Fix off-by-one logic in btree table traversal

This commit is contained in:
Jussi Saurio 2025-04-08 14:57:26 +03:00
parent fa295af635
commit f5220d281d

View file

@ -1255,7 +1255,7 @@ impl BTreeCursor {
// LE | > or = | go left | Last <= key is in left subtree
// LE | < | go right | Last <= key is in right subtree
// LT | > or = | go left | Last < key is in left subtree
// LT | < | go right | Last < key is in right subtree
// LT | < | go right?| Last < key is in right subtree, except if cell rowid is exactly 1 less
//
// No iteration (point query):
// EQ | > or = | go left | Last = key is in left subtree
@ -1277,7 +1277,7 @@ impl BTreeCursor {
(
IterationState::Iterating(IterationDirection::Backwards),
SeekOp::LT,
) => *cell_rowid >= rowid_key,
) => *cell_rowid >= rowid_key || *cell_rowid == rowid_key - 1,
(_any, SeekOp::EQ) => *cell_rowid >= rowid_key,
_ => unreachable!(
"invalid combination of seek op and iteration state: {:?} {:?}",