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			638 lines
		
	
	
	
		
			22 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			638 lines
		
	
	
	
		
			22 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
"""Proposed new higher-level threading interfaces.
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This module is safe for use with 'from threading import *'.  It
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defines the following objects:
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Lock()
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    A factory function that returns a new primitive lock object.  Once
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    a thread has acquired it, subsequent attempts to acquire it block,
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    until it is released; any thread may release it.
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RLock()
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    A factory function that returns a new reentrant lock object.
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    A reentrant lock must be released by the thread that acquired it.
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    Once a thread has acquired a reentrant lock, the same thread may
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    acquire it again without blocking; the thread must release it once
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    for each time it has acquired it.
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Condition()
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    A factory function that returns a new condition variable object.
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    A condition variable allows one or more threads to wait until they
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    are notified by another thread.
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Semaphore()
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    A factory function that returns a new semaphore object.  A
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    semaphore manages a counter representing the number of release()
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    calls minus the number of acquire() calls, plus an initial value.
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    The acquire() method blocks if necessary until it can return
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    without making the counter negative.
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Event()
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    A factory function that returns a new event object.  An event
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    manages a flag that can be set to true with the set() method and
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    reset to false with the clear() method.  The wait() method blocks
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    until the flag is true.
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Thread
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    A class that represents a thread of control -- subclassable.
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currentThread()
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    A function that returns the Thread object for the caller's thread.
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activeCount()
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    A function that returns the number of currently active threads.
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enumerate()
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    A function that returns a list of all currently active threads.
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Detailed interfaces for each of these are documented below in the form
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of pseudo class definitions.  Note that the classes marked as ``do not
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subclass'' are actually implemented as factory functions; classes are
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shown here as a way to structure the documentation only.
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The design of this module is loosely based on Java's threading model.
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However, where Java makes locks and condition variables basic behavior
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of every object, they are separate objects in Python.  Python's Thread
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class supports a subset of the behavior of Java's Thread class;
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currently, there are no priorities, no thread groups, and threads
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cannot be destroyed, stopped, suspended, resumed, or interrupted.  The
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static methods of Java's Thread class, when implemented, are mapped to
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module-level functions.
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All methods described below are executed atomically.
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"""
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class Lock:
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    """Primitive lock object.
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    *** DO NOT SUBCLASS THIS CLASS ***
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    A primitive lock is a synchronization primitive that is not owned
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    by a particular thread when locked.  In Python, it is currently
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    the lowest level synchronization primitive available, implemented
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    directly by the thread extension module.
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    A primitive lock is in one of two states, ``locked'' or
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    ``unlocked''.  It is created in the unlocked state.  It has two
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    basic methods, acquire() and release().  When the state is
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    unlocked, acquire() changes the state to locked and returns
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    immediately.  When the state is locked, acquire() blocks until a
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    call to release() in another thread changes it to unlocked, then
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    the acquire() call resets it to locked and returns.  The release()
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    method should only be called in the locked state; it changes the
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    state to unlocked and returns immediately.  When more than one
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    thread is blocked in acquire() waiting for the state to turn to
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    unlocked, only one thread proceeds when a release() call resets
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    the state to unlocked; which one of the waiting threads proceeds
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    is not defined, and may vary across implementations.
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    All methods are executed atomically.
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    """
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    def acquire(self, blocking=1):
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        """Acquire a lock, blocking or non-blocking.
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        When invoked without arguments, block until the lock is
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        unlocked, then set it to locked, and return.  There is no
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        return value in this case.
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        When invoked with the 'blocking' argument set to true, do the
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        same thing as when called without arguments, and return true.
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        When invoked with the 'blocking' argument set to false, do not
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        block.  If a call without argument would block, return false
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        immediately; otherwise, do the same thing as when called
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        without arguments, and return true.
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        """
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    def release(self):
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        """Release a lock.
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        When the lock is locked, reset it to unlocked, and return.  If
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        any other threads are blocked waiting for the lock to become
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        unlocked, allow exactly one of them to proceed.
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        Do not call this method when the lock is unlocked.
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        There is no return value.
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        """
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class RLock:
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    """Reentrant lock object.
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    *** DO NOT SUBCLASS THIS CLASS ***
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    A reentrant lock is a synchronization primitive that may be
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    acquired multiple times by the same thread.  Internally, it uses
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    the concepts of ``owning thread'' and ``recursion level'' in
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    addition to the locked/unlocked state used by primitive locks.  In
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    the locked state, some thread owns the lock; in the unlocked
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    state, no thread owns it.
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    To lock the lock, a thread calls its acquire() method; this
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    returns once the thread owns the lock.  To unlock the lock, a
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    thread calls its release() method.  acquire()/release() call pairs
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    may be nested; only the final release() (i.e. the release() of the
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    outermost pair) resets the lock to unlocked and allows another
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    thread blocked in acquire() to proceed.
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    """
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    def acquire(self, blocking=1):
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        """Acquire a lock, blocking or non-blocking.
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        When invoked without arguments: if this thread already owns
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        the lock, increment the recursion level by one, and return
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        immediately.  Otherwise, if another thread owns the lock,
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        block until the lock is unlocked.  Once the lock is unlocked
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        (not owned by any thread), then grab ownership, set the
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        recursion level to one, and return.  If more than one thread
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        is blocked waiting until the lock is unlocked, only one at a
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        time will be able to grab ownership of the lock.  There is no
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        return value in this case.
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        When invoked with the 'blocking' argument set to true, do the
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        same thing as when called without arguments, and return true.
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        When invoked with the 'blocking' argument set to false, do not
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        block.  If a call without argument would block, return false
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        immediately; otherwise, do the same thing as when called
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        without arguments, and return true.
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        """
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    def release(self):
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        """Release a lock.
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        Only call this method when the calling thread owns the lock.
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        Decrement the recursion level.  If after the decrement it is
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        zero, reset the lock to unlocked (not owned by any thread),
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        and if any other threads are blocked waiting for the lock to
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        become unlocked, allow exactly one of them to proceed.  If
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        after the decrement the recursion level is still nonzero, the
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        lock remains locked and owned by the calling thread.
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        Do not call this method when the lock is unlocked.
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        There is no return value.
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        """
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class Condition:
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    """Synchronized condition variable object.
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    *** DO NOT SUBCLASS THIS CLASS ***
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    A condition variable is always associated with some kind of lock;
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    this can be passed in or one will be created by default.  (Passing
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    one in is useful when several condition variables must share the
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    same lock.)
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    A condition variable has acquire() and release() methods that call
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    the corresponding methods of the associated lock.
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    It also has a wait() method, and notify() and notifyAll() methods.
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    These three must only be called when the calling thread has
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    acquired the lock.
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    The wait() method releases the lock, and then blocks until it is
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    awakened by a notifiy() or notifyAll() call for the same condition
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    variable in another thread.  Once awakened, it re-acquires the
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    lock and returns.  It is also possible to specify a timeout.
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    The notify() method wakes up one of the threads waiting for the
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    condition variable, if any are waiting.  The notifyAll() method
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    wakes up all threads waiting for the condition variable.
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    Note: the notify() and notifyAll() methods don't release the
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    lock; this means that the thread or threads awakened will not
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    return from their wait() call immediately, but only when the
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    thread that called notify() or notifyAll() finally relinquishes
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    ownership of the lock.
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    Tip: the typical programming style using condition variables uses
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    the lock to synchronize access to some shared state; threads that
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    are interested in a particular change of state call wait()
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    repeatedly until they see the desired state, while threads that
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    modify the state call notify() or notifyAll() when they change the
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    state in such a way that it could possibly be a desired state for
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    one of the waiters.  For example, the following code is a generic
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    producer-consumer situation with unlimited buffer capacity:
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        # Consume one item
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        cv.acquire()
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        while not an_item_is_available():
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            cv.wait()
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        get_an_available_item()
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        cv.release()
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        # Produce one item
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        cv.acquire()
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        make_an_item_available()
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        cv.notify()
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        cv.release()
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    To choose between notify() and notifyAll(), consider whether one
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    state change can be interesting for only one or several waiting
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    threads.  E.g. in a typical producer-consumer situation, adding
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    one item to the buffer only needs to wake up one consumer thread.
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    """
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    def __init__(self, lock=None):
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        """Constructor.
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        If the lock argument is given and not None, it must be a Lock
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        or RLock object, and it is used as the underlying lock.
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        Otherwise, a new RLock object is created and used as the
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        underlying lock.
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        """
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    def acquire(self, *args):
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        """Acquire the underlying lock.
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        This method calls the corresponding method on the underlying
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        lock; the return value is whatever that method returns.
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        """
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    def release(self):
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        """Release the underlying lock.
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        This method calls the corresponding method on the underlying
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        lock; there is no return value.
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        """
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    def wait(self, timeout=None):
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        """Wait until notified or until a timeout occurs.
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        This must only be called when the calling thread has acquired
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        the lock.
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        This method releases the underlying lock, and then blocks
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        until it is awakened by a notify() or notifyAll() call for the
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        same condition variable in another thread, or until the
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        optional timeout occurs.  Once awakened or timed out, it
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        re-acquires the lock and returns.
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        When the timeout argument is present and not None, it should
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        be a floating point number specifying a timeout for the
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        operation in seconds (or fractions thereof).
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        When the underlying lock is an RLock, it is not released using
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        its release() method, since this may not actually unlock the
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        lock when it was acquired() multiple times recursively.
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        Instead, an internal interface of the RLock class is used,
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        which really unlocks it even when it has been recursively
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        acquired several times.  Another internal interface is then
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        used to restore the recursion level when the lock is
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        reacquired.
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        """
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    def notify(self):
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        """Wake up a thread waiting on this condition, if any.
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        This must only be called when the calling thread has acquired
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        the lock.
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        This method wakes up one of the threads waiting for the
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        condition variable, if any are waiting; it is a no-op if no
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        threads are waiting.
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        The current implementation wakes up exactly one thread, if any
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        are waiting.  However, it's not safe to rely on this behavior.
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        A future, optimized implementation may occasionally wake up
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        more than one thread.
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        Note: the awakened thread does not actually return from its
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        wait() call until it can reacquire the lock.  Since notify()
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        does not release the lock, its caller should.
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        """
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    def notifyAll(self):
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        """Wake up all threads waiting on this condition.
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        This method acts like notify(), but wakes up all waiting
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        threads instead of one.
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        """
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class Semaphore:
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    """Semaphore object.
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    This is one of the oldest synchronization primitives in the
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    history of computer science, invented by the early Dutch computer
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    scientist Edsger W. Dijkstra (he used P() and V() instead of
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    acquire() and release()).
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    A semaphore manages an internal counter which is decremented by
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    each acquire() call and incremented by each release() call.  The
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    counter can never go below zero; when acquire() finds that it is
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    zero, it blocks, waiting until some other thread calls release().
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    """
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    def __init__(self, value=1):
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        """Constructor.
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        The optional argument gives the initial value for the internal
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        counter; it defaults to 1.
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        """
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    def acquire(self, blocking=1):
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        """Acquire a semaphore.
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        When invoked without arguments: if the internal counter is
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        larger than zero on entry, decrement it by one and return
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        immediately.  If it is zero on entry, block, waiting until
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        some other thread has called release() to make it larger than
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        zero.  This is done with proper interlocking so that if
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        multiple acquire() calls are blocked, release() will wake
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        exactly one of them up.  The implementation may pick one at
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        random, so the order in which blocked threads are awakened
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        should not be relied on.  There is no return value in this
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        case.
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        When invoked with the 'blocking' argument set to true, do the
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        same thing as when called without arguments, and return true.
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        When invoked with the 'blocking' argument set to false, do not
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        block.  If a call without argument would block, return false
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        immediately; otherwise, do the same thing as when called
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        without arguments, and return true.
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        """
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    def release(self):
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        """Release a semaphore.
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        Increment the internal counter by one.  When it was zero on
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        entry and another thread is waiting for it to become larger
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        than zero again, wake up that thread.
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        """
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class Event:
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    """Event object.
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    This is one of the simplest mechanisms for communication between
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    threads: one thread signals an event and another thread, or
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    threads, wait for it.
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    An event object manages an internal flag that can be set to true
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    with the set() method and reset to false with the clear() method.
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    The wait() method blocks until the flag is true.
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    """
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    def __init__(self):
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        """Constructor.
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        The internal flag is initially false.
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        """
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    def isSet(self):
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        """Return true iff the internal flag is true."""
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    def set(self):
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        """Set the internal flag to true.
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        All threads waiting for it to become true are awakened.
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        Threads that call wait() once the flag is true will not block
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        at all.
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        """
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    def clear(self):
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        """Reset the internal flag to false.
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        Subsequently, threads calling wait() will block until set() is
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        called to set the internal flag to true again.
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        """
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    def wait(self, timeout=None):
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        """Block until the internal flag is true.
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        If the internal flag is true on entry, return immediately.
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        Otherwise, block until another thread calls set() to set the
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        flag to true, or until the optional timeout occurs.
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        When the timeout argument is present and not None, it should
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        be a floating point number specifying a timeout for the
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        operation in seconds (or fractions thereof).
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        """
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class Thread:
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    """Thread class.
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    *** ONLY OVERRIDE THE __init__() AND run() METHODS OF THIS CLASS ***
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    This class represents an activity that is run in a separate thread
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    of control.  There are two ways to specify the activity: by
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    passing a callable object to the constructor, or by overriding the
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    run() method in a subclass.  No other methods (except for the
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    constructor) should be overridden in a subclass.
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    Once a thread object is created, its activity must be started by
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    calling the thread's start() method.  This invokes the run()
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    method in a separate thread of control.
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    Once the thread's activity is started, the thread is considered
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    'alive' and 'active' (these concepts are almost, but not quite
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    exactly, the same; their definition is intentionally somewhat
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    vague).  It stops being alive and active when its run() method
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    terminates -- either normally, or by raising an unhandled
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    exception.  The isAlive() method tests whether the thread is
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    alive.
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    Other threads can call a thread's join() method.  This blocks the
 | 
						|
    calling thread until the thread whose join() method is called
 | 
						|
    is terminated.
 | 
						|
 | 
						|
    A thread has a name.  The name can be passed to the constructor,
 | 
						|
    set with the setName() method, and retrieved with the getName()
 | 
						|
    method.
 | 
						|
 | 
						|
    A thread can be flagged as a ``daemon thread''.  The significance
 | 
						|
    of this flag is that the entire Python program exits when only
 | 
						|
    daemon threads are left.  The initial value is inherited from the
 | 
						|
    creating thread.  The flag can be set with the setDaemon() method
 | 
						|
    and retrieved with the getDaemon() method.
 | 
						|
 | 
						|
    There is a ``main thread'' object; this corresponds to the
 | 
						|
    initial thread of control in the Python program.  It is not a
 | 
						|
    daemon thread.
 | 
						|
 | 
						|
    There is the possibility that ``dummy thread objects'' are
 | 
						|
    created.  These are thread objects corresponding to ``alien
 | 
						|
    threads''.  These are threads of control started outside the
 | 
						|
    threading module, e.g. directly from C code.  Dummy thread objects
 | 
						|
    have limited functionality; they are always considered alive,
 | 
						|
    active, and daemonic, and cannot be join()ed.  They are never
 | 
						|
    deleted, since it is impossible to detect the termination of alien
 | 
						|
    threads.
 | 
						|
 | 
						|
    """
 | 
						|
 | 
						|
    def __init__(self, group=None, target=None, name=None,
 | 
						|
                 args=(), kwargs={}):
 | 
						|
        """Thread constructor.
 | 
						|
 | 
						|
        This constructor should always be called with keyword
 | 
						|
        arguments.  Arguments are:
 | 
						|
 | 
						|
        group
 | 
						|
            Should be None; reserved for future extension when a
 | 
						|
            ThreadGroup class is implemented.
 | 
						|
 | 
						|
        target
 | 
						|
            Callable object to be invoked by the run() method.
 | 
						|
            Defaults to None, meaning nothing is called.
 | 
						|
 | 
						|
        name
 | 
						|
            The thread name.  By default, a unique name is constructed
 | 
						|
            of the form ``Thread-N'' where N is a small decimal
 | 
						|
            number.
 | 
						|
 | 
						|
        args
 | 
						|
            Argument tuple for the target invocation.  Defaults to ().
 | 
						|
 | 
						|
        kwargs
 | 
						|
            Keyword argument dictionary for the target invocation.
 | 
						|
            Defaults to {}.
 | 
						|
 | 
						|
        If the subclass overrides the constructor, it must make sure
 | 
						|
        to invoke the base class constructor (Thread.__init__())
 | 
						|
        before doing anything else to the thread.
 | 
						|
 | 
						|
        """
 | 
						|
 | 
						|
    def start(self):
 | 
						|
        """Start the thread's activity.
 | 
						|
 | 
						|
        This must be called at most once per thread object.  It
 | 
						|
        arranges for the object's run() method to be invoked in a
 | 
						|
        separate thread of control.
 | 
						|
 | 
						|
        """
 | 
						|
 | 
						|
    def run(self):
 | 
						|
        """Method representing the thread's activity.
 | 
						|
 | 
						|
        You may override this method in a subclass.  The standard
 | 
						|
        run() method invokes the callable object passed as the
 | 
						|
        'target' argument, if any, with sequential and keyword
 | 
						|
        arguments taken from the 'args' and 'kwargs' arguments,
 | 
						|
        respectively.
 | 
						|
 | 
						|
        """
 | 
						|
 | 
						|
    def join(self, timeout=None):
 | 
						|
        """Wait until the thread terminates.
 | 
						|
 | 
						|
        This blocks the calling thread until the thread whose join()
 | 
						|
        method is called terminates -- either normally or through an
 | 
						|
        unhandled exception -- or until the optional timeout occurs.
 | 
						|
 | 
						|
        When the timeout argument is present and not None, it should
 | 
						|
        be a floating point number specifying a timeout for the
 | 
						|
        operation in seconds (or fractions thereof).
 | 
						|
 | 
						|
        A thread can be join()ed many times.
 | 
						|
 | 
						|
        A thread cannot join itself because this would cause a
 | 
						|
        deadlock.
 | 
						|
 | 
						|
        It is an error to attempt to join() a thread before it has
 | 
						|
        been started.
 | 
						|
 | 
						|
        """
 | 
						|
 | 
						|
    def getName(self):
 | 
						|
        """Return the thread's name."""
 | 
						|
 | 
						|
    def setName(self, name):
 | 
						|
        """Set the thread's name.
 | 
						|
 | 
						|
        The name is a string used for identification purposes only.
 | 
						|
        It has no semantics.  Multiple threads may be given the same
 | 
						|
        name.  The initial name is set by the constructor.
 | 
						|
 | 
						|
        """
 | 
						|
 | 
						|
    def isAlive(self):
 | 
						|
        """Return whether the thread is alive.
 | 
						|
 | 
						|
        Roughly, a thread is alive from the moment the start() method
 | 
						|
        returns until its run() method terminates.
 | 
						|
 | 
						|
        """
 | 
						|
 | 
						|
    def isDaemon(self):
 | 
						|
        """Return the thread's daemon flag."""
 | 
						|
 | 
						|
    def setDaemon(self, daemonic):
 | 
						|
        """Set the thread's daemon flag (a Boolean).
 | 
						|
 | 
						|
        This must be called before start() is called.
 | 
						|
 | 
						|
        The initial value is inherited from the creating thread.
 | 
						|
 | 
						|
        The entire Python program exits when no active non-daemon
 | 
						|
        threads are left.
 | 
						|
 | 
						|
        """
 | 
						|
 | 
						|
 | 
						|
# Module-level functions:
 | 
						|
 | 
						|
 | 
						|
def currentThread():
 | 
						|
    """Return the current Thread object.
 | 
						|
 | 
						|
    This function returns the Thread object corresponding to the
 | 
						|
    caller's thread of control.
 | 
						|
 | 
						|
    If the caller's thread of control was not created through the
 | 
						|
    threading module, a dummy thread object with limited functionality
 | 
						|
    is returned.
 | 
						|
 | 
						|
    """
 | 
						|
 | 
						|
 | 
						|
def activeCount():
 | 
						|
    """Return the number of currently active Thread objects.
 | 
						|
 | 
						|
    The returned count is equal to the length of the list returned by
 | 
						|
    enumerate().
 | 
						|
 | 
						|
    """
 | 
						|
 | 
						|
 | 
						|
def enumerate():
 | 
						|
    """Return a list of all currently active Thread objects.
 | 
						|
 | 
						|
    The list includes daemonic threads, dummy thread objects created
 | 
						|
    by currentThread(), and the main thread.  It excludes terminated
 | 
						|
    threads and threads that have not yet been started.
 | 
						|
 | 
						|
    """
 |