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			851 lines
		
	
	
	
		
			40 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
\section{Built-in Functions \label{built-in-funcs}}
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The Python interpreter has a number of functions built into it that
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are always available.  They are listed here in alphabetical order.
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\setindexsubitem{(built-in function)}
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\begin{funcdesc}{__import__}{name\optional{, globals\optional{, locals\optional{, fromlist}}}}
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  This function is invoked by the \keyword{import}\stindex{import}
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  statement.  It mainly exists so that you can replace it with another
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  function that has a compatible interface, in order to change the
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  semantics of the \keyword{import} statement.  For examples of why
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  and how you would do this, see the standard library modules
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  \module{ihooks}\refstmodindex{ihooks} and
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  \refmodule{rexec}\refstmodindex{rexec}.  See also the built-in
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  module \refmodule{imp}\refbimodindex{imp}, which defines some useful
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  operations out of which you can build your own
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  \function{__import__()} function.
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  For example, the statement \samp{import spam} results in the
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  following call: \code{__import__('spam',} \code{globals(),}
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  \code{locals(), [])}; the statement \samp{from spam.ham import eggs}
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  results in \samp{__import__('spam.ham', globals(), locals(),
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  ['eggs'])}.  Note that even though \code{locals()} and
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  \code{['eggs']} are passed in as arguments, the
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  \function{__import__()} function does not set the local variable
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  named \code{eggs}; this is done by subsequent code that is generated
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  for the import statement.  (In fact, the standard implementation
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  does not use its \var{locals} argument at all, and uses its
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  \var{globals} only to determine the package context of the
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  \keyword{import} statement.)
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  When the \var{name} variable is of the form \code{package.module},
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  normally, the top-level package (the name up till the first dot) is
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  returned, \emph{not} the module named by \var{name}.  However, when
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  a non-empty \var{fromlist} argument is given, the module named by
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  \var{name} is returned.  This is done for compatibility with the
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  bytecode generated for the different kinds of import statement; when
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  using \samp{import spam.ham.eggs}, the top-level package \code{spam}
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  must be placed in the importing namespace, but when using \samp{from
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  spam.ham import eggs}, the \code{spam.ham} subpackage must be used
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  to find the \code{eggs} variable.  As a workaround for this
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  behavior, use \function{getattr()} to extract the desired
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  components.  For example, you could define the following helper:
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\begin{verbatim}
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import string
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def my_import(name):
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    mod = __import__(name)
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    components = string.split(name, '.')
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    for comp in components[1:]:
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        mod = getattr(mod, comp)
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    return mod
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\end{verbatim}
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\end{funcdesc}
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\begin{funcdesc}{abs}{x}
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  Return the absolute value of a number.  The argument may be a plain
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  or long integer or a floating point number.  If the argument is a
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  complex number, its magnitude is returned.
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\end{funcdesc}
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\begin{funcdesc}{apply}{function, args\optional{, keywords}}
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  The \var{function} argument must be a callable object (a
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  user-defined or built-in function or method, or a class object) and
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  the \var{args} argument must be a sequence.  The \var{function} is
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  called with \var{args} as the argument list; the number of arguments
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  is the the length of the tuple.
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  If the optional \var{keywords} argument is present, it must be a
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  dictionary whose keys are strings.  It specifies keyword arguments
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  to be added to the end of the the argument list.
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  Calling \function{apply()} is different from just calling
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  \code{\var{function}(\var{args})}, since in that case there is always
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  exactly one argument.  The use of \function{apply()} is equivalent
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  to \code{\var{function}(*\var{args}, **\var{keywords})}.
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\end{funcdesc}
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\begin{funcdesc}{buffer}{object\optional{, offset\optional{, size}}}
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  The \var{object} argument must be an object that supports the buffer
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  call interface (such as strings, arrays, and buffers).  A new buffer
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  object will be created which references the \var{object} argument.
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  The buffer object will be a slice from the beginning of \var{object}
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  (or from the specified \var{offset}). The slice will extend to the
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  end of \var{object} (or will have a length given by the \var{size}
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  argument).
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\end{funcdesc}
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\begin{funcdesc}{callable}{object}
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  Return true if the \var{object} argument appears callable, false if
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  not.  If this returns true, it is still possible that a call fails,
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  but if it is false, calling \var{object} will never succeed.  Note
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  that classes are callable (calling a class returns a new instance);
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  class instances are callable if they have a \method{__call__()}
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  method.
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\end{funcdesc}
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\begin{funcdesc}{chr}{i}
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  Return a string of one character whose \ASCII{} code is the integer
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  \var{i}.  For example, \code{chr(97)} returns the string \code{'a'}.
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  This is the inverse of \function{ord()}.  The argument must be in
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  the range [0..255], inclusive; \exception{ValueError} will be raised
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  if \var{i} is outside that range.
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\end{funcdesc}
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\begin{funcdesc}{cmp}{x, y}
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  Compare the two objects \var{x} and \var{y} and return an integer
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  according to the outcome.  The return value is negative if \code{\var{x}
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  < \var{y}}, zero if \code{\var{x} == \var{y}} and strictly positive if
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  \code{\var{x} > \var{y}}.
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\end{funcdesc}
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\begin{funcdesc}{coerce}{x, y}
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  Return a tuple consisting of the two numeric arguments converted to
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  a common type, using the same rules as used by arithmetic
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  operations.
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\end{funcdesc}
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\begin{funcdesc}{compile}{string, filename, kind\optional{,
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                          flags\optional{, dont_inherit}}}
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  Compile the \var{string} into a code object.  Code objects can be
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  executed by an \keyword{exec} statement or evaluated by a call to
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  \function{eval()}.  The \var{filename} argument should
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  give the file from which the code was read; pass some recognizable value
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  if it wasn't read from a file (\code{'<string>'} is commonly used).
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  The \var{kind} argument specifies what kind of code must be
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  compiled; it can be \code{'exec'} if \var{string} consists of a
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  sequence of statements, \code{'eval'} if it consists of a single
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  expression, or \code{'single'} if it consists of a single
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  interactive statement (in the latter case, expression statements
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  that evaluate to something else than \code{None} will printed).
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  When compiling multi-line statements, two caveats apply: line
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  endings must be represented by a single newline character
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  (\code{'\e n'}), and the input must be terminated by at least one
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  newline character.  If line endings are represented by
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  \code{'\e r\e n'}, use the string \method{replace()} method to
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  change them into \code{'\e n'}.
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  The optional arguments \var{flags} and \var{dont_inherit}
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  (which are new in Python 2.2) control which future statements (see
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  \pep{236}) affect the compilation of \var{string}.  If neither is
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  present (or both are zero) the code is compiled with those future
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  statements that are in effect in the code that is calling compile.
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  If the \var{flags} argument is given and \var{dont_inherit} is not
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  (or is zero) then the future statements specified by the \var{flags}
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  argument are used in addition to those that would be used anyway.
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  If \var{dont_inherit} is a non-zero integer then the \var{flags}
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  argument is it -- the future statements in effect around the call to
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  compile are ignored.
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  Future statemants are specified by bits which can be bitwise or-ed
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  together to specify multiple statements.  The bitfield required to
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  specify a given feature can be found as the \member{compiler_flag}
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  attribute on the \class{_Feature} instance in the
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  \module{__future__} module.
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\end{funcdesc}
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\begin{funcdesc}{complex}{real\optional{, imag}}
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  Create a complex number with the value \var{real} + \var{imag}*j or
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  convert a string or number to a complex number.
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  Each argument may be any numeric type (including complex).
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  If \var{imag} is omitted, it defaults to zero and the function
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  serves as a numeric conversion function like \function{int()},
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  \function{long()} and \function{float()}; in this case it also
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  accepts a string argument which should be a valid complex number.
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\end{funcdesc}
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\begin{funcdesc}{delattr}{object, name}
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  This is a relative of \function{setattr()}.  The arguments are an
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  object and a string.  The string must be the name
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  of one of the object's attributes.  The function deletes
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  the named attribute, provided the object allows it.  For example,
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  \code{delattr(\var{x}, '\var{foobar}')} is equivalent to
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  \code{del \var{x}.\var{foobar}}.
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\end{funcdesc}
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\begin{funcdesc}{dict}{\optional{mapping-or-sequence}}
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  Return a new dictionary initialized from the optional argument.
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  If an argument is not specified, return a new empty dictionary.
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  If the argument is a mapping object, return a dictionary mapping the
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  same keys to the same values as does the mapping object.
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  Else the argument must be a sequence, a container that supports
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  iteration, or an iterator object.  The elements of the argument must
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  each also be of one of those kinds, and each must in turn contain
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  exactly two objects.  The first is used as a key in the new dictionary,
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  and the second as the key's value.  If a given key is seen more than
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  once, the last value associated with it is retained in the new
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  dictionary.
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  For example, these all return a dictionary equal to
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  \code{\{1: 2, 2: 3\}}:
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  \begin{itemize}
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    \item \code{dict(\{1: 2, 2: 3\})}
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    \item \code{dict(\{1: 2, 2: 3\}.items())}
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    \item \code{dict(\{1: 2, 2: 3\}.iteritems())}
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    \item \code{dict(zip((1, 2), (2, 3)))}
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    \item \code{dict([[2, 3], [1, 2]])}
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    \item \code{dict([(i-1, i) for i in (2, 3)])}
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  \end{itemize}
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\end{funcdesc}
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\begin{funcdesc}{dir}{\optional{object}}
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  Without arguments, return the list of names in the current local
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  symbol table.  With an argument, attempts to return a list of valid
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  attribute for that object.  This information is gleaned from the
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  object's \member{__dict__} attribute, if defined, and from the class
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  or type object.  The list is not necessarily complete.  For
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  example, for classes, attributes defined in base classes are not
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  included, and for class instances, methods are not included.
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  The resulting list is sorted alphabetically.  For example:
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\begin{verbatim}
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>>> import sys
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>>> dir()
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['sys']
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>>> dir(sys)
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['argv', 'exit', 'modules', 'path', 'stderr', 'stdin', 'stdout']
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\end{verbatim}
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\end{funcdesc}
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\begin{funcdesc}{divmod}{a, b}
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  Take two numbers as arguments and return a pair of numbers consisting
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  of their quotient and remainder when using long division.  With mixed
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  operand types, the rules for binary arithmetic operators apply.  For
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  plain and long integers, the result is the same as
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  \code{(\var{a} / \var{b}, \var{a} \%{} \var{b})}.
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  For floating point numbers the result is \code{(\var{q}, \var{a} \%{}
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  \var{b})}, where \var{q} is usually \code{math.floor(\var{a} /
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  \var{b})} but may be 1 less than that.  In any case \code{\var{q} *
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  \var{b} + \var{a} \%{} \var{b}} is very close to \var{a}, if
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  \code{\var{a} \%{} \var{b}} is non-zero it has the same sign as
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  \var{b}, and \code{0 <= abs(\var{a} \%{} \var{b}) < abs(\var{b})}.
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\end{funcdesc}
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\begin{funcdesc}{eval}{expression\optional{, globals\optional{, locals}}}
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  The arguments are a string and two optional dictionaries.  The
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  \var{expression} argument is parsed and evaluated as a Python
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  expression (technically speaking, a condition list) using the
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  \var{globals} and \var{locals} dictionaries as global and local name
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  space.  If the \var{locals} dictionary is omitted it defaults to
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  the \var{globals} dictionary.  If both dictionaries are omitted, the
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  expression is executed in the environment where \keyword{eval} is
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  called.  The return value is the result of the evaluated expression.
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  Syntax errors are reported as exceptions.  Example:
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\begin{verbatim}
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>>> x = 1
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>>> print eval('x+1')
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2
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\end{verbatim}
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  This function can also be used to execute arbitrary code objects
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  (such as those created by \function{compile()}).  In this case pass
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  a code object instead of a string.  The code object must have been
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  compiled passing \code{'eval'} as the \var{kind} argument.
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  Hints: dynamic execution of statements is supported by the
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  \keyword{exec} statement.  Execution of statements from a file is
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  supported by the \function{execfile()} function.  The
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  \function{globals()} and \function{locals()} functions returns the
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  current global and local dictionary, respectively, which may be
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  useful to pass around for use by \function{eval()} or
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  \function{execfile()}.
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\end{funcdesc}
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\begin{funcdesc}{execfile}{file\optional{, globals\optional{, locals}}}
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  This function is similar to the
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  \keyword{exec} statement, but parses a file instead of a string.  It
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  is different from the \keyword{import} statement in that it does not
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  use the module administration --- it reads the file unconditionally
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  and does not create a new module.\footnote{It is used relatively
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  rarely so does not warrant being made into a statement.}
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  The arguments are a file name and two optional dictionaries.  The
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  file is parsed and evaluated as a sequence of Python statements
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  (similarly to a module) using the \var{globals} and \var{locals}
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  dictionaries as global and local namespace.  If the \var{locals}
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  dictionary is omitted it defaults to the \var{globals} dictionary.
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  If both dictionaries are omitted, the expression is executed in the
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  environment where \function{execfile()} is called.  The return value is
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  \code{None}.
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  \warning{The default \var{locals} act as described for function
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  \function{locals()} below:  modifications to the default \var{locals}
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  dictionary should not be attempted.  Pass an explicit \var{locals}
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  dictionary if you need to see effects of the code on \var{locals} after
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  function \function{execfile()} returns.  \function{execfile()} cannot
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  be used reliably to modify a function's locals.}
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\end{funcdesc}
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\begin{funcdesc}{file}{filename\optional{, mode\optional{, bufsize}}}
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  Return a new file object (described earlier under Built-in Types).
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  The first two arguments are the same as for \code{stdio}'s
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  \cfunction{fopen()}: \var{filename} is the file name to be opened,
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  \var{mode} indicates how the file is to be opened: \code{'r'} for
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  reading, \code{'w'} for writing (truncating an existing file), and
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  \code{'a'} opens it for appending (which on \emph{some} \UNIX{}
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  systems means that \emph{all} writes append to the end of the file,
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  regardless of the current seek position).
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  Modes \code{'r+'}, \code{'w+'} and \code{'a+'} open the file for
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  updating (note that \code{'w+'} truncates the file).  Append
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  \code{'b'} to the mode to open the file in binary mode, on systems
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  that differentiate between binary and text files (else it is
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  ignored).  If the file cannot be opened, \exception{IOError} is
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  raised.
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  If \var{mode} is omitted, it defaults to \code{'r'}.  When opening a
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  binary file, you should append \code{'b'} to the \var{mode} value
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  for improved portability.  (It's useful even on systems which don't
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  treat binary and text files differently, where it serves as
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  documentation.)
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  \index{line-buffered I/O}\index{unbuffered I/O}\index{buffer size, I/O}
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  \index{I/O control!buffering}
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  The optional \var{bufsize} argument specifies the
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  file's desired buffer size: 0 means unbuffered, 1 means line
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  buffered, any other positive value means use a buffer of
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  (approximately) that size.  A negative \var{bufsize} means to use
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  the system default, which is usually line buffered for for tty
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  devices and fully buffered for other files.  If omitted, the system
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  default is used.\footnote{
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    Specifying a buffer size currently has no effect on systems that
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    don't have \cfunction{setvbuf()}.  The interface to specify the
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    buffer size is not done using a method that calls
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    \cfunction{setvbuf()}, because that may dump core when called
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    after any I/O has been performed, and there's no reliable way to
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    determine whether this is the case.}
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  The \function{file()} constructor is new in Python 2.2.  The previous
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  spelling, \function{open()}, is retained for compatibility, and is an
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  alias for \function{file()}.
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\end{funcdesc}
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\begin{funcdesc}{filter}{function, list}
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  Construct a list from those elements of \var{list} for which
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  \var{function} returns true.  \var{list} may be either a sequence, a
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  container which supports iteration, or an iterator,  If \var{list}
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  is a string or a tuple, the result also has that type; otherwise it
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  is always a list.  If \var{function} is \code{None}, the identity
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  function is assumed, that is, all elements of \var{list} that are false
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  (zero or empty) are removed.
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\end{funcdesc}
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\begin{funcdesc}{float}{x}
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  Convert a string or a number to floating point.  If the argument is a
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  string, it must contain a possibly signed decimal or floating point
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  number, possibly embedded in whitespace; this behaves identical to
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  \code{string.atof(\var{x})}.  Otherwise, the argument may be a plain
 | 
						|
  or long integer or a floating point number, and a floating point
 | 
						|
  number with the same value (within Python's floating point
 | 
						|
  precision) is returned.
 | 
						|
 | 
						|
  \note{When passing in a string, values for NaN\index{NaN}
 | 
						|
  and Infinity\index{Infinity} may be returned, depending on the
 | 
						|
  underlying C library.  The specific set of strings accepted which
 | 
						|
  cause these values to be returned depends entirely on the C library
 | 
						|
  and is known to vary.}
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{getattr}{object, name\optional{, default}}
 | 
						|
  Return the value of the named attributed of \var{object}.  \var{name}
 | 
						|
  must be a string.  If the string is the name of one of the object's
 | 
						|
  attributes, the result is the value of that attribute.  For example,
 | 
						|
  \code{getattr(x, 'foobar')} is equivalent to \code{x.foobar}.  If the
 | 
						|
  named attribute does not exist, \var{default} is returned if provided,
 | 
						|
  otherwise \exception{AttributeError} is raised.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{globals}{}
 | 
						|
  Return a dictionary representing the current global symbol table.
 | 
						|
  This is always the dictionary of the current module (inside a
 | 
						|
  function or method, this is the module where it is defined, not the
 | 
						|
  module from which it is called).
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{hasattr}{object, name}
 | 
						|
  The arguments are an object and a string.  The result is 1 if the
 | 
						|
  string is the name of one of the object's attributes, 0 if not.
 | 
						|
  (This is implemented by calling \code{getattr(\var{object},
 | 
						|
  \var{name})} and seeing whether it raises an exception or not.)
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{hash}{object}
 | 
						|
  Return the hash value of the object (if it has one).  Hash values
 | 
						|
  are integers.  They are used to quickly compare dictionary
 | 
						|
  keys during a dictionary lookup.  Numeric values that compare equal
 | 
						|
  have the same hash value (even if they are of different types, as is
 | 
						|
  the case for 1 and 1.0).
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{hex}{x}
 | 
						|
  Convert an integer number (of any size) to a hexadecimal string.
 | 
						|
  The result is a valid Python expression.  Note: this always yields
 | 
						|
  an unsigned literal.  For example, on a 32-bit machine,
 | 
						|
  \code{hex(-1)} yields \code{'0xffffffff'}.  When evaluated on a
 | 
						|
  machine with the same word size, this literal is evaluated as -1; at
 | 
						|
  a different word size, it may turn up as a large positive number or
 | 
						|
  raise an \exception{OverflowError} exception.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{id}{object}
 | 
						|
  Return the `identity' of an object.  This is an integer (or long
 | 
						|
  integer) which is guaranteed to be unique and constant for this
 | 
						|
  object during its lifetime.  Two objects whose lifetimes are
 | 
						|
  disjunct may have the same \function{id()} value.  (Implementation
 | 
						|
  note: this is the address of the object.)
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{input}{\optional{prompt}}
 | 
						|
  Equivalent to \code{eval(raw_input(\var{prompt}))}.
 | 
						|
  \warning{This function is not safe from user errors!  It
 | 
						|
  expects a valid Python expression as input; if the input is not
 | 
						|
  syntactically valid, a \exception{SyntaxError} will be raised.
 | 
						|
  Other exceptions may be raised if there is an error during
 | 
						|
  evaluation.  (On the other hand, sometimes this is exactly what you
 | 
						|
  need when writing a quick script for expert use.)}
 | 
						|
 | 
						|
  If the \refmodule{readline} module was loaded, then
 | 
						|
  \function{input()} will use it to provide elaborate line editing and
 | 
						|
  history features.
 | 
						|
 | 
						|
  Consider using the \function{raw_input()} function for general input
 | 
						|
  from users.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{int}{x\optional{, radix}}
 | 
						|
  Convert a string or number to a plain integer.  If the argument is a
 | 
						|
  string, it must contain a possibly signed decimal number
 | 
						|
  representable as a Python integer, possibly embedded in whitespace;
 | 
						|
  this behaves identical to \code{string.atoi(\var{x}\optional{,
 | 
						|
  \var{radix}})}.  The \var{radix} parameter gives the base for the
 | 
						|
  conversion and may be any integer in the range [2, 36], or zero.  If
 | 
						|
  \var{radix} is zero, the proper radix is guessed based on the
 | 
						|
  contents of string; the interpretation is the same as for integer
 | 
						|
  literals.  If \var{radix} is specified and \var{x} is not a string,
 | 
						|
  \exception{TypeError} is raised.
 | 
						|
  Otherwise, the argument may be a plain or
 | 
						|
  long integer or a floating point number.  Conversion of floating
 | 
						|
  point numbers to integers truncates (towards zero).
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{intern}{string}
 | 
						|
  Enter \var{string} in the table of ``interned'' strings and return
 | 
						|
  the interned string -- which is \var{string} itself or a copy.
 | 
						|
  Interning strings is useful to gain a little performance on
 | 
						|
  dictionary lookup -- if the keys in a dictionary are interned, and
 | 
						|
  the lookup key is interned, the key comparisons (after hashing) can
 | 
						|
  be done by a pointer compare instead of a string compare.  Normally,
 | 
						|
  the names used in Python programs are automatically interned, and
 | 
						|
  the dictionaries used to hold module, class or instance attributes
 | 
						|
  have interned keys.  Interned strings are immortal (never get
 | 
						|
  garbage collected).
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{isinstance}{object, classinfo}
 | 
						|
  Return true if the \var{object} argument is an instance of the
 | 
						|
  \var{classinfo} argument, or of a (direct or indirect) subclass
 | 
						|
  thereof.  Also return true if \var{classinfo} is a type object and
 | 
						|
  \var{object} is an object of that type.  If \var{object} is not a
 | 
						|
  class instance or a object of the given type, the function always
 | 
						|
  returns false.  If \var{classinfo} is neither a class object nor a
 | 
						|
  type object, it may be a tuple of class or type objects, or may
 | 
						|
  recursively contain other such tuples (other sequence types are not
 | 
						|
  accepted).  If \var{classinfo} is not a class, type, or tuple of
 | 
						|
  classes, types, and such tuples, a \exception{TypeError} exception
 | 
						|
  is raised.
 | 
						|
  \versionchanged[Support for a tuple of type information was added]{2.2}
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{issubclass}{class1, class2}
 | 
						|
  Return true if \var{class1} is a subclass (direct or indirect) of
 | 
						|
  \var{class2}.  A class is considered a subclass of itself.  If
 | 
						|
  either argument is not a class object, a \exception{TypeError}
 | 
						|
  exception is raised.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{iter}{o\optional{, sentinel}}
 | 
						|
  Return an iterator object.  The first argument is interpreted very
 | 
						|
  differently depending on the presence of the second argument.
 | 
						|
  Without a second argument, \var{o} must be a collection object which
 | 
						|
  supports the iteration protocol (the \method{__iter__()} method), or
 | 
						|
  it must support the sequence protocol (the \method{__getitem__()}
 | 
						|
  method with integer arguments starting at \code{0}).  If it does not
 | 
						|
  support either of those protocols, \exception{TypeError} is raised.
 | 
						|
  If the second argument, \var{sentinel}, is given, then \var{o} must
 | 
						|
  be a callable object.  The iterator created in this case will call
 | 
						|
  \var{o} with no arguments for each call to its \method{next()}
 | 
						|
  method; if the value returned is equal to \var{sentinel},
 | 
						|
  \exception{StopIteration} will be raised, otherwise the value will
 | 
						|
  be returned.
 | 
						|
  \versionadded{2.2}
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{len}{s}
 | 
						|
  Return the length (the number of items) of an object.  The argument
 | 
						|
  may be a sequence (string, tuple or list) or a mapping (dictionary).
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{list}{\optional{sequence}}
 | 
						|
  Return a list whose items are the same and in the same order as
 | 
						|
  \var{sequence}'s items.  \var{sequence} may be either a sequence, a
 | 
						|
  container that supports iteration, or an iterator object.  If
 | 
						|
  \var{sequence} is already a list, a copy is made and returned,
 | 
						|
  similar to \code{\var{sequence}[:]}.  For instance,
 | 
						|
  \code{list('abc')} returns \code{['a', 'b', 'c']} and \code{list(
 | 
						|
  (1, 2, 3) )} returns \code{[1, 2, 3]}.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{locals}{}
 | 
						|
  Return a dictionary representing the current local symbol table.
 | 
						|
  \warning{The contents of this dictionary should not be modified;
 | 
						|
  changes may not affect the values of local variables used by the
 | 
						|
  interpreter.}
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{long}{x\optional{, radix}}
 | 
						|
  Convert a string or number to a long integer.  If the argument is a
 | 
						|
  string, it must contain a possibly signed number of
 | 
						|
  arbitrary size, possibly embedded in whitespace;
 | 
						|
  this behaves identical to \code{string.atol(\var{x})}.  The
 | 
						|
  \var{radix} argument is interpreted in the same way as for
 | 
						|
  \function{int()}, and may only be given when \var{x} is a string.
 | 
						|
  Otherwise, the argument may be a plain or
 | 
						|
  long integer or a floating point number, and a long integer with
 | 
						|
  the same value is returned.    Conversion of floating
 | 
						|
  point numbers to integers truncates (towards zero).
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{map}{function, list, ...}
 | 
						|
  Apply \var{function} to every item of \var{list} and return a list
 | 
						|
  of the results.  If additional \var{list} arguments are passed,
 | 
						|
  \var{function} must take that many arguments and is applied to the
 | 
						|
  items of all lists in parallel; if a list is shorter than another it
 | 
						|
  is assumed to be extended with \code{None} items.  If \var{function}
 | 
						|
  is \code{None}, the identity function is assumed; if there are
 | 
						|
  multiple list arguments, \function{map()} returns a list consisting
 | 
						|
  of tuples containing the corresponding items from all lists (a kind
 | 
						|
  of transpose operation).  The \var{list} arguments may be any kind
 | 
						|
  of sequence; the result is always a list.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{max}{s\optional{, args...}}
 | 
						|
  With a single argument \var{s}, return the largest item of a
 | 
						|
  non-empty sequence (such as a string, tuple or list).  With more
 | 
						|
  than one argument, return the largest of the arguments.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{min}{s\optional{, args...}}
 | 
						|
  With a single argument \var{s}, return the smallest item of a
 | 
						|
  non-empty sequence (such as a string, tuple or list).  With more
 | 
						|
  than one argument, return the smallest of the arguments.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{oct}{x}
 | 
						|
  Convert an integer number (of any size) to an octal string.  The
 | 
						|
  result is a valid Python expression.  Note: this always yields an
 | 
						|
  unsigned literal.  For example, on a 32-bit machine, \code{oct(-1)}
 | 
						|
  yields \code{'037777777777'}.  When evaluated on a machine with the
 | 
						|
  same word size, this literal is evaluated as -1; at a different word
 | 
						|
  size, it may turn up as a large positive number or raise an
 | 
						|
  \exception{OverflowError} exception.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{open}{filename\optional{, mode\optional{, bufsize}}}
 | 
						|
  An alias for the \function{file()} function above.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{ord}{c}
 | 
						|
  Return the \ASCII{} value of a string of one character or a Unicode
 | 
						|
  character.  E.g., \code{ord('a')} returns the integer \code{97},
 | 
						|
  \code{ord(u'\\u2020')} returns \code{8224}.  This is the inverse of
 | 
						|
  \function{chr()} for strings and of \function{unichr()} for Unicode
 | 
						|
  characters.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{pow}{x, y\optional{, z}}
 | 
						|
  Return \var{x} to the power \var{y}; if \var{z} is present, return
 | 
						|
  \var{x} to the power \var{y}, modulo \var{z} (computed more
 | 
						|
  efficiently than \code{pow(\var{x}, \var{y}) \%\ \var{z}}).  The
 | 
						|
  arguments must have numeric types.  With mixed operand types, the
 | 
						|
  coercion rules for binary arithmetic operators apply.  For int and
 | 
						|
  long int operands, the result has the same type as the operands
 | 
						|
  (after coercion) unless the second argument is negative; in that
 | 
						|
  case, all arguments are converted to float and a float result is
 | 
						|
  delivered.  For example, \code{10**2} returns \code{100}, but
 | 
						|
  \code{10**-2} returns \code{0.01}.  (This last feature was added in
 | 
						|
  Python 2.2.  In Python 2.1 and before, if both arguments were of integer
 | 
						|
  types and the second argument was negative, an exception was raised.)
 | 
						|
  If the second argument is negative, the third argument must be omitted.
 | 
						|
  If \var{z} is present, \var{x} and \var{y} must be of integer types,
 | 
						|
  and \var{y} must be non-negative.  (This restriction was added in
 | 
						|
  Python 2.2.  In Python 2.1 and before, floating 3-argument \code{pow()}
 | 
						|
  returned platform-dependent results depending on floating-point
 | 
						|
  rounding accidents.)
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{range}{\optional{start,} stop\optional{, step}}
 | 
						|
  This is a versatile function to create lists containing arithmetic
 | 
						|
  progressions.  It is most often used in \keyword{for} loops.  The
 | 
						|
  arguments must be plain integers.  If the \var{step} argument is
 | 
						|
  omitted, it defaults to \code{1}.  If the \var{start} argument is
 | 
						|
  omitted, it defaults to \code{0}.  The full form returns a list of
 | 
						|
  plain integers \code{[\var{start}, \var{start} + \var{step},
 | 
						|
  \var{start} + 2 * \var{step}, \ldots]}.  If \var{step} is positive,
 | 
						|
  the last element is the largest \code{\var{start} + \var{i} *
 | 
						|
  \var{step}} less than \var{stop}; if \var{step} is negative, the last
 | 
						|
  element is the largest \code{\var{start} + \var{i} * \var{step}}
 | 
						|
  greater than \var{stop}.  \var{step} must not be zero (or else
 | 
						|
  \exception{ValueError} is raised).  Example:
 | 
						|
 | 
						|
\begin{verbatim}
 | 
						|
>>> range(10)
 | 
						|
[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
 | 
						|
>>> range(1, 11)
 | 
						|
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
 | 
						|
>>> range(0, 30, 5)
 | 
						|
[0, 5, 10, 15, 20, 25]
 | 
						|
>>> range(0, 10, 3)
 | 
						|
[0, 3, 6, 9]
 | 
						|
>>> range(0, -10, -1)
 | 
						|
[0, -1, -2, -3, -4, -5, -6, -7, -8, -9]
 | 
						|
>>> range(0)
 | 
						|
[]
 | 
						|
>>> range(1, 0)
 | 
						|
[]
 | 
						|
\end{verbatim}
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{raw_input}{\optional{prompt}}
 | 
						|
  If the \var{prompt} argument is present, it is written to standard output
 | 
						|
  without a trailing newline.  The function then reads a line from input,
 | 
						|
  converts it to a string (stripping a trailing newline), and returns that.
 | 
						|
  When \EOF{} is read, \exception{EOFError} is raised. Example:
 | 
						|
 | 
						|
\begin{verbatim}
 | 
						|
>>> s = raw_input('--> ')
 | 
						|
--> Monty Python's Flying Circus
 | 
						|
>>> s
 | 
						|
"Monty Python's Flying Circus"
 | 
						|
\end{verbatim}
 | 
						|
 | 
						|
  If the \refmodule{readline} module was loaded, then
 | 
						|
  \function{raw_input()} will use it to provide elaborate
 | 
						|
  line editing and history features.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{reduce}{function, sequence\optional{, initializer}}
 | 
						|
  Apply \var{function} of two arguments cumulatively to the items of
 | 
						|
  \var{sequence}, from left to right, so as to reduce the sequence to
 | 
						|
  a single value.  For example,
 | 
						|
  \code{reduce(lambda x, y: x+y, [1, 2, 3, 4, 5])} calculates
 | 
						|
  \code{((((1+2)+3)+4)+5)}.
 | 
						|
  If the optional \var{initializer} is present, it is placed before
 | 
						|
  the items of the sequence in the calculation, and serves as a
 | 
						|
  default when the sequence is empty.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{reload}{module}
 | 
						|
  Re-parse and re-initialize an already imported \var{module}.  The
 | 
						|
  argument must be a module object, so it must have been successfully
 | 
						|
  imported before.  This is useful if you have edited the module
 | 
						|
  source file using an external editor and want to try out the new
 | 
						|
  version without leaving the Python interpreter.  The return value is
 | 
						|
  the module object (the same as the \var{module} argument).
 | 
						|
 | 
						|
  There are a number of caveats:
 | 
						|
 | 
						|
  If a module is syntactically correct but its initialization fails,
 | 
						|
  the first \keyword{import} statement for it does not bind its name
 | 
						|
  locally, but does store a (partially initialized) module object in
 | 
						|
  \code{sys.modules}.  To reload the module you must first
 | 
						|
  \keyword{import} it again (this will bind the name to the partially
 | 
						|
  initialized module object) before you can \function{reload()} it.
 | 
						|
 | 
						|
  When a module is reloaded, its dictionary (containing the module's
 | 
						|
  global variables) is retained.  Redefinitions of names will override
 | 
						|
  the old definitions, so this is generally not a problem.  If the new
 | 
						|
  version of a module does not define a name that was defined by the
 | 
						|
  old version, the old definition remains.  This feature can be used
 | 
						|
  to the module's advantage if it maintains a global table or cache of
 | 
						|
  objects --- with a \keyword{try} statement it can test for the
 | 
						|
  table's presence and skip its initialization if desired.
 | 
						|
 | 
						|
  It is legal though generally not very useful to reload built-in or
 | 
						|
  dynamically loaded modules, except for \refmodule{sys},
 | 
						|
  \refmodule[main]{__main__} and \refmodule[builtin]{__builtin__}.  In
 | 
						|
  many cases, however, extension modules are not designed to be
 | 
						|
  initialized more than once, and may fail in arbitrary ways when
 | 
						|
  reloaded.
 | 
						|
 | 
						|
  If a module imports objects from another module using \keyword{from}
 | 
						|
  \ldots{} \keyword{import} \ldots{}, calling \function{reload()} for
 | 
						|
  the other module does not redefine the objects imported from it ---
 | 
						|
  one way around this is to re-execute the \keyword{from} statement,
 | 
						|
  another is to use \keyword{import} and qualified names
 | 
						|
  (\var{module}.\var{name}) instead.
 | 
						|
 | 
						|
  If a module instantiates instances of a class, reloading the module
 | 
						|
  that defines the class does not affect the method definitions of the
 | 
						|
  instances --- they continue to use the old class definition.  The
 | 
						|
  same is true for derived classes.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{repr}{object}
 | 
						|
  Return a string containing a printable representation of an object.
 | 
						|
  This is the same value yielded by conversions (reverse quotes).
 | 
						|
  It is sometimes useful to be able to access this operation as an
 | 
						|
  ordinary function.  For many types, this function makes an attempt
 | 
						|
  to return a string that would yield an object with the same value
 | 
						|
  when passed to \function{eval()}.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{round}{x\optional{, n}}
 | 
						|
  Return the floating point value \var{x} rounded to \var{n} digits
 | 
						|
  after the decimal point.  If \var{n} is omitted, it defaults to zero.
 | 
						|
  The result is a floating point number.  Values are rounded to the
 | 
						|
  closest multiple of 10 to the power minus \var{n}; if two multiples
 | 
						|
  are equally close, rounding is done away from 0 (so. for example,
 | 
						|
  \code{round(0.5)} is \code{1.0} and \code{round(-0.5)} is \code{-1.0}).
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{setattr}{object, name, value}
 | 
						|
  This is the counterpart of \function{getattr()}.  The arguments are an
 | 
						|
  object, a string and an arbitrary value.  The string may name an
 | 
						|
  existing attribute or a new attribute.  The function assigns the
 | 
						|
  value to the attribute, provided the object allows it.  For example,
 | 
						|
  \code{setattr(\var{x}, '\var{foobar}', 123)} is equivalent to
 | 
						|
  \code{\var{x}.\var{foobar} = 123}.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{slice}{\optional{start,} stop\optional{, step}}
 | 
						|
  Return a slice object representing the set of indices specified by
 | 
						|
  \code{range(\var{start}, \var{stop}, \var{step})}.  The \var{start}
 | 
						|
  and \var{step} arguments default to None.  Slice objects have
 | 
						|
  read-only data attributes \member{start}, \member{stop} and
 | 
						|
  \member{step} which merely return the argument values (or their
 | 
						|
  default).  They have no other explicit functionality; however they
 | 
						|
  are used by Numerical Python\index{Numerical Python} and other third
 | 
						|
  party extensions.  Slice objects are also generated when extended
 | 
						|
  indexing syntax is used.  For example: \samp{a[start:stop:step]} or
 | 
						|
  \samp{a[start:stop, i]}.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{str}{object}
 | 
						|
  Return a string containing a nicely printable representation of an
 | 
						|
  object.  For strings, this returns the string itself.  The
 | 
						|
  difference with \code{repr(\var{object})} is that
 | 
						|
  \code{str(\var{object})} does not always attempt to return a string
 | 
						|
  that is acceptable to \function{eval()}; its goal is to return a
 | 
						|
  printable string.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{tuple}{\optional{sequence}}
 | 
						|
  Return a tuple whose items are the same and in the same order as
 | 
						|
  \var{sequence}'s items.  \var{sequence} may be a sequence, a
 | 
						|
  container that supports iteration, or an iterator object.
 | 
						|
  If \var{sequence} is already a tuple, it
 | 
						|
  is returned unchanged.  For instance, \code{tuple('abc')} returns
 | 
						|
  returns \code{('a', 'b', 'c')} and \code{tuple([1, 2, 3])} returns
 | 
						|
  \code{(1, 2, 3)}.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{type}{object}
 | 
						|
  Return the type of an \var{object}.  The return value is a
 | 
						|
  type\obindex{type} object.  The standard module
 | 
						|
  \module{types}\refstmodindex{types} defines names for all built-in
 | 
						|
  types.
 | 
						|
  For instance:
 | 
						|
 | 
						|
\begin{verbatim}
 | 
						|
>>> import types
 | 
						|
>>> if type(x) == types.StringType: print "It's a string"
 | 
						|
\end{verbatim}
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{unichr}{i}
 | 
						|
  Return the Unicode string of one character whose Unicode code is the
 | 
						|
  integer \var{i}.  For example, \code{unichr(97)} returns the string
 | 
						|
  \code{u'a'}.  This is the inverse of \function{ord()} for Unicode
 | 
						|
  strings.  The argument must be in the range [0..65535], inclusive.
 | 
						|
  \exception{ValueError} is raised otherwise.
 | 
						|
  \versionadded{2.0}
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{unicode}{object\optional{, encoding\optional{, errors}}}
 | 
						|
  Return the Unicode string version of \var{object} using one of the
 | 
						|
  following modes:
 | 
						|
 | 
						|
  If \var{encoding} and/or \var{errors} are given, \code{unicode()}
 | 
						|
  will decode the object which can either be an 8-bit string or a
 | 
						|
  character buffer using the codec for \var{encoding}. The
 | 
						|
  \var{encoding} parameter is a string giving the name of an encoding.
 | 
						|
  Error handling is done according to \var{errors}; this specifies the
 | 
						|
  treatment of characters which are invalid in the input encoding.  If
 | 
						|
  \var{errors} is \code{'strict'} (the default), a
 | 
						|
  \exception{ValueError} is raised on errors, while a value of
 | 
						|
  \code{'ignore'} causes errors to be silently ignored, and a value of
 | 
						|
  \code{'replace'} causes the official Unicode replacement character,
 | 
						|
  \code{U+FFFD}, to be used to replace input characters which cannot
 | 
						|
  be decoded.  See also the \refmodule{codecs} module.
 | 
						|
 | 
						|
  If no optional parameters are given, \code{unicode()} will mimic the
 | 
						|
  behaviour of \code{str()} except that it returns Unicode strings
 | 
						|
  instead of 8-bit strings. More precisely, if \var{object} is an
 | 
						|
  Unicode string or subclass it will return a Unicode string without
 | 
						|
  any additional decoding applied. For objects which provide a
 | 
						|
  \code{__unicode__} method, it will call this method without
 | 
						|
  arguments to create a Unicode string. For all other objects, the
 | 
						|
  8-bit string version or representation is requested and then
 | 
						|
  converted to a Unicode string using the codec for the default
 | 
						|
  encoding in \code{'strict'} mode.
 | 
						|
  \versionadded{2.0}
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{vars}{\optional{object}}
 | 
						|
  Without arguments, return a dictionary corresponding to the current
 | 
						|
  local symbol table.  With a module, class or class instance object
 | 
						|
  as argument (or anything else that has a \member{__dict__}
 | 
						|
  attribute), returns a dictionary corresponding to the object's
 | 
						|
  symbol table.  The returned dictionary should not be modified: the
 | 
						|
  effects on the corresponding symbol table are undefined.\footnote{
 | 
						|
    In the current implementation, local variable bindings cannot
 | 
						|
    normally be affected this way, but variables retrieved from
 | 
						|
    other scopes (such as modules) can be.  This may change.}
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{xrange}{\optional{start,} stop\optional{, step}}
 | 
						|
  This function is very similar to \function{range()}, but returns an
 | 
						|
  ``xrange object'' instead of a list.  This is an opaque sequence
 | 
						|
  type which yields the same values as the corresponding list, without
 | 
						|
  actually storing them all simultaneously.  The advantage of
 | 
						|
  \function{xrange()} over \function{range()} is minimal (since
 | 
						|
  \function{xrange()} still has to create the values when asked for
 | 
						|
  them) except when a very large range is used on a memory-starved
 | 
						|
  machine or when all of the range's elements are never used (such as
 | 
						|
  when the loop is usually terminated with \keyword{break}).
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{zip}{seq1, \moreargs}
 | 
						|
  This function returns a list of tuples, where the \var{i}-th tuple contains
 | 
						|
  the \var{i}-th element from each of the argument sequences.  At
 | 
						|
  least one sequence is required, otherwise a \exception{TypeError} is
 | 
						|
  raised.  The returned list is truncated in length to the length of
 | 
						|
  the shortest argument sequence.  When there are multiple argument
 | 
						|
  sequences which are all of the same length, \function{zip()} is
 | 
						|
  similar to \function{map()} with an initial argument of \code{None}.
 | 
						|
  With a single sequence argument, it returns a list of 1-tuples.
 | 
						|
  \versionadded{2.0}
 | 
						|
\end{funcdesc}
 |