This patch pushes unsafe Send and Sync to individual components instead
of doing it at Database level. This makes it easier for us to
incrementally fix thread-safety, but avoid developers adding more thread
unsafe code.
The previous implementation of CompletionGroup would call the group's
callback function directly when the last completion finished:
if prev == 1 {
let group_result = group.result.get().and_then(|e| *e);
(group.complete)(group_result.map_or(Ok(0), Err));
}
This broke nested completion groups because parent groups track their
children via the Completion::callback() method. By calling the function
pointer directly, we bypassed the completion chain and parent groups
never received notification that their child had completed.
The fix stores a reference to the group's own Completion object in
self_completion during build(). When the last child finishes, we call
group_completion.callback() instead of invoking the function directly.
This properly propagates through the completion hierarchy, ensuring
parent groups decrement their outstanding count and eventually complete.
This matches the behavior of individual completions and maintains the
invariant that all completions notify their parents through the unified
callback() mechanism.
The previous implementation of CompletionGroup::add() would filter out
successfully-finished completions:
if !completion.finished() || completion.failed() {
self.completions.push(completion.clone());
}
This caused a problem when combined with drain() in the calling code.
Completions that were already finished would be removed from the source
vector by drain() but not added to the group, effectively losing track
of them.
This breaks the invariant that all completions passed to a group must
be tracked, regardless of their state. The build() method already
handles finished completions correctly by not including them in the
outstanding count.
The fix is to always add all completions and let build() handle their
state appropriately, matching the behavior of the old io_yield_many!()
macro.
Yield is a completion that does not allocate any inner state. By design
it is completed from the start and has no errors. This allows lightly
yield without allocating any locks nor heap allocate inner state.
Yield is a completion that does not allocate any inner state. By design
it is completed from the start and has no errors. This allows lightly
yield without allocating any locks nor heap allocate inner state.
I added the `Once` before so fix a bug, but it was a bit hackery. We can
`get_or_init` to achieve the same purpose, and the code becomes much
cleaner. `get_or_init` guarantees the init will happen only once as
well.
Reviewed-by: Preston Thorpe <preston@turso.tech>
Reviewed-by: bit-aloo (@Shourya742)
Closes#3578
Introduces a completion group abstraction that allows grouping multiple
I/O completions together for coordinated tracking and error handling.
This enables:
- Tracking completion status of multiple I/O operations as a group
- Detecting when all operations in a group have finished
- Aborting all operations in a group atomically
- Retrieving errors from any completion in the group
The implementation uses intrusive linked lists for efficient membership
tracking and atomic counters for outstanding operation counts. Each
completion can be linked to a group using the new .link() method.
This lays the groundwork for batch I/O operations and coordinated
transaction handling in the storage layer.
Add a `Once` object to uphold this property. We cannot use the OnceLock
to dictate this, because if we set the OnceLock before actually calling
the callback, there is a moment in time where we will have an incorrect
transient state. This change ensures we atomically call the callback and
then set the OnceLock
Should fix#3217Closes#3217Closes#3237
We use relaxed ordering in a lot of places where we really need to
ensure all CPUs see the write. Switch to sequential consistency, unless
acquire/release is explicitly used. If there are places that can be
optimized, we can switch to relaxed case-by-case, but have a comment
explaning *why* it is safe.