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			635 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable file
		
	
	
	
	
			
		
		
	
	
			635 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable file
		
	
	
	
	
#!/usr/bin/env python3
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"""
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Sorting algorithms visualizer using Tkinter.
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This module is comprised of three ``components'':
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- an array visualizer with methods that implement basic sorting
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operations (compare, swap) as well as methods for ``annotating'' the
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sorting algorithm (e.g. to show the pivot element);
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- a number of sorting algorithms (currently quicksort, insertion sort,
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selection sort and bubble sort, as well as a randomization function),
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all using the array visualizer for its basic operations and with calls
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to its annotation methods;
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- and a ``driver'' class which can be used as a Grail applet or as a
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stand-alone application.
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"""
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from tkinter import *
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import random
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XGRID = 10
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YGRID = 10
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WIDTH = 6
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class Array:
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    class Cancelled(BaseException):
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        pass
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    def __init__(self, master, data=None):
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        self.master = master
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        self.frame = Frame(self.master)
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        self.frame.pack(fill=X)
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        self.label = Label(self.frame)
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        self.label.pack()
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        self.canvas = Canvas(self.frame)
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        self.canvas.pack()
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        self.report = Label(self.frame)
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        self.report.pack()
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        self.left = self.canvas.create_line(0, 0, 0, 0)
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        self.right = self.canvas.create_line(0, 0, 0, 0)
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        self.pivot = self.canvas.create_line(0, 0, 0, 0)
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        self.items = []
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        self.size = self.maxvalue = 0
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        if data:
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            self.setdata(data)
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    def setdata(self, data):
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        olditems = self.items
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        self.items = []
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        for item in olditems:
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            item.delete()
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        self.size = len(data)
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        self.maxvalue = max(data)
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        self.canvas.config(width=(self.size+1)*XGRID,
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                           height=(self.maxvalue+1)*YGRID)
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        for i in range(self.size):
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            self.items.append(ArrayItem(self, i, data[i]))
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        self.reset("Sort demo, size %d" % self.size)
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    speed = "normal"
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    def setspeed(self, speed):
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        self.speed = speed
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    def destroy(self):
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        self.frame.destroy()
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    in_mainloop = 0
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    stop_mainloop = 0
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    def cancel(self):
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        self.stop_mainloop = 1
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        if self.in_mainloop:
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            self.master.quit()
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    def step(self):
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        if self.in_mainloop:
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            self.master.quit()
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    def wait(self, msecs):
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        if self.speed == "fastest":
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            msecs = 0
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        elif self.speed == "fast":
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            msecs = msecs//10
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        elif self.speed == "single-step":
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            msecs = 1000000000
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        if not self.stop_mainloop:
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            self.master.update()
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            id = self.master.after(msecs, self.master.quit)
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            self.in_mainloop = 1
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            self.master.mainloop()
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            self.master.after_cancel(id)
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            self.in_mainloop = 0
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        if self.stop_mainloop:
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            self.stop_mainloop = 0
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            self.message("Cancelled")
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            raise Array.Cancelled
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    def getsize(self):
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        return self.size
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    def show_partition(self, first, last):
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        for i in range(self.size):
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            item = self.items[i]
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            if first <= i < last:
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                self.canvas.itemconfig(item, fill='red')
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            else:
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                self.canvas.itemconfig(item, fill='orange')
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        self.hide_left_right_pivot()
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    def hide_partition(self):
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        for i in range(self.size):
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            item = self.items[i]
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            self.canvas.itemconfig(item, fill='red')
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        self.hide_left_right_pivot()
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    def show_left(self, left):
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        if not 0 <= left < self.size:
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            self.hide_left()
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            return
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        x1, y1, x2, y2 = self.items[left].position()
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##      top, bot = HIRO
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        self.canvas.coords(self.left, (x1 - 2, 0, x1 - 2, 9999))
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        self.master.update()
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    def show_right(self, right):
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        if not 0 <= right < self.size:
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            self.hide_right()
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            return
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        x1, y1, x2, y2 = self.items[right].position()
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        self.canvas.coords(self.right, (x2 + 2, 0, x2 + 2, 9999))
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        self.master.update()
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    def hide_left_right_pivot(self):
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        self.hide_left()
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        self.hide_right()
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        self.hide_pivot()
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    def hide_left(self):
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        self.canvas.coords(self.left, (0, 0, 0, 0))
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    def hide_right(self):
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        self.canvas.coords(self.right, (0, 0, 0, 0))
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    def show_pivot(self, pivot):
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        x1, y1, x2, y2 = self.items[pivot].position()
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        self.canvas.coords(self.pivot, (0, y1 - 2, 9999, y1 - 2))
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    def hide_pivot(self):
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        self.canvas.coords(self.pivot, (0, 0, 0, 0))
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    def swap(self, i, j):
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        if i == j: return
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        self.countswap()
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        item = self.items[i]
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        other = self.items[j]
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        self.items[i], self.items[j] = other, item
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        item.swapwith(other)
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    def compare(self, i, j):
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        self.countcompare()
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        item = self.items[i]
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        other = self.items[j]
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        return item.compareto(other)
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    def reset(self, msg):
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        self.ncompares = 0
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        self.nswaps = 0
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        self.message(msg)
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        self.updatereport()
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        self.hide_partition()
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    def message(self, msg):
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        self.label.config(text=msg)
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    def countswap(self):
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        self.nswaps = self.nswaps + 1
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        self.updatereport()
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    def countcompare(self):
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        self.ncompares = self.ncompares + 1
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        self.updatereport()
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    def updatereport(self):
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        text = "%d cmps, %d swaps" % (self.ncompares, self.nswaps)
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        self.report.config(text=text)
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class ArrayItem:
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    def __init__(self, array, index, value):
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        self.array = array
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        self.index = index
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        self.value = value
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        self.canvas = array.canvas
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        x1, y1, x2, y2 = self.position()
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        self.item_id = array.canvas.create_rectangle(x1, y1, x2, y2,
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            fill='red', outline='black', width=1)
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        self.canvas.tag_bind(self.item_id, '<Button-1>', self.mouse_down)
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        self.canvas.tag_bind(self.item_id, '<Button1-Motion>', self.mouse_move)
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        self.canvas.tag_bind(self.item_id, '<ButtonRelease-1>', self.mouse_up)
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    def delete(self):
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        item_id = self.item_id
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        self.array = None
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        self.item_id = None
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        self.canvas.delete(item_id)
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    def mouse_down(self, event):
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        self.lastx = event.x
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        self.lasty = event.y
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        self.origx = event.x
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        self.origy = event.y
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        self.canvas.tag_raise(self.item_id)
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    def mouse_move(self, event):
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        self.canvas.move(self.item_id,
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                         event.x - self.lastx, event.y - self.lasty)
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        self.lastx = event.x
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        self.lasty = event.y
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    def mouse_up(self, event):
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        i = self.nearestindex(event.x)
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        if i >= self.array.getsize():
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            i = self.array.getsize() - 1
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        if i < 0:
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            i = 0
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        other = self.array.items[i]
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        here = self.index
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        self.array.items[here], self.array.items[i] = other, self
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        self.index = i
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        x1, y1, x2, y2 = self.position()
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        self.canvas.coords(self.item_id, (x1, y1, x2, y2))
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        other.setindex(here)
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    def setindex(self, index):
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        nsteps = steps(self.index, index)
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        if not nsteps: return
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        if self.array.speed == "fastest":
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            nsteps = 0
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        oldpts = self.position()
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        self.index = index
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        newpts = self.position()
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        trajectory = interpolate(oldpts, newpts, nsteps)
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        self.canvas.tag_raise(self.item_id)
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        for pts in trajectory:
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            self.canvas.coords(self.item_id, pts)
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            self.array.wait(50)
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    def swapwith(self, other):
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        nsteps = steps(self.index, other.index)
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        if not nsteps: return
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        if self.array.speed == "fastest":
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            nsteps = 0
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        myoldpts = self.position()
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        otheroldpts = other.position()
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        self.index, other.index = other.index, self.index
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        mynewpts = self.position()
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        othernewpts = other.position()
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        myfill = self.canvas.itemcget(self.item_id, 'fill')
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        otherfill = self.canvas.itemcget(other.item_id, 'fill')
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        self.canvas.itemconfig(self.item_id, fill='green')
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        self.canvas.itemconfig(other.item_id, fill='yellow')
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        self.array.master.update()
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        if self.array.speed == "single-step":
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            self.canvas.coords(self.item_id, mynewpts)
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            self.canvas.coords(other.item_id, othernewpts)
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            self.array.master.update()
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            self.canvas.itemconfig(self.item_id, fill=myfill)
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            self.canvas.itemconfig(other.item_id, fill=otherfill)
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            self.array.wait(0)
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            return
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        mytrajectory = interpolate(myoldpts, mynewpts, nsteps)
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        othertrajectory = interpolate(otheroldpts, othernewpts, nsteps)
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        if self.value > other.value:
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            self.canvas.tag_raise(self.item_id)
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            self.canvas.tag_raise(other.item_id)
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        else:
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            self.canvas.tag_raise(other.item_id)
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            self.canvas.tag_raise(self.item_id)
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        try:
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            for i in range(len(mytrajectory)):
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                mypts = mytrajectory[i]
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                otherpts = othertrajectory[i]
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                self.canvas.coords(self.item_id, mypts)
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                self.canvas.coords(other.item_id, otherpts)
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                self.array.wait(50)
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        finally:
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            mypts = mytrajectory[-1]
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            otherpts = othertrajectory[-1]
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            self.canvas.coords(self.item_id, mypts)
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            self.canvas.coords(other.item_id, otherpts)
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            self.canvas.itemconfig(self.item_id, fill=myfill)
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            self.canvas.itemconfig(other.item_id, fill=otherfill)
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    def compareto(self, other):
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        myfill = self.canvas.itemcget(self.item_id, 'fill')
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        otherfill = self.canvas.itemcget(other.item_id, 'fill')
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        if self.value < other.value:
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            myflash = 'white'
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            otherflash = 'black'
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            outcome = -1
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        elif self.value > other.value:
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            myflash = 'black'
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            otherflash = 'white'
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            outcome = 1
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        else:
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            myflash = otherflash = 'grey'
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            outcome = 0
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        try:
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            self.canvas.itemconfig(self.item_id, fill=myflash)
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            self.canvas.itemconfig(other.item_id, fill=otherflash)
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            self.array.wait(500)
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        finally:
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            self.canvas.itemconfig(self.item_id, fill=myfill)
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            self.canvas.itemconfig(other.item_id, fill=otherfill)
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        return outcome
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    def position(self):
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        x1 = (self.index+1)*XGRID - WIDTH//2
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        x2 = x1+WIDTH
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        y2 = (self.array.maxvalue+1)*YGRID
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        y1 = y2 - (self.value)*YGRID
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        return x1, y1, x2, y2
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    def nearestindex(self, x):
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        return int(round(float(x)/XGRID)) - 1
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# Subroutines that don't need an object
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def steps(here, there):
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    nsteps = abs(here - there)
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    if nsteps <= 3:
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        nsteps = nsteps * 3
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    elif nsteps <= 5:
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        nsteps = nsteps * 2
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    elif nsteps > 10:
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        nsteps = 10
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    return nsteps
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def interpolate(oldpts, newpts, n):
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    if len(oldpts) != len(newpts):
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        raise ValueError("can't interpolate arrays of different length")
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    pts = [0]*len(oldpts)
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    res = [tuple(oldpts)]
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    for i in range(1, n):
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        for k in range(len(pts)):
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            pts[k] = oldpts[k] + (newpts[k] - oldpts[k])*i//n
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        res.append(tuple(pts))
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    res.append(tuple(newpts))
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    return res
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# Various (un)sorting algorithms
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def uniform(array):
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    size = array.getsize()
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    array.setdata([(size+1)//2] * size)
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    array.reset("Uniform data, size %d" % size)
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def distinct(array):
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    size = array.getsize()
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    array.setdata(range(1, size+1))
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    array.reset("Distinct data, size %d" % size)
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def randomize(array):
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    array.reset("Randomizing")
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    n = array.getsize()
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    for i in range(n):
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        j = random.randint(0, n-1)
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        array.swap(i, j)
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    array.message("Randomized")
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def insertionsort(array):
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    size = array.getsize()
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    array.reset("Insertion sort")
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    for i in range(1, size):
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        j = i-1
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        while j >= 0:
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            if array.compare(j, j+1) <= 0:
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                break
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            array.swap(j, j+1)
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            j = j-1
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    array.message("Sorted")
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def selectionsort(array):
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    size = array.getsize()
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    array.reset("Selection sort")
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    try:
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        for i in range(size):
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            array.show_partition(i, size)
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            for j in range(i+1, size):
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                if array.compare(i, j) > 0:
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                    array.swap(i, j)
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        array.message("Sorted")
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    finally:
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        array.hide_partition()
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def bubblesort(array):
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    size = array.getsize()
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    array.reset("Bubble sort")
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    for i in range(size):
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        for j in range(1, size):
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            if array.compare(j-1, j) > 0:
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                array.swap(j-1, j)
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    array.message("Sorted")
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def quicksort(array):
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    size = array.getsize()
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    array.reset("Quicksort")
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    try:
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        stack = [(0, size)]
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        while stack:
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            first, last = stack[-1]
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            del stack[-1]
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            array.show_partition(first, last)
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            if last-first < 5:
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                array.message("Insertion sort")
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                for i in range(first+1, last):
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                    j = i-1
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                    while j >= first:
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                        if array.compare(j, j+1) <= 0:
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                            break
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                        array.swap(j, j+1)
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                        j = j-1
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                continue
 | 
						|
            array.message("Choosing pivot")
 | 
						|
            j, i, k = first, (first+last) // 2, last-1
 | 
						|
            if array.compare(k, i) < 0:
 | 
						|
                array.swap(k, i)
 | 
						|
            if array.compare(k, j) < 0:
 | 
						|
                array.swap(k, j)
 | 
						|
            if array.compare(j, i) < 0:
 | 
						|
                array.swap(j, i)
 | 
						|
            pivot = j
 | 
						|
            array.show_pivot(pivot)
 | 
						|
            array.message("Pivot at left of partition")
 | 
						|
            array.wait(1000)
 | 
						|
            left = first
 | 
						|
            right = last
 | 
						|
            while 1:
 | 
						|
                array.message("Sweep right pointer")
 | 
						|
                right = right-1
 | 
						|
                array.show_right(right)
 | 
						|
                while right > first and array.compare(right, pivot) >= 0:
 | 
						|
                    right = right-1
 | 
						|
                    array.show_right(right)
 | 
						|
                array.message("Sweep left pointer")
 | 
						|
                left = left+1
 | 
						|
                array.show_left(left)
 | 
						|
                while left < last and array.compare(left, pivot) <= 0:
 | 
						|
                    left = left+1
 | 
						|
                    array.show_left(left)
 | 
						|
                if left > right:
 | 
						|
                    array.message("End of partition")
 | 
						|
                    break
 | 
						|
                array.message("Swap items")
 | 
						|
                array.swap(left, right)
 | 
						|
            array.message("Swap pivot back")
 | 
						|
            array.swap(pivot, right)
 | 
						|
            n1 = right-first
 | 
						|
            n2 = last-left
 | 
						|
            if n1 > 1: stack.append((first, right))
 | 
						|
            if n2 > 1: stack.append((left, last))
 | 
						|
        array.message("Sorted")
 | 
						|
    finally:
 | 
						|
        array.hide_partition()
 | 
						|
 | 
						|
def demosort(array):
 | 
						|
    while 1:
 | 
						|
        for alg in [quicksort, insertionsort, selectionsort, bubblesort]:
 | 
						|
            randomize(array)
 | 
						|
            alg(array)
 | 
						|
 | 
						|
 | 
						|
# Sort demo class -- usable as a Grail applet
 | 
						|
 | 
						|
class SortDemo:
 | 
						|
 | 
						|
    def __init__(self, master, size=15):
 | 
						|
        self.master = master
 | 
						|
        self.size = size
 | 
						|
        self.busy = 0
 | 
						|
        self.array = Array(self.master)
 | 
						|
 | 
						|
        self.botframe = Frame(master)
 | 
						|
        self.botframe.pack(side=BOTTOM)
 | 
						|
        self.botleftframe = Frame(self.botframe)
 | 
						|
        self.botleftframe.pack(side=LEFT, fill=Y)
 | 
						|
        self.botrightframe = Frame(self.botframe)
 | 
						|
        self.botrightframe.pack(side=RIGHT, fill=Y)
 | 
						|
 | 
						|
        self.b_qsort = Button(self.botleftframe,
 | 
						|
                              text="Quicksort", command=self.c_qsort)
 | 
						|
        self.b_qsort.pack(fill=X)
 | 
						|
        self.b_isort = Button(self.botleftframe,
 | 
						|
                              text="Insertion sort", command=self.c_isort)
 | 
						|
        self.b_isort.pack(fill=X)
 | 
						|
        self.b_ssort = Button(self.botleftframe,
 | 
						|
                              text="Selection sort", command=self.c_ssort)
 | 
						|
        self.b_ssort.pack(fill=X)
 | 
						|
        self.b_bsort = Button(self.botleftframe,
 | 
						|
                              text="Bubble sort", command=self.c_bsort)
 | 
						|
        self.b_bsort.pack(fill=X)
 | 
						|
 | 
						|
        # Terrible hack to overcome limitation of OptionMenu...
 | 
						|
        class MyIntVar(IntVar):
 | 
						|
            def __init__(self, master, demo):
 | 
						|
                self.demo = demo
 | 
						|
                IntVar.__init__(self, master)
 | 
						|
            def set(self, value):
 | 
						|
                IntVar.set(self, value)
 | 
						|
                if str(value) != '0':
 | 
						|
                    self.demo.resize(value)
 | 
						|
 | 
						|
        self.v_size = MyIntVar(self.master, self)
 | 
						|
        self.v_size.set(size)
 | 
						|
        sizes = [1, 2, 3, 4] + list(range(5, 55, 5))
 | 
						|
        if self.size not in sizes:
 | 
						|
            sizes.append(self.size)
 | 
						|
            sizes.sort()
 | 
						|
        self.m_size = OptionMenu(self.botleftframe, self.v_size, *sizes)
 | 
						|
        self.m_size.pack(fill=X)
 | 
						|
 | 
						|
        self.v_speed = StringVar(self.master)
 | 
						|
        self.v_speed.set("normal")
 | 
						|
        self.m_speed = OptionMenu(self.botleftframe, self.v_speed,
 | 
						|
                                  "single-step", "normal", "fast", "fastest")
 | 
						|
        self.m_speed.pack(fill=X)
 | 
						|
 | 
						|
        self.b_step = Button(self.botleftframe,
 | 
						|
                             text="Step", command=self.c_step)
 | 
						|
        self.b_step.pack(fill=X)
 | 
						|
 | 
						|
        self.b_randomize = Button(self.botrightframe,
 | 
						|
                                  text="Randomize", command=self.c_randomize)
 | 
						|
        self.b_randomize.pack(fill=X)
 | 
						|
        self.b_uniform = Button(self.botrightframe,
 | 
						|
                                  text="Uniform", command=self.c_uniform)
 | 
						|
        self.b_uniform.pack(fill=X)
 | 
						|
        self.b_distinct = Button(self.botrightframe,
 | 
						|
                                  text="Distinct", command=self.c_distinct)
 | 
						|
        self.b_distinct.pack(fill=X)
 | 
						|
        self.b_demo = Button(self.botrightframe,
 | 
						|
                             text="Demo", command=self.c_demo)
 | 
						|
        self.b_demo.pack(fill=X)
 | 
						|
        self.b_cancel = Button(self.botrightframe,
 | 
						|
                               text="Cancel", command=self.c_cancel)
 | 
						|
        self.b_cancel.pack(fill=X)
 | 
						|
        self.b_cancel.config(state=DISABLED)
 | 
						|
        self.b_quit = Button(self.botrightframe,
 | 
						|
                             text="Quit", command=self.c_quit)
 | 
						|
        self.b_quit.pack(fill=X)
 | 
						|
 | 
						|
    def resize(self, newsize):
 | 
						|
        if self.busy:
 | 
						|
            self.master.bell()
 | 
						|
            return
 | 
						|
        self.size = newsize
 | 
						|
        self.array.setdata(range(1, self.size+1))
 | 
						|
 | 
						|
    def c_qsort(self):
 | 
						|
        self.run(quicksort)
 | 
						|
 | 
						|
    def c_isort(self):
 | 
						|
        self.run(insertionsort)
 | 
						|
 | 
						|
    def c_ssort(self):
 | 
						|
        self.run(selectionsort)
 | 
						|
 | 
						|
    def c_bsort(self):
 | 
						|
        self.run(bubblesort)
 | 
						|
 | 
						|
    def c_demo(self):
 | 
						|
        self.run(demosort)
 | 
						|
 | 
						|
    def c_randomize(self):
 | 
						|
        self.run(randomize)
 | 
						|
 | 
						|
    def c_uniform(self):
 | 
						|
        self.run(uniform)
 | 
						|
 | 
						|
    def c_distinct(self):
 | 
						|
        self.run(distinct)
 | 
						|
 | 
						|
    def run(self, func):
 | 
						|
        if self.busy:
 | 
						|
            self.master.bell()
 | 
						|
            return
 | 
						|
        self.busy = 1
 | 
						|
        self.array.setspeed(self.v_speed.get())
 | 
						|
        self.b_cancel.config(state=NORMAL)
 | 
						|
        try:
 | 
						|
            func(self.array)
 | 
						|
        except Array.Cancelled:
 | 
						|
            pass
 | 
						|
        self.b_cancel.config(state=DISABLED)
 | 
						|
        self.busy = 0
 | 
						|
 | 
						|
    def c_cancel(self):
 | 
						|
        if not self.busy:
 | 
						|
            self.master.bell()
 | 
						|
            return
 | 
						|
        self.array.cancel()
 | 
						|
 | 
						|
    def c_step(self):
 | 
						|
        if not self.busy:
 | 
						|
            self.master.bell()
 | 
						|
            return
 | 
						|
        self.v_speed.set("single-step")
 | 
						|
        self.array.setspeed("single-step")
 | 
						|
        self.array.step()
 | 
						|
 | 
						|
    def c_quit(self):
 | 
						|
        if self.busy:
 | 
						|
            self.array.cancel()
 | 
						|
        self.master.after_idle(self.master.quit)
 | 
						|
 | 
						|
 | 
						|
# Main program -- for stand-alone operation outside Grail
 | 
						|
 | 
						|
def main():
 | 
						|
    root = Tk()
 | 
						|
    demo = SortDemo(root)
 | 
						|
    root.protocol('WM_DELETE_WINDOW', demo.c_quit)
 | 
						|
    root.mainloop()
 | 
						|
 | 
						|
if __name__ == '__main__':
 | 
						|
    main()
 |