|
   Return fillstate (``True`` if filling, ``False`` else).
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
       >>> turtle.begin_fill()
 | 
						|
       >>> if turtle.filling():
 | 
						|
       ...    turtle.pensize(5)
 | 
						|
       ... else:
 | 
						|
       ...    turtle.pensize(3)
 | 
						|
 | 
						|
 | 
						|
 | 
						|
.. function:: begin_fill()
 | 
						|
 | 
						|
   To be called just before drawing a shape to be filled.
 | 
						|
 | 
						|
 | 
						|
.. function:: end_fill()
 | 
						|
 | 
						|
   Fill the shape drawn after the last call to :func:`begin_fill`.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.color("black", "red")
 | 
						|
      >>> turtle.begin_fill()
 | 
						|
      >>> turtle.circle(80)
 | 
						|
      >>> turtle.end_fill()
 | 
						|
 | 
						|
 | 
						|
More drawing control
 | 
						|
~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
.. function:: reset()
 | 
						|
 | 
						|
   Delete the turtle's drawings from the screen, re-center the turtle and set
 | 
						|
   variables to the default values.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.goto(0,-22)
 | 
						|
      >>> turtle.left(100)
 | 
						|
      >>> turtle.position()
 | 
						|
      (0.00,-22.00)
 | 
						|
      >>> turtle.heading()
 | 
						|
      100.0
 | 
						|
      >>> turtle.reset()
 | 
						|
      >>> turtle.position()
 | 
						|
      (0.00,0.00)
 | 
						|
      >>> turtle.heading()
 | 
						|
      0.0
 | 
						|
 | 
						|
 | 
						|
.. function:: clear()
 | 
						|
 | 
						|
   Delete the turtle's drawings from the screen.  Do not move turtle.  State and
 | 
						|
   position of the turtle as well as drawings of other turtles are not affected.
 | 
						|
 | 
						|
 | 
						|
.. function:: write(arg, move=False, align="left", font=("Arial", 8, "normal"))
 | 
						|
 | 
						|
   :param arg: object to be written to the TurtleScreen
 | 
						|
   :param move: True/False
 | 
						|
   :param align: one of the strings "left", "center" or right"
 | 
						|
   :param font: a triple (fontname, fontsize, fonttype)
 | 
						|
 | 
						|
   Write text - the string representation of *arg* - at the current turtle
 | 
						|
   position according to *align* ("left", "center" or right") and with the given
 | 
						|
   font.  If *move* is true, the pen is moved to the bottom-right corner of the
 | 
						|
   text.  By default, *move* is ``False``.
 | 
						|
 | 
						|
   >>> turtle.write("Home = ", True, align="center")
 | 
						|
   >>> turtle.write((0,0), True)
 | 
						|
 | 
						|
 | 
						|
Turtle state
 | 
						|
------------
 | 
						|
 | 
						|
Visibility
 | 
						|
~~~~~~~~~~
 | 
						|
 | 
						|
.. function:: hideturtle()
 | 
						|
              ht()
 | 
						|
 | 
						|
   Make the turtle invisible.  It's a good idea to do this while you're in the
 | 
						|
   middle of doing some complex drawing, because hiding the turtle speeds up the
 | 
						|
   drawing observably.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.hideturtle()
 | 
						|
 | 
						|
 | 
						|
.. function:: showturtle()
 | 
						|
              st()
 | 
						|
 | 
						|
   Make the turtle visible.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.showturtle()
 | 
						|
 | 
						|
 | 
						|
.. function:: isvisible()
 | 
						|
 | 
						|
   Return ``True`` if the Turtle is shown, ``False`` if it's hidden.
 | 
						|
 | 
						|
   >>> turtle.hideturtle()
 | 
						|
   >>> turtle.isvisible()
 | 
						|
   False
 | 
						|
   >>> turtle.showturtle()
 | 
						|
   >>> turtle.isvisible()
 | 
						|
   True
 | 
						|
 | 
						|
 | 
						|
Appearance
 | 
						|
~~~~~~~~~~
 | 
						|
 | 
						|
.. function:: shape(name=None)
 | 
						|
 | 
						|
   :param name: a string which is a valid shapename
 | 
						|
 | 
						|
   Set turtle shape to shape with given *name* or, if name is not given, return
 | 
						|
   name of current shape.  Shape with *name* must exist in the TurtleScreen's
 | 
						|
   shape dictionary.  Initially there are the following polygon shapes: "arrow",
 | 
						|
   "turtle", "circle", "square", "triangle", "classic".  To learn about how to
 | 
						|
   deal with shapes see Screen method :func:`register_shape`.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.shape()
 | 
						|
      'classic'
 | 
						|
      >>> turtle.shape("turtle")
 | 
						|
      >>> turtle.shape()
 | 
						|
      'turtle'
 | 
						|
 | 
						|
 | 
						|
.. function:: resizemode(rmode=None)
 | 
						|
 | 
						|
   :param rmode: one of the strings "auto", "user", "noresize"
 | 
						|
 | 
						|
   Set resizemode to one of the values: "auto", "user", "noresize".  If *rmode*
 | 
						|
   is not given, return current resizemode.  Different resizemodes have the
 | 
						|
   following effects:
 | 
						|
 | 
						|
   - "auto": adapts the appearance of the turtle corresponding to the value of pensize.
 | 
						|
   - "user": adapts the appearance of the turtle according to the values of
 | 
						|
     stretchfactor and outlinewidth (outline), which are set by
 | 
						|
     :func:`shapesize`.
 | 
						|
   - "noresize": no adaption of the turtle's appearance takes place.
 | 
						|
 | 
						|
   resizemode("user") is called by :func:`shapesize` when used with arguments.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.resizemode()
 | 
						|
      'noresize'
 | 
						|
      >>> turtle.resizemode("auto")
 | 
						|
      >>> turtle.resizemode()
 | 
						|
      'auto'
 | 
						|
 | 
						|
 | 
						|
.. function:: shapesize(stretch_wid=None, stretch_len=None, outline=None)
 | 
						|
              turtlesize(stretch_wid=None, stretch_len=None, outline=None)
 | 
						|
 | 
						|
   :param stretch_wid: positive number
 | 
						|
   :param stretch_len: positive number
 | 
						|
   :param outline: positive number
 | 
						|
 | 
						|
   Return or set the pen's attributes x/y-stretchfactors and/or outline.  Set
 | 
						|
   resizemode to "user".  If and only if resizemode is set to "user", the turtle
 | 
						|
   will be displayed stretched according to its stretchfactors: *stretch_wid* is
 | 
						|
   stretchfactor perpendicular to its orientation, *stretch_len* is
 | 
						|
   stretchfactor in direction of its orientation, *outline* determines the width
 | 
						|
   of the shapes's outline.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.shapesize()
 | 
						|
      (1.0, 1.0, 1)
 | 
						|
      >>> turtle.resizemode("user")
 | 
						|
      >>> turtle.shapesize(5, 5, 12)
 | 
						|
      >>> turtle.shapesize()
 | 
						|
      (5, 5, 12)
 | 
						|
      >>> turtle.shapesize(outline=8)
 | 
						|
      >>> turtle.shapesize()
 | 
						|
      (5, 5, 8)
 | 
						|
 | 
						|
 | 
						|
.. function:: shearfactor(shear=None)
 | 
						|
 | 
						|
   :param shear: number (optional)
 | 
						|
 | 
						|
   Set or return the current shearfactor. Shear the turtleshape according to
 | 
						|
   the given shearfactor shear, which is the tangent of the shear angle.
 | 
						|
   Do *not* change the turtle's heading (direction of movement).
 | 
						|
   If shear is not given: return the current shearfactor, i. e. the
 | 
						|
   tangent of the shear angle, by which lines parallel to the
 | 
						|
   heading of the turtle are sheared.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
       >>> turtle.shape("circle")
 | 
						|
       >>> turtle.shapesize(5,2)
 | 
						|
       >>> turtle.shearfactor(0.5)
 | 
						|
       >>> turtle.shearfactor()
 | 
						|
       0.5
 | 
						|
 | 
						|
 | 
						|
.. function:: tilt(angle)
 | 
						|
 | 
						|
   :param angle: a number
 | 
						|
 | 
						|
   Rotate the turtleshape by *angle* from its current tilt-angle, but do *not*
 | 
						|
   change the turtle's heading (direction of movement).
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.reset()
 | 
						|
      >>> turtle.shape("circle")
 | 
						|
      >>> turtle.shapesize(5,2)
 | 
						|
      >>> turtle.tilt(30)
 | 
						|
      >>> turtle.fd(50)
 | 
						|
      >>> turtle.tilt(30)
 | 
						|
      >>> turtle.fd(50)
 | 
						|
 | 
						|
 | 
						|
.. function:: settiltangle(angle)
 | 
						|
 | 
						|
   :param angle: a number
 | 
						|
 | 
						|
   Rotate the turtleshape to point in the direction specified by *angle*,
 | 
						|
   regardless of its current tilt-angle.  *Do not* change the turtle's heading
 | 
						|
   (direction of movement).
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.reset()
 | 
						|
      >>> turtle.shape("circle")
 | 
						|
      >>> turtle.shapesize(5,2)
 | 
						|
      >>> turtle.settiltangle(45)
 | 
						|
      >>> turtle.fd(50)
 | 
						|
      >>> turtle.settiltangle(-45)
 | 
						|
      >>> turtle.fd(50)
 | 
						|
 | 
						|
   .. deprecated:: 3.1
 | 
						|
 | 
						|
 | 
						|
.. function:: tiltangle(angle=None)
 | 
						|
 | 
						|
   :param angle: a number (optional)
 | 
						|
 | 
						|
   Set or return the current tilt-angle. If angle is given, rotate the
 | 
						|
   turtleshape to point in the direction specified by angle,
 | 
						|
   regardless of its current tilt-angle. Do *not* change the turtle's
 | 
						|
   heading (direction of movement).
 | 
						|
   If angle is not given: return the current tilt-angle, i. e. the angle
 | 
						|
   between the orientation of the turtleshape and the heading of the
 | 
						|
   turtle (its direction of movement).
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.reset()
 | 
						|
      >>> turtle.shape("circle")
 | 
						|
      >>> turtle.shapesize(5,2)
 | 
						|
      >>> turtle.tilt(45)
 | 
						|
      >>> turtle.tiltangle()
 | 
						|
      45.0
 | 
						|
 | 
						|
 | 
						|
.. function:: shapetransform(t11=None, t12=None, t21=None, t22=None)
 | 
						|
 | 
						|
   :param t11: a number (optional)
 | 
						|
   :param t12: a number (optional)
 | 
						|
   :param t21: a number (optional)
 | 
						|
   :param t12: a number (optional)
 | 
						|
 | 
						|
   Set or return the current transformation matrix of the turtle shape.
 | 
						|
 | 
						|
   If none of the matrix elements are given, return the transformation
 | 
						|
   matrix as a tuple of 4 elements.
 | 
						|
   Otherwise set the given elements and transform the turtleshape
 | 
						|
   according to the matrix consisting of first row t11, t12 and
 | 
						|
   second row t21, 22. The determinant t11 * t22 - t12 * t21 must not be
 | 
						|
   zero, otherwise an error is raised.
 | 
						|
   Modify stretchfactor, shearfactor and tiltangle according to the
 | 
						|
   given matrix.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle = Turtle()
 | 
						|
      >>> turtle.shape("square")
 | 
						|
      >>> turtle.shapesize(4,2)
 | 
						|
      >>> turtle.shearfactor(-0.5)
 | 
						|
      >>> turtle.shapetransform()
 | 
						|
      (4.0, -1.0, -0.0, 2.0)
 | 
						|
 | 
						|
 | 
						|
.. function:: get_shapepoly()
 | 
						|
 | 
						|
   Return the current shape polygon as tuple of coordinate pairs. This
 | 
						|
   can be used to define a new shape or components of a compound shape.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.shape("square")
 | 
						|
      >>> turtle.shapetransform(4, -1, 0, 2)
 | 
						|
      >>> turtle.get_shapepoly()
 | 
						|
      ((50, -20), (30, 20), (-50, 20), (-30, -20))
 | 
						|
 | 
						|
 | 
						|
Using events
 | 
						|
------------
 | 
						|
 | 
						|
.. function:: onclick(fun, btn=1, add=None)
 | 
						|
 | 
						|
   :param fun: a function with two arguments which will be called with the
 | 
						|
               coordinates of the clicked point on the canvas
 | 
						|
   :param num: number of the mouse-button, defaults to 1 (left mouse button)
 | 
						|
   :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
 | 
						|
               added, otherwise it will replace a former binding
 | 
						|
 | 
						|
   Bind *fun* to mouse-click events on this turtle.  If *fun* is ``None``,
 | 
						|
   existing bindings are removed.  Example for the anonymous turtle, i.e. the
 | 
						|
   procedural way:
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> def turn(x, y):
 | 
						|
      ...     left(180)
 | 
						|
      ...
 | 
						|
      >>> onclick(turn)  # Now clicking into the turtle will turn it.
 | 
						|
      >>> onclick(None)  # event-binding will be removed
 | 
						|
 | 
						|
 | 
						|
.. function:: onrelease(fun, btn=1, add=None)
 | 
						|
 | 
						|
   :param fun: a function with two arguments which will be called with the
 | 
						|
               coordinates of the clicked point on the canvas
 | 
						|
   :param num: number of the mouse-button, defaults to 1 (left mouse button)
 | 
						|
   :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
 | 
						|
               added, otherwise it will replace a former binding
 | 
						|
 | 
						|
   Bind *fun* to mouse-button-release events on this turtle.  If *fun* is
 | 
						|
   ``None``, existing bindings are removed.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> class MyTurtle(Turtle):
 | 
						|
      ...     def glow(self,x,y):
 | 
						|
      ...         self.fillcolor("red")
 | 
						|
      ...     def unglow(self,x,y):
 | 
						|
      ...         self.fillcolor("")
 | 
						|
      ...
 | 
						|
      >>> turtle = MyTurtle()
 | 
						|
      >>> turtle.onclick(turtle.glow)     # clicking on turtle turns fillcolor red,
 | 
						|
      >>> turtle.onrelease(turtle.unglow) # releasing turns it to transparent.
 | 
						|
 | 
						|
 | 
						|
.. function:: ondrag(fun, btn=1, add=None)
 | 
						|
 | 
						|
   :param fun: a function with two arguments which will be called with the
 | 
						|
               coordinates of the clicked point on the canvas
 | 
						|
   :param num: number of the mouse-button, defaults to 1 (left mouse button)
 | 
						|
   :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
 | 
						|
               added, otherwise it will replace a former binding
 | 
						|
 | 
						|
   Bind *fun* to mouse-move events on this turtle.  If *fun* is ``None``,
 | 
						|
   existing bindings are removed.
 | 
						|
 | 
						|
   Remark: Every sequence of mouse-move-events on a turtle is preceded by a
 | 
						|
   mouse-click event on that turtle.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.ondrag(turtle.goto)
 | 
						|
 | 
						|
   Subsequently, clicking and dragging the Turtle will move it across
 | 
						|
   the screen thereby producing handdrawings (if pen is down).
 | 
						|
 | 
						|
 | 
						|
Special Turtle methods
 | 
						|
----------------------
 | 
						|
 | 
						|
.. function:: begin_poly()
 | 
						|
 | 
						|
   Start recording the vertices of a polygon.  Current turtle position is first
 | 
						|
   vertex of polygon.
 | 
						|
 | 
						|
 | 
						|
.. function:: end_poly()
 | 
						|
 | 
						|
   Stop recording the vertices of a polygon.  Current turtle position is last
 | 
						|
   vertex of polygon.  This will be connected with the first vertex.
 | 
						|
 | 
						|
 | 
						|
.. function:: get_poly()
 | 
						|
 | 
						|
   Return the last recorded polygon.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.home()
 | 
						|
      >>> turtle.begin_poly()
 | 
						|
      >>> turtle.fd(100)
 | 
						|
      >>> turtle.left(20)
 | 
						|
      >>> turtle.fd(30)
 | 
						|
      >>> turtle.left(60)
 | 
						|
      >>> turtle.fd(50)
 | 
						|
      >>> turtle.end_poly()
 | 
						|
      >>> p = turtle.get_poly()
 | 
						|
      >>> register_shape("myFavouriteShape", p)
 | 
						|
 | 
						|
 | 
						|
.. function:: clone()
 | 
						|
 | 
						|
   Create and return a clone of the turtle with same position, heading and
 | 
						|
   turtle properties.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> mick = Turtle()
 | 
						|
      >>> joe = mick.clone()
 | 
						|
 | 
						|
 | 
						|
.. function:: getturtle()
 | 
						|
              getpen()
 | 
						|
 | 
						|
   Return the Turtle object itself.  Only reasonable use: as a function to
 | 
						|
   return the "anonymous turtle":
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> pet = getturtle()
 | 
						|
      >>> pet.fd(50)
 | 
						|
      >>> pet
 | 
						|
      <turtle.Turtle object at 0x...>
 | 
						|
 | 
						|
 | 
						|
.. function:: getscreen()
 | 
						|
 | 
						|
   Return the :class:`TurtleScreen` object the turtle is drawing on.
 | 
						|
   TurtleScreen methods can then be called for that object.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> ts = turtle.getscreen()
 | 
						|
      >>> ts
 | 
						|
      <turtle._Screen object at 0x...>
 | 
						|
      >>> ts.bgcolor("pink")
 | 
						|
 | 
						|
 | 
						|
.. function:: setundobuffer(size)
 | 
						|
 | 
						|
   :param size: an integer or ``None``
 | 
						|
 | 
						|
   Set or disable undobuffer.  If *size* is an integer an empty undobuffer of
 | 
						|
   given size is installed.  *size* gives the maximum number of turtle actions
 | 
						|
   that can be undone by the :func:`undo` method/function.  If *size* is
 | 
						|
   ``None``, the undobuffer is disabled.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> turtle.setundobuffer(42)
 | 
						|
 | 
						|
 | 
						|
.. function:: undobufferentries()
 | 
						|
 | 
						|
   Return number of entries in the undobuffer.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> while undobufferentries():
 | 
						|
      ...     undo()
 | 
						|
 | 
						|
 | 
						|
 | 
						|
.. _compoundshapes:
 | 
						|
 | 
						|
Compound shapes
 | 
						|
---------------
 | 
						|
 | 
						|
To use compound turtle shapes, which consist of several polygons of different
 | 
						|
color, you must use the helper class :class:`Shape` explicitly as described
 | 
						|
below:
 | 
						|
 | 
						|
1. Create an empty Shape object of type "compound".
 | 
						|
2. Add as many components to this object as desired, using the
 | 
						|
   :meth:`addcomponent` method.
 | 
						|
 | 
						|
   For example:
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> s = Shape("compound")
 | 
						|
      >>> poly1 = ((0,0),(10,-5),(0,10),(-10,-5))
 | 
						|
      >>> s.addcomponent(poly1, "red", "blue")
 | 
						|
      >>> poly2 = ((0,0),(10,-5),(-10,-5))
 | 
						|
      >>> s.addcomponent(poly2, "blue", "red")
 | 
						|
 | 
						|
3. Now add the Shape to the Screen's shapelist and use it:
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> register_shape("myshape", s)
 | 
						|
      >>> shape("myshape")
 | 
						|
 | 
						|
 | 
						|
.. note::
 | 
						|
 | 
						|
   The :class:`Shape` class is used internally by the :func:`register_shape`
 | 
						|
   method in different ways.  The application programmer has to deal with the
 | 
						|
   Shape class *only* when using compound shapes like shown above!
 | 
						|
 | 
						|
 | 
						|
Methods of TurtleScreen/Screen and corresponding functions
 | 
						|
==========================================================
 | 
						|
 | 
						|
Most of the examples in this section refer to a TurtleScreen instance called
 | 
						|
``screen``.
 | 
						|
 | 
						|
.. doctest::
 | 
						|
   :hide:
 | 
						|
 | 
						|
   >>> screen = Screen()
 | 
						|
 | 
						|
Window control
 | 
						|
--------------
 | 
						|
 | 
						|
.. function:: bgcolor(*args)
 | 
						|
 | 
						|
   :param args: a color string or three numbers in the range 0..colormode or a
 | 
						|
                3-tuple of such numbers
 | 
						|
 | 
						|
 | 
						|
   Set or return background color of the TurtleScreen.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> screen.bgcolor("orange")
 | 
						|
      >>> screen.bgcolor()
 | 
						|
      'orange'
 | 
						|
      >>> screen.bgcolor("#800080")
 | 
						|
      >>> screen.bgcolor()
 | 
						|
      (128.0, 0.0, 128.0)
 | 
						|
 | 
						|
 | 
						|
.. function:: bgpic(picname=None)
 | 
						|
 | 
						|
   :param picname: a string, name of a gif-file or ``"nopic"``, or ``None``
 | 
						|
 | 
						|
   Set background image or return name of current backgroundimage.  If *picname*
 | 
						|
   is a filename, set the corresponding image as background.  If *picname* is
 | 
						|
   ``"nopic"``, delete background image, if present.  If *picname* is ``None``,
 | 
						|
   return the filename of the current backgroundimage. ::
 | 
						|
 | 
						|
       >>> screen.bgpic()
 | 
						|
       'nopic'
 | 
						|
       >>> screen.bgpic("landscape.gif")
 | 
						|
       >>> screen.bgpic()
 | 
						|
       "landscape.gif"
 | 
						|
 | 
						|
 | 
						|
.. function:: clear()
 | 
						|
              clearscreen()
 | 
						|
 | 
						|
   Delete all drawings and all turtles from the TurtleScreen.  Reset the now
 | 
						|
   empty TurtleScreen to its initial state: white background, no background
 | 
						|
   image, no event bindings and tracing on.
 | 
						|
 | 
						|
   .. note::
 | 
						|
      This TurtleScreen method is available as a global function only under the
 | 
						|
      name ``clearscreen``.  The global function ``clear`` is a different one
 | 
						|
      derived from the Turtle method ``clear``.
 | 
						|
 | 
						|
 | 
						|
.. function:: reset()
 | 
						|
              resetscreen()
 | 
						|
 | 
						|
   Reset all Turtles on the Screen to their initial state.
 | 
						|
 | 
						|
   .. note::
 | 
						|
      This TurtleScreen method is available as a global function only under the
 | 
						|
      name ``resetscreen``.  The global function ``reset`` is another one
 | 
						|
      derived from the Turtle method ``reset``.
 | 
						|
 | 
						|
 | 
						|
.. function:: screensize(canvwidth=None, canvheight=None, bg=None)
 | 
						|
 | 
						|
   :param canvwidth: positive integer, new width of canvas in pixels
 | 
						|
   :param canvheight: positive integer, new height of canvas in pixels
 | 
						|
   :param bg: colorstring or color-tuple, new background color
 | 
						|
 | 
						|
   If no arguments are given, return current (canvaswidth, canvasheight).  Else
 | 
						|
   resize the canvas the turtles are drawing on.  Do not alter the drawing
 | 
						|
   window.  To observe hidden parts of the canvas, use the scrollbars. With this
 | 
						|
   method, one can make visible those parts of a drawing which were outside the
 | 
						|
   canvas before.
 | 
						|
 | 
						|
      >>> screen.screensize()
 | 
						|
      (400, 300)
 | 
						|
      >>> screen.screensize(2000,1500)
 | 
						|
      >>> screen.screensize()
 | 
						|
      (2000, 1500)
 | 
						|
 | 
						|
   e.g. to search for an erroneously escaped turtle ;-)
 | 
						|
 | 
						|
 | 
						|
.. function:: setworldcoordinates(llx, lly, urx, ury)
 | 
						|
 | 
						|
   :param llx: a number, x-coordinate of lower left corner of canvas
 | 
						|
   :param lly: a number, y-coordinate of lower left corner of canvas
 | 
						|
   :param urx: a number, x-coordinate of upper right corner of canvas
 | 
						|
   :param ury: a number, y-coordinate of upper right corner of canvas
 | 
						|
 | 
						|
   Set up user-defined coordinate system and switch to mode "world" if
 | 
						|
   necessary.  This performs a ``screen.reset()``.  If mode "world" is already
 | 
						|
   active, all drawings are redrawn according to the new coordinates.
 | 
						|
 | 
						|
   **ATTENTION**: in user-defined coordinate systems angles may appear
 | 
						|
   distorted.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> screen.reset()
 | 
						|
      >>> screen.setworldcoordinates(-50,-7.5,50,7.5)
 | 
						|
      >>> for _ in range(72):
 | 
						|
      ...     left(10)
 | 
						|
      ...
 | 
						|
      >>> for _ in range(8):
 | 
						|
      ...     left(45); fd(2)   # a regular octagon
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
      :hide:
 | 
						|
 | 
						|
      >>> screen.reset()
 | 
						|
      >>> for t in turtles():
 | 
						|
      ...      t.reset()
 | 
						|
 | 
						|
 | 
						|
Animation control
 | 
						|
-----------------
 | 
						|
 | 
						|
.. function:: delay(delay=None)
 | 
						|
 | 
						|
   :param delay: positive integer
 | 
						|
 | 
						|
   Set or return the drawing *delay* in milliseconds.  (This is approximately
 | 
						|
   the time interval between two consecutive canvas updates.)  The longer the
 | 
						|
   drawing delay, the slower the animation.
 | 
						|
 | 
						|
   Optional argument:
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> screen.delay()
 | 
						|
      10
 | 
						|
      >>> screen.delay(5)
 | 
						|
      >>> screen.delay()
 | 
						|
      5
 | 
						|
 | 
						|
 | 
						|
.. function:: tracer(n=None, delay=None)
 | 
						|
 | 
						|
   :param n: nonnegative integer
 | 
						|
   :param delay: nonnegative integer
 | 
						|
 | 
						|
   Turn turtle animation on/off and set delay for update drawings.  If
 | 
						|
   *n* is given, only each n-th regular screen update is really
 | 
						|
   performed.  (Can be used to accelerate the drawing of complex
 | 
						|
   graphics.)  When called without arguments, returns the currently
 | 
						|
   stored value of n. Second argument sets delay value (see
 | 
						|
   :func:`delay`).
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> screen.tracer(8, 25)
 | 
						|
      >>> dist = 2
 | 
						|
      >>> for i in range(200):
 | 
						|
      ...     fd(dist)
 | 
						|
      ...     rt(90)
 | 
						|
      ...     dist += 2
 | 
						|
 | 
						|
 | 
						|
.. function:: update()
 | 
						|
 | 
						|
   Perform a TurtleScreen update. To be used when tracer is turned off.
 | 
						|
 | 
						|
See also the RawTurtle/Turtle method :func:`speed`.
 | 
						|
 | 
						|
 | 
						|
Using screen events
 | 
						|
-------------------
 | 
						|
 | 
						|
.. function:: listen(xdummy=None, ydummy=None)
 | 
						|
 | 
						|
   Set focus on TurtleScreen (in order to collect key-events).  Dummy arguments
 | 
						|
   are provided in order to be able to pass :func:`listen` to the onclick method.
 | 
						|
 | 
						|
 | 
						|
.. function:: onkey(fun, key)
 | 
						|
              onkeyrelease(fun, key)
 | 
						|
 | 
						|
   :param fun: a function with no arguments or ``None``
 | 
						|
   :param key: a string: key (e.g. "a") or key-symbol (e.g. "space")
 | 
						|
 | 
						|
   Bind *fun* to key-release event of key.  If *fun* is ``None``, event bindings
 | 
						|
   are removed. Remark: in order to be able to register key-events, TurtleScreen
 | 
						|
   must have the focus. (See method :func:`listen`.)
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> def f():
 | 
						|
      ...     fd(50)
 | 
						|
      ...     lt(60)
 | 
						|
      ...
 | 
						|
      >>> screen.onkey(f, "Up")
 | 
						|
      >>> screen.listen()
 | 
						|
 | 
						|
 | 
						|
.. function:: onkeypress(fun, key=None)
 | 
						|
 | 
						|
   :param fun: a function with no arguments or ``None``
 | 
						|
   :param key: a string: key (e.g. "a") or key-symbol (e.g. "space")
 | 
						|
 | 
						|
   Bind *fun* to key-press event of key if key is given,
 | 
						|
   or to any key-press-event if no key is given.
 | 
						|
   Remark: in order to be able to register key-events, TurtleScreen
 | 
						|
   must have focus. (See method :func:`listen`.)
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> def f():
 | 
						|
      ...     fd(50)
 | 
						|
      ...
 | 
						|
      >>> screen.onkey(f, "Up")
 | 
						|
      >>> screen.listen()
 | 
						|
 | 
						|
 | 
						|
.. function:: onclick(fun, btn=1, add=None)
 | 
						|
              onscreenclick(fun, btn=1, add=None)
 | 
						|
 | 
						|
   :param fun: a function with two arguments which will be called with the
 | 
						|
               coordinates of the clicked point on the canvas
 | 
						|
   :param num: number of the mouse-button, defaults to 1 (left mouse button)
 | 
						|
   :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
 | 
						|
               added, otherwise it will replace a former binding
 | 
						|
 | 
						|
   Bind *fun* to mouse-click events on this screen.  If *fun* is ``None``,
 | 
						|
   existing bindings are removed.
 | 
						|
 | 
						|
   Example for a TurtleScreen instance named ``screen`` and a Turtle instance
 | 
						|
   named turtle:
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> screen.onclick(turtle.goto) # Subsequently clicking into the TurtleScreen will
 | 
						|
      >>>                             # make the turtle move to the clicked point.
 | 
						|
      >>> screen.onclick(None)        # remove event binding again
 | 
						|
 | 
						|
   .. note::
 | 
						|
      This TurtleScreen method is available as a global function only under the
 | 
						|
      name ``onscreenclick``.  The global function ``onclick`` is another one
 | 
						|
      derived from the Turtle method ``onclick``.
 | 
						|
 | 
						|
 | 
						|
.. function:: ontimer(fun, t=0)
 | 
						|
 | 
						|
   :param fun: a function with no arguments
 | 
						|
   :param t: a number >= 0
 | 
						|
 | 
						|
   Install a timer that calls *fun* after *t* milliseconds.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> running = True
 | 
						|
      >>> def f():
 | 
						|
      ...     if running:
 | 
						|
      ...         fd(50)
 | 
						|
      ...         lt(60)
 | 
						|
      ...         screen.ontimer(f, 250)
 | 
						|
      >>> f()   ### makes the turtle march around
 | 
						|
      >>> running = False
 | 
						|
 | 
						|
 | 
						|
.. function:: mainloop()
 | 
						|
              done()
 | 
						|
 | 
						|
   Starts event loop - calling Tkinter's mainloop function.
 | 
						|
   Must be the last statement in a turtle graphics program.
 | 
						|
   Must *not* be used if a script is run from within IDLE in -n mode
 | 
						|
   (No subprocess) - for interactive use of turtle graphics. ::
 | 
						|
 | 
						|
      >>> screen.mainloop()
 | 
						|
 | 
						|
 | 
						|
Input methods
 | 
						|
-------------
 | 
						|
 | 
						|
.. function:: textinput(title, prompt)
 | 
						|
 | 
						|
   :param title: string
 | 
						|
   :param prompt: string
 | 
						|
 | 
						|
   Pop up a dialog window for input of a string. Parameter title is
 | 
						|
   the title of the dialog window, propmt is a text mostly describing
 | 
						|
   what information to input.
 | 
						|
   Return the string input. If the dialog is canceled, return ``None``. ::
 | 
						|
 | 
						|
      >>> screen.textinput("NIM", "Name of first player:")
 | 
						|
 | 
						|
 | 
						|
.. function:: numinput(title, prompt, default=None, minval=None, maxval=None)
 | 
						|
 | 
						|
   :param title: string
 | 
						|
   :param prompt: string
 | 
						|
   :param default: number (optional)
 | 
						|
   :param minval: number (optional)
 | 
						|
   :param maxval: number (optional)
 | 
						|
 | 
						|
   Pop up a dialog window for input of a number. title is the title of the
 | 
						|
   dialog window, prompt is a text mostly describing what numerical information
 | 
						|
   to input. default: default value, minval: minimum value for input,
 | 
						|
   maxval: maximum value for input
 | 
						|
   The number input must be in the range minval .. maxval if these are
 | 
						|
   given. If not, a hint is issued and the dialog remains open for
 | 
						|
   correction.
 | 
						|
   Return the number input. If the dialog is canceled,  return ``None``. ::
 | 
						|
 | 
						|
      >>> screen.numinput("Poker", "Your stakes:", 1000, minval=10, maxval=10000)
 | 
						|
 | 
						|
 | 
						|
Settings and special methods
 | 
						|
----------------------------
 | 
						|
 | 
						|
.. function:: mode(mode=None)
 | 
						|
 | 
						|
   :param mode: one of the strings "standard", "logo" or "world"
 | 
						|
 | 
						|
   Set turtle mode ("standard", "logo" or "world") and perform reset.  If mode
 | 
						|
   is not given, current mode is returned.
 | 
						|
 | 
						|
   Mode "standard" is compatible with old :mod:`turtle`.  Mode "logo" is
 | 
						|
   compatible with most Logo turtle graphics.  Mode "world" uses user-defined
 | 
						|
   "world coordinates". **Attention**: in this mode angles appear distorted if
 | 
						|
   ``x/y`` unit-ratio doesn't equal 1.
 | 
						|
 | 
						|
   ============ ========================= ===================
 | 
						|
       Mode      Initial turtle heading     positive angles
 | 
						|
   ============ ========================= ===================
 | 
						|
    "standard"    to the right (east)       counterclockwise
 | 
						|
      "logo"        upward    (north)         clockwise
 | 
						|
   ============ ========================= ===================
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> mode("logo")   # resets turtle heading to north
 | 
						|
      >>> mode()
 | 
						|
      'logo'
 | 
						|
 | 
						|
 | 
						|
.. function:: colormode(cmode=None)
 | 
						|
 | 
						|
   :param cmode: one of the values 1.0 or 255
 | 
						|
 | 
						|
   Return the colormode or set it to 1.0 or 255.  Subsequently *r*, *g*, *b*
 | 
						|
   values of color triples have to be in the range 0..\ *cmode*.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> screen.colormode(1)
 | 
						|
      >>> turtle.pencolor(240, 160, 80)
 | 
						|
      Traceback (most recent call last):
 | 
						|
           ...
 | 
						|
      TurtleGraphicsError: bad color sequence: (240, 160, 80)
 | 
						|
      >>> screen.colormode()
 | 
						|
      1.0
 | 
						|
      >>> screen.colormode(255)
 | 
						|
      >>> screen.colormode()
 | 
						|
      255
 | 
						|
      >>> turtle.pencolor(240,160,80)
 | 
						|
 | 
						|
 | 
						|
.. function:: getcanvas()
 | 
						|
 | 
						|
   Return the Canvas of this TurtleScreen.  Useful for insiders who know what to
 | 
						|
   do with a Tkinter Canvas.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> cv = screen.getcanvas()
 | 
						|
      >>> cv
 | 
						|
      <turtle.ScrolledCanvas object ...>
 | 
						|
 | 
						|
 | 
						|
.. function:: getshapes()
 | 
						|
 | 
						|
   Return a list of names of all currently available turtle shapes.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> screen.getshapes()
 | 
						|
      ['arrow', 'blank', 'circle', ..., 'turtle']
 | 
						|
 | 
						|
 | 
						|
.. function:: register_shape(name, shape=None)
 | 
						|
              addshape(name, shape=None)
 | 
						|
 | 
						|
   There are three different ways to call this function:
 | 
						|
 | 
						|
   (1) *name* is the name of a gif-file and *shape* is ``None``: Install the
 | 
						|
       corresponding image shape. ::
 | 
						|
 | 
						|
       >>> screen.register_shape("turtle.gif")
 | 
						|
 | 
						|
       .. note::
 | 
						|
          Image shapes *do not* rotate when turning the turtle, so they do not
 | 
						|
          display the heading of the turtle!
 | 
						|
 | 
						|
   (2) *name* is an arbitrary string and *shape* is a tuple of pairs of
 | 
						|
       coordinates: Install the corresponding polygon shape.
 | 
						|
 | 
						|
       .. doctest::
 | 
						|
 | 
						|
          >>> screen.register_shape("triangle", ((5,-3), (0,5), (-5,-3)))
 | 
						|
 | 
						|
   (3) *name* is an arbitrary string and shape is a (compound) :class:`Shape`
 | 
						|
       object: Install the corresponding compound shape.
 | 
						|
 | 
						|
   Add a turtle shape to TurtleScreen's shapelist.  Only thusly registered
 | 
						|
   shapes can be used by issuing the command ``shape(shapename)``.
 | 
						|
 | 
						|
 | 
						|
.. function:: turtles()
 | 
						|
 | 
						|
   Return the list of turtles on the screen.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> for turtle in screen.turtles():
 | 
						|
      ...     turtle.color("red")
 | 
						|
 | 
						|
 | 
						|
.. function:: window_height()
 | 
						|
 | 
						|
   Return the height of the turtle window. ::
 | 
						|
 | 
						|
       >>> screen.window_height()
 | 
						|
       480
 | 
						|
 | 
						|
 | 
						|
.. function:: window_width()
 | 
						|
 | 
						|
   Return the width of the turtle window. ::
 | 
						|
 | 
						|
       >>> screen.window_width()
 | 
						|
       640
 | 
						|
 | 
						|
 | 
						|
.. _screenspecific:
 | 
						|
 | 
						|
Methods specific to Screen, not inherited from TurtleScreen
 | 
						|
-----------------------------------------------------------
 | 
						|
 | 
						|
.. function:: bye()
 | 
						|
 | 
						|
   Shut the turtlegraphics window.
 | 
						|
 | 
						|
 | 
						|
.. function:: exitonclick()
 | 
						|
 | 
						|
   Bind bye() method to mouse clicks on the Screen.
 | 
						|
 | 
						|
 | 
						|
   If the value "using_IDLE" in the configuration dictionary is ``False``
 | 
						|
   (default value), also enter mainloop.  Remark: If IDLE with the ``-n`` switch
 | 
						|
   (no subprocess) is used, this value should be set to ``True`` in
 | 
						|
   :file:`turtle.cfg`.  In this case IDLE's own mainloop is active also for the
 | 
						|
   client script.
 | 
						|
 | 
						|
 | 
						|
.. function:: setup(width=_CFG["width"], height=_CFG["height"], startx=_CFG["leftright"], starty=_CFG["topbottom"])
 | 
						|
 | 
						|
   Set the size and position of the main window.  Default values of arguments
 | 
						|
   are stored in the configuration dictionary and can be changed via a
 | 
						|
   :file:`turtle.cfg` file.
 | 
						|
 | 
						|
   :param width: if an integer, a size in pixels, if a float, a fraction of the
 | 
						|
                 screen; default is 50% of screen
 | 
						|
   :param height: if an integer, the height in pixels, if a float, a fraction of
 | 
						|
                  the screen; default is 75% of screen
 | 
						|
   :param startx: if positive, starting position in pixels from the left
 | 
						|
                  edge of the screen, if negative from the right edge, if ``None``,
 | 
						|
                  center window horizontally
 | 
						|
   :param starty: if positive, starting position in pixels from the top
 | 
						|
                  edge of the screen, if negative from the bottom edge, if ``None``,
 | 
						|
                  center window vertically
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> screen.setup (width=200, height=200, startx=0, starty=0)
 | 
						|
      >>>              # sets window to 200x200 pixels, in upper left of screen
 | 
						|
      >>> screen.setup(width=.75, height=0.5, startx=None, starty=None)
 | 
						|
      >>>              # sets window to 75% of screen by 50% of screen and centers
 | 
						|
 | 
						|
 | 
						|
.. function:: title(titlestring)
 | 
						|
 | 
						|
   :param titlestring: a string that is shown in the titlebar of the turtle
 | 
						|
                       graphics window
 | 
						|
 | 
						|
   Set title of turtle window to *titlestring*.
 | 
						|
 | 
						|
   .. doctest::
 | 
						|
 | 
						|
      >>> screen.title("Welcome to the turtle zoo!")
 | 
						|
 | 
						|
 | 
						|
Public classes
 | 
						|
==============
 | 
						|
 | 
						|
 | 
						|
.. class:: RawTurtle(canvas)
 | 
						|
           RawPen(canvas)
 | 
						|
 | 
						|
   :param canvas: a :class:`tkinter.Canvas`, a :class:`ScrolledCanvas` or a
 | 
						|
                  :class:`TurtleScreen`
 | 
						|
 | 
						|
   Create a turtle.  The turtle has all methods described above as "methods of
 | 
						|
   Turtle/RawTurtle".
 | 
						|
 | 
						|
 | 
						|
.. class:: Turtle()
 | 
						|
 | 
						|
   Subclass of RawTurtle, has the same interface but draws on a default
 | 
						|
   :class:`Screen` object created automatically when needed for the first time.
 | 
						|
 | 
						|
 | 
						|
.. class:: TurtleScreen(cv)
 | 
						|
 | 
						|
   :param cv: a :class:`tkinter.Canvas`
 | 
						|
 | 
						|
   Provides screen oriented methods like :func:`setbg` etc. that are described
 | 
						|
   above.
 | 
						|
 | 
						|
.. class:: Screen()
 | 
						|
 | 
						|
   Subclass of TurtleScreen, with :ref:`four methods added <screenspecific>`.
 | 
						|
 | 
						|
 | 
						|
.. class:: ScrolledCanvas(master)
 | 
						|
 | 
						|
   :param master: some Tkinter widget to contain the ScrolledCanvas, i.e.
 | 
						|
      a Tkinter-canvas with scrollbars added
 | 
						|
 | 
						|
   Used by class Screen, which thus automatically provides a ScrolledCanvas as
 | 
						|
   playground for the turtles.
 | 
						|
 | 
						|
.. class:: Shape(type_, data)
 | 
						|
 | 
						|
   :param type\_: one of the strings "polygon", "image", "compound"
 | 
						|
 | 
						|
   Data structure modeling shapes.  The pair ``(type_, data)`` must follow this
 | 
						|
   specification:
 | 
						|
 | 
						|
 | 
						|
   =========== ===========
 | 
						|
   *type_*     *data*
 | 
						|
   =========== ===========
 | 
						|
   "polygon"   a polygon-tuple, i.e. a tuple of pairs of coordinates
 | 
						|
   "image"     an image  (in this form only used internally!)
 | 
						|
   "compound"  ``None`` (a compound shape has to be constructed using the
 | 
						|
               :meth:`addcomponent` method)
 | 
						|
   =========== ===========
 | 
						|
 | 
						|
   .. method:: addcomponent(poly, fill, outline=None)
 | 
						|
 | 
						|
      :param poly: a polygon, i.e. a tuple of pairs of numbers
 | 
						|
      :param fill: a color the *poly* will be filled with
 | 
						|
      :param outline: a color for the poly's outline (if given)
 | 
						|
 | 
						|
      Example:
 | 
						|
 | 
						|
      .. doctest::
 | 
						|
 | 
						|
         >>> poly = ((0,0),(10,-5),(0,10),(-10,-5))
 | 
						|
         >>> s = Shape("compound")
 | 
						|
         >>> s.addcomponent(poly, "red", "blue")
 | 
						|
         >>> # ... add more components and then use register_shape()
 | 
						|
 | 
						|
      See :ref:`compoundshapes`.
 | 
						|
 | 
						|
 | 
						|
.. class:: Vec2D(x, y)
 | 
						|
 | 
						|
   A two-dimensional vector class, used as a helper class for implementing
 | 
						|
   turtle graphics.  May be useful for turtle graphics programs too.  Derived
 | 
						|
   from tuple, so a vector is a tuple!
 | 
						|
 | 
						|
   Provides (for *a*, *b* vectors, *k* number):
 | 
						|
 | 
						|
   * ``a + b`` vector addition
 | 
						|
   * ``a - b`` vector subtraction
 | 
						|
   * ``a * b`` inner product
 | 
						|
   * ``k * a`` and ``a * k`` multiplication with scalar
 | 
						|
   * ``abs(a)`` absolute value of a
 | 
						|
   * ``a.rotate(angle)`` rotation
 | 
						|
 | 
						|
 | 
						|
Help and configuration
 | 
						|
======================
 | 
						|
 | 
						|
How to use help
 | 
						|
---------------
 | 
						|
 | 
						|
The public methods of the Screen and Turtle classes are documented extensively
 | 
						|
via docstrings.  So these can be used as online-help via the Python help
 | 
						|
facilities:
 | 
						|
 | 
						|
- When using IDLE, tooltips show the signatures and first lines of the
 | 
						|
  docstrings of typed in function-/method calls.
 | 
						|
 | 
						|
- Calling :func:`help` on methods or functions displays the docstrings::
 | 
						|
 | 
						|
     >>> help(Screen.bgcolor)
 | 
						|
     Help on method bgcolor in module turtle:
 | 
						|
 | 
						|
     bgcolor(self, *args) unbound turtle.Screen method
 | 
						|
         Set or return backgroundcolor of the TurtleScreen.
 | 
						|
 | 
						|
         Arguments (if given): a color string or three numbers
 | 
						|
         in the range 0..colormode or a 3-tuple of such numbers.
 | 
						|
 | 
						|
 | 
						|
           >>> screen.bgcolor("orange")
 | 
						|
           >>> screen.bgcolor()
 | 
						|
           "orange"
 | 
						|
           >>> screen.bgcolor(0.5,0,0.5)
 | 
						|
           >>> screen.bgcolor()
 | 
						|
           "#800080"
 | 
						|
 | 
						|
     >>> help(Turtle.penup)
 | 
						|
     Help on method penup in module turtle:
 | 
						|
 | 
						|
     penup(self) unbound turtle.Turtle method
 | 
						|
         Pull the pen up -- no drawing when moving.
 | 
						|
 | 
						|
         Aliases: penup | pu | up
 | 
						|
 | 
						|
         No argument
 | 
						|
 | 
						|
         >>> turtle.penup()
 | 
						|
 | 
						|
- The docstrings of the functions which are derived from methods have a modified
 | 
						|
  form::
 | 
						|
 | 
						|
     >>> help(bgcolor)
 | 
						|
     Help on function bgcolor in module turtle:
 | 
						|
 | 
						|
     bgcolor(*args)
 | 
						|
         Set or return backgroundcolor of the TurtleScreen.
 | 
						|
 | 
						|
         Arguments (if given): a color string or three numbers
 | 
						|
         in the range 0..colormode or a 3-tuple of such numbers.
 | 
						|
 | 
						|
         Example::
 | 
						|
 | 
						|
           >>> bgcolor("orange")
 | 
						|
           >>> bgcolor()
 | 
						|
           "orange"
 | 
						|
           >>> bgcolor(0.5,0,0.5)
 | 
						|
           >>> bgcolor()
 | 
						|
           "#800080"
 | 
						|
 | 
						|
     >>> help(penup)
 | 
						|
     Help on function penup in module turtle:
 | 
						|
 | 
						|
     penup()
 | 
						|
         Pull the pen up -- no drawing when moving.
 | 
						|
 | 
						|
         Aliases: penup | pu | up
 | 
						|
 | 
						|
         No argument
 | 
						|
 | 
						|
         Example:
 | 
						|
         >>> penup()
 | 
						|
 | 
						|
These modified docstrings are created automatically together with the function
 | 
						|
definitions that are derived from the methods at import time.
 | 
						|
 | 
						|
 | 
						|
Translation of docstrings into different languages
 | 
						|
--------------------------------------------------
 | 
						|
 | 
						|
There is a utility to create a dictionary the keys of which are the method names
 | 
						|
and the values of which are the docstrings of the public methods of the classes
 | 
						|
Screen and Turtle.
 | 
						|
 | 
						|
.. function:: write_docstringdict(filename="turtle_docstringdict")
 | 
						|
 | 
						|
   :param filename: a string, used as filename
 | 
						|
 | 
						|
   Create and write docstring-dictionary to a Python script with the given
 | 
						|
   filename.  This function has to be called explicitly (it is not used by the
 | 
						|
   turtle graphics classes).  The docstring dictionary will be written to the
 | 
						|
   Python script :file:`{filename}.py`.  It is intended to serve as a template
 | 
						|
   for translation of the docstrings into different languages.
 | 
						|
 | 
						|
If you (or your students) want to use :mod:`turtle` with online help in your
 | 
						|
native language, you have to translate the docstrings and save the resulting
 | 
						|
file as e.g. :file:`turtle_docstringdict_german.py`.
 | 
						|
 | 
						|
If you have an appropriate entry in your :file:`turtle.cfg` file this dictionary
 | 
						|
will be read in at import time and will replace the original English docstrings.
 | 
						|
 | 
						|
At the time of this writing there are docstring dictionaries in German and in
 | 
						|
Italian.  (Requests please to glingl@aon.at.)
 | 
						|
 | 
						|
 | 
						|
 | 
						|
How to configure Screen and Turtles
 | 
						|
-----------------------------------
 | 
						|
 | 
						|
The built-in default configuration mimics the appearance and behaviour of the
 | 
						|
old turtle module in order to retain best possible compatibility with it.
 | 
						|
 | 
						|
If you want to use a different configuration which better reflects the features
 | 
						|
of this module or which better fits to your needs, e.g. for use in a classroom,
 | 
						|
you can prepare a configuration file ``turtle.cfg`` which will be read at import
 | 
						|
time and modify the configuration according to its settings.
 | 
						|
 | 
						|
The built in configuration would correspond to the following turtle.cfg::
 | 
						|
 | 
						|
   width = 0.5
 | 
						|
   height = 0.75
 | 
						|
   leftright = None
 | 
						|
   topbottom = None
 | 
						|
   canvwidth = 400
 | 
						|
   canvheight = 300
 | 
						|
   mode = standard
 | 
						|
   colormode = 1.0
 | 
						|
   delay = 10
 | 
						|
   undobuffersize = 1000
 | 
						|
   shape = classic
 | 
						|
   pencolor = black
 | 
						|
   fillcolor = black
 | 
						|
   resizemode = noresize
 | 
						|
   visible = True
 | 
						|
   language = english
 | 
						|
   exampleturtle = turtle
 | 
						|
   examplescreen = screen
 | 
						|
   title = Python Turtle Graphics
 | 
						|
   using_IDLE = False
 | 
						|
 | 
						|
Short explanation of selected entries:
 | 
						|
 | 
						|
- The first four lines correspond to the arguments of the :meth:`Screen.setup`
 | 
						|
  method.
 | 
						|
- Line 5 and 6 correspond to the arguments of the method
 | 
						|
  :meth:`Screen.screensize`.
 | 
						|
- *shape* can be any of the built-in shapes, e.g: arrow, turtle, etc.  For more
 | 
						|
  info try ``help(shape)``.
 | 
						|
- If you want to use no fillcolor (i.e. make the turtle transparent), you have
 | 
						|
  to write ``fillcolor = ""`` (but all nonempty strings must not have quotes in
 | 
						|
  the cfg-file).
 | 
						|
- If you want to reflect the turtle its state, you have to use ``resizemode =
 | 
						|
  auto``.
 | 
						|
- If you set e.g. ``language = italian`` the docstringdict
 | 
						|
  :file:`turtle_docstringdict_italian.py` will be loaded at import time (if
 | 
						|
  present on the import path, e.g. in the same directory as :mod:`turtle`.
 | 
						|
- The entries *exampleturtle* and *examplescreen* define the names of these
 | 
						|
  objects as they occur in the docstrings.  The transformation of
 | 
						|
  method-docstrings to function-docstrings will delete these names from the
 | 
						|
  docstrings.
 | 
						|
- *using_IDLE*: Set this to ``True`` if you regularly work with IDLE and its -n
 | 
						|
  switch ("no subprocess").  This will prevent :func:`exitonclick` to enter the
 | 
						|
  mainloop.
 | 
						|
 | 
						|
There can be a :file:`turtle.cfg` file in the directory where :mod:`turtle` is
 | 
						|
stored and an additional one in the current working directory.  The latter will
 | 
						|
override the settings of the first one.
 | 
						|
 | 
						|
The :file:`Lib/turtledemo` directory contains a :file:`turtle.cfg` file.  You can
 | 
						|
study it as an example and see its effects when running the demos (preferably
 | 
						|
not from within the demo-viewer).
 | 
						|
 | 
						|
 | 
						|
:mod:`turtledemo` --- Demo scripts
 | 
						|
==================================
 | 
						|
 | 
						|
.. module:: turtledemo
 | 
						|
   :synopsis: A viewer for example turtle scripts
 | 
						|
 | 
						|
The :mod:`turtledemo` package includes a set of demo scripts.  These
 | 
						|
scripts can be run and viewed using the supplied demo viewer as follows::
 | 
						|
 | 
						|
   python -m turtledemo
 | 
						|
 | 
						|
Alternatively, you can run the demo scripts individually.  For example, ::
 | 
						|
 | 
						|
   python -m turtledemo.bytedesign
 | 
						|
 | 
						|
The :mod:`turtledemo` package directory contains:
 | 
						|
 | 
						|
- A demo viewer :file:`__main__.py` which can be used to view the sourcecode
 | 
						|
  of the scripts and run them at the same time.
 | 
						|
- Multiple scripts demonstrating different features of the :mod:`turtle`
 | 
						|
  module.  Examples can be accessed via the Examples menu.  They can also
 | 
						|
  be run standalone.
 | 
						|
- A :file:`turtle.cfg` file which serves as an example of how to write
 | 
						|
  and use such files.
 | 
						|
 | 
						|
The demo scripts are:
 | 
						|
 | 
						|
.. tabularcolumns:: |l|L|L|
 | 
						|
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| Name           | Description                  | Features              |
 | 
						|
+================+==============================+=======================+
 | 
						|
| bytedesign     | complex classical            | :func:`tracer`, delay,|
 | 
						|
|                | turtle graphics pattern      | :func:`update`        |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| chaos          | graphs Verhulst dynamics,    | world coordinates     |
 | 
						|
|                | shows that computer's        |                       |
 | 
						|
|                | computations can generate    |                       |
 | 
						|
|                | results sometimes against the|                       |
 | 
						|
|                | common sense expectations    |                       |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| clock          | analog clock showing time    | turtles as clock's    |
 | 
						|
|                | of your computer             | hands, ontimer        |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| colormixer     | experiment with r, g, b      | :func:`ondrag`        |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| forest         | 3 breadth-first trees        | randomization         |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| fractalcurves  | Hilbert & Koch curves        | recursion             |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| lindenmayer    | ethnomathematics             | L-System              |
 | 
						|
|                | (indian kolams)              |                       |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| minimal_hanoi  | Towers of Hanoi              | Rectangular Turtles   |
 | 
						|
|                |                              | as Hanoi discs        |
 | 
						|
|                |                              | (shape, shapesize)    |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| nim            | play the classical nim game  | turtles as nimsticks, |
 | 
						|
|                | with three heaps of sticks   | event driven (mouse,  |
 | 
						|
|                | against the computer.        | keyboard)             |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| paint          | super minimalistic           | :func:`onclick`       |
 | 
						|
|                | drawing program              |                       |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| peace          | elementary                   | turtle: appearance    |
 | 
						|
|                |                              | and animation         |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| penrose        | aperiodic tiling with        | :func:`stamp`         |
 | 
						|
|                | kites and darts              |                       |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| planet_and_moon| simulation of                | compound shapes,      |
 | 
						|
|                | gravitational system         | :class:`Vec2D`        |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| round_dance    | dancing turtles rotating     | compound shapes, clone|
 | 
						|
|                | pairwise in opposite         | shapesize, tilt,      |
 | 
						|
|                | direction                    | get_shapepoly, update |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| sorting_animate| visual demonstration of      | simple alignment,     |
 | 
						|
|                | different sorting methods    | randomization         |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| tree           | a (graphical) breadth        | :func:`clone`         |
 | 
						|
|                | first tree (using generators)|                       |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| two_canvases   | simple design                | turtles on two        |
 | 
						|
|                |                              | canvases              |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| wikipedia      | a pattern from the wikipedia | :func:`clone`,        |
 | 
						|
|                | article on turtle graphics   | :func:`undo`          |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
| yingyang       | another elementary example   | :func:`circle`        |
 | 
						|
+----------------+------------------------------+-----------------------+
 | 
						|
 | 
						|
Have fun!
 | 
						|
 | 
						|
 | 
						|
Changes since Python 2.6
 | 
						|
========================
 | 
						|
 | 
						|
- The methods :meth:`Turtle.tracer`, :meth:`Turtle.window_width` and
 | 
						|
  :meth:`Turtle.window_height` have been eliminated.
 | 
						|
  Methods with these names and functionality are now available only
 | 
						|
  as methods of :class:`Screen`. The functions derived from these remain
 | 
						|
  available. (In fact already in Python 2.6 these methods were merely
 | 
						|
  duplications of the corresponding
 | 
						|
  :class:`TurtleScreen`/:class:`Screen`-methods.)
 | 
						|
 | 
						|
- The method :meth:`Turtle.fill` has been eliminated.
 | 
						|
  The behaviour of :meth:`begin_fill` and :meth:`end_fill`
 | 
						|
  have changed slightly: now  every filling-process must be completed with an
 | 
						|
  ``end_fill()`` call.
 | 
						|
 | 
						|
- A method :meth:`Turtle.filling` has been added. It returns a boolean
 | 
						|
  value: ``True`` if a filling process is under way, ``False`` otherwise.
 | 
						|
  This behaviour corresponds to a ``fill()`` call without arguments in
 | 
						|
  Python 2.6.
 | 
						|
 | 
						|
Changes since Python 3.0
 | 
						|
========================
 | 
						|
 | 
						|
- The methods :meth:`Turtle.shearfactor`, :meth:`Turtle.shapetransform` and
 | 
						|
  :meth:`Turtle.get_shapepoly` have been added. Thus the full range of
 | 
						|
  regular linear transforms is now available for transforming turtle shapes.
 | 
						|
  :meth:`Turtle.tiltangle` has been enhanced in functionality: it now can
 | 
						|
  be used to get or set the tiltangle. :meth:`Turtle.settiltangle` has been
 | 
						|
  deprecated.
 | 
						|
 | 
						|
- The method :meth:`Screen.onkeypress` has been added as a complement to
 | 
						|
  :meth:`Screen.onkey` which in fact binds actions to the keyrelease event.
 | 
						|
  Accordingly the latter has got an alias: :meth:`Screen.onkeyrelease`.
 | 
						|
 | 
						|
- The method  :meth:`Screen.mainloop` has been added. So when working only
 | 
						|
  with Screen and Turtle objects one must not additionally import
 | 
						|
  :func:`mainloop` anymore.
 | 
						|
 | 
						|
- Two input methods has been added :meth:`Screen.textinput` and
 | 
						|
  :meth:`Screen.numinput`. These popup input dialogs and return
 | 
						|
  strings and numbers respectively.
 | 
						|
 | 
						|
- Two example scripts :file:`tdemo_nim.py` and :file:`tdemo_round_dance.py`
 | 
						|
  have been added to the :file:`Lib/turtledemo` directory.
 | 
						|
 | 
						|
 | 
						|
.. doctest::
 | 
						|
   :hide:
 | 
						|
 | 
						|
   >>> for turtle in turtles():
 | 
						|
   ...      turtle.reset()
 | 
						|
   >>> turtle.penup()
 | 
						|
   >>> turtle.goto(-200,25)
 | 
						|
   >>> turtle.pendown()
 | 
						|
   >>> turtle.write("No one expects the Spanish Inquisition!",
 | 
						|
   ...      font=("Arial", 20, "normal"))
 | 
						|
   >>> turtle.penup()
 | 
						|
   >>> turtle.goto(-100,-50)
 | 
						|
   >>> turtle.pendown()
 | 
						|
   >>> turtle.write("Our two chief Turtles are...",
 | 
						|
   ...      font=("Arial", 16, "normal"))
 | 
						|
   >>> turtle.penup()
 | 
						|
   >>> turtle.goto(-450,-75)
 | 
						|
   >>> turtle.write(str(turtles()))
 |