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			638 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			638 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
# threading.py:
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# Proposed new threading module, emulating a subset of Java's threading model
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import sys
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import time
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import thread
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import traceback
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import StringIO
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# Rename some stuff so "from threading import *" is safe
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_sys = sys
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del sys
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_time = time.time
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_sleep = time.sleep
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del time
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_start_new_thread = thread.start_new_thread
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_allocate_lock = thread.allocate_lock
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_get_ident = thread.get_ident
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del thread
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_print_exc = traceback.print_exc
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del traceback
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_StringIO = StringIO.StringIO
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del StringIO
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# Debug support (adapted from ihooks.py)
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_VERBOSE = 0
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if __debug__:
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    class _Verbose:
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        def __init__(self, verbose=None):
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            if verbose is None:
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                verbose = _VERBOSE
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            self.__verbose = verbose
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        def _note(self, format, *args):
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            if self.__verbose:
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                format = format % args
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                format = "%s: %s\n" % (
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                    currentThread().getName(), format)
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                _sys.stderr.write(format)
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else:
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    # Disable this when using "python -O"
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    class _Verbose:
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        def __init__(self, verbose=None):
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            pass
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        def _note(self, *args):
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            pass
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# Synchronization classes
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Lock = _allocate_lock
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def RLock(*args, **kwargs):
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    return apply(_RLock, args, kwargs)
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class _RLock(_Verbose):
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    def __init__(self, verbose=None):
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        _Verbose.__init__(self, verbose)
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        self.__block = _allocate_lock()
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        self.__owner = None
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        self.__count = 0
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    def __repr__(self):
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        return "<%s(%s, %d)>" % (
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                self.__class__.__name__,
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                self.__owner and self.__owner.getName(),
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                self.__count)
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    def acquire(self, blocking=1):
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        me = currentThread()
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        if self.__owner is me:
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            self.__count = self.__count + 1
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            if __debug__:
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                self._note("%s.acquire(%s): recursive success", self, blocking)
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            return 1
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        rc = self.__block.acquire(blocking)
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        if rc:
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            self.__owner = me
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            self.__count = 1
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            if __debug__:
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                self._note("%s.acquire(%s): initial succes", self, blocking)
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        else:
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            if __debug__:
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                self._note("%s.acquire(%s): failure", self, blocking)
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        return rc
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    def release(self):
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        me = currentThread()
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        assert self.__owner is me, "release() of un-acquire()d lock"
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        self.__count = count = self.__count - 1
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        if not count:
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            self.__owner = None
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            self.__block.release()
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            if __debug__:
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                self._note("%s.release(): final release", self)
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        else:
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            if __debug__:
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                self._note("%s.release(): non-final release", self)
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    # Internal methods used by condition variables
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    def _acquire_restore(self, (count, owner)):
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        self.__block.acquire()
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        self.__count = count
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        self.__owner = owner
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        if __debug__:
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            self._note("%s._acquire_restore()", self)
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    def _release_save(self):
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        if __debug__:
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            self._note("%s._release_save()", self)
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        count = self.__count
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        self.__count = 0
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        owner = self.__owner
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        self.__owner = None
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        self.__block.release()
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        return (count, owner)
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    def _is_owned(self):
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        return self.__owner is currentThread()
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def Condition(*args, **kwargs):
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    return apply(_Condition, args, kwargs)
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class _Condition(_Verbose):
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    def __init__(self, lock=None, verbose=None):
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        _Verbose.__init__(self, verbose)
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        if lock is None:
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            lock = RLock()
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        self.__lock = lock
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        # Export the lock's acquire() and release() methods
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        self.acquire = lock.acquire
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        self.release = lock.release
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        # If the lock defines _release_save() and/or _acquire_restore(),
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        # these override the default implementations (which just call
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        # release() and acquire() on the lock).  Ditto for _is_owned().
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        try:
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            self._release_save = lock._release_save
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        except AttributeError:
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            pass
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        try:
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            self._acquire_restore = lock._acquire_restore
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        except AttributeError:
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            pass
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        try:
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            self._is_owned = lock._is_owned
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        except AttributeError:
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            pass
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        self.__waiters = []
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    def __repr__(self):
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        return "<Condition(%s, %d)>" % (self.__lock, len(self.__waiters))
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    def _release_save(self):
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        self.__lock.release()           # No state to save
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    def _acquire_restore(self, x):
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        self.__lock.acquire()           # Ignore saved state
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    def _is_owned(self):
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        if self.__lock.acquire(0):
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            self.__lock.release()
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            return 0
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        else:
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            return 1
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    def wait(self, timeout=None):
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        me = currentThread()
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        assert self._is_owned(), "wait() of un-acquire()d lock"
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        waiter = _allocate_lock()
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        waiter.acquire()
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        self.__waiters.append(waiter)
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        saved_state = self._release_save()
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        if timeout is None:
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            waiter.acquire()
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            if __debug__:
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                self._note("%s.wait(): got it", self)
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        else:
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            endtime = _time() + timeout
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            delay = 0.000001 # 1 usec
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            while 1:
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                gotit = waiter.acquire(0)
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                if gotit or _time() >= endtime:
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                    break
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                _sleep(delay)
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                if delay < 1.0:
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                    delay = delay * 2.0
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            if not gotit:
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                if __debug__:
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                    self._note("%s.wait(%s): timed out", self, timeout)
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                try:
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                    self.__waiters.remove(waiter)
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                except ValueError:
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                    pass
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            else:
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                if __debug__:
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                    self._note("%s.wait(%s): got it", self, timeout)
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        self._acquire_restore(saved_state)
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    def notify(self, n=1):
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        me = currentThread()
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        assert self._is_owned(), "notify() of un-acquire()d lock"
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        __waiters = self.__waiters
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        waiters = __waiters[:n]
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        if not waiters:
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            if __debug__:
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                self._note("%s.notify(): no waiters", self)
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            return
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        self._note("%s.notify(): notifying %d waiter%s", self, n,
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                   n!=1 and "s" or "")
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        for waiter in waiters:
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            waiter.release()
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            try:
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                __waiters.remove(waiter)
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            except ValueError:
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                pass
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    def notifyAll(self):
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        self.notify(len(self.__waiters))
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def Semaphore(*args, **kwargs):
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    return apply(_Semaphore, args, kwargs)
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class _Semaphore(_Verbose):
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    # After Tim Peters' semaphore class, but bnot quite the same (no maximum)
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    def __init__(self, value=1, verbose=None):
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        assert value >= 0, "Semaphore initial value must be >= 0"
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        _Verbose.__init__(self, verbose)
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        self.__cond = Condition(Lock())
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        self.__value = value
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    def acquire(self, blocking=1):
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        rc = 0
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        self.__cond.acquire()
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        while self.__value == 0:
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            if not blocking:
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                break
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            self.__cond.wait()
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        else:
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            self.__value = self.__value - 1
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            rc = 1
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        self.__cond.release()
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        return rc
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    def release(self):
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        self.__cond.acquire()
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        self.__value = self.__value + 1
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        self.__cond.notify()
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        self.__cond.release()
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def Event(*args, **kwargs):
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    return apply(_Event, args, kwargs)
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class _Event(_Verbose):
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    # After Tim Peters' event class (without is_posted())
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    def __init__(self, verbose=None):
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        _Verbose.__init__(self, verbose)
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        self.__cond = Condition(Lock())
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        self.__flag = 0
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    def isSet(self):
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        return self.__flag
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    def set(self):
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        self.__cond.acquire()
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        self.__flag = 1
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        self.__cond.notifyAll()
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        self.__cond.release()
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    def clear(self):
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        self.__cond.acquire()
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        self.__flag = 0
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        self.__cond.release()
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    def wait(self, timeout=None):
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        self.__cond.acquire()
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        if not self.__flag:
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            self.__cond.wait(timeout)
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        self.__cond.release()
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# Helper to generate new thread names
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_counter = 0
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def _newname(template="Thread-%d"):
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    global _counter
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    _counter = _counter + 1
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    return template % _counter
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# Active thread administration
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_active_limbo_lock = _allocate_lock()
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_active = {}
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_limbo = {}
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# Main class for threads
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class Thread(_Verbose):
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    __initialized = 0
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    def __init__(self, group=None, target=None, name=None,
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                 args=(), kwargs={}, verbose=None):
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        assert group is None, "group argument must be None for now"
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        _Verbose.__init__(self, verbose)
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        self.__target = target
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        self.__name = str(name or _newname())
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        self.__args = args
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        self.__kwargs = kwargs
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        self.__daemonic = self._set_daemon()
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        self.__started = 0
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        self.__stopped = 0
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        self.__block = Condition(Lock())
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        self.__initialized = 1
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    def _set_daemon(self):
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        # Overridden in _MainThread and _DummyThread
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        return currentThread().isDaemon()
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    def __repr__(self):
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        assert self.__initialized, "Thread.__init__() was not called"
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        status = "initial"
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        if self.__started:
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            status = "started"
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        if self.__stopped:
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            status = "stopped"
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        if self.__daemonic:
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            status = status + " daemon"
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        return "<%s(%s, %s)>" % (self.__class__.__name__, self.__name, status)
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    def start(self):
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        assert self.__initialized, "Thread.__init__() not called"
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        assert not self.__started, "thread already started"
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        if __debug__:
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            self._note("%s.start(): starting thread", self)
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        _active_limbo_lock.acquire()
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        _limbo[self] = self
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        _active_limbo_lock.release()
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        _start_new_thread(self.__bootstrap, ())
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        self.__started = 1
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        _sleep(0.000001)    # 1 usec, to let the thread run (Solaris hack)
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    def run(self):
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        if self.__target:
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            apply(self.__target, self.__args, self.__kwargs)
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    def __bootstrap(self):
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        try:
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            self.__started = 1
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            _active_limbo_lock.acquire()
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            _active[_get_ident()] = self
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            del _limbo[self]
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            _active_limbo_lock.release()
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            if __debug__:
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                self._note("%s.__bootstrap(): thread started", self)
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            try:
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                self.run()
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            except SystemExit:
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                if __debug__:
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                    self._note("%s.__bootstrap(): raised SystemExit", self)
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            except:
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                if __debug__:
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                    self._note("%s.__bootstrap(): unhandled exception", self)
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                s = _StringIO()
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                _print_exc(file=s)
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                _sys.stderr.write("Exception in thread %s:\n%s\n" %
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                                 (self.getName(), s.getvalue()))
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            else:
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                if __debug__:
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                    self._note("%s.__bootstrap(): normal return", self)
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        finally:
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            self.__stop()
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            self.__delete()
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    def __stop(self):
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        self.__block.acquire()
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        self.__stopped = 1
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        self.__block.notifyAll()
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        self.__block.release()
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    def __delete(self):
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        _active_limbo_lock.acquire()
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        del _active[_get_ident()]
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        _active_limbo_lock.release()
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    def join(self, timeout=None):
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        assert self.__initialized, "Thread.__init__() not called"
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        assert self.__started, "cannot join thread before it is started"
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        assert self is not currentThread(), "cannot join current thread"
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        if __debug__:
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            if not self.__stopped:
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                self._note("%s.join(): waiting until thread stops", self)
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        self.__block.acquire()
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        if timeout is None:
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            while not self.__stopped:
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                self.__block.wait()
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            if __debug__:
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                self._note("%s.join(): thread stopped", self)
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        else:
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            deadline = _time() + timeout
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						|
            while not self.__stopped:
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                delay = deadline - _time()
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						|
                if delay <= 0:
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                    if __debug__:
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                        self._note("%s.join(): timed out", self)
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                    break
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                self.__block.wait(delay)
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            else:
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                if __debug__:
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                    self._note("%s.join(): thread stopped", self)
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        self.__block.release()
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    def getName(self):
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        assert self.__initialized, "Thread.__init__() not called"
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        return self.__name
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    def setName(self, name):
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        assert self.__initialized, "Thread.__init__() not called"
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        self.__name = str(name)
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    def isAlive(self):
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        assert self.__initialized, "Thread.__init__() not called"
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        return self.__started and not self.__stopped
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    def isDaemon(self):
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        assert self.__initialized, "Thread.__init__() not called"
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        return self.__daemonic
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    def setDaemon(self, daemonic):
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        assert self.__initialized, "Thread.__init__() not called"
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        assert not self.__started, "cannot set daemon status of active thread"
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        self.__daemonic = daemonic
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# Special thread class to represent the main thread
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# This is garbage collected through an exit handler
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class _MainThread(Thread):
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    def __init__(self):
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        Thread.__init__(self, name="MainThread")
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        self._Thread__started = 1
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        _active_limbo_lock.acquire()
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        _active[_get_ident()] = self
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        _active_limbo_lock.release()
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        try:
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            self.__oldexitfunc = _sys.exitfunc
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        except AttributeError:
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            self.__oldexitfunc = None
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        _sys.exitfunc = self.__exitfunc
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    def _set_daemon(self):
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        return 0
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    def __exitfunc(self):
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        self._Thread__stop()
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        t = _pickSomeNonDaemonThread()
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						|
        if t:
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            if __debug__:
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                self._note("%s: waiting for other threads", self)
 | 
						|
        while t:
 | 
						|
            t.join()
 | 
						|
            t = _pickSomeNonDaemonThread()
 | 
						|
        if self.__oldexitfunc:
 | 
						|
            if __debug__:
 | 
						|
                self._note("%s: calling exit handler", self)
 | 
						|
            self.__oldexitfunc()
 | 
						|
        if __debug__:
 | 
						|
            self._note("%s: exiting", self)
 | 
						|
        self._Thread__delete()
 | 
						|
 | 
						|
def _pickSomeNonDaemonThread():
 | 
						|
    for t in enumerate():
 | 
						|
        if not t.isDaemon() and t.isAlive():
 | 
						|
            return t
 | 
						|
    return None
 | 
						|
 | 
						|
 | 
						|
# Dummy thread class to represent threads not started here.
 | 
						|
# These aren't garbage collected when they die,
 | 
						|
# nor can they be waited for.
 | 
						|
# Their purpose is to return *something* from currentThread().
 | 
						|
# They are marked as daemon threads so we won't wait for them
 | 
						|
# when we exit (conform previous semantics).
 | 
						|
 | 
						|
class _DummyThread(Thread):
 | 
						|
    
 | 
						|
    def __init__(self):
 | 
						|
        Thread.__init__(self, name=_newname("Dummy-%d"))
 | 
						|
        self.__Thread_started = 1
 | 
						|
        _active_limbo_lock.acquire()
 | 
						|
        _active[_get_ident()] = self
 | 
						|
        _active_limbo_lock.release()
 | 
						|
 | 
						|
    def _set_daemon(self):
 | 
						|
        return 1
 | 
						|
 | 
						|
    def join(self):
 | 
						|
        assert 0, "cannot join a dummy thread"
 | 
						|
 | 
						|
 | 
						|
# Global API functions
 | 
						|
 | 
						|
def currentThread():
 | 
						|
    try:
 | 
						|
        return _active[_get_ident()]
 | 
						|
    except KeyError:
 | 
						|
        print "currentThread(): no current thread for", _get_ident()
 | 
						|
        return _DummyThread()
 | 
						|
 | 
						|
def activeCount():
 | 
						|
    _active_limbo_lock.acquire()
 | 
						|
    count = len(_active) + len(_limbo)
 | 
						|
    _active_limbo_lock.release()
 | 
						|
    return count
 | 
						|
 | 
						|
def enumerate():
 | 
						|
    _active_limbo_lock.acquire()
 | 
						|
    active = _active.values() + _limbo.values()
 | 
						|
    _active_limbo_lock.release()
 | 
						|
    return active
 | 
						|
 | 
						|
 | 
						|
# Create the main thread object
 | 
						|
 | 
						|
_MainThread()
 | 
						|
 | 
						|
 | 
						|
# Self-test code
 | 
						|
 | 
						|
def _test():
 | 
						|
 | 
						|
    import random
 | 
						|
 | 
						|
    class BoundedQueue(_Verbose):
 | 
						|
 | 
						|
        def __init__(self, limit):
 | 
						|
            _Verbose.__init__(self)
 | 
						|
            self.mon = RLock()
 | 
						|
            self.rc = Condition(self.mon)
 | 
						|
            self.wc = Condition(self.mon)
 | 
						|
            self.limit = limit
 | 
						|
            self.queue = []
 | 
						|
 | 
						|
        def put(self, item):
 | 
						|
            self.mon.acquire()
 | 
						|
            while len(self.queue) >= self.limit:
 | 
						|
                self._note("put(%s): queue full", item)
 | 
						|
                self.wc.wait()
 | 
						|
            self.queue.append(item)
 | 
						|
            self._note("put(%s): appended, length now %d",
 | 
						|
                       item, len(self.queue))
 | 
						|
            self.rc.notify()
 | 
						|
            self.mon.release()
 | 
						|
 | 
						|
        def get(self):
 | 
						|
            self.mon.acquire()
 | 
						|
            while not self.queue:
 | 
						|
                self._note("get(): queue empty")
 | 
						|
                self.rc.wait()
 | 
						|
            item = self.queue[0]
 | 
						|
            del self.queue[0]
 | 
						|
            self._note("get(): got %s, %d left", item, len(self.queue))
 | 
						|
            self.wc.notify()
 | 
						|
            self.mon.release()
 | 
						|
            return item
 | 
						|
 | 
						|
    class ProducerThread(Thread):
 | 
						|
 | 
						|
        def __init__(self, queue, quota):
 | 
						|
            Thread.__init__(self, name="Producer")
 | 
						|
            self.queue = queue
 | 
						|
            self.quota = quota
 | 
						|
 | 
						|
        def run(self):
 | 
						|
            from random import random
 | 
						|
            counter = 0
 | 
						|
            while counter < self.quota:
 | 
						|
                counter = counter + 1
 | 
						|
                self.queue.put("%s.%d" % (self.getName(), counter))
 | 
						|
                _sleep(random() * 0.00001)
 | 
						|
 | 
						|
 | 
						|
    class ConsumerThread(Thread):
 | 
						|
 | 
						|
        def __init__(self, queue, count):
 | 
						|
            Thread.__init__(self, name="Consumer")
 | 
						|
            self.queue = queue
 | 
						|
            self.count = count
 | 
						|
 | 
						|
        def run(self):
 | 
						|
            while self.count > 0:
 | 
						|
                item = self.queue.get()
 | 
						|
                print item
 | 
						|
                self.count = self.count - 1
 | 
						|
 | 
						|
    import time
 | 
						|
 | 
						|
    NP = 3
 | 
						|
    QL = 4
 | 
						|
    NI = 5
 | 
						|
 | 
						|
    Q = BoundedQueue(QL)
 | 
						|
    P = []
 | 
						|
    for i in range(NP):
 | 
						|
        t = ProducerThread(Q, NI)
 | 
						|
        t.setName("Producer-%d" % (i+1))
 | 
						|
        P.append(t)
 | 
						|
    C = ConsumerThread(Q, NI*NP)
 | 
						|
    for t in P:
 | 
						|
        t.start()
 | 
						|
        _sleep(0.000001)
 | 
						|
    C.start()
 | 
						|
    for t in P:
 | 
						|
        t.join()
 | 
						|
    C.join()
 | 
						|
 | 
						|
if __name__ == '__main__':
 | 
						|
    _test()
 |