feat: custom commands (#133)

* Implement custom commands

* Add User: prefix

* Reuse var

* Check if the agent is busy and if so report a warning

* Update README

* fix typo

* Implement user and project scoped custom commands

* Allow for $ARGUMENTS

* UI tweaks

* Update internal/tui/components/dialog/arguments.go

Co-authored-by: Kujtim Hoxha <kujtimii.h@gmail.com>

* Also search in $HOME/.opencode/commands

---------

Co-authored-by: Kujtim Hoxha <kujtimii.h@gmail.com>
This commit is contained in:
Ed Zynda 2025-05-09 17:33:35 +03:00 committed by adamdottv
parent f92b2b76dc
commit 1f8580553c
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@ -387,6 +387,70 @@ OpenCode is built with a modular architecture:
- **internal/session**: Session management
- **internal/lsp**: Language Server Protocol integration
## Custom Commands
OpenCode supports custom commands that can be created by users to quickly send predefined prompts to the AI assistant.
### Creating Custom Commands
Custom commands are predefined prompts stored as Markdown files in one of three locations:
1. **User Commands** (prefixed with `user:`):
```
$XDG_CONFIG_HOME/opencode/commands/
```
(typically `~/.config/opencode/commands/` on Linux/macOS)
or
```
$HOME/.opencode/commands/
```
2. **Project Commands** (prefixed with `project:`):
```
<PROJECT DIR>/.opencode/commands/
```
Each `.md` file in these directories becomes a custom command. The file name (without extension) becomes the command ID.
For example, creating a file at `~/.config/opencode/commands/prime-context.md` with content:
```markdown
RUN git ls-files
READ README.md
```
This creates a command called `user:prime-context`.
### Command Arguments
You can create commands that accept arguments by including the `$ARGUMENTS` placeholder in your command file:
```markdown
RUN git show $ARGUMENTS
```
When you run this command, OpenCode will prompt you to enter the text that should replace `$ARGUMENTS`.
### Organizing Commands
You can organize commands in subdirectories:
```
~/.config/opencode/commands/git/commit.md
```
This creates a command with ID `user:git:commit`.
### Using Custom Commands
1. Press `Ctrl+K` to open the command dialog
2. Select your custom command (prefixed with either `user:` or `project:`)
3. Press Enter to execute the command
The content of the command file will be sent as a message to the AI assistant.
## MCP (Model Context Protocol)
OpenCode implements the Model Context Protocol (MCP) to extend its capabilities through external tools. MCP provides a standardized way for the AI assistant to interact with external services and tools.

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@ -0,0 +1,173 @@
package dialog
import (
"github.com/charmbracelet/bubbles/key"
"github.com/charmbracelet/bubbles/textinput"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
"github.com/opencode-ai/opencode/internal/tui/styles"
"github.com/opencode-ai/opencode/internal/tui/theme"
"github.com/opencode-ai/opencode/internal/tui/util"
)
// ArgumentsDialogCmp is a component that asks the user for command arguments.
type ArgumentsDialogCmp struct {
width, height int
textInput textinput.Model
keys argumentsDialogKeyMap
commandID string
content string
}
// NewArgumentsDialogCmp creates a new ArgumentsDialogCmp.
func NewArgumentsDialogCmp(commandID, content string) ArgumentsDialogCmp {
t := theme.CurrentTheme()
ti := textinput.New()
ti.Placeholder = "Enter arguments..."
ti.Focus()
ti.Width = 40
ti.Prompt = ""
ti.PlaceholderStyle = ti.PlaceholderStyle.Background(t.Background())
ti.PromptStyle = ti.PromptStyle.Background(t.Background())
ti.TextStyle = ti.TextStyle.Background(t.Background())
return ArgumentsDialogCmp{
textInput: ti,
keys: argumentsDialogKeyMap{},
commandID: commandID,
content: content,
}
}
type argumentsDialogKeyMap struct {
Enter key.Binding
Escape key.Binding
}
// ShortHelp implements key.Map.
func (k argumentsDialogKeyMap) ShortHelp() []key.Binding {
return []key.Binding{
key.NewBinding(
key.WithKeys("enter"),
key.WithHelp("enter", "confirm"),
),
key.NewBinding(
key.WithKeys("esc"),
key.WithHelp("esc", "cancel"),
),
}
}
// FullHelp implements key.Map.
func (k argumentsDialogKeyMap) FullHelp() [][]key.Binding {
return [][]key.Binding{k.ShortHelp()}
}
// Init implements tea.Model.
func (m ArgumentsDialogCmp) Init() tea.Cmd {
return tea.Batch(
textinput.Blink,
m.textInput.Focus(),
)
}
// Update implements tea.Model.
func (m ArgumentsDialogCmp) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
var cmd tea.Cmd
var cmds []tea.Cmd
switch msg := msg.(type) {
case tea.KeyMsg:
switch {
case key.Matches(msg, key.NewBinding(key.WithKeys("esc"))):
return m, util.CmdHandler(CloseArgumentsDialogMsg{})
case key.Matches(msg, key.NewBinding(key.WithKeys("enter"))):
return m, util.CmdHandler(CloseArgumentsDialogMsg{
Submit: true,
CommandID: m.commandID,
Content: m.content,
Arguments: m.textInput.Value(),
})
}
case tea.WindowSizeMsg:
m.width = msg.Width
m.height = msg.Height
}
m.textInput, cmd = m.textInput.Update(msg)
cmds = append(cmds, cmd)
return m, tea.Batch(cmds...)
}
// View implements tea.Model.
func (m ArgumentsDialogCmp) View() string {
t := theme.CurrentTheme()
baseStyle := styles.BaseStyle()
// Calculate width needed for content
maxWidth := 60 // Width for explanation text
title := baseStyle.
Foreground(t.Primary()).
Bold(true).
Width(maxWidth).
Padding(0, 1).
Render("Command Arguments")
explanation := baseStyle.
Foreground(t.Text()).
Width(maxWidth).
Padding(0, 1).
Render("This command requires arguments. Please enter the text to replace $ARGUMENTS with:")
inputField := baseStyle.
Foreground(t.Text()).
Width(maxWidth).
Padding(1, 1).
Render(m.textInput.View())
maxWidth = min(maxWidth, m.width-10)
content := lipgloss.JoinVertical(
lipgloss.Left,
title,
explanation,
inputField,
)
return baseStyle.Padding(1, 2).
Border(lipgloss.RoundedBorder()).
BorderBackground(t.Background()).
BorderForeground(t.TextMuted()).
Background(t.Background()).
Width(lipgloss.Width(content) + 4).
Render(content)
}
// SetSize sets the size of the component.
func (m *ArgumentsDialogCmp) SetSize(width, height int) {
m.width = width
m.height = height
}
// Bindings implements layout.Bindings.
func (m ArgumentsDialogCmp) Bindings() []key.Binding {
return m.keys.ShortHelp()
}
// CloseArgumentsDialogMsg is a message that is sent when the arguments dialog is closed.
type CloseArgumentsDialogMsg struct {
Submit bool
CommandID string
Content string
Arguments string
}
// ShowArgumentsDialogMsg is a message that is sent to show the arguments dialog.
type ShowArgumentsDialogMsg struct {
CommandID string
Content string
}

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@ -0,0 +1,166 @@
package dialog
import (
"fmt"
"os"
"path/filepath"
"strings"
tea "github.com/charmbracelet/bubbletea"
"github.com/opencode-ai/opencode/internal/config"
"github.com/opencode-ai/opencode/internal/tui/util"
)
// Command prefix constants
const (
UserCommandPrefix = "user:"
ProjectCommandPrefix = "project:"
)
// LoadCustomCommands loads custom commands from both XDG_CONFIG_HOME and project data directory
func LoadCustomCommands() ([]Command, error) {
cfg := config.Get()
if cfg == nil {
return nil, fmt.Errorf("config not loaded")
}
var commands []Command
// Load user commands from XDG_CONFIG_HOME/opencode/commands
xdgConfigHome := os.Getenv("XDG_CONFIG_HOME")
if xdgConfigHome == "" {
// Default to ~/.config if XDG_CONFIG_HOME is not set
home, err := os.UserHomeDir()
if err == nil {
xdgConfigHome = filepath.Join(home, ".config")
}
}
if xdgConfigHome != "" {
userCommandsDir := filepath.Join(xdgConfigHome, "opencode", "commands")
userCommands, err := loadCommandsFromDir(userCommandsDir, UserCommandPrefix)
if err != nil {
// Log error but continue - we'll still try to load other commands
fmt.Printf("Warning: failed to load user commands from XDG_CONFIG_HOME: %v\n", err)
} else {
commands = append(commands, userCommands...)
}
}
// Load commands from $HOME/.opencode/commands
home, err := os.UserHomeDir()
if err == nil {
homeCommandsDir := filepath.Join(home, ".opencode", "commands")
homeCommands, err := loadCommandsFromDir(homeCommandsDir, UserCommandPrefix)
if err != nil {
// Log error but continue - we'll still try to load other commands
fmt.Printf("Warning: failed to load home commands: %v\n", err)
} else {
commands = append(commands, homeCommands...)
}
}
// Load project commands from data directory
projectCommandsDir := filepath.Join(cfg.Data.Directory, "commands")
projectCommands, err := loadCommandsFromDir(projectCommandsDir, ProjectCommandPrefix)
if err != nil {
// Log error but return what we have so far
fmt.Printf("Warning: failed to load project commands: %v\n", err)
} else {
commands = append(commands, projectCommands...)
}
return commands, nil
}
// loadCommandsFromDir loads commands from a specific directory with the given prefix
func loadCommandsFromDir(commandsDir string, prefix string) ([]Command, error) {
// Check if the commands directory exists
if _, err := os.Stat(commandsDir); os.IsNotExist(err) {
// Create the commands directory if it doesn't exist
if err := os.MkdirAll(commandsDir, 0755); err != nil {
return nil, fmt.Errorf("failed to create commands directory %s: %w", commandsDir, err)
}
// Return empty list since we just created the directory
return []Command{}, nil
}
var commands []Command
// Walk through the commands directory and load all .md files
err := filepath.Walk(commandsDir, func(path string, info os.FileInfo, err error) error {
if err != nil {
return err
}
// Skip directories
if info.IsDir() {
return nil
}
// Only process markdown files
if !strings.HasSuffix(strings.ToLower(info.Name()), ".md") {
return nil
}
// Read the file content
content, err := os.ReadFile(path)
if err != nil {
return fmt.Errorf("failed to read command file %s: %w", path, err)
}
// Get the command ID from the file name without the .md extension
commandID := strings.TrimSuffix(info.Name(), filepath.Ext(info.Name()))
// Get relative path from commands directory
relPath, err := filepath.Rel(commandsDir, path)
if err != nil {
return fmt.Errorf("failed to get relative path for %s: %w", path, err)
}
// Create the command ID from the relative path
// Replace directory separators with colons
commandIDPath := strings.ReplaceAll(filepath.Dir(relPath), string(filepath.Separator), ":")
if commandIDPath != "." {
commandID = commandIDPath + ":" + commandID
}
// Create a command
command := Command{
ID: prefix + commandID,
Title: prefix + commandID,
Description: fmt.Sprintf("Custom command from %s", relPath),
Handler: func(cmd Command) tea.Cmd {
commandContent := string(content)
// Check if the command contains $ARGUMENTS placeholder
if strings.Contains(commandContent, "$ARGUMENTS") {
// Show arguments dialog
return util.CmdHandler(ShowArgumentsDialogMsg{
CommandID: cmd.ID,
Content: commandContent,
})
}
// No arguments needed, run command directly
return util.CmdHandler(CommandRunCustomMsg{
Content: commandContent,
})
},
}
commands = append(commands, command)
return nil
})
if err != nil {
return nil, fmt.Errorf("failed to load custom commands from %s: %w", commandsDir, err)
}
return commands, nil
}
// CommandRunCustomMsg is sent when a custom command is executed
type CommandRunCustomMsg struct {
Content string
}

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@ -11,6 +11,7 @@ import (
"github.com/opencode-ai/opencode/internal/session"
"github.com/opencode-ai/opencode/internal/status"
"github.com/opencode-ai/opencode/internal/tui/components/chat"
"github.com/opencode-ai/opencode/internal/tui/components/dialog"
"github.com/opencode-ai/opencode/internal/tui/layout"
"github.com/opencode-ai/opencode/internal/tui/util"
)
@ -64,6 +65,16 @@ func (p *chatPage) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
if cmd != nil {
return p, cmd
}
case dialog.CommandRunCustomMsg:
// Check if the agent is busy before executing custom commands
if p.app.CoderAgent.IsBusy() {
return p, util.ReportWarn("Agent is busy, please wait before executing a command...")
}
// Handle custom command execution
cmd := p.sendMessage(msg.Content)
if cmd != nil {
return p, cmd
}
case chat.SessionSelectedMsg:
if p.session.ID == "" {
cmd := p.setSidebar()

View file

@ -3,6 +3,8 @@ package tui
import (
"context"
"fmt"
"log/slog"
"strings"
"github.com/charmbracelet/bubbles/key"
tea "github.com/charmbracelet/bubbletea"
@ -126,6 +128,9 @@ type appModel struct {
showThemeDialog bool
themeDialog dialog.ThemeDialog
showArgumentsDialog bool
argumentsDialog dialog.ArgumentsDialogCmp
}
func (a appModel) Init() tea.Cmd {
@ -199,6 +204,13 @@ func (a appModel) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
a.initDialog.SetSize(msg.Width, msg.Height)
if a.showArgumentsDialog {
a.argumentsDialog.SetSize(msg.Width, msg.Height)
args, argsCmd := a.argumentsDialog.Update(msg)
a.argumentsDialog = args.(dialog.ArgumentsDialogCmp)
cmds = append(cmds, argsCmd, a.argumentsDialog.Init())
}
return a, tea.Batch(cmds...)
case pubsub.Event[logging.Log]:
@ -307,7 +319,36 @@ func (a appModel) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
status.Info("Command selected: " + msg.Command.Title)
return a, nil
case dialog.ShowArgumentsDialogMsg:
// Show arguments dialog
a.argumentsDialog = dialog.NewArgumentsDialogCmp(msg.CommandID, msg.Content)
a.showArgumentsDialog = true
return a, a.argumentsDialog.Init()
case dialog.CloseArgumentsDialogMsg:
// Close arguments dialog
a.showArgumentsDialog = false
// If submitted, replace $ARGUMENTS and run the command
if msg.Submit {
// Replace $ARGUMENTS with the provided arguments
content := strings.ReplaceAll(msg.Content, "$ARGUMENTS", msg.Arguments)
// Execute the command with arguments
return a, util.CmdHandler(dialog.CommandRunCustomMsg{
Content: content,
})
}
return a, nil
case tea.KeyMsg:
// If arguments dialog is open, let it handle the key press first
if a.showArgumentsDialog {
args, cmd := a.argumentsDialog.Update(msg)
a.argumentsDialog = args.(dialog.ArgumentsDialogCmp)
return a, cmd
}
switch {
case key.Matches(msg, keys.Quit):
a.showQuit = !a.showQuit
@ -327,6 +368,9 @@ func (a appModel) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
if a.showModelDialog {
a.showModelDialog = false
}
if a.showArgumentsDialog {
a.showArgumentsDialog = false
}
return a, nil
case key.Matches(msg, keys.SwitchSession):
if a.currentPage == page.ChatPage && !a.showQuit && !a.showPermissions && !a.showCommandDialog {
@ -718,6 +762,21 @@ func (a appModel) View() string {
)
}
if a.showArgumentsDialog {
overlay := a.argumentsDialog.View()
row := lipgloss.Height(appView) / 2
row -= lipgloss.Height(overlay) / 2
col := lipgloss.Width(appView) / 2
col -= lipgloss.Width(overlay) / 2
appView = layout.PlaceOverlay(
col,
row,
overlay,
appView,
true,
)
}
return appView
}
@ -781,5 +840,15 @@ If there are Cursor rules (in .cursor/rules/ or .cursorrules) or Copilot rules (
},
})
// Load custom commands
customCommands, err := dialog.LoadCustomCommands()
if err != nil {
slog.Warn("Failed to load custom commands", "error", err)
} else {
for _, cmd := range customCommands {
model.RegisterCommand(cmd)
}
}
return model
}