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	Co-authored-by: Éric <merwok@netwok.org> Co-authored-by: Michael Droettboom <mdboom@gmail.com> Co-authored-by: Ezio Melotti <ezio.melotti@gmail.com> Co-authored-by: CAM Gerlach <CAM.Gerlach@Gerlach.CAM>
		
			
				
	
	
		
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			664 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
:mod:`socketserver` --- A framework for network servers
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=======================================================
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.. module:: socketserver
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   :synopsis: A framework for network servers.
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**Source code:** :source:`Lib/socketserver.py`
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--------------
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The :mod:`socketserver` module simplifies the task of writing network servers.
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.. include:: ../includes/wasm-notavail.rst
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There are four basic concrete server classes:
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.. class:: TCPServer(server_address, RequestHandlerClass, bind_and_activate=True)
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   This uses the internet TCP protocol, which provides for
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   continuous streams of data between the client and server.
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   If *bind_and_activate* is true, the constructor automatically attempts to
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   invoke :meth:`~BaseServer.server_bind` and
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   :meth:`~BaseServer.server_activate`.  The other parameters are passed to
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   the :class:`BaseServer` base class.
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.. class:: UDPServer(server_address, RequestHandlerClass, bind_and_activate=True)
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   This uses datagrams, which are discrete packets of information that may
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   arrive out of order or be lost while in transit.  The parameters are
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   the same as for :class:`TCPServer`.
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.. class:: UnixStreamServer(server_address, RequestHandlerClass, bind_and_activate=True)
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           UnixDatagramServer(server_address, RequestHandlerClass, bind_and_activate=True)
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   These more infrequently used classes are similar to the TCP and
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   UDP classes, but use Unix domain sockets; they're not available on
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   non-Unix platforms.  The parameters are the same as for
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   :class:`TCPServer`.
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These four classes process requests :dfn:`synchronously`; each request must be
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completed before the next request can be started.  This isn't suitable if each
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request takes a long time to complete, because it requires a lot of computation,
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or because it returns a lot of data which the client is slow to process.  The
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solution is to create a separate process or thread to handle each request; the
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:class:`ForkingMixIn` and :class:`ThreadingMixIn` mix-in classes can be used to
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support asynchronous behaviour.
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Creating a server requires several steps.  First, you must create a request
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handler class by subclassing the :class:`BaseRequestHandler` class and
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overriding its :meth:`~BaseRequestHandler.handle` method;
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this method will process incoming
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requests.  Second, you must instantiate one of the server classes, passing it
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the server's address and the request handler class. It is recommended to use
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the server in a :keyword:`with` statement. Then call the
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:meth:`~BaseServer.handle_request` or
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:meth:`~BaseServer.serve_forever` method of the server object to
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process one or many requests.  Finally, call :meth:`~BaseServer.server_close`
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to close the socket (unless you used a :keyword:`!with` statement).
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When inheriting from :class:`ThreadingMixIn` for threaded connection behavior,
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you should explicitly declare how you want your threads to behave on an abrupt
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shutdown.  The :class:`ThreadingMixIn` class defines an attribute
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*daemon_threads*, which indicates whether or not the server should wait for
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thread termination.  You should set the flag explicitly if you would like
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threads to behave autonomously; the default is :const:`False`, meaning that
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Python will not exit until all threads created by :class:`ThreadingMixIn` have
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exited.
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Server classes have the same external methods and attributes, no matter what
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network protocol they use.
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Server Creation Notes
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---------------------
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There are five classes in an inheritance diagram, four of which represent
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synchronous servers of four types::
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   +------------+
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   | BaseServer |
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   +------------+
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         |
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         v
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   +-----------+        +------------------+
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   | TCPServer |------->| UnixStreamServer |
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   +-----------+        +------------------+
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         |
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         v
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   +-----------+        +--------------------+
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   | UDPServer |------->| UnixDatagramServer |
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   +-----------+        +--------------------+
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Note that :class:`UnixDatagramServer` derives from :class:`UDPServer`, not from
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:class:`UnixStreamServer` --- the only difference between an IP and a Unix
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stream server is the address family, which is simply repeated in both Unix
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server classes.
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.. class:: ForkingMixIn
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           ThreadingMixIn
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   Forking and threading versions of each type of server can be created
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   using these mix-in classes.  For instance, :class:`ThreadingUDPServer`
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   is created as follows::
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      class ThreadingUDPServer(ThreadingMixIn, UDPServer):
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          pass
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   The mix-in class comes first, since it overrides a method defined in
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   :class:`UDPServer`.  Setting the various attributes also changes the
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   behavior of the underlying server mechanism.
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   :class:`ForkingMixIn` and the Forking classes mentioned below are
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   only available on POSIX platforms that support :func:`~os.fork`.
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   :meth:`socketserver.ForkingMixIn.server_close` waits until all child
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   processes complete, except if
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   :attr:`socketserver.ForkingMixIn.block_on_close` attribute is false.
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   :meth:`socketserver.ThreadingMixIn.server_close` waits until all non-daemon
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   threads complete, except if
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   :attr:`socketserver.ThreadingMixIn.block_on_close` attribute is false. Use
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   daemonic threads by setting
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   :data:`ThreadingMixIn.daemon_threads` to ``True`` to not wait until threads
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   complete.
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   .. versionchanged:: 3.7
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      :meth:`socketserver.ForkingMixIn.server_close` and
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      :meth:`socketserver.ThreadingMixIn.server_close` now waits until all
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      child processes and non-daemonic threads complete.
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      Add a new :attr:`socketserver.ForkingMixIn.block_on_close` class
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      attribute to opt-in for the pre-3.7 behaviour.
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.. class:: ForkingTCPServer
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           ForkingUDPServer
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           ThreadingTCPServer
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           ThreadingUDPServer
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   These classes are pre-defined using the mix-in classes.
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To implement a service, you must derive a class from :class:`BaseRequestHandler`
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and redefine its :meth:`~BaseRequestHandler.handle` method.
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You can then run various versions of
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the service by combining one of the server classes with your request handler
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class.  The request handler class must be different for datagram or stream
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services.  This can be hidden by using the handler subclasses
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:class:`StreamRequestHandler` or :class:`DatagramRequestHandler`.
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Of course, you still have to use your head!  For instance, it makes no sense to
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use a forking server if the service contains state in memory that can be
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modified by different requests, since the modifications in the child process
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would never reach the initial state kept in the parent process and passed to
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each child.  In this case, you can use a threading server, but you will probably
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have to use locks to protect the integrity of the shared data.
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On the other hand, if you are building an HTTP server where all data is stored
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externally (for instance, in the file system), a synchronous class will
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essentially render the service "deaf" while one request is being handled --
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which may be for a very long time if a client is slow to receive all the data it
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has requested.  Here a threading or forking server is appropriate.
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In some cases, it may be appropriate to process part of a request synchronously,
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but to finish processing in a forked child depending on the request data.  This
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can be implemented by using a synchronous server and doing an explicit fork in
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the request handler class :meth:`~BaseRequestHandler.handle` method.
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Another approach to handling multiple simultaneous requests in an environment
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that supports neither threads nor :func:`~os.fork` (or where these are too
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expensive or inappropriate for the service) is to maintain an explicit table of
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partially finished requests and to use :mod:`selectors` to decide which
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request to work on next (or whether to handle a new incoming request).  This is
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particularly important for stream services where each client can potentially be
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connected for a long time (if threads or subprocesses cannot be used).  See
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:mod:`asyncore` for another way to manage this.
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.. XXX should data and methods be intermingled, or separate?
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   how should the distinction between class and instance variables be drawn?
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Server Objects
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--------------
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.. class:: BaseServer(server_address, RequestHandlerClass)
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   This is the superclass of all Server objects in the module.  It defines the
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   interface, given below, but does not implement most of the methods, which is
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   done in subclasses.  The two parameters are stored in the respective
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   :attr:`server_address` and :attr:`RequestHandlerClass` attributes.
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   .. method:: fileno()
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      Return an integer file descriptor for the socket on which the server is
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      listening.  This function is most commonly passed to :mod:`selectors`, to
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      allow monitoring multiple servers in the same process.
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   .. method:: handle_request()
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      Process a single request.  This function calls the following methods in
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      order: :meth:`get_request`, :meth:`verify_request`, and
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      :meth:`process_request`.  If the user-provided
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      :meth:`~BaseRequestHandler.handle` method of the
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      handler class raises an exception, the server's :meth:`handle_error` method
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      will be called.  If no request is received within :attr:`timeout`
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      seconds, :meth:`handle_timeout` will be called and :meth:`handle_request`
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      will return.
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   .. method:: serve_forever(poll_interval=0.5)
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      Handle requests until an explicit :meth:`shutdown` request.  Poll for
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      shutdown every *poll_interval* seconds.
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      Ignores the :attr:`timeout` attribute.  It
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      also calls :meth:`service_actions`, which may be used by a subclass or mixin
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      to provide actions specific to a given service.  For example, the
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      :class:`ForkingMixIn` class uses :meth:`service_actions` to clean up zombie
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      child processes.
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      .. versionchanged:: 3.3
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         Added ``service_actions`` call to the ``serve_forever`` method.
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   .. method:: service_actions()
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      This is called in the :meth:`serve_forever` loop. This method can be
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      overridden by subclasses or mixin classes to perform actions specific to
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      a given service, such as cleanup actions.
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      .. versionadded:: 3.3
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   .. method:: shutdown()
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      Tell the :meth:`serve_forever` loop to stop and wait until it does.
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      :meth:`shutdown` must be called while :meth:`serve_forever` is running in a
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      different thread otherwise it will deadlock.
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   .. method:: server_close()
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      Clean up the server. May be overridden.
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   .. attribute:: address_family
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      The family of protocols to which the server's socket belongs.
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      Common examples are :const:`socket.AF_INET` and :const:`socket.AF_UNIX`.
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   .. attribute:: RequestHandlerClass
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      The user-provided request handler class; an instance of this class is created
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      for each request.
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   .. attribute:: server_address
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      The address on which the server is listening.  The format of addresses varies
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      depending on the protocol family;
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      see the documentation for the :mod:`socket` module
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      for details.  For internet protocols, this is a tuple containing a string giving
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      the address, and an integer port number: ``('127.0.0.1', 80)``, for example.
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   .. attribute:: socket
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      The socket object on which the server will listen for incoming requests.
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   The server classes support the following class variables:
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   .. XXX should class variables be covered before instance variables, or vice versa?
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   .. attribute:: allow_reuse_address
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      Whether the server will allow the reuse of an address.  This defaults to
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      :const:`False`, and can be set in subclasses to change the policy.
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   .. attribute:: request_queue_size
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      The size of the request queue.  If it takes a long time to process a single
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      request, any requests that arrive while the server is busy are placed into a
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      queue, up to :attr:`request_queue_size` requests.  Once the queue is full,
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      further requests from clients will get a "Connection denied" error.  The default
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      value is usually 5, but this can be overridden by subclasses.
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   .. attribute:: socket_type
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      The type of socket used by the server; :const:`socket.SOCK_STREAM` and
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      :const:`socket.SOCK_DGRAM` are two common values.
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   .. attribute:: timeout
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      Timeout duration, measured in seconds, or :const:`None` if no timeout is
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      desired.  If :meth:`handle_request` receives no incoming requests within the
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      timeout period, the :meth:`handle_timeout` method is called.
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   There are various server methods that can be overridden by subclasses of base
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   server classes like :class:`TCPServer`; these methods aren't useful to external
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   users of the server object.
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   .. XXX should the default implementations of these be documented, or should
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      it be assumed that the user will look at socketserver.py?
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   .. method:: finish_request(request, client_address)
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      Actually processes the request by instantiating :attr:`RequestHandlerClass` and
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      calling its :meth:`~BaseRequestHandler.handle` method.
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   .. method:: get_request()
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      Must accept a request from the socket, and return a 2-tuple containing the *new*
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      socket object to be used to communicate with the client, and the client's
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      address.
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   .. method:: handle_error(request, client_address)
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      This function is called if the :meth:`~BaseRequestHandler.handle`
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      method of a :attr:`RequestHandlerClass` instance raises
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      an exception.  The default action is to print the traceback to
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      standard error and continue handling further requests.
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      .. versionchanged:: 3.6
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         Now only called for exceptions derived from the :exc:`Exception`
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         class.
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   .. method:: handle_timeout()
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      This function is called when the :attr:`timeout` attribute has been set to a
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      value other than :const:`None` and the timeout period has passed with no
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      requests being received.  The default action for forking servers is
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      to collect the status of any child processes that have exited, while
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      in threading servers this method does nothing.
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   .. method:: process_request(request, client_address)
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      Calls :meth:`finish_request` to create an instance of the
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      :attr:`RequestHandlerClass`.  If desired, this function can create a new process
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      or thread to handle the request; the :class:`ForkingMixIn` and
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      :class:`ThreadingMixIn` classes do this.
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   .. Is there any point in documenting the following two functions?
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      What would the purpose of overriding them be: initializing server
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      instance variables, adding new network families?
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   .. method:: server_activate()
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      Called by the server's constructor to activate the server.  The default behavior
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      for a TCP server just invokes :meth:`~socket.socket.listen`
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      on the server's socket.  May be overridden.
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   .. method:: server_bind()
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      Called by the server's constructor to bind the socket to the desired address.
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      May be overridden.
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   .. method:: verify_request(request, client_address)
 | 
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      Must return a Boolean value; if the value is :const:`True`, the request will
 | 
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      be processed, and if it's :const:`False`, the request will be denied.  This
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      function can be overridden to implement access controls for a server. The
 | 
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      default implementation always returns :const:`True`.
 | 
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 | 
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 | 
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   .. versionchanged:: 3.6
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      Support for the :term:`context manager` protocol was added.  Exiting the
 | 
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      context manager is equivalent to calling :meth:`server_close`.
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Request Handler Objects
 | 
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-----------------------
 | 
						|
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.. class:: BaseRequestHandler
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   This is the superclass of all request handler objects.  It defines
 | 
						|
   the interface, given below.  A concrete request handler subclass must
 | 
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   define a new :meth:`handle` method, and can override any of
 | 
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   the other methods.  A new instance of the subclass is created for each
 | 
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   request.
 | 
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 | 
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 | 
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   .. method:: setup()
 | 
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 | 
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      Called before the :meth:`handle` method to perform any initialization actions
 | 
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      required.  The default implementation does nothing.
 | 
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 | 
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   .. method:: handle()
 | 
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 | 
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      This function must do all the work required to service a request.  The
 | 
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      default implementation does nothing.  Several instance attributes are
 | 
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      available to it; the request is available as :attr:`self.request`; the client
 | 
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      address as :attr:`self.client_address`; and the server instance as
 | 
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      :attr:`self.server`, in case it needs access to per-server information.
 | 
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 | 
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      The type of :attr:`self.request` is different for datagram or stream
 | 
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      services.  For stream services, :attr:`self.request` is a socket object; for
 | 
						|
      datagram services, :attr:`self.request` is a pair of string and socket.
 | 
						|
 | 
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 | 
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   .. method:: finish()
 | 
						|
 | 
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      Called after the :meth:`handle` method to perform any clean-up actions
 | 
						|
      required.  The default implementation does nothing.  If :meth:`setup`
 | 
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      raises an exception, this function will not be called.
 | 
						|
 | 
						|
 | 
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.. class:: StreamRequestHandler
 | 
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           DatagramRequestHandler
 | 
						|
 | 
						|
   These :class:`BaseRequestHandler` subclasses override the
 | 
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   :meth:`~BaseRequestHandler.setup` and :meth:`~BaseRequestHandler.finish`
 | 
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   methods, and provide :attr:`self.rfile` and :attr:`self.wfile` attributes.
 | 
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   The :attr:`self.rfile` and :attr:`self.wfile` attributes can be
 | 
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   read or written, respectively, to get the request data or return data
 | 
						|
   to the client.
 | 
						|
 | 
						|
   The :attr:`rfile` attributes of both classes support the
 | 
						|
   :class:`io.BufferedIOBase` readable interface, and
 | 
						|
   :attr:`DatagramRequestHandler.wfile` supports the
 | 
						|
   :class:`io.BufferedIOBase` writable interface.
 | 
						|
 | 
						|
   .. versionchanged:: 3.6
 | 
						|
      :attr:`StreamRequestHandler.wfile` also supports the
 | 
						|
      :class:`io.BufferedIOBase` writable interface.
 | 
						|
 | 
						|
 | 
						|
Examples
 | 
						|
--------
 | 
						|
 | 
						|
:class:`socketserver.TCPServer` Example
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
This is the server side::
 | 
						|
 | 
						|
   import socketserver
 | 
						|
 | 
						|
   class MyTCPHandler(socketserver.BaseRequestHandler):
 | 
						|
       """
 | 
						|
       The request handler class for our server.
 | 
						|
 | 
						|
       It is instantiated once per connection to the server, and must
 | 
						|
       override the handle() method to implement communication to the
 | 
						|
       client.
 | 
						|
       """
 | 
						|
 | 
						|
       def handle(self):
 | 
						|
           # self.request is the TCP socket connected to the client
 | 
						|
           self.data = self.request.recv(1024).strip()
 | 
						|
           print("{} wrote:".format(self.client_address[0]))
 | 
						|
           print(self.data)
 | 
						|
           # just send back the same data, but upper-cased
 | 
						|
           self.request.sendall(self.data.upper())
 | 
						|
 | 
						|
   if __name__ == "__main__":
 | 
						|
       HOST, PORT = "localhost", 9999
 | 
						|
 | 
						|
       # Create the server, binding to localhost on port 9999
 | 
						|
       with socketserver.TCPServer((HOST, PORT), MyTCPHandler) as server:
 | 
						|
           # Activate the server; this will keep running until you
 | 
						|
           # interrupt the program with Ctrl-C
 | 
						|
           server.serve_forever()
 | 
						|
 | 
						|
An alternative request handler class that makes use of streams (file-like
 | 
						|
objects that simplify communication by providing the standard file interface)::
 | 
						|
 | 
						|
   class MyTCPHandler(socketserver.StreamRequestHandler):
 | 
						|
 | 
						|
       def handle(self):
 | 
						|
           # self.rfile is a file-like object created by the handler;
 | 
						|
           # we can now use e.g. readline() instead of raw recv() calls
 | 
						|
           self.data = self.rfile.readline().strip()
 | 
						|
           print("{} wrote:".format(self.client_address[0]))
 | 
						|
           print(self.data)
 | 
						|
           # Likewise, self.wfile is a file-like object used to write back
 | 
						|
           # to the client
 | 
						|
           self.wfile.write(self.data.upper())
 | 
						|
 | 
						|
The difference is that the ``readline()`` call in the second handler will call
 | 
						|
``recv()`` multiple times until it encounters a newline character, while the
 | 
						|
single ``recv()`` call in the first handler will just return what has been sent
 | 
						|
from the client in one ``sendall()`` call.
 | 
						|
 | 
						|
 | 
						|
This is the client side::
 | 
						|
 | 
						|
   import socket
 | 
						|
   import sys
 | 
						|
 | 
						|
   HOST, PORT = "localhost", 9999
 | 
						|
   data = " ".join(sys.argv[1:])
 | 
						|
 | 
						|
   # Create a socket (SOCK_STREAM means a TCP socket)
 | 
						|
   with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sock:
 | 
						|
       # Connect to server and send data
 | 
						|
       sock.connect((HOST, PORT))
 | 
						|
       sock.sendall(bytes(data + "\n", "utf-8"))
 | 
						|
 | 
						|
       # Receive data from the server and shut down
 | 
						|
       received = str(sock.recv(1024), "utf-8")
 | 
						|
 | 
						|
   print("Sent:     {}".format(data))
 | 
						|
   print("Received: {}".format(received))
 | 
						|
 | 
						|
 | 
						|
The output of the example should look something like this:
 | 
						|
 | 
						|
Server:
 | 
						|
 | 
						|
.. code-block:: shell-session
 | 
						|
 | 
						|
   $ python TCPServer.py
 | 
						|
   127.0.0.1 wrote:
 | 
						|
   b'hello world with TCP'
 | 
						|
   127.0.0.1 wrote:
 | 
						|
   b'python is nice'
 | 
						|
 | 
						|
Client:
 | 
						|
 | 
						|
.. code-block:: shell-session
 | 
						|
 | 
						|
   $ python TCPClient.py hello world with TCP
 | 
						|
   Sent:     hello world with TCP
 | 
						|
   Received: HELLO WORLD WITH TCP
 | 
						|
   $ python TCPClient.py python is nice
 | 
						|
   Sent:     python is nice
 | 
						|
   Received: PYTHON IS NICE
 | 
						|
 | 
						|
 | 
						|
:class:`socketserver.UDPServer` Example
 | 
						|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
This is the server side::
 | 
						|
 | 
						|
   import socketserver
 | 
						|
 | 
						|
   class MyUDPHandler(socketserver.BaseRequestHandler):
 | 
						|
       """
 | 
						|
       This class works similar to the TCP handler class, except that
 | 
						|
       self.request consists of a pair of data and client socket, and since
 | 
						|
       there is no connection the client address must be given explicitly
 | 
						|
       when sending data back via sendto().
 | 
						|
       """
 | 
						|
 | 
						|
       def handle(self):
 | 
						|
           data = self.request[0].strip()
 | 
						|
           socket = self.request[1]
 | 
						|
           print("{} wrote:".format(self.client_address[0]))
 | 
						|
           print(data)
 | 
						|
           socket.sendto(data.upper(), self.client_address)
 | 
						|
 | 
						|
   if __name__ == "__main__":
 | 
						|
       HOST, PORT = "localhost", 9999
 | 
						|
       with socketserver.UDPServer((HOST, PORT), MyUDPHandler) as server:
 | 
						|
           server.serve_forever()
 | 
						|
 | 
						|
This is the client side::
 | 
						|
 | 
						|
   import socket
 | 
						|
   import sys
 | 
						|
 | 
						|
   HOST, PORT = "localhost", 9999
 | 
						|
   data = " ".join(sys.argv[1:])
 | 
						|
 | 
						|
   # SOCK_DGRAM is the socket type to use for UDP sockets
 | 
						|
   sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
 | 
						|
 | 
						|
   # As you can see, there is no connect() call; UDP has no connections.
 | 
						|
   # Instead, data is directly sent to the recipient via sendto().
 | 
						|
   sock.sendto(bytes(data + "\n", "utf-8"), (HOST, PORT))
 | 
						|
   received = str(sock.recv(1024), "utf-8")
 | 
						|
 | 
						|
   print("Sent:     {}".format(data))
 | 
						|
   print("Received: {}".format(received))
 | 
						|
 | 
						|
The output of the example should look exactly like for the TCP server example.
 | 
						|
 | 
						|
 | 
						|
Asynchronous Mixins
 | 
						|
~~~~~~~~~~~~~~~~~~~
 | 
						|
 | 
						|
To build asynchronous handlers, use the :class:`ThreadingMixIn` and
 | 
						|
:class:`ForkingMixIn` classes.
 | 
						|
 | 
						|
An example for the :class:`ThreadingMixIn` class::
 | 
						|
 | 
						|
   import socket
 | 
						|
   import threading
 | 
						|
   import socketserver
 | 
						|
 | 
						|
   class ThreadedTCPRequestHandler(socketserver.BaseRequestHandler):
 | 
						|
 | 
						|
       def handle(self):
 | 
						|
           data = str(self.request.recv(1024), 'ascii')
 | 
						|
           cur_thread = threading.current_thread()
 | 
						|
           response = bytes("{}: {}".format(cur_thread.name, data), 'ascii')
 | 
						|
           self.request.sendall(response)
 | 
						|
 | 
						|
   class ThreadedTCPServer(socketserver.ThreadingMixIn, socketserver.TCPServer):
 | 
						|
       pass
 | 
						|
 | 
						|
   def client(ip, port, message):
 | 
						|
       with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sock:
 | 
						|
           sock.connect((ip, port))
 | 
						|
           sock.sendall(bytes(message, 'ascii'))
 | 
						|
           response = str(sock.recv(1024), 'ascii')
 | 
						|
           print("Received: {}".format(response))
 | 
						|
 | 
						|
   if __name__ == "__main__":
 | 
						|
       # Port 0 means to select an arbitrary unused port
 | 
						|
       HOST, PORT = "localhost", 0
 | 
						|
 | 
						|
       server = ThreadedTCPServer((HOST, PORT), ThreadedTCPRequestHandler)
 | 
						|
       with server:
 | 
						|
           ip, port = server.server_address
 | 
						|
 | 
						|
           # Start a thread with the server -- that thread will then start one
 | 
						|
           # more thread for each request
 | 
						|
           server_thread = threading.Thread(target=server.serve_forever)
 | 
						|
           # Exit the server thread when the main thread terminates
 | 
						|
           server_thread.daemon = True
 | 
						|
           server_thread.start()
 | 
						|
           print("Server loop running in thread:", server_thread.name)
 | 
						|
 | 
						|
           client(ip, port, "Hello World 1")
 | 
						|
           client(ip, port, "Hello World 2")
 | 
						|
           client(ip, port, "Hello World 3")
 | 
						|
 | 
						|
           server.shutdown()
 | 
						|
 | 
						|
 | 
						|
The output of the example should look something like this:
 | 
						|
 | 
						|
.. code-block:: shell-session
 | 
						|
 | 
						|
   $ python ThreadedTCPServer.py
 | 
						|
   Server loop running in thread: Thread-1
 | 
						|
   Received: Thread-2: Hello World 1
 | 
						|
   Received: Thread-3: Hello World 2
 | 
						|
   Received: Thread-4: Hello World 3
 | 
						|
 | 
						|
 | 
						|
The :class:`ForkingMixIn` class is used in the same way, except that the server
 | 
						|
will spawn a new process for each request.
 | 
						|
Available only on POSIX platforms that support :func:`~os.fork`.
 | 
						|
 |