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			599 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			599 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| # Defines classes that provide synchronization objects.  Note that use of
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| # this module requires that your Python support threads.
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| #
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| #    condition(lock=None)       # a POSIX-like condition-variable object
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| #    barrier(n)                 # an n-thread barrier
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| #    event()                    # an event object
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| #    semaphore(n=1)             # a semaphore object, with initial count n
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| #    mrsw()                     # a multiple-reader single-writer lock
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| #
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| # CONDITIONS
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| #
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| # A condition object is created via
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| #   import this_module
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| #   your_condition_object = this_module.condition(lock=None)
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| #
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| # As explained below, a condition object has a lock associated with it,
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| # used in the protocol to protect condition data.  You can specify a
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| # lock to use in the constructor, else the constructor will allocate
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| # an anonymous lock for you.  Specifying a lock explicitly can be useful
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| # when more than one condition keys off the same set of shared data.
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| #
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| # Methods:
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| #   .acquire()
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| #      acquire the lock associated with the condition
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| #   .release()
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| #      release the lock associated with the condition
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| #   .wait()
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| #      block the thread until such time as some other thread does a
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| #      .signal or .broadcast on the same condition, and release the
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| #      lock associated with the condition.  The lock associated with
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| #      the condition MUST be in the acquired state at the time
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| #      .wait is invoked.
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| #   .signal()
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| #      wake up exactly one thread (if any) that previously did a .wait
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| #      on the condition; that thread will awaken with the lock associated
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| #      with the condition in the acquired state.  If no threads are
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| #      .wait'ing, this is a nop.  If more than one thread is .wait'ing on
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| #      the condition, any of them may be awakened.
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| #   .broadcast()
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| #      wake up all threads (if any) that are .wait'ing on the condition;
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| #      the threads are woken up serially, each with the lock in the
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| #      acquired state, so should .release() as soon as possible.  If no
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| #      threads are .wait'ing, this is a nop.
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| #
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| #      Note that if a thread does a .wait *while* a signal/broadcast is
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| #      in progress, it's guaranteeed to block until a subsequent
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| #      signal/broadcast.
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| #
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| #      Secret feature:  `broadcast' actually takes an integer argument,
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| #      and will wake up exactly that many waiting threads (or the total
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| #      number waiting, if that's less).  Use of this is dubious, though,
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| #      and probably won't be supported if this form of condition is
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| #      reimplemented in C.
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| #
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| # DIFFERENCES FROM POSIX
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| #
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| # + A separate mutex is not needed to guard condition data.  Instead, a
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| #   condition object can (must) be .acquire'ed and .release'ed directly.
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| #   This eliminates a common error in using POSIX conditions.
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| #
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| # + Because of implementation difficulties, a POSIX `signal' wakes up
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| #   _at least_ one .wait'ing thread.  Race conditions make it difficult
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| #   to stop that.  This implementation guarantees to wake up only one,
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| #   but you probably shouldn't rely on that.
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| #
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| # PROTOCOL
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| #
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| # Condition objects are used to block threads until "some condition" is
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| # true.  E.g., a thread may wish to wait until a producer pumps out data
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| # for it to consume, or a server may wish to wait until someone requests
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| # its services, or perhaps a whole bunch of threads want to wait until a
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| # preceding pass over the data is complete.  Early models for conditions
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| # relied on some other thread figuring out when a blocked thread's
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| # condition was true, and made the other thread responsible both for
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| # waking up the blocked thread and guaranteeing that it woke up with all
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| # data in a correct state.  This proved to be very delicate in practice,
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| # and gave conditions a bad name in some circles.
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| #
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| # The POSIX model addresses these problems by making a thread responsible
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| # for ensuring that its own state is correct when it wakes, and relies
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| # on a rigid protocol to make this easy; so long as you stick to the
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| # protocol, POSIX conditions are easy to "get right":
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| #
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| #  A) The thread that's waiting for some arbitrarily-complex condition
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| #     (ACC) to become true does:
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| #
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| #     condition.acquire()
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| #     while not (code to evaluate the ACC):
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| #           condition.wait()
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| #           # That blocks the thread, *and* releases the lock.  When a
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| #           # condition.signal() happens, it will wake up some thread that
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| #           # did a .wait, *and* acquire the lock again before .wait
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| #           # returns.
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| #           #
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| #           # Because the lock is acquired at this point, the state used
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| #           # in evaluating the ACC is frozen, so it's safe to go back &
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| #           # reevaluate the ACC.
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| #
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| #     # At this point, ACC is true, and the thread has the condition
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| #     # locked.
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| #     # So code here can safely muck with the shared state that
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| #     # went into evaluating the ACC -- if it wants to.
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| #     # When done mucking with the shared state, do
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| #     condition.release()
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| #
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| #  B) Threads that are mucking with shared state that may affect the
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| #     ACC do:
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| #
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| #     condition.acquire()
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| #     # muck with shared state
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| #     condition.release()
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| #     if it's possible that ACC is true now:
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| #         condition.signal() # or .broadcast()
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| #
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| #     Note:  You may prefer to put the "if" clause before the release().
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| #     That's fine, but do note that anyone waiting on the signal will
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| #     stay blocked until the release() is done (since acquiring the
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| #     condition is part of what .wait() does before it returns).
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| #
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| # TRICK OF THE TRADE
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| #
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| # With simpler forms of conditions, it can be impossible to know when
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| # a thread that's supposed to do a .wait has actually done it.  But
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| # because this form of condition releases a lock as _part_ of doing a
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| # wait, the state of that lock can be used to guarantee it.
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| #
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| # E.g., suppose thread A spawns thread B and later wants to wait for B to
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| # complete:
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| #
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| # In A:                             In B:
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| #
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| # B_done = condition()              ... do work ...
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| # B_done.acquire()                  B_done.acquire(); B_done.release()
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| # spawn B                           B_done.signal()
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| # ... some time later ...           ... and B exits ...
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| # B_done.wait()
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| #
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| # Because B_done was in the acquire'd state at the time B was spawned,
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| # B's attempt to acquire B_done can't succeed until A has done its
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| # B_done.wait() (which releases B_done).  So B's B_done.signal() is
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| # guaranteed to be seen by the .wait().  Without the lock trick, B
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| # may signal before A .waits, and then A would wait forever.
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| #
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| # BARRIERS
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| #
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| # A barrier object is created via
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| #   import this_module
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| #   your_barrier = this_module.barrier(num_threads)
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| #
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| # Methods:
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| #   .enter()
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| #      the thread blocks until num_threads threads in all have done
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| #      .enter().  Then the num_threads threads that .enter'ed resume,
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| #      and the barrier resets to capture the next num_threads threads
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| #      that .enter it.
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| #
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| # EVENTS
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| #
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| # An event object is created via
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| #   import this_module
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| #   your_event = this_module.event()
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| #
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| # An event has two states, `posted' and `cleared'.  An event is
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| # created in the cleared state.
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| #
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| # Methods:
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| #
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| #   .post()
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| #      Put the event in the posted state, and resume all threads
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| #      .wait'ing on the event (if any).
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| #
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| #   .clear()
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| #      Put the event in the cleared state.
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| #
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| #   .is_posted()
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| #      Returns 0 if the event is in the cleared state, or 1 if the event
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| #      is in the posted state.
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| #
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| #   .wait()
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| #      If the event is in the posted state, returns immediately.
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| #      If the event is in the cleared state, blocks the calling thread
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| #      until the event is .post'ed by another thread.
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| #
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| # Note that an event, once posted, remains posted until explicitly
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| # cleared.  Relative to conditions, this is both the strength & weakness
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| # of events.  It's a strength because the .post'ing thread doesn't have to
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| # worry about whether the threads it's trying to communicate with have
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| # already done a .wait (a condition .signal is seen only by threads that
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| # do a .wait _prior_ to the .signal; a .signal does not persist).  But
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| # it's a weakness because .clear'ing an event is error-prone:  it's easy
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| # to mistakenly .clear an event before all the threads you intended to
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| # see the event get around to .wait'ing on it.  But so long as you don't
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| # need to .clear an event, events are easy to use safely.
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| #
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| # SEMAPHORES
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| #
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| # A semaphore object is created via
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| #   import this_module
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| #   your_semaphore = this_module.semaphore(count=1)
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| #
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| # A semaphore has an integer count associated with it.  The initial value
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| # of the count is specified by the optional argument (which defaults to
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| # 1) passed to the semaphore constructor.
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| #
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| # Methods:
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| #
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| #   .p()
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| #      If the semaphore's count is greater than 0, decrements the count
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| #      by 1 and returns.
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| #      Else if the semaphore's count is 0, blocks the calling thread
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| #      until a subsequent .v() increases the count.  When that happens,
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| #      the count will be decremented by 1 and the calling thread resumed.
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| #
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| #   .v()
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| #      Increments the semaphore's count by 1, and wakes up a thread (if
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| #      any) blocked by a .p().  It's an (detected) error for a .v() to
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| #      increase the semaphore's count to a value larger than the initial
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| #      count.
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| #
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| # MULTIPLE-READER SINGLE-WRITER LOCKS
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| #
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| # A mrsw lock is created via
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| #   import this_module
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| #   your_mrsw_lock = this_module.mrsw()
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| #
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| # This kind of lock is often useful with complex shared data structures.
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| # The object lets any number of "readers" proceed, so long as no thread
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| # wishes to "write".  When a (one or more) thread declares its intention
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| # to "write" (e.g., to update a shared structure), all current readers
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| # are allowed to finish, and then a writer gets exclusive access; all
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| # other readers & writers are blocked until the current writer completes.
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| # Finally, if some thread is waiting to write and another is waiting to
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| # read, the writer takes precedence.
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| #
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| # Methods:
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| #
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| #   .read_in()
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| #      If no thread is writing or waiting to write, returns immediately.
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| #      Else blocks until no thread is writing or waiting to write.  So
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| #      long as some thread has completed a .read_in but not a .read_out,
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| #      writers are blocked.
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| #
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| #   .read_out()
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| #      Use sometime after a .read_in to declare that the thread is done
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| #      reading.  When all threads complete reading, a writer can proceed.
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| #
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| #   .write_in()
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| #      If no thread is writing (has completed a .write_in, but hasn't yet
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| #      done a .write_out) or reading (similarly), returns immediately.
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| #      Else blocks the calling thread, and threads waiting to read, until
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| #      the current writer completes writing or all the current readers
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| #      complete reading; if then more than one thread is waiting to
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| #      write, one of them is allowed to proceed, but which one is not
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| #      specified.
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| #
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| #   .write_out()
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| #      Use sometime after a .write_in to declare that the thread is done
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| #      writing.  Then if some other thread is waiting to write, it's
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| #      allowed to proceed.  Else all threads (if any) waiting to read are
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| #      allowed to proceed.
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| #
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| #   .write_to_read()
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| #      Use instead of a .write_in to declare that the thread is done
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| #      writing but wants to continue reading without other writers
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| #      intervening.  If there are other threads waiting to write, they
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| #      are allowed to proceed only if the current thread calls
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| #      .read_out; threads waiting to read are only allowed to proceed
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| #      if there are are no threads waiting to write.  (This is a
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| #      weakness of the interface!)
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| 
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| import _thread as thread
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| 
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| class condition:
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|     def __init__(self, lock=None):
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|         # the lock actually used by .acquire() and .release()
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|         if lock is None:
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|             self.mutex = thread.allocate_lock()
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|         else:
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|             if hasattr(lock, 'acquire') and \
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|                hasattr(lock, 'release'):
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|                 self.mutex = lock
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|             else:
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|                 raise TypeError('condition constructor requires ' \
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|                                  'a lock argument')
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| 
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|         # lock used to block threads until a signal
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|         self.checkout = thread.allocate_lock()
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|         self.checkout.acquire()
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| 
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|         # internal critical-section lock, & the data it protects
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|         self.idlock = thread.allocate_lock()
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|         self.id = 0
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|         self.waiting = 0  # num waiters subject to current release
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|         self.pending = 0  # num waiters awaiting next signal
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|         self.torelease = 0      # num waiters to release
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|         self.releasing = 0      # 1 iff release is in progress
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| 
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|     def acquire(self):
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|         self.mutex.acquire()
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| 
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|     def release(self):
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|         self.mutex.release()
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| 
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|     def wait(self):
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|         mutex, checkout, idlock = self.mutex, self.checkout, self.idlock
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|         if not mutex.locked():
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|             raise ValueError("condition must be .acquire'd when .wait() invoked")
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| 
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|         idlock.acquire()
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|         myid = self.id
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|         self.pending = self.pending + 1
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|         idlock.release()
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| 
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|         mutex.release()
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| 
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|         while 1:
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|             checkout.acquire(); idlock.acquire()
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|             if myid < self.id:
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|                 break
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|             checkout.release(); idlock.release()
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| 
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|         self.waiting = self.waiting - 1
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|         self.torelease = self.torelease - 1
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|         if self.torelease:
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|             checkout.release()
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|         else:
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|             self.releasing = 0
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|             if self.waiting == self.pending == 0:
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|                 self.id = 0
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|         idlock.release()
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|         mutex.acquire()
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| 
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|     def signal(self):
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|         self.broadcast(1)
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| 
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|     def broadcast(self, num = -1):
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|         if num < -1:
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|             raise ValueError('.broadcast called with num %r' % (num,))
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|         if num == 0:
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|             return
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|         self.idlock.acquire()
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|         if self.pending:
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|             self.waiting = self.waiting + self.pending
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|             self.pending = 0
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|             self.id = self.id + 1
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|         if num == -1:
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|             self.torelease = self.waiting
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|         else:
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|             self.torelease = min( self.waiting,
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|                                   self.torelease + num )
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|         if self.torelease and not self.releasing:
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|             self.releasing = 1
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|             self.checkout.release()
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|         self.idlock.release()
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| 
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| class barrier:
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|     def __init__(self, n):
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|         self.n = n
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|         self.togo = n
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|         self.full = condition()
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| 
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|     def enter(self):
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|         full = self.full
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|         full.acquire()
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|         self.togo = self.togo - 1
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|         if self.togo:
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|             full.wait()
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|         else:
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|             self.togo = self.n
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|             full.broadcast()
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|         full.release()
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| 
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| class event:
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|     def __init__(self):
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|         self.state  = 0
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|         self.posted = condition()
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| 
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|     def post(self):
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|         self.posted.acquire()
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|         self.state = 1
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|         self.posted.broadcast()
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|         self.posted.release()
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| 
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|     def clear(self):
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|         self.posted.acquire()
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|         self.state = 0
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|         self.posted.release()
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| 
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|     def is_posted(self):
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|         self.posted.acquire()
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|         answer = self.state
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|         self.posted.release()
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|         return answer
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| 
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|     def wait(self):
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|         self.posted.acquire()
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|         if not self.state:
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|             self.posted.wait()
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|         self.posted.release()
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| 
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| class semaphore:
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|     def __init__(self, count=1):
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|         if count <= 0:
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|             raise ValueError('semaphore count %d; must be >= 1' % count)
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|         self.count = count
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|         self.maxcount = count
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|         self.nonzero = condition()
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| 
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|     def p(self):
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|         self.nonzero.acquire()
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|         while self.count == 0:
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|             self.nonzero.wait()
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|         self.count = self.count - 1
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|         self.nonzero.release()
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| 
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|     def v(self):
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|         self.nonzero.acquire()
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|         if self.count == self.maxcount:
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|             raise ValueError('.v() tried to raise semaphore count above ' \
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|                   'initial value %r' % self.maxcount)
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|         self.count = self.count + 1
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|         self.nonzero.signal()
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|         self.nonzero.release()
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| 
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| class mrsw:
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|     def __init__(self):
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|         # critical-section lock & the data it protects
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|         self.rwOK = thread.allocate_lock()
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|         self.nr = 0  # number readers actively reading (not just waiting)
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|         self.nw = 0  # number writers either waiting to write or writing
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|         self.writing = 0  # 1 iff some thread is writing
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| 
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|         # conditions
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|         self.readOK  = condition(self.rwOK)  # OK to unblock readers
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|         self.writeOK = condition(self.rwOK)  # OK to unblock writers
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| 
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|     def read_in(self):
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|         self.rwOK.acquire()
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|         while self.nw:
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|             self.readOK.wait()
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|         self.nr = self.nr + 1
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|         self.rwOK.release()
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| 
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|     def read_out(self):
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|         self.rwOK.acquire()
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|         if self.nr <= 0:
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|             raise ValueError('.read_out() invoked without an active reader')
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|         self.nr = self.nr - 1
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|         if self.nr == 0:
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|             self.writeOK.signal()
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|         self.rwOK.release()
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| 
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|     def write_in(self):
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|         self.rwOK.acquire()
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|         self.nw = self.nw + 1
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|         while self.writing or self.nr:
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|             self.writeOK.wait()
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|         self.writing = 1
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|         self.rwOK.release()
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| 
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|     def write_out(self):
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|         self.rwOK.acquire()
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|         if not self.writing:
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|             raise ValueError('.write_out() invoked without an active writer')
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|         self.writing = 0
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|         self.nw = self.nw - 1
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|         if self.nw:
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|             self.writeOK.signal()
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|         else:
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|             self.readOK.broadcast()
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|         self.rwOK.release()
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| 
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|     def write_to_read(self):
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|         self.rwOK.acquire()
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|         if not self.writing:
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|             raise ValueError('.write_to_read() invoked without an active writer')
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|         self.writing = 0
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|         self.nw = self.nw - 1
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|         self.nr = self.nr + 1
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|         if not self.nw:
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|             self.readOK.broadcast()
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|         self.rwOK.release()
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| 
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| # The rest of the file is a test case, that runs a number of parallelized
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| # quicksorts in parallel.  If it works, you'll get about 600 lines of
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| # tracing output, with a line like
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| #     test passed! 209 threads created in all
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| # as the last line.  The content and order of preceding lines will
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| # vary across runs.
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| 
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| def _new_thread(func, *args):
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|     global TID
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|     tid.acquire(); id = TID = TID+1; tid.release()
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|     io.acquire(); alive.append(id); \
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|                   print('starting thread', id, '--', len(alive), 'alive'); \
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|                   io.release()
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|     thread.start_new_thread( func, (id,) + args )
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| 
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| def _qsort(tid, a, l, r, finished):
 | |
|     # sort a[l:r]; post finished when done
 | |
|     io.acquire(); print('thread', tid, 'qsort', l, r); io.release()
 | |
|     if r-l > 1:
 | |
|         pivot = a[l]
 | |
|         j = l+1   # make a[l:j] <= pivot, and a[j:r] > pivot
 | |
|         for i in range(j, r):
 | |
|             if a[i] <= pivot:
 | |
|                 a[j], a[i] = a[i], a[j]
 | |
|                 j = j + 1
 | |
|         a[l], a[j-1] = a[j-1], pivot
 | |
| 
 | |
|         l_subarray_sorted = event()
 | |
|         r_subarray_sorted = event()
 | |
|         _new_thread(_qsort, a, l, j-1, l_subarray_sorted)
 | |
|         _new_thread(_qsort, a, j, r,   r_subarray_sorted)
 | |
|         l_subarray_sorted.wait()
 | |
|         r_subarray_sorted.wait()
 | |
| 
 | |
|     io.acquire(); print('thread', tid, 'qsort done'); \
 | |
|                   alive.remove(tid); io.release()
 | |
|     finished.post()
 | |
| 
 | |
| def _randarray(tid, a, finished):
 | |
|     io.acquire(); print('thread', tid, 'randomizing array'); \
 | |
|                   io.release()
 | |
|     for i in range(1, len(a)):
 | |
|         wh.acquire(); j = randint(0,i); wh.release()
 | |
|         a[i], a[j] = a[j], a[i]
 | |
|     io.acquire(); print('thread', tid, 'randomizing done'); \
 | |
|                   alive.remove(tid); io.release()
 | |
|     finished.post()
 | |
| 
 | |
| def _check_sort(a):
 | |
|     if a != range(len(a)):
 | |
|         raise ValueError('a not sorted', a)
 | |
| 
 | |
| def _run_one_sort(tid, a, bar, done):
 | |
|     # randomize a, and quicksort it
 | |
|     # for variety, all the threads running this enter a barrier
 | |
|     # at the end, and post `done' after the barrier exits
 | |
|     io.acquire(); print('thread', tid, 'randomizing', a); \
 | |
|                   io.release()
 | |
|     finished = event()
 | |
|     _new_thread(_randarray, a, finished)
 | |
|     finished.wait()
 | |
| 
 | |
|     io.acquire(); print('thread', tid, 'sorting', a); io.release()
 | |
|     finished.clear()
 | |
|     _new_thread(_qsort, a, 0, len(a), finished)
 | |
|     finished.wait()
 | |
|     _check_sort(a)
 | |
| 
 | |
|     io.acquire(); print('thread', tid, 'entering barrier'); \
 | |
|                   io.release()
 | |
|     bar.enter()
 | |
|     io.acquire(); print('thread', tid, 'leaving barrier'); \
 | |
|                   io.release()
 | |
|     io.acquire(); alive.remove(tid); io.release()
 | |
|     bar.enter() # make sure they've all removed themselves from alive
 | |
|                 ##  before 'done' is posted
 | |
|     bar.enter() # just to be cruel
 | |
|     done.post()
 | |
| 
 | |
| def test():
 | |
|     global TID, tid, io, wh, randint, alive
 | |
|     import random
 | |
|     randint = random.randint
 | |
| 
 | |
|     TID = 0                             # thread ID (1, 2, ...)
 | |
|     tid = thread.allocate_lock()        # for changing TID
 | |
|     io  = thread.allocate_lock()        # for printing, and 'alive'
 | |
|     wh  = thread.allocate_lock()        # for calls to random
 | |
|     alive = []                          # IDs of active threads
 | |
| 
 | |
|     NSORTS = 5
 | |
|     arrays = []
 | |
|     for i in range(NSORTS):
 | |
|         arrays.append( range( (i+1)*10 ) )
 | |
| 
 | |
|     bar = barrier(NSORTS)
 | |
|     finished = event()
 | |
|     for i in range(NSORTS):
 | |
|         _new_thread(_run_one_sort, arrays[i], bar, finished)
 | |
|     finished.wait()
 | |
| 
 | |
|     print('all threads done, and checking results ...')
 | |
|     if alive:
 | |
|         raise ValueError('threads still alive at end', alive)
 | |
|     for i in range(NSORTS):
 | |
|         a = arrays[i]
 | |
|         if len(a) != (i+1)*10:
 | |
|             raise ValueError('length of array', i, 'screwed up')
 | |
|         _check_sort(a)
 | |
| 
 | |
|     print('test passed!', TID, 'threads created in all')
 | |
| 
 | |
| if __name__ == '__main__':
 | |
|     test()
 | |
| 
 | |
| # end of module
 | 
