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| :tocdepth: 2
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| 
 | |
| ===============
 | |
| Programming FAQ
 | |
| ===============
 | |
| 
 | |
| .. contents::
 | |
| 
 | |
| General Questions
 | |
| =================
 | |
| 
 | |
| Is there a source code level debugger with breakpoints, single-stepping, etc.?
 | |
| ------------------------------------------------------------------------------
 | |
| 
 | |
| Yes.
 | |
| 
 | |
| The pdb module is a simple but adequate console-mode debugger for Python. It is
 | |
| part of the standard Python library, and is :mod:`documented in the Library
 | |
| Reference Manual <pdb>`. You can also write your own debugger by using the code
 | |
| for pdb as an example.
 | |
| 
 | |
| The IDLE interactive development environment, which is part of the standard
 | |
| Python distribution (normally available as Tools/scripts/idle), includes a
 | |
| graphical debugger.  There is documentation for the IDLE debugger at
 | |
| http://www.python.org/idle/doc/idle2.html#Debugger.
 | |
| 
 | |
| PythonWin is a Python IDE that includes a GUI debugger based on pdb.  The
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| Pythonwin debugger colors breakpoints and has quite a few cool features such as
 | |
| debugging non-Pythonwin programs.  Pythonwin is available as part of the `Python
 | |
| for Windows Extensions <http://sourceforge.net/projects/pywin32/>`__ project and
 | |
| as a part of the ActivePython distribution (see
 | |
| http://www.activestate.com/Products/ActivePython/index.html).
 | |
| 
 | |
| `Boa Constructor <http://boa-constructor.sourceforge.net/>`_ is an IDE and GUI
 | |
| builder that uses wxWidgets.  It offers visual frame creation and manipulation,
 | |
| an object inspector, many views on the source like object browsers, inheritance
 | |
| hierarchies, doc string generated html documentation, an advanced debugger,
 | |
| integrated help, and Zope support.
 | |
| 
 | |
| `Eric <http://www.die-offenbachs.de/eric/index.html>`_ is an IDE built on PyQt
 | |
| and the Scintilla editing component.
 | |
| 
 | |
| Pydb is a version of the standard Python debugger pdb, modified for use with DDD
 | |
| (Data Display Debugger), a popular graphical debugger front end.  Pydb can be
 | |
| found at http://bashdb.sourceforge.net/pydb/ and DDD can be found at
 | |
| http://www.gnu.org/software/ddd.
 | |
| 
 | |
| There are a number of commercial Python IDEs that include graphical debuggers.
 | |
| They include:
 | |
| 
 | |
| * Wing IDE (http://wingware.com/)
 | |
| * Komodo IDE (http://www.activestate.com/Products/Komodo)
 | |
| 
 | |
| 
 | |
| Is there a tool to help find bugs or perform static analysis?
 | |
| -------------------------------------------------------------
 | |
| 
 | |
| Yes.
 | |
| 
 | |
| PyChecker is a static analysis tool that finds bugs in Python source code and
 | |
| warns about code complexity and style.  You can get PyChecker from
 | |
| http://pychecker.sf.net.
 | |
| 
 | |
| `Pylint <http://www.logilab.org/projects/pylint>`_ is another tool that checks
 | |
| if a module satisfies a coding standard, and also makes it possible to write
 | |
| plug-ins to add a custom feature.  In addition to the bug checking that
 | |
| PyChecker performs, Pylint offers some additional features such as checking line
 | |
| length, whether variable names are well-formed according to your coding
 | |
| standard, whether declared interfaces are fully implemented, and more.
 | |
| http://www.logilab.org/card/pylint_manual provides a full list of Pylint's
 | |
| features.
 | |
| 
 | |
| 
 | |
| How can I create a stand-alone binary from a Python script?
 | |
| -----------------------------------------------------------
 | |
| 
 | |
| You don't need the ability to compile Python to C code if all you want is a
 | |
| stand-alone program that users can download and run without having to install
 | |
| the Python distribution first.  There are a number of tools that determine the
 | |
| set of modules required by a program and bind these modules together with a
 | |
| Python binary to produce a single executable.
 | |
| 
 | |
| One is to use the freeze tool, which is included in the Python source tree as
 | |
| ``Tools/freeze``. It converts Python byte code to C arrays; a C compiler you can
 | |
| embed all your modules into a new program, which is then linked with the
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| standard Python modules.
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| 
 | |
| It works by scanning your source recursively for import statements (in both
 | |
| forms) and looking for the modules in the standard Python path as well as in the
 | |
| source directory (for built-in modules).  It then turns the bytecode for modules
 | |
| written in Python into C code (array initializers that can be turned into code
 | |
| objects using the marshal module) and creates a custom-made config file that
 | |
| only contains those built-in modules which are actually used in the program.  It
 | |
| then compiles the generated C code and links it with the rest of the Python
 | |
| interpreter to form a self-contained binary which acts exactly like your script.
 | |
| 
 | |
| Obviously, freeze requires a C compiler.  There are several other utilities
 | |
| which don't. One is Thomas Heller's py2exe (Windows only) at
 | |
| 
 | |
|     http://www.py2exe.org/
 | |
| 
 | |
| Another is Christian Tismer's `SQFREEZE <http://starship.python.net/crew/pirx>`_
 | |
| which appends the byte code to a specially-prepared Python interpreter that can
 | |
| find the byte code in the executable.
 | |
| 
 | |
| Other tools include Fredrik Lundh's `Squeeze
 | |
| <http://www.pythonware.com/products/python/squeeze>`_ and Anthony Tuininga's
 | |
| `cx_Freeze <http://starship.python.net/crew/atuining/cx_Freeze/index.html>`_.
 | |
| 
 | |
| 
 | |
| Are there coding standards or a style guide for Python programs?
 | |
| ----------------------------------------------------------------
 | |
| 
 | |
| Yes.  The coding style required for standard library modules is documented as
 | |
| :pep:`8`.
 | |
| 
 | |
| 
 | |
| Core Language
 | |
| =============
 | |
| 
 | |
| Why am I getting an UnboundLocalError when the variable has a value?
 | |
| --------------------------------------------------------------------
 | |
| 
 | |
| It can be a surprise to get the UnboundLocalError in previously working
 | |
| code when it is modified by adding an assignment statement somewhere in
 | |
| the body of a function.
 | |
| 
 | |
| This code:
 | |
| 
 | |
|    >>> x = 10
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|    >>> def bar():
 | |
|    ...     print(x)
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|    >>> bar()
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|    10
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| 
 | |
| works, but this code:
 | |
| 
 | |
|    >>> x = 10
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|    >>> def foo():
 | |
|    ...     print(x)
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|    ...     x += 1
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| 
 | |
| results in an UnboundLocalError:
 | |
| 
 | |
|    >>> foo()
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|    Traceback (most recent call last):
 | |
|      ...
 | |
|    UnboundLocalError: local variable 'x' referenced before assignment
 | |
| 
 | |
| This is because when you make an assignment to a variable in a scope, that
 | |
| variable becomes local to that scope and shadows any similarly named variable
 | |
| in the outer scope.  Since the last statement in foo assigns a new value to
 | |
| ``x``, the compiler recognizes it as a local variable.  Consequently when the
 | |
| earlier ``print(x)`` attempts to print the uninitialized local variable and
 | |
| an error results.
 | |
| 
 | |
| In the example above you can access the outer scope variable by declaring it
 | |
| global:
 | |
| 
 | |
|    >>> x = 10
 | |
|    >>> def foobar():
 | |
|    ...     global x
 | |
|    ...     print(x)
 | |
|    ...     x += 1
 | |
|    >>> foobar()
 | |
|    10
 | |
| 
 | |
| This explicit declaration is required in order to remind you that (unlike the
 | |
| superficially analogous situation with class and instance variables) you are
 | |
| actually modifying the value of the variable in the outer scope:
 | |
| 
 | |
|    >>> print(x)
 | |
|    11
 | |
| 
 | |
| You can do a similar thing in a nested scope using the :keyword:`nonlocal`
 | |
| keyword:
 | |
| 
 | |
|    >>> def foo():
 | |
|    ...    x = 10
 | |
|    ...    def bar():
 | |
|    ...        nonlocal x
 | |
|    ...        print(x)
 | |
|    ...        x += 1
 | |
|    ...    bar()
 | |
|    ...    print(x)
 | |
|    >>> foo()
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|    10
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|    11
 | |
| 
 | |
| 
 | |
| What are the rules for local and global variables in Python?
 | |
| ------------------------------------------------------------
 | |
| 
 | |
| In Python, variables that are only referenced inside a function are implicitly
 | |
| global.  If a variable is assigned a new value anywhere within the function's
 | |
| body, it's assumed to be a local.  If a variable is ever assigned a new value
 | |
| inside the function, the variable is implicitly local, and you need to
 | |
| explicitly declare it as 'global'.
 | |
| 
 | |
| Though a bit surprising at first, a moment's consideration explains this.  On
 | |
| one hand, requiring :keyword:`global` for assigned variables provides a bar
 | |
| against unintended side-effects.  On the other hand, if ``global`` was required
 | |
| for all global references, you'd be using ``global`` all the time.  You'd have
 | |
| to declare as global every reference to a built-in function or to a component of
 | |
| an imported module.  This clutter would defeat the usefulness of the ``global``
 | |
| declaration for identifying side-effects.
 | |
| 
 | |
| 
 | |
| How do I share global variables across modules?
 | |
| ------------------------------------------------
 | |
| 
 | |
| The canonical way to share information across modules within a single program is
 | |
| to create a special module (often called config or cfg).  Just import the config
 | |
| module in all modules of your application; the module then becomes available as
 | |
| a global name.  Because there is only one instance of each module, any changes
 | |
| made to the module object get reflected everywhere.  For example:
 | |
| 
 | |
| config.py::
 | |
| 
 | |
|    x = 0   # Default value of the 'x' configuration setting
 | |
| 
 | |
| mod.py::
 | |
| 
 | |
|    import config
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|    config.x = 1
 | |
| 
 | |
| main.py::
 | |
| 
 | |
|    import config
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|    import mod
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|    print(config.x)
 | |
| 
 | |
| Note that using a module is also the basis for implementing the Singleton design
 | |
| pattern, for the same reason.
 | |
| 
 | |
| 
 | |
| What are the "best practices" for using import in a module?
 | |
| -----------------------------------------------------------
 | |
| 
 | |
| In general, don't use ``from modulename import *``.  Doing so clutters the
 | |
| importer's namespace.  Some people avoid this idiom even with the few modules
 | |
| that were designed to be imported in this manner.  Modules designed in this
 | |
| manner include :mod:`tkinter`, and :mod:`threading`.
 | |
| 
 | |
| Import modules at the top of a file.  Doing so makes it clear what other modules
 | |
| your code requires and avoids questions of whether the module name is in scope.
 | |
| Using one import per line makes it easy to add and delete module imports, but
 | |
| using multiple imports per line uses less screen space.
 | |
| 
 | |
| It's good practice if you import modules in the following order:
 | |
| 
 | |
| 1. standard library modules -- e.g. ``sys``, ``os``, ``getopt``, ``re``
 | |
| 2. third-party library modules (anything installed in Python's site-packages
 | |
|    directory) -- e.g. mx.DateTime, ZODB, PIL.Image, etc.
 | |
| 3. locally-developed modules
 | |
| 
 | |
| Never use relative package imports.  If you're writing code that's in the
 | |
| ``package.sub.m1`` module and want to import ``package.sub.m2``, do not just
 | |
| write ``from . import m2``, even though it's legal.  Write ``from package.sub
 | |
| import m2`` instead.  See :pep:`328` for details.
 | |
| 
 | |
| It is sometimes necessary to move imports to a function or class to avoid
 | |
| problems with circular imports.  Gordon McMillan says:
 | |
| 
 | |
|    Circular imports are fine where both modules use the "import <module>" form
 | |
|    of import.  They fail when the 2nd module wants to grab a name out of the
 | |
|    first ("from module import name") and the import is at the top level.  That's
 | |
|    because names in the 1st are not yet available, because the first module is
 | |
|    busy importing the 2nd.
 | |
| 
 | |
| In this case, if the second module is only used in one function, then the import
 | |
| can easily be moved into that function.  By the time the import is called, the
 | |
| first module will have finished initializing, and the second module can do its
 | |
| import.
 | |
| 
 | |
| It may also be necessary to move imports out of the top level of code if some of
 | |
| the modules are platform-specific.  In that case, it may not even be possible to
 | |
| import all of the modules at the top of the file.  In this case, importing the
 | |
| correct modules in the corresponding platform-specific code is a good option.
 | |
| 
 | |
| Only move imports into a local scope, such as inside a function definition, if
 | |
| it's necessary to solve a problem such as avoiding a circular import or are
 | |
| trying to reduce the initialization time of a module.  This technique is
 | |
| especially helpful if many of the imports are unnecessary depending on how the
 | |
| program executes.  You may also want to move imports into a function if the
 | |
| modules are only ever used in that function.  Note that loading a module the
 | |
| first time may be expensive because of the one time initialization of the
 | |
| module, but loading a module multiple times is virtually free, costing only a
 | |
| couple of dictionary lookups.  Even if the module name has gone out of scope,
 | |
| the module is probably available in :data:`sys.modules`.
 | |
| 
 | |
| If only instances of a specific class use a module, then it is reasonable to
 | |
| import the module in the class's ``__init__`` method and then assign the module
 | |
| to an instance variable so that the module is always available (via that
 | |
| instance variable) during the life of the object.  Note that to delay an import
 | |
| until the class is instantiated, the import must be inside a method.  Putting
 | |
| the import inside the class but outside of any method still causes the import to
 | |
| occur when the module is initialized.
 | |
| 
 | |
| 
 | |
| How can I pass optional or keyword parameters from one function to another?
 | |
| ---------------------------------------------------------------------------
 | |
| 
 | |
| Collect the arguments using the ``*`` and ``**`` specifiers in the function's
 | |
| parameter list; this gives you the positional arguments as a tuple and the
 | |
| keyword arguments as a dictionary.  You can then pass these arguments when
 | |
| calling another function by using ``*`` and ``**``::
 | |
| 
 | |
|    def f(x, *args, **kwargs):
 | |
|        ...
 | |
|        kwargs['width'] = '14.3c'
 | |
|        ...
 | |
|        g(x, *args, **kwargs)
 | |
| 
 | |
| 
 | |
| How do I write a function with output parameters (call by reference)?
 | |
| ---------------------------------------------------------------------
 | |
| 
 | |
| Remember that arguments are passed by assignment in Python.  Since assignment
 | |
| just creates references to objects, there's no alias between an argument name in
 | |
| the caller and callee, and so no call-by-reference per se.  You can achieve the
 | |
| desired effect in a number of ways.
 | |
| 
 | |
| 1) By returning a tuple of the results::
 | |
| 
 | |
|       def func2(a, b):
 | |
|           a = 'new-value'        # a and b are local names
 | |
|           b = b + 1              # assigned to new objects
 | |
|           return a, b            # return new values
 | |
| 
 | |
|       x, y = 'old-value', 99
 | |
|       x, y = func2(x, y)
 | |
|       print(x, y)                # output: new-value 100
 | |
| 
 | |
|    This is almost always the clearest solution.
 | |
| 
 | |
| 2) By using global variables.  This isn't thread-safe, and is not recommended.
 | |
| 
 | |
| 3) By passing a mutable (changeable in-place) object::
 | |
| 
 | |
|       def func1(a):
 | |
|           a[0] = 'new-value'     # 'a' references a mutable list
 | |
|           a[1] = a[1] + 1        # changes a shared object
 | |
| 
 | |
|       args = ['old-value', 99]
 | |
|       func1(args)
 | |
|       print(args[0], args[1])    # output: new-value 100
 | |
| 
 | |
| 4) By passing in a dictionary that gets mutated::
 | |
| 
 | |
|       def func3(args):
 | |
|           args['a'] = 'new-value'     # args is a mutable dictionary
 | |
|           args['b'] = args['b'] + 1   # change it in-place
 | |
| 
 | |
|       args = {'a':' old-value', 'b': 99}
 | |
|       func3(args)
 | |
|       print(args['a'], args['b'])
 | |
| 
 | |
| 5) Or bundle up values in a class instance::
 | |
| 
 | |
|       class callByRef:
 | |
|           def __init__(self, **args):
 | |
|               for (key, value) in args.items():
 | |
|                   setattr(self, key, value)
 | |
| 
 | |
|       def func4(args):
 | |
|           args.a = 'new-value'        # args is a mutable callByRef
 | |
|           args.b = args.b + 1         # change object in-place
 | |
| 
 | |
|       args = callByRef(a='old-value', b=99)
 | |
|       func4(args)
 | |
|       print(args.a, args.b)
 | |
| 
 | |
| 
 | |
|    There's almost never a good reason to get this complicated.
 | |
| 
 | |
| Your best choice is to return a tuple containing the multiple results.
 | |
| 
 | |
| 
 | |
| How do you make a higher order function in Python?
 | |
| --------------------------------------------------
 | |
| 
 | |
| You have two choices: you can use nested scopes or you can use callable objects.
 | |
| For example, suppose you wanted to define ``linear(a,b)`` which returns a
 | |
| function ``f(x)`` that computes the value ``a*x+b``.  Using nested scopes::
 | |
| 
 | |
|    def linear(a, b):
 | |
|        def result(x):
 | |
|            return a * x + b
 | |
|        return result
 | |
| 
 | |
| Or using a callable object::
 | |
| 
 | |
|    class linear:
 | |
| 
 | |
|        def __init__(self, a, b):
 | |
|            self.a, self.b = a, b
 | |
| 
 | |
|        def __call__(self, x):
 | |
|            return self.a * x + self.b
 | |
| 
 | |
| In both cases, ::
 | |
| 
 | |
|    taxes = linear(0.3, 2)
 | |
| 
 | |
| gives a callable object where ``taxes(10e6) == 0.3 * 10e6 + 2``.
 | |
| 
 | |
| The callable object approach has the disadvantage that it is a bit slower and
 | |
| results in slightly longer code.  However, note that a collection of callables
 | |
| can share their signature via inheritance::
 | |
| 
 | |
|    class exponential(linear):
 | |
|        # __init__ inherited
 | |
|        def __call__(self, x):
 | |
|            return self.a * (x ** self.b)
 | |
| 
 | |
| Object can encapsulate state for several methods::
 | |
| 
 | |
|    class counter:
 | |
| 
 | |
|        value = 0
 | |
| 
 | |
|        def set(self, x):
 | |
|            self.value = x
 | |
| 
 | |
|        def up(self):
 | |
|            self.value = self.value + 1
 | |
| 
 | |
|        def down(self):
 | |
|            self.value = self.value - 1
 | |
| 
 | |
|    count = counter()
 | |
|    inc, dec, reset = count.up, count.down, count.set
 | |
| 
 | |
| Here ``inc()``, ``dec()`` and ``reset()`` act like functions which share the
 | |
| same counting variable.
 | |
| 
 | |
| 
 | |
| How do I copy an object in Python?
 | |
| ----------------------------------
 | |
| 
 | |
| In general, try :func:`copy.copy` or :func:`copy.deepcopy` for the general case.
 | |
| Not all objects can be copied, but most can.
 | |
| 
 | |
| Some objects can be copied more easily.  Dictionaries have a :meth:`~dict.copy`
 | |
| method::
 | |
| 
 | |
|    newdict = olddict.copy()
 | |
| 
 | |
| Sequences can be copied by slicing::
 | |
| 
 | |
|    new_l = l[:]
 | |
| 
 | |
| 
 | |
| How can I find the methods or attributes of an object?
 | |
| ------------------------------------------------------
 | |
| 
 | |
| For an instance x of a user-defined class, ``dir(x)`` returns an alphabetized
 | |
| list of the names containing the instance attributes and methods and attributes
 | |
| defined by its class.
 | |
| 
 | |
| 
 | |
| How can my code discover the name of an object?
 | |
| -----------------------------------------------
 | |
| 
 | |
| Generally speaking, it can't, because objects don't really have names.
 | |
| Essentially, assignment always binds a name to a value; The same is true of
 | |
| ``def`` and ``class`` statements, but in that case the value is a
 | |
| callable. Consider the following code::
 | |
| 
 | |
|    class A:
 | |
|        pass
 | |
| 
 | |
|    B = A
 | |
| 
 | |
|    a = B()
 | |
|    b = a
 | |
|    print(b)
 | |
|    <__main__.A object at 0x16D07CC>
 | |
|    print(a)
 | |
|    <__main__.A object at 0x16D07CC>
 | |
| 
 | |
| Arguably the class has a name: even though it is bound to two names and invoked
 | |
| through the name B the created instance is still reported as an instance of
 | |
| class A.  However, it is impossible to say whether the instance's name is a or
 | |
| b, since both names are bound to the same value.
 | |
| 
 | |
| Generally speaking it should not be necessary for your code to "know the names"
 | |
| of particular values. Unless you are deliberately writing introspective
 | |
| programs, this is usually an indication that a change of approach might be
 | |
| beneficial.
 | |
| 
 | |
| In comp.lang.python, Fredrik Lundh once gave an excellent analogy in answer to
 | |
| this question:
 | |
| 
 | |
|    The same way as you get the name of that cat you found on your porch: the cat
 | |
|    (object) itself cannot tell you its name, and it doesn't really care -- so
 | |
|    the only way to find out what it's called is to ask all your neighbours
 | |
|    (namespaces) if it's their cat (object)...
 | |
| 
 | |
|    ....and don't be surprised if you'll find that it's known by many names, or
 | |
|    no name at all!
 | |
| 
 | |
| 
 | |
| What's up with the comma operator's precedence?
 | |
| -----------------------------------------------
 | |
| 
 | |
| Comma is not an operator in Python.  Consider this session::
 | |
| 
 | |
|     >>> "a" in "b", "a"
 | |
|     (False, 'a')
 | |
| 
 | |
| Since the comma is not an operator, but a separator between expressions the
 | |
| above is evaluated as if you had entered::
 | |
| 
 | |
|     >>> ("a" in "b"), "a"
 | |
| 
 | |
| not::
 | |
| 
 | |
|     >>> "a" in ("b", "a")
 | |
| 
 | |
| The same is true of the various assignment operators (``=``, ``+=`` etc).  They
 | |
| are not truly operators but syntactic delimiters in assignment statements.
 | |
| 
 | |
| 
 | |
| Is there an equivalent of C's "?:" ternary operator?
 | |
| ----------------------------------------------------
 | |
| 
 | |
| Yes, there is. The syntax is as follows::
 | |
| 
 | |
|    [on_true] if [expression] else [on_false]
 | |
| 
 | |
|    x, y = 50, 25
 | |
|    small = x if x < y else y
 | |
| 
 | |
| Before this syntax was introduced in Python 2.5, a common idiom was to use
 | |
| logical operators::
 | |
| 
 | |
|    [expression] and [on_true] or [on_false]
 | |
| 
 | |
| However, this idiom is unsafe, as it can give wrong results when *on_true*
 | |
| has a false boolean value.  Therefore, it is always better to use
 | |
| the ``... if ... else ...`` form.
 | |
| 
 | |
| 
 | |
| Is it possible to write obfuscated one-liners in Python?
 | |
| --------------------------------------------------------
 | |
| 
 | |
| Yes.  Usually this is done by nesting :keyword:`lambda` within
 | |
| :keyword:`lambda`.  See the following three examples, due to Ulf Bartelt::
 | |
| 
 | |
|    from functools import reduce
 | |
| 
 | |
|    # Primes < 1000
 | |
|    print(list(filter(None,map(lambda y:y*reduce(lambda x,y:x*y!=0,
 | |
|    map(lambda x,y=y:y%x,range(2,int(pow(y,0.5)+1))),1),range(2,1000)))))
 | |
| 
 | |
|    # First 10 Fibonacci numbers
 | |
|    print(list(map(lambda x,f=lambda x,f:(f(x-1,f)+f(x-2,f)) if x>1 else 1:
 | |
|    f(x,f), range(10))))
 | |
| 
 | |
|    # Mandelbrot set
 | |
|    print((lambda Ru,Ro,Iu,Io,IM,Sx,Sy:reduce(lambda x,y:x+y,map(lambda y,
 | |
|    Iu=Iu,Io=Io,Ru=Ru,Ro=Ro,Sy=Sy,L=lambda yc,Iu=Iu,Io=Io,Ru=Ru,Ro=Ro,i=IM,
 | |
|    Sx=Sx,Sy=Sy:reduce(lambda x,y:x+y,map(lambda x,xc=Ru,yc=yc,Ru=Ru,Ro=Ro,
 | |
|    i=i,Sx=Sx,F=lambda xc,yc,x,y,k,f=lambda xc,yc,x,y,k,f:(k<=0)or (x*x+y*y
 | |
|    >=4.0) or 1+f(xc,yc,x*x-y*y+xc,2.0*x*y+yc,k-1,f):f(xc,yc,x,y,k,f):chr(
 | |
|    64+F(Ru+x*(Ro-Ru)/Sx,yc,0,0,i)),range(Sx))):L(Iu+y*(Io-Iu)/Sy),range(Sy
 | |
|    ))))(-2.1, 0.7, -1.2, 1.2, 30, 80, 24))
 | |
|    #    \___ ___/  \___ ___/  |   |   |__ lines on screen
 | |
|    #        V          V      |   |______ columns on screen
 | |
|    #        |          |      |__________ maximum of "iterations"
 | |
|    #        |          |_________________ range on y axis
 | |
|    #        |____________________________ range on x axis
 | |
| 
 | |
| Don't try this at home, kids!
 | |
| 
 | |
| 
 | |
| Numbers and strings
 | |
| ===================
 | |
| 
 | |
| How do I specify hexadecimal and octal integers?
 | |
| ------------------------------------------------
 | |
| 
 | |
| To specify an octal digit, precede the octal value with a zero, and then a lower
 | |
| or uppercase "o".  For example, to set the variable "a" to the octal value "10"
 | |
| (8 in decimal), type::
 | |
| 
 | |
|    >>> a = 0o10
 | |
|    >>> a
 | |
|    8
 | |
| 
 | |
| Hexadecimal is just as easy.  Simply precede the hexadecimal number with a zero,
 | |
| and then a lower or uppercase "x".  Hexadecimal digits can be specified in lower
 | |
| or uppercase.  For example, in the Python interpreter::
 | |
| 
 | |
|    >>> a = 0xa5
 | |
|    >>> a
 | |
|    165
 | |
|    >>> b = 0XB2
 | |
|    >>> b
 | |
|    178
 | |
| 
 | |
| 
 | |
| Why does -22 // 10 return -3?
 | |
| -----------------------------
 | |
| 
 | |
| It's primarily driven by the desire that ``i % j`` have the same sign as ``j``.
 | |
| If you want that, and also want::
 | |
| 
 | |
|     i == (i // j) * j + (i % j)
 | |
| 
 | |
| then integer division has to return the floor.  C also requires that identity to
 | |
| hold, and then compilers that truncate ``i // j`` need to make ``i % j`` have
 | |
| the same sign as ``i``.
 | |
| 
 | |
| There are few real use cases for ``i % j`` when ``j`` is negative.  When ``j``
 | |
| is positive, there are many, and in virtually all of them it's more useful for
 | |
| ``i % j`` to be ``>= 0``.  If the clock says 10 now, what did it say 200 hours
 | |
| ago?  ``-190 % 12 == 2`` is useful; ``-190 % 12 == -10`` is a bug waiting to
 | |
| bite.
 | |
| 
 | |
| 
 | |
| How do I convert a string to a number?
 | |
| --------------------------------------
 | |
| 
 | |
| For integers, use the built-in :func:`int` type constructor, e.g. ``int('144')
 | |
| == 144``.  Similarly, :func:`float` converts to floating-point,
 | |
| e.g. ``float('144') == 144.0``.
 | |
| 
 | |
| By default, these interpret the number as decimal, so that ``int('0144') ==
 | |
| 144`` and ``int('0x144')`` raises :exc:`ValueError`. ``int(string, base)`` takes
 | |
| the base to convert from as a second optional argument, so ``int('0x144', 16) ==
 | |
| 324``.  If the base is specified as 0, the number is interpreted using Python's
 | |
| rules: a leading '0' indicates octal, and '0x' indicates a hex number.
 | |
| 
 | |
| Do not use the built-in function :func:`eval` if all you need is to convert
 | |
| strings to numbers.  :func:`eval` will be significantly slower and it presents a
 | |
| security risk: someone could pass you a Python expression that might have
 | |
| unwanted side effects.  For example, someone could pass
 | |
| ``__import__('os').system("rm -rf $HOME")`` which would erase your home
 | |
| directory.
 | |
| 
 | |
| :func:`eval` also has the effect of interpreting numbers as Python expressions,
 | |
| so that e.g. ``eval('09')`` gives a syntax error because Python does not allow
 | |
| leading '0' in a decimal number (except '0').
 | |
| 
 | |
| 
 | |
| How do I convert a number to a string?
 | |
| --------------------------------------
 | |
| 
 | |
| To convert, e.g., the number 144 to the string '144', use the built-in type
 | |
| constructor :func:`str`.  If you want a hexadecimal or octal representation, use
 | |
| the built-in functions :func:`hex` or :func:`oct`.  For fancy formatting, see
 | |
| the :ref:`string-formatting` section, e.g. ``"{:04d}".format(144)`` yields
 | |
| ``'0144'`` and ``"{:.3f}".format(1/3)`` yields ``'0.333'``.
 | |
| 
 | |
| 
 | |
| How do I modify a string in place?
 | |
| ----------------------------------
 | |
| 
 | |
| You can't, because strings are immutable.  In most situations, you should
 | |
| simply construct a new string from the various parts you want to assemble
 | |
| it from.  However, if you need an object with the ability to modify in-place
 | |
| unicode data, try using a :class:`io.StringIO` object or the :mod:`array`
 | |
| module::
 | |
| 
 | |
|    >>> s = "Hello, world"
 | |
|    >>> sio = io.StringIO(s)
 | |
|    >>> sio.getvalue()
 | |
|    'Hello, world'
 | |
|    >>> sio.seek(7)
 | |
|    7
 | |
|    >>> sio.write("there!")
 | |
|    6
 | |
|    >>> sio.getvalue()
 | |
|    'Hello, there!'
 | |
| 
 | |
|    >>> import array
 | |
|    >>> a = array.array('u', s)
 | |
|    >>> print(a)
 | |
|    array('u', 'Hello, world')
 | |
|    >>> a[0] = 'y'
 | |
|    >>> print(a)
 | |
|    array('u', 'yello world')
 | |
|    >>> a.tounicode()
 | |
|    'yello, world'
 | |
| 
 | |
| 
 | |
| How do I use strings to call functions/methods?
 | |
| -----------------------------------------------
 | |
| 
 | |
| There are various techniques.
 | |
| 
 | |
| * The best is to use a dictionary that maps strings to functions.  The primary
 | |
|   advantage of this technique is that the strings do not need to match the names
 | |
|   of the functions.  This is also the primary technique used to emulate a case
 | |
|   construct::
 | |
| 
 | |
|      def a():
 | |
|          pass
 | |
| 
 | |
|      def b():
 | |
|          pass
 | |
| 
 | |
|      dispatch = {'go': a, 'stop': b}  # Note lack of parens for funcs
 | |
| 
 | |
|      dispatch[get_input()]()  # Note trailing parens to call function
 | |
| 
 | |
| * Use the built-in function :func:`getattr`::
 | |
| 
 | |
|      import foo
 | |
|      getattr(foo, 'bar')()
 | |
| 
 | |
|   Note that :func:`getattr` works on any object, including classes, class
 | |
|   instances, modules, and so on.
 | |
| 
 | |
|   This is used in several places in the standard library, like this::
 | |
| 
 | |
|      class Foo:
 | |
|          def do_foo(self):
 | |
|              ...
 | |
| 
 | |
|          def do_bar(self):
 | |
|              ...
 | |
| 
 | |
|      f = getattr(foo_instance, 'do_' + opname)
 | |
|      f()
 | |
| 
 | |
| 
 | |
| * Use :func:`locals` or :func:`eval` to resolve the function name::
 | |
| 
 | |
|      def myFunc():
 | |
|          print("hello")
 | |
| 
 | |
|      fname = "myFunc"
 | |
| 
 | |
|      f = locals()[fname]
 | |
|      f()
 | |
| 
 | |
|      f = eval(fname)
 | |
|      f()
 | |
| 
 | |
|   Note: Using :func:`eval` is slow and dangerous.  If you don't have absolute
 | |
|   control over the contents of the string, someone could pass a string that
 | |
|   resulted in an arbitrary function being executed.
 | |
| 
 | |
| Is there an equivalent to Perl's chomp() for removing trailing newlines from strings?
 | |
| -------------------------------------------------------------------------------------
 | |
| 
 | |
| You can use ``S.rstrip("\r\n")`` to remove all occurrences of any line
 | |
| terminator from the end of the string ``S`` without removing other trailing
 | |
| whitespace.  If the string ``S`` represents more than one line, with several
 | |
| empty lines at the end, the line terminators for all the blank lines will
 | |
| be removed::
 | |
| 
 | |
|    >>> lines = ("line 1 \r\n"
 | |
|    ...          "\r\n"
 | |
|    ...          "\r\n")
 | |
|    >>> lines.rstrip("\n\r")
 | |
|    'line 1 '
 | |
| 
 | |
| Since this is typically only desired when reading text one line at a time, using
 | |
| ``S.rstrip()`` this way works well.
 | |
| 
 | |
| 
 | |
| Is there a scanf() or sscanf() equivalent?
 | |
| ------------------------------------------
 | |
| 
 | |
| Not as such.
 | |
| 
 | |
| For simple input parsing, the easiest approach is usually to split the line into
 | |
| whitespace-delimited words using the :meth:`~str.split` method of string objects
 | |
| and then convert decimal strings to numeric values using :func:`int` or
 | |
| :func:`float`.  ``split()`` supports an optional "sep" parameter which is useful
 | |
| if the line uses something other than whitespace as a separator.
 | |
| 
 | |
| For more complicated input parsing, regular expressions are more powerful
 | |
| than C's :c:func:`sscanf` and better suited for the task.
 | |
| 
 | |
| 
 | |
| What does 'UnicodeDecodeError' or 'UnicodeEncodeError' error  mean?
 | |
| -------------------------------------------------------------------
 | |
| 
 | |
| See the :ref:`unicode-howto`.
 | |
| 
 | |
| 
 | |
| Performance
 | |
| ===========
 | |
| 
 | |
| My program is too slow. How do I speed it up?
 | |
| ---------------------------------------------
 | |
| 
 | |
| That's a tough one, in general.  First, here are a list of things to
 | |
| remember before diving further:
 | |
| 
 | |
| * Performance characteristics vary across Python implementations.  This FAQ
 | |
|   focusses on :term:`CPython`.
 | |
| * Behaviour can vary across operating systems, especially when talking about
 | |
|   I/O or multi-threading.
 | |
| * You should always find the hot spots in your program *before* attempting to
 | |
|   optimize any code (see the :mod:`profile` module).
 | |
| * Writing benchmark scripts will allow you to iterate quickly when searching
 | |
|   for improvements (see the :mod:`timeit` module).
 | |
| * It is highly recommended to have good code coverage (through unit testing
 | |
|   or any other technique) before potentially introducing regressions hidden
 | |
|   in sophisticated optimizations.
 | |
| 
 | |
| That being said, there are many tricks to speed up Python code.  Here are
 | |
| some general principles which go a long way towards reaching acceptable
 | |
| performance levels:
 | |
| 
 | |
| * Making your algorithms faster (or changing to faster ones) can yield
 | |
|   much larger benefits than trying to sprinkle micro-optimization tricks
 | |
|   all over your code.
 | |
| 
 | |
| * Use the right data structures.  Study documentation for the :ref:`bltin-types`
 | |
|   and the :mod:`collections` module.
 | |
| 
 | |
| * When the standard library provides a primitive for doing something, it is
 | |
|   likely (although not guaranteed) to be faster than any alternative you
 | |
|   may come up with.  This is doubly true for primitives written in C, such
 | |
|   as builtins and some extension types.  For example, be sure to use
 | |
|   either the :meth:`list.sort` built-in method or the related :func:`sorted`
 | |
|   function to do sorting (and see the
 | |
|   `sorting mini-HOWTO <http://wiki.python.org/moin/HowTo/Sorting>`_ for examples
 | |
|   of moderately advanced usage).
 | |
| 
 | |
| * Abstractions tend to create indirections and force the interpreter to work
 | |
|   more.  If the levels of indirection outweigh the amount of useful work
 | |
|   done, your program will be slower.  You should avoid excessive abstraction,
 | |
|   especially under the form of tiny functions or methods (which are also often
 | |
|   detrimental to readability).
 | |
| 
 | |
| If you have reached the limit of what pure Python can allow, there are tools
 | |
| to take you further away.  For example, `Cython <http://cython.org>`_ can
 | |
| compile a slightly modified version of Python code into a C extension, and
 | |
| can be used on many different platforms.  Cython can take advantage of
 | |
| compilation (and optional type annotations) to make your code significantly
 | |
| faster than when interpreted.  If you are confident in your C programming
 | |
| skills, you can also :ref:`write a C extension module <extending-index>`
 | |
| yourself.
 | |
| 
 | |
| .. seealso::
 | |
|    The wiki page devoted to `performance tips
 | |
|    <http://wiki.python.org/moin/PythonSpeed/PerformanceTips>`_.
 | |
| 
 | |
| .. _efficient_string_concatenation:
 | |
| 
 | |
| What is the most efficient way to concatenate many strings together?
 | |
| --------------------------------------------------------------------
 | |
| 
 | |
| :class:`str` and :class:`bytes` objects are immutable, therefore concatenating
 | |
| many strings together is inefficient as each concatenation creates a new
 | |
| object.  In the general case, the total runtime cost is quadratic in the
 | |
| total string length.
 | |
| 
 | |
| To accumulate many :class:`str` objects, the recommended idiom is to place
 | |
| them into a list and call :meth:`str.join` at the end::
 | |
| 
 | |
|    chunks = []
 | |
|    for s in my_strings:
 | |
|        chunks.append(s)
 | |
|    result = ''.join(chunks)
 | |
| 
 | |
| (another reasonably efficient idiom is to use :class:`io.StringIO`)
 | |
| 
 | |
| To accumulate many :class:`bytes` objects, the recommended idiom is to extend
 | |
| a :class:`bytearray` object using in-place concatenation (the ``+=`` operator)::
 | |
| 
 | |
|    result = bytearray()
 | |
|    for b in my_bytes_objects:
 | |
|        result += b
 | |
| 
 | |
| 
 | |
| Sequences (Tuples/Lists)
 | |
| ========================
 | |
| 
 | |
| How do I convert between tuples and lists?
 | |
| ------------------------------------------
 | |
| 
 | |
| The type constructor ``tuple(seq)`` converts any sequence (actually, any
 | |
| iterable) into a tuple with the same items in the same order.
 | |
| 
 | |
| For example, ``tuple([1, 2, 3])`` yields ``(1, 2, 3)`` and ``tuple('abc')``
 | |
| yields ``('a', 'b', 'c')``.  If the argument is a tuple, it does not make a copy
 | |
| but returns the same object, so it is cheap to call :func:`tuple` when you
 | |
| aren't sure that an object is already a tuple.
 | |
| 
 | |
| The type constructor ``list(seq)`` converts any sequence or iterable into a list
 | |
| with the same items in the same order.  For example, ``list((1, 2, 3))`` yields
 | |
| ``[1, 2, 3]`` and ``list('abc')`` yields ``['a', 'b', 'c']``.  If the argument
 | |
| is a list, it makes a copy just like ``seq[:]`` would.
 | |
| 
 | |
| 
 | |
| What's a negative index?
 | |
| ------------------------
 | |
| 
 | |
| Python sequences are indexed with positive numbers and negative numbers.  For
 | |
| positive numbers 0 is the first index 1 is the second index and so forth.  For
 | |
| negative indices -1 is the last index and -2 is the penultimate (next to last)
 | |
| index and so forth.  Think of ``seq[-n]`` as the same as ``seq[len(seq)-n]``.
 | |
| 
 | |
| Using negative indices can be very convenient.  For example ``S[:-1]`` is all of
 | |
| the string except for its last character, which is useful for removing the
 | |
| trailing newline from a string.
 | |
| 
 | |
| 
 | |
| How do I iterate over a sequence in reverse order?
 | |
| --------------------------------------------------
 | |
| 
 | |
| Use the :func:`reversed` built-in function, which is new in Python 2.4::
 | |
| 
 | |
|    for x in reversed(sequence):
 | |
|        ... # do something with x...
 | |
| 
 | |
| This won't touch your original sequence, but build a new copy with reversed
 | |
| order to iterate over.
 | |
| 
 | |
| With Python 2.3, you can use an extended slice syntax::
 | |
| 
 | |
|    for x in sequence[::-1]:
 | |
|        ... # do something with x...
 | |
| 
 | |
| 
 | |
| How do you remove duplicates from a list?
 | |
| -----------------------------------------
 | |
| 
 | |
| See the Python Cookbook for a long discussion of many ways to do this:
 | |
| 
 | |
|     http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/52560
 | |
| 
 | |
| If you don't mind reordering the list, sort it and then scan from the end of the
 | |
| list, deleting duplicates as you go::
 | |
| 
 | |
|    if mylist:
 | |
|        mylist.sort()
 | |
|        last = mylist[-1]
 | |
|        for i in range(len(mylist)-2, -1, -1):
 | |
|            if last == mylist[i]:
 | |
|                del mylist[i]
 | |
|            else:
 | |
|                last = mylist[i]
 | |
| 
 | |
| If all elements of the list may be used as set keys (i.e. they are all
 | |
| :term:`hashable`) this is often faster ::
 | |
| 
 | |
|    mylist = list(set(mylist))
 | |
| 
 | |
| This converts the list into a set, thereby removing duplicates, and then back
 | |
| into a list.
 | |
| 
 | |
| 
 | |
| How do you make an array in Python?
 | |
| -----------------------------------
 | |
| 
 | |
| Use a list::
 | |
| 
 | |
|    ["this", 1, "is", "an", "array"]
 | |
| 
 | |
| Lists are equivalent to C or Pascal arrays in their time complexity; the primary
 | |
| difference is that a Python list can contain objects of many different types.
 | |
| 
 | |
| The ``array`` module also provides methods for creating arrays of fixed types
 | |
| with compact representations, but they are slower to index than lists.  Also
 | |
| note that the Numeric extensions and others define array-like structures with
 | |
| various characteristics as well.
 | |
| 
 | |
| To get Lisp-style linked lists, you can emulate cons cells using tuples::
 | |
| 
 | |
|    lisp_list = ("like",  ("this",  ("example", None) ) )
 | |
| 
 | |
| If mutability is desired, you could use lists instead of tuples.  Here the
 | |
| analogue of lisp car is ``lisp_list[0]`` and the analogue of cdr is
 | |
| ``lisp_list[1]``.  Only do this if you're sure you really need to, because it's
 | |
| usually a lot slower than using Python lists.
 | |
| 
 | |
| 
 | |
| How do I create a multidimensional list?
 | |
| ----------------------------------------
 | |
| 
 | |
| You probably tried to make a multidimensional array like this::
 | |
| 
 | |
|    A = [[None] * 2] * 3
 | |
| 
 | |
| This looks correct if you print it::
 | |
| 
 | |
|    >>> A
 | |
|    [[None, None], [None, None], [None, None]]
 | |
| 
 | |
| But when you assign a value, it shows up in multiple places:
 | |
| 
 | |
|   >>> A[0][0] = 5
 | |
|   >>> A
 | |
|   [[5, None], [5, None], [5, None]]
 | |
| 
 | |
| The reason is that replicating a list with ``*`` doesn't create copies, it only
 | |
| creates references to the existing objects.  The ``*3`` creates a list
 | |
| containing 3 references to the same list of length two.  Changes to one row will
 | |
| show in all rows, which is almost certainly not what you want.
 | |
| 
 | |
| The suggested approach is to create a list of the desired length first and then
 | |
| fill in each element with a newly created list::
 | |
| 
 | |
|    A = [None] * 3
 | |
|    for i in range(3):
 | |
|        A[i] = [None] * 2
 | |
| 
 | |
| This generates a list containing 3 different lists of length two.  You can also
 | |
| use a list comprehension::
 | |
| 
 | |
|    w, h = 2, 3
 | |
|    A = [[None] * w for i in range(h)]
 | |
| 
 | |
| Or, you can use an extension that provides a matrix datatype; `Numeric Python
 | |
| <http://numpy.scipy.org/>`_ is the best known.
 | |
| 
 | |
| 
 | |
| How do I apply a method to a sequence of objects?
 | |
| -------------------------------------------------
 | |
| 
 | |
| Use a list comprehension::
 | |
| 
 | |
|    result = [obj.method() for obj in mylist]
 | |
| 
 | |
| 
 | |
| Dictionaries
 | |
| ============
 | |
| 
 | |
| How can I get a dictionary to display its keys in a consistent order?
 | |
| ---------------------------------------------------------------------
 | |
| 
 | |
| You can't.  Dictionaries store their keys in an unpredictable order, so the
 | |
| display order of a dictionary's elements will be similarly unpredictable.
 | |
| 
 | |
| This can be frustrating if you want to save a printable version to a file, make
 | |
| some changes and then compare it with some other printed dictionary.  In this
 | |
| case, use the ``pprint`` module to pretty-print the dictionary; the items will
 | |
| be presented in order sorted by the key.
 | |
| 
 | |
| A more complicated solution is to subclass ``dict`` to create a
 | |
| ``SortedDict`` class that prints itself in a predictable order.  Here's one
 | |
| simpleminded implementation of such a class::
 | |
| 
 | |
|    class SortedDict(dict):
 | |
|        def __repr__(self):
 | |
|            keys = sorted(self.keys())
 | |
|            result = ("{!r}: {!r}".format(k, self[k]) for k in keys)
 | |
|            return "{{{}}}".format(", ".join(result))
 | |
| 
 | |
|        __str__ = __repr__
 | |
| 
 | |
| This will work for many common situations you might encounter, though it's far
 | |
| from a perfect solution. The largest flaw is that if some values in the
 | |
| dictionary are also dictionaries, their values won't be presented in any
 | |
| particular order.
 | |
| 
 | |
| 
 | |
| I want to do a complicated sort: can you do a Schwartzian Transform in Python?
 | |
| ------------------------------------------------------------------------------
 | |
| 
 | |
| The technique, attributed to Randal Schwartz of the Perl community, sorts the
 | |
| elements of a list by a metric which maps each element to its "sort value". In
 | |
| Python, just use the ``key`` argument for the ``sort()`` method::
 | |
| 
 | |
|    Isorted = L[:]
 | |
|    Isorted.sort(key=lambda s: int(s[10:15]))
 | |
| 
 | |
| The ``key`` argument is new in Python 2.4, for older versions this kind of
 | |
| sorting is quite simple to do with list comprehensions.  To sort a list of
 | |
| strings by their uppercase values::
 | |
| 
 | |
|   tmp1 = [(x.upper(), x) for x in L]  # Schwartzian transform
 | |
|   tmp1.sort()
 | |
|   Usorted = [x[1] for x in tmp1]
 | |
| 
 | |
| To sort by the integer value of a subfield extending from positions 10-15 in
 | |
| each string::
 | |
| 
 | |
|   tmp2 = [(int(s[10:15]), s) for s in L]  # Schwartzian transform
 | |
|   tmp2.sort()
 | |
|   Isorted = [x[1] for x in tmp2]
 | |
| 
 | |
| For versions prior to 3.0, Isorted may also be computed by ::
 | |
| 
 | |
|    def intfield(s):
 | |
|        return int(s[10:15])
 | |
| 
 | |
|    def Icmp(s1, s2):
 | |
|        return cmp(intfield(s1), intfield(s2))
 | |
| 
 | |
|    Isorted = L[:]
 | |
|    Isorted.sort(Icmp)
 | |
| 
 | |
| but since this method calls ``intfield()`` many times for each element of L, it
 | |
| is slower than the Schwartzian Transform.
 | |
| 
 | |
| 
 | |
| How can I sort one list by values from another list?
 | |
| ----------------------------------------------------
 | |
| 
 | |
| Merge them into an iterator of tuples, sort the resulting list, and then pick
 | |
| out the element you want. ::
 | |
| 
 | |
|    >>> list1 = ["what", "I'm", "sorting", "by"]
 | |
|    >>> list2 = ["something", "else", "to", "sort"]
 | |
|    >>> pairs = zip(list1, list2)
 | |
|    >>> pairs = sorted(pairs)
 | |
|    >>> pairs
 | |
|    [("I'm", 'else'), ('by', 'sort'), ('sorting', 'to'), ('what', 'something')]
 | |
|    >>> result = [x[1] for x in pairs]
 | |
|    >>> result
 | |
|    ['else', 'sort', 'to', 'something']
 | |
| 
 | |
| 
 | |
| An alternative for the last step is::
 | |
| 
 | |
|    >>> result = []
 | |
|    >>> for p in pairs: result.append(p[1])
 | |
| 
 | |
| If you find this more legible, you might prefer to use this instead of the final
 | |
| list comprehension.  However, it is almost twice as slow for long lists.  Why?
 | |
| First, the ``append()`` operation has to reallocate memory, and while it uses
 | |
| some tricks to avoid doing that each time, it still has to do it occasionally,
 | |
| and that costs quite a bit.  Second, the expression "result.append" requires an
 | |
| extra attribute lookup, and third, there's a speed reduction from having to make
 | |
| all those function calls.
 | |
| 
 | |
| 
 | |
| Objects
 | |
| =======
 | |
| 
 | |
| What is a class?
 | |
| ----------------
 | |
| 
 | |
| A class is the particular object type created by executing a class statement.
 | |
| Class objects are used as templates to create instance objects, which embody
 | |
| both the data (attributes) and code (methods) specific to a datatype.
 | |
| 
 | |
| A class can be based on one or more other classes, called its base class(es). It
 | |
| then inherits the attributes and methods of its base classes. This allows an
 | |
| object model to be successively refined by inheritance.  You might have a
 | |
| generic ``Mailbox`` class that provides basic accessor methods for a mailbox,
 | |
| and subclasses such as ``MboxMailbox``, ``MaildirMailbox``, ``OutlookMailbox``
 | |
| that handle various specific mailbox formats.
 | |
| 
 | |
| 
 | |
| What is a method?
 | |
| -----------------
 | |
| 
 | |
| A method is a function on some object ``x`` that you normally call as
 | |
| ``x.name(arguments...)``.  Methods are defined as functions inside the class
 | |
| definition::
 | |
| 
 | |
|    class C:
 | |
|        def meth (self, arg):
 | |
|            return arg * 2 + self.attribute
 | |
| 
 | |
| 
 | |
| What is self?
 | |
| -------------
 | |
| 
 | |
| Self is merely a conventional name for the first argument of a method.  A method
 | |
| defined as ``meth(self, a, b, c)`` should be called as ``x.meth(a, b, c)`` for
 | |
| some instance ``x`` of the class in which the definition occurs; the called
 | |
| method will think it is called as ``meth(x, a, b, c)``.
 | |
| 
 | |
| See also :ref:`why-self`.
 | |
| 
 | |
| 
 | |
| How do I check if an object is an instance of a given class or of a subclass of it?
 | |
| -----------------------------------------------------------------------------------
 | |
| 
 | |
| Use the built-in function ``isinstance(obj, cls)``.  You can check if an object
 | |
| is an instance of any of a number of classes by providing a tuple instead of a
 | |
| single class, e.g. ``isinstance(obj, (class1, class2, ...))``, and can also
 | |
| check whether an object is one of Python's built-in types, e.g.
 | |
| ``isinstance(obj, str)`` or ``isinstance(obj, (int, float, complex))``.
 | |
| 
 | |
| Note that most programs do not use :func:`isinstance` on user-defined classes
 | |
| very often.  If you are developing the classes yourself, a more proper
 | |
| object-oriented style is to define methods on the classes that encapsulate a
 | |
| particular behaviour, instead of checking the object's class and doing a
 | |
| different thing based on what class it is.  For example, if you have a function
 | |
| that does something::
 | |
| 
 | |
|    def search(obj):
 | |
|        if isinstance(obj, Mailbox):
 | |
|            # ... code to search a mailbox
 | |
|        elif isinstance(obj, Document):
 | |
|            # ... code to search a document
 | |
|        elif ...
 | |
| 
 | |
| A better approach is to define a ``search()`` method on all the classes and just
 | |
| call it::
 | |
| 
 | |
|    class Mailbox:
 | |
|        def search(self):
 | |
|            # ... code to search a mailbox
 | |
| 
 | |
|    class Document:
 | |
|        def search(self):
 | |
|            # ... code to search a document
 | |
| 
 | |
|    obj.search()
 | |
| 
 | |
| 
 | |
| What is delegation?
 | |
| -------------------
 | |
| 
 | |
| Delegation is an object oriented technique (also called a design pattern).
 | |
| Let's say you have an object ``x`` and want to change the behaviour of just one
 | |
| of its methods.  You can create a new class that provides a new implementation
 | |
| of the method you're interested in changing and delegates all other methods to
 | |
| the corresponding method of ``x``.
 | |
| 
 | |
| Python programmers can easily implement delegation.  For example, the following
 | |
| class implements a class that behaves like a file but converts all written data
 | |
| to uppercase::
 | |
| 
 | |
|    class UpperOut:
 | |
| 
 | |
|        def __init__(self, outfile):
 | |
|            self._outfile = outfile
 | |
| 
 | |
|        def write(self, s):
 | |
|            self._outfile.write(s.upper())
 | |
| 
 | |
|        def __getattr__(self, name):
 | |
|            return getattr(self._outfile, name)
 | |
| 
 | |
| Here the ``UpperOut`` class redefines the ``write()`` method to convert the
 | |
| argument string to uppercase before calling the underlying
 | |
| ``self.__outfile.write()`` method.  All other methods are delegated to the
 | |
| underlying ``self.__outfile`` object.  The delegation is accomplished via the
 | |
| ``__getattr__`` method; consult :ref:`the language reference <attribute-access>`
 | |
| for more information about controlling attribute access.
 | |
| 
 | |
| Note that for more general cases delegation can get trickier. When attributes
 | |
| must be set as well as retrieved, the class must define a :meth:`__setattr__`
 | |
| method too, and it must do so carefully.  The basic implementation of
 | |
| :meth:`__setattr__` is roughly equivalent to the following::
 | |
| 
 | |
|    class X:
 | |
|        ...
 | |
|        def __setattr__(self, name, value):
 | |
|            self.__dict__[name] = value
 | |
|        ...
 | |
| 
 | |
| Most :meth:`__setattr__` implementations must modify ``self.__dict__`` to store
 | |
| local state for self without causing an infinite recursion.
 | |
| 
 | |
| 
 | |
| How do I call a method defined in a base class from a derived class that overrides it?
 | |
| --------------------------------------------------------------------------------------
 | |
| 
 | |
| Use the built-in :func:`super` function::
 | |
| 
 | |
|    class Derived(Base):
 | |
|        def meth (self):
 | |
|            super(Derived, self).meth()
 | |
| 
 | |
| For version prior to 3.0, you may be using classic classes: For a class
 | |
| definition such as ``class Derived(Base): ...`` you can call method ``meth()``
 | |
| defined in ``Base`` (or one of ``Base``'s base classes) as ``Base.meth(self,
 | |
| arguments...)``.  Here, ``Base.meth`` is an unbound method, so you need to
 | |
| provide the ``self`` argument.
 | |
| 
 | |
| 
 | |
| How can I organize my code to make it easier to change the base class?
 | |
| ----------------------------------------------------------------------
 | |
| 
 | |
| You could define an alias for the base class, assign the real base class to it
 | |
| before your class definition, and use the alias throughout your class.  Then all
 | |
| you have to change is the value assigned to the alias.  Incidentally, this trick
 | |
| is also handy if you want to decide dynamically (e.g. depending on availability
 | |
| of resources) which base class to use.  Example::
 | |
| 
 | |
|    BaseAlias = <real base class>
 | |
| 
 | |
|    class Derived(BaseAlias):
 | |
|        def meth(self):
 | |
|            BaseAlias.meth(self)
 | |
|            ...
 | |
| 
 | |
| 
 | |
| How do I create static class data and static class methods?
 | |
| -----------------------------------------------------------
 | |
| 
 | |
| Both static data and static methods (in the sense of C++ or Java) are supported
 | |
| in Python.
 | |
| 
 | |
| For static data, simply define a class attribute.  To assign a new value to the
 | |
| attribute, you have to explicitly use the class name in the assignment::
 | |
| 
 | |
|    class C:
 | |
|        count = 0   # number of times C.__init__ called
 | |
| 
 | |
|        def __init__(self):
 | |
|            C.count = C.count + 1
 | |
| 
 | |
|        def getcount(self):
 | |
|            return C.count  # or return self.count
 | |
| 
 | |
| ``c.count`` also refers to ``C.count`` for any ``c`` such that ``isinstance(c,
 | |
| C)`` holds, unless overridden by ``c`` itself or by some class on the base-class
 | |
| search path from ``c.__class__`` back to ``C``.
 | |
| 
 | |
| Caution: within a method of C, an assignment like ``self.count = 42`` creates a
 | |
| new and unrelated instance named "count" in ``self``'s own dict.  Rebinding of a
 | |
| class-static data name must always specify the class whether inside a method or
 | |
| not::
 | |
| 
 | |
|    C.count = 314
 | |
| 
 | |
| Static methods are possible::
 | |
| 
 | |
|    class C:
 | |
|        @staticmethod
 | |
|        def static(arg1, arg2, arg3):
 | |
|            # No 'self' parameter!
 | |
|            ...
 | |
| 
 | |
| However, a far more straightforward way to get the effect of a static method is
 | |
| via a simple module-level function::
 | |
| 
 | |
|    def getcount():
 | |
|        return C.count
 | |
| 
 | |
| If your code is structured so as to define one class (or tightly related class
 | |
| hierarchy) per module, this supplies the desired encapsulation.
 | |
| 
 | |
| 
 | |
| How can I overload constructors (or methods) in Python?
 | |
| -------------------------------------------------------
 | |
| 
 | |
| This answer actually applies to all methods, but the question usually comes up
 | |
| first in the context of constructors.
 | |
| 
 | |
| In C++ you'd write
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
|     class C {
 | |
|         C() { cout << "No arguments\n"; }
 | |
|         C(int i) { cout << "Argument is " << i << "\n"; }
 | |
|     }
 | |
| 
 | |
| In Python you have to write a single constructor that catches all cases using
 | |
| default arguments.  For example::
 | |
| 
 | |
|    class C:
 | |
|        def __init__(self, i=None):
 | |
|            if i is None:
 | |
|                print("No arguments")
 | |
|            else:
 | |
|                print("Argument is", i)
 | |
| 
 | |
| This is not entirely equivalent, but close enough in practice.
 | |
| 
 | |
| You could also try a variable-length argument list, e.g. ::
 | |
| 
 | |
|    def __init__(self, *args):
 | |
|        ...
 | |
| 
 | |
| The same approach works for all method definitions.
 | |
| 
 | |
| 
 | |
| I try to use __spam and I get an error about _SomeClassName__spam.
 | |
| ------------------------------------------------------------------
 | |
| 
 | |
| Variable names with double leading underscores are "mangled" to provide a simple
 | |
| but effective way to define class private variables.  Any identifier of the form
 | |
| ``__spam`` (at least two leading underscores, at most one trailing underscore)
 | |
| is textually replaced with ``_classname__spam``, where ``classname`` is the
 | |
| current class name with any leading underscores stripped.
 | |
| 
 | |
| This doesn't guarantee privacy: an outside user can still deliberately access
 | |
| the "_classname__spam" attribute, and private values are visible in the object's
 | |
| ``__dict__``.  Many Python programmers never bother to use private variable
 | |
| names at all.
 | |
| 
 | |
| 
 | |
| My class defines __del__ but it is not called when I delete the object.
 | |
| -----------------------------------------------------------------------
 | |
| 
 | |
| There are several possible reasons for this.
 | |
| 
 | |
| The del statement does not necessarily call :meth:`__del__` -- it simply
 | |
| decrements the object's reference count, and if this reaches zero
 | |
| :meth:`__del__` is called.
 | |
| 
 | |
| If your data structures contain circular links (e.g. a tree where each child has
 | |
| a parent reference and each parent has a list of children) the reference counts
 | |
| will never go back to zero.  Once in a while Python runs an algorithm to detect
 | |
| such cycles, but the garbage collector might run some time after the last
 | |
| reference to your data structure vanishes, so your :meth:`__del__` method may be
 | |
| called at an inconvenient and random time. This is inconvenient if you're trying
 | |
| to reproduce a problem. Worse, the order in which object's :meth:`__del__`
 | |
| methods are executed is arbitrary.  You can run :func:`gc.collect` to force a
 | |
| collection, but there *are* pathological cases where objects will never be
 | |
| collected.
 | |
| 
 | |
| Despite the cycle collector, it's still a good idea to define an explicit
 | |
| ``close()`` method on objects to be called whenever you're done with them.  The
 | |
| ``close()`` method can then remove attributes that refer to subobjecs.  Don't
 | |
| call :meth:`__del__` directly -- :meth:`__del__` should call ``close()`` and
 | |
| ``close()`` should make sure that it can be called more than once for the same
 | |
| object.
 | |
| 
 | |
| Another way to avoid cyclical references is to use the :mod:`weakref` module,
 | |
| which allows you to point to objects without incrementing their reference count.
 | |
| Tree data structures, for instance, should use weak references for their parent
 | |
| and sibling references (if they need them!).
 | |
| 
 | |
| .. XXX relevant for Python 3?
 | |
| 
 | |
|    If the object has ever been a local variable in a function that caught an
 | |
|    expression in an except clause, chances are that a reference to the object
 | |
|    still exists in that function's stack frame as contained in the stack trace.
 | |
|    Normally, calling :func:`sys.exc_clear` will take care of this by clearing
 | |
|    the last recorded exception.
 | |
| 
 | |
| Finally, if your :meth:`__del__` method raises an exception, a warning message
 | |
| is printed to :data:`sys.stderr`.
 | |
| 
 | |
| 
 | |
| How do I get a list of all instances of a given class?
 | |
| ------------------------------------------------------
 | |
| 
 | |
| Python does not keep track of all instances of a class (or of a built-in type).
 | |
| You can program the class's constructor to keep track of all instances by
 | |
| keeping a list of weak references to each instance.
 | |
| 
 | |
| 
 | |
| Modules
 | |
| =======
 | |
| 
 | |
| How do I create a .pyc file?
 | |
| ----------------------------
 | |
| 
 | |
| When a module is imported for the first time (or when the source is more recent
 | |
| than the current compiled file) a ``.pyc`` file containing the compiled code
 | |
| should be created in the same directory as the ``.py`` file.
 | |
| 
 | |
| One reason that a ``.pyc`` file may not be created is permissions problems with
 | |
| the directory. This can happen, for example, if you develop as one user but run
 | |
| as another, such as if you are testing with a web server.  Creation of a .pyc
 | |
| file is automatic if you're importing a module and Python has the ability
 | |
| (permissions, free space, etc...) to write the compiled module back to the
 | |
| directory.
 | |
| 
 | |
| Running Python on a top level script is not considered an import and no ``.pyc``
 | |
| will be created.  For example, if you have a top-level module ``abc.py`` that
 | |
| imports another module ``xyz.py``, when you run abc, ``xyz.pyc`` will be created
 | |
| since xyz is imported, but no ``abc.pyc`` file will be created since ``abc.py``
 | |
| isn't being imported.
 | |
| 
 | |
| If you need to create abc.pyc -- that is, to create a .pyc file for a module
 | |
| that is not imported -- you can, using the :mod:`py_compile` and
 | |
| :mod:`compileall` modules.
 | |
| 
 | |
| The :mod:`py_compile` module can manually compile any module.  One way is to use
 | |
| the ``compile()`` function in that module interactively::
 | |
| 
 | |
|    >>> import py_compile
 | |
|    >>> py_compile.compile('abc.py')
 | |
| 
 | |
| This will write the ``.pyc`` to the same location as ``abc.py`` (or you can
 | |
| override that with the optional parameter ``cfile``).
 | |
| 
 | |
| You can also automatically compile all files in a directory or directories using
 | |
| the :mod:`compileall` module.  You can do it from the shell prompt by running
 | |
| ``compileall.py`` and providing the path of a directory containing Python files
 | |
| to compile::
 | |
| 
 | |
|        python -m compileall .
 | |
| 
 | |
| 
 | |
| How do I find the current module name?
 | |
| --------------------------------------
 | |
| 
 | |
| A module can find out its own module name by looking at the predefined global
 | |
| variable ``__name__``.  If this has the value ``'__main__'``, the program is
 | |
| running as a script.  Many modules that are usually used by importing them also
 | |
| provide a command-line interface or a self-test, and only execute this code
 | |
| after checking ``__name__``::
 | |
| 
 | |
|    def main():
 | |
|        print('Running test...')
 | |
|        ...
 | |
| 
 | |
|    if __name__ == '__main__':
 | |
|        main()
 | |
| 
 | |
| 
 | |
| How can I have modules that mutually import each other?
 | |
| -------------------------------------------------------
 | |
| 
 | |
| Suppose you have the following modules:
 | |
| 
 | |
| foo.py::
 | |
| 
 | |
|    from bar import bar_var
 | |
|    foo_var = 1
 | |
| 
 | |
| bar.py::
 | |
| 
 | |
|    from foo import foo_var
 | |
|    bar_var = 2
 | |
| 
 | |
| The problem is that the interpreter will perform the following steps:
 | |
| 
 | |
| * main imports foo
 | |
| * Empty globals for foo are created
 | |
| * foo is compiled and starts executing
 | |
| * foo imports bar
 | |
| * Empty globals for bar are created
 | |
| * bar is compiled and starts executing
 | |
| * bar imports foo (which is a no-op since there already is a module named foo)
 | |
| * bar.foo_var = foo.foo_var
 | |
| 
 | |
| The last step fails, because Python isn't done with interpreting ``foo`` yet and
 | |
| the global symbol dictionary for ``foo`` is still empty.
 | |
| 
 | |
| The same thing happens when you use ``import foo``, and then try to access
 | |
| ``foo.foo_var`` in global code.
 | |
| 
 | |
| There are (at least) three possible workarounds for this problem.
 | |
| 
 | |
| Guido van Rossum recommends avoiding all uses of ``from <module> import ...``,
 | |
| and placing all code inside functions.  Initializations of global variables and
 | |
| class variables should use constants or built-in functions only.  This means
 | |
| everything from an imported module is referenced as ``<module>.<name>``.
 | |
| 
 | |
| Jim Roskind suggests performing steps in the following order in each module:
 | |
| 
 | |
| * exports (globals, functions, and classes that don't need imported base
 | |
|   classes)
 | |
| * ``import`` statements
 | |
| * active code (including globals that are initialized from imported values).
 | |
| 
 | |
| van Rossum doesn't like this approach much because the imports appear in a
 | |
| strange place, but it does work.
 | |
| 
 | |
| Matthias Urlichs recommends restructuring your code so that the recursive import
 | |
| is not necessary in the first place.
 | |
| 
 | |
| These solutions are not mutually exclusive.
 | |
| 
 | |
| 
 | |
| __import__('x.y.z') returns <module 'x'>; how do I get z?
 | |
| ---------------------------------------------------------
 | |
| 
 | |
| Try::
 | |
| 
 | |
|    __import__('x.y.z').y.z
 | |
| 
 | |
| For more realistic situations, you may have to do something like ::
 | |
| 
 | |
|    m = __import__(s)
 | |
|    for i in s.split(".")[1:]:
 | |
|        m = getattr(m, i)
 | |
| 
 | |
| See :mod:`importlib` for a convenience function called
 | |
| :func:`~importlib.import_module`.
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| 
 | |
| 
 | |
| 
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| When I edit an imported module and reimport it, the changes don't show up.  Why does this happen?
 | |
| -------------------------------------------------------------------------------------------------
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| 
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| For reasons of efficiency as well as consistency, Python only reads the module
 | |
| file on the first time a module is imported.  If it didn't, in a program
 | |
| consisting of many modules where each one imports the same basic module, the
 | |
| basic module would be parsed and re-parsed many times.  To force rereading of a
 | |
| changed module, do this::
 | |
| 
 | |
|    import imp
 | |
|    import modname
 | |
|    imp.reload(modname)
 | |
| 
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| Warning: this technique is not 100% fool-proof.  In particular, modules
 | |
| containing statements like ::
 | |
| 
 | |
|    from modname import some_objects
 | |
| 
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| will continue to work with the old version of the imported objects.  If the
 | |
| module contains class definitions, existing class instances will *not* be
 | |
| updated to use the new class definition.  This can result in the following
 | |
| paradoxical behaviour:
 | |
| 
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|    >>> import imp
 | |
|    >>> import cls
 | |
|    >>> c = cls.C()                # Create an instance of C
 | |
|    >>> imp.reload(cls)
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|    <module 'cls' from 'cls.py'>
 | |
|    >>> isinstance(c, cls.C)       # isinstance is false?!?
 | |
|    False
 | |
| 
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| The nature of the problem is made clear if you print out the "identity" of the
 | |
| class objects:
 | |
| 
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|    >>> hex(id(c.__class__))
 | |
|    '0x7352a0'
 | |
|    >>> hex(id(cls.C))
 | |
|    '0x4198d0'
 | 
